2022-04-23 04:59:50 -04:00
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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2020-02-11 18:56:24 -05:00
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#pragma once
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2021-01-20 00:07:07 -05:00
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#include <array>
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2020-02-13 21:08:49 -05:00
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#include <tuple>
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2021-01-20 00:07:07 -05:00
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#include "common/bit_util.h"
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2020-02-11 18:56:24 -05:00
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#include "common/common_types.h"
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namespace Core {
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namespace Hardware {
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// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
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// The exact value used is of course unverified.
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constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch cpu frequency is 1020MHz un/docked
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constexpr u64 CNTFREQ = 19200000; // Switch's hardware clock speed
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constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
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2020-02-13 16:01:44 -05:00
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2021-01-20 00:07:07 -05:00
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// Virtual to Physical core map.
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constexpr std::array<s32, Common::BitSize<u64>()> VirtualToPhysicalCoreMap{
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0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,
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};
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2021-01-20 00:07:07 -05:00
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} // namespace Hardware
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2020-02-11 18:56:24 -05:00
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} // namespace Core
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