suyu/src/yuzu/startup_checks.cpp

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "video_core/vulkan_common/vulkan_wrapper.h"
#ifdef _WIN32
#include <cstring> // for memset, strncpy
#include <processthreadsapi.h>
#include <windows.h>
#elif defined(YUZU_UNIX)
#include <unistd.h>
#endif
#include <cstdio>
#include <filesystem>
#include <fstream>
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_library.h"
#include "yuzu/startup_checks.h"
#include "yuzu/uisettings.h"
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void CheckVulkan() {
try {
Vulkan::vk::InstanceDispatch dld;
const Common::DynamicLibrary library = Vulkan::OpenLibrary();
const Vulkan::vk::Instance instance =
Vulkan::CreateInstance(library, dld, VK_API_VERSION_1_0);
} catch (const Vulkan::vk::Exception& exception) {
LOG_ERROR(Frontend, "Failed to initialize Vulkan: {}", exception.what());
}
}
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bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
#ifdef _WIN32
const bool env_var_set = SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, "ON");
if (!env_var_set) {
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std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s, %d\n",
STARTUP_CHECK_ENV_VAR, GetLastError());
return false;
}
PROCESS_INFORMATION process_info;
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std::memset(&process_info, '\0', sizeof(process_info));
if (!SpawnChild(arg0, &process_info)) {
return false;
}
// wait until the processs exits
DWORD exit_code = STILL_ACTIVE;
while (exit_code == STILL_ACTIVE) {
GetExitCodeProcess(process_info.hProcess, &exit_code);
}
*has_broken_vulkan = (exit_code != 0);
CloseHandle(process_info.hProcess);
CloseHandle(process_info.hThread);
#endif
return true;
}
#ifdef _WIN32
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi) {
STARTUPINFOA startup_info;
std::memset(&startup_info, '\0', sizeof(startup_info));
startup_info.cb = sizeof(startup_info);
char p_name[255];
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std::strncpy(p_name, arg0, 255);
// TODO: use argv[0] instead of yuzu.exe
const bool process_created = CreateProcessA(nullptr, // lpApplicationName
p_name, // lpCommandLine
nullptr, // lpProcessAttributes
nullptr, // lpThreadAttributes
false, // bInheritHandles
0, // dwCreationFlags
nullptr, // lpEnvironment
nullptr, // lpCurrentDirectory
&startup_info, // lpStartupInfo
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pi // lpProcessInformation
);
if (!process_created) {
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std::fprintf(stderr, "CreateProcessA failed, %d\n", GetLastError());
return false;
}
return true;
}
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#endif