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47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/hle.h"
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#include "core/hle/service/nim_u.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace NIM_U
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namespace NIM_U {
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/**
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* NIM_U::CheckSysUpdateAvailable service function
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* Inputs:
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* 1 : None
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : flag, 0 = no system update available, 1 = system update available.
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*/
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static void CheckSysUpdateAvailable(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = RESULT_SUCCESS.raw;
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cmd_buff[2] = 0; // No update available
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LOG_WARNING(Service_NWM, "(STUBBED) called");
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}
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const Interface::FunctionInfo FunctionTable[] = {
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{0x00010000, nullptr, "StartSysUpdate"},
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{0x00020000, nullptr, "GetUpdateDownloadProgress"},
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{0x00040000, nullptr, "FinishTitlesInstall"},
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{0x00050000, nullptr, "CheckForSysUpdateEvent"},
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{0x00090000, CheckSysUpdateAvailable, "CheckSysUpdateAvailable"},
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{0x000A0000, nullptr, "GetState"},
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Interface class
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Interface::Interface() {
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Register(FunctionTable);
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}
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} // namespace
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