2016-07-29 08:45:49 -04:00
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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2017-01-22 14:02:29 -05:00
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#include <array>
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#include <functional>
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2016-09-20 11:21:23 -04:00
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#include <memory>
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#include <string>
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#include <QKeyEvent>
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2016-09-17 20:38:01 -04:00
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#include <QWidget>
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2016-12-09 18:59:09 -05:00
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#include <boost/optional.hpp>
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#include "common/param_package.h"
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#include "core/settings.h"
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#include "ui_configure_input.h"
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class QPushButton;
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class QString;
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class QTimer;
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namespace Ui {
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class ConfigureInput;
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}
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class ConfigureInput : public QWidget {
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Q_OBJECT
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public:
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explicit ConfigureInput(QWidget* parent = nullptr);
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/// Save all button configurations to settings file
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void applyConfiguration();
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private:
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std::unique_ptr<Ui::ConfigureInput> ui;
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std::unique_ptr<QTimer> timer;
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/// This will be the the setting function when an input is awaiting configuration.
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boost::optional<std::function<void(int)>> key_setter;
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std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
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std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
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static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
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/// Each button input is represented by a QPushButton.
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std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
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/// Each analog input is represented by five QPushButtons which represents up, down, left, right
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/// and modifier
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std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
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analog_map;
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static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
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/// Load configuration settings.
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void loadConfiguration();
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/// Restore all buttons to their default values.
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void restoreDefaults();
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/// Update UI to reflect current configuration.
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void updateButtonLabels();
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/// Called when the button was pressed.
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void handleClick(QPushButton* button, std::function<void(int)> new_key_setter);
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/// Handle key press events.
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void keyPressEvent(QKeyEvent* event) override;
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};
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