.. |
Compute.cs
|
Fix compute restore of previous shader state (#1352)
|
2020-07-04 00:30:41 +02:00 |
ComputeQmd.cs
|
Use correct shader local memory size instead of a hardcoded size (#914)
|
2020-02-02 14:25:52 +11:00 |
Inline2Memory.cs
|
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
|
2020-01-09 02:13:00 +01:00 |
MethodClear.cs
|
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
2020-05-04 12:24:59 +10:00 |
MethodConditionalRendering.cs
|
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
2020-05-04 12:24:59 +10:00 |
MethodCopyBuffer.cs
|
Optimize texture format conversion, and MethodCopyBuffer (#1274)
|
2020-06-13 19:31:06 -03:00 |
MethodCopyTexture.cs
|
Only enumerate cached textures that are modified when flushing. (#918)
|
2020-02-07 08:49:26 +11:00 |
MethodDraw.cs
|
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
2020-05-04 12:24:59 +10:00 |
MethodFifo.cs
|
Implement FIFO semaphore (#1286)
|
2020-05-29 10:51:10 +02:00 |
MethodFirmware.cs
|
Ignore exit flag on branch delay slot (#899)
|
2020-01-22 02:11:43 +01:00 |
MethodIncrementSyncpoint.cs
|
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
2020-05-04 12:24:59 +10:00 |
MethodReport.cs
|
Implement FIFO semaphore (#1286)
|
2020-05-29 10:51:10 +02:00 |
MethodResetCounter.cs
|
Fix some spelling mistakes
|
2020-01-09 02:13:00 +01:00 |
Methods.cs
|
Fix compute restore of previous shader state (#1352)
|
2020-07-04 00:30:41 +02:00 |
MethodUniformBufferBind.cs
|
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
|
2020-01-09 02:13:00 +01:00 |
MethodUniformBufferUpdate.cs
|
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
|
2020-01-09 02:13:00 +01:00 |