2021-09-20 17:57:55 -04:00
|
|
|
// Copyright 2020 Citra Emulator Project
|
|
|
|
// Licensed under GPLv2 or any later version
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#include <algorithm>
|
|
|
|
#include "common/settings.h"
|
|
|
|
#include "core/frontend/framebuffer_layout.h"
|
|
|
|
#include "input_common/helpers/touch_from_buttons.h"
|
|
|
|
|
|
|
|
namespace InputCommon {
|
|
|
|
|
2021-10-30 23:23:10 -04:00
|
|
|
class TouchFromButtonDevice final : public Common::Input::InputDevice {
|
2021-09-20 17:57:55 -04:00
|
|
|
public:
|
2021-10-30 23:23:10 -04:00
|
|
|
using Button = std::unique_ptr<Common::Input::InputDevice>;
|
2021-09-20 17:57:55 -04:00
|
|
|
TouchFromButtonDevice(Button button_, u32 touch_id_, float x_, float y_)
|
|
|
|
: button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
|
2021-10-30 23:23:10 -04:00
|
|
|
Common::Input::InputCallback button_up_callback{
|
|
|
|
[this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }};
|
2021-09-20 17:57:55 -04:00
|
|
|
button->SetCallback(button_up_callback);
|
2021-10-24 21:28:54 -04:00
|
|
|
button->ForceUpdate();
|
2021-09-20 17:57:55 -04:00
|
|
|
}
|
|
|
|
|
2021-10-30 23:23:10 -04:00
|
|
|
Common::Input::TouchStatus GetStatus(bool pressed) const {
|
|
|
|
const Common::Input::ButtonStatus button_status{
|
2021-09-20 17:57:55 -04:00
|
|
|
.value = pressed,
|
|
|
|
};
|
2021-10-30 23:23:10 -04:00
|
|
|
Common::Input::TouchStatus status{
|
2021-09-20 17:57:55 -04:00
|
|
|
.pressed = button_status,
|
|
|
|
.x = {},
|
|
|
|
.y = {},
|
|
|
|
.id = touch_id,
|
|
|
|
};
|
|
|
|
status.x.properties = properties;
|
|
|
|
status.y.properties = properties;
|
|
|
|
|
|
|
|
if (!pressed) {
|
|
|
|
return status;
|
|
|
|
}
|
|
|
|
|
|
|
|
status.x.raw_value = x;
|
|
|
|
status.y.raw_value = y;
|
|
|
|
return status;
|
|
|
|
}
|
|
|
|
|
2021-10-30 23:23:10 -04:00
|
|
|
void UpdateButtonStatus(Common::Input::CallbackStatus button_callback) {
|
|
|
|
const Common::Input::CallbackStatus status{
|
|
|
|
.type = Common::Input::InputType::Touch,
|
2021-09-20 17:57:55 -04:00
|
|
|
.touch_status = GetStatus(button_callback.button_status.value),
|
|
|
|
};
|
|
|
|
TriggerOnChange(status);
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
Button button;
|
|
|
|
const u32 touch_id;
|
|
|
|
const float x;
|
|
|
|
const float y;
|
2021-10-30 23:23:10 -04:00
|
|
|
const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
|
2021-09-20 17:57:55 -04:00
|
|
|
};
|
|
|
|
|
2021-10-30 23:23:10 -04:00
|
|
|
std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create(
|
|
|
|
const Common::ParamPackage& params) {
|
2021-09-20 17:57:55 -04:00
|
|
|
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
|
2021-10-30 23:23:10 -04:00
|
|
|
auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
|
|
|
|
params.Get("button", null_engine));
|
2021-09-20 17:57:55 -04:00
|
|
|
const auto touch_id = params.Get("touch_id", 0);
|
|
|
|
const float x = params.Get("x", 0.0f) / 1280.0f;
|
|
|
|
const float y = params.Get("y", 0.0f) / 720.0f;
|
|
|
|
return std::make_unique<TouchFromButtonDevice>(std::move(button), touch_id, x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace InputCommon
|