Ryujinx/Ryujinx.Graphics.OpenGL/Converters/MagFilterConverter.cs

20 lines
504 B
C#

using OpenTK.Graphics.OpenGL;
using Ryujinx.Graphics.GAL.Sampler;
using System;
namespace Ryujinx.Graphics.OpenGL
{
static class MagFilterConverter
{
public static TextureMagFilter Convert(this MagFilter filter)
{
switch (filter)
{
case MagFilter.Nearest: return TextureMagFilter.Nearest;
case MagFilter.Linear: return TextureMagFilter.Linear;
}
return TextureMagFilter.Nearest;
}
}
}