Ryujinx/src/Ryujinx.Input
Marco Carvalho e94d24f508
Prefer a 'TryGetValue' call over a Dictionary indexer access guarded by a 'ContainsKey' (#5231)
* Prefer a 'TryGetValue' call over a Dictionary indexer access guarded by a 'ContainsKey' check to avoid double lookup

* fix
2023-06-09 13:05:32 +02:00
..
Assigner Move solution and projects to src 2023-04-27 23:51:14 +02:00
HLE Move solution and projects to src 2023-04-27 23:51:14 +02:00
Motion Prefer a 'TryGetValue' call over a Dictionary indexer access guarded by a 'ContainsKey' (#5231) 2023-06-09 13:05:32 +02:00
GamepadButtonInputId.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GamepadFeaturesFlag.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GamepadStateSnapshot.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
IGamepad.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
IGamepadDriver.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
IKeyboard.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
IMouse.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Key.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
KeyboardStateSnapshot.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
MotionInputId.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
MouseButton.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
MouseStateSnapshot.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Ryujinx.Input.csproj Move solution and projects to src 2023-04-27 23:51:14 +02:00
StickInputId.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00