This website requires JavaScript.
Explore
Help
Sign In
stuff
/
Ryujinx
Watch
1
Star
0
Fork
You've already forked Ryujinx
0
Code
Issues
Pull requests
Projects
Releases
Packages
Wiki
Activity
Actions
3516e7491e
Ryujinx
/
Ryujinx.Core
/
OsHle
/
Kernel
History
gdkchan
81e74ebd86
Remove thread from the threads list when it finishes, remove debug code
2018-04-26 00:07:12 -03:00
..
KernelErr.cs
Implement the synchronization primitives like the Horizon kernel does (
#97
)
2018-04-21 16:07:16 -03:00
NsTimeConverter.cs
[HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly
2018-04-19 04:06:23 -03:00
SvcHandler.cs
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
2018-04-25 23:12:26 -03:00
SvcMemory.cs
Improved logging (
#103
)
2018-04-24 15:57:39 -03:00
SvcSystem.cs
Improved logging (
#103
)
2018-04-24 15:57:39 -03:00
SvcThread.cs
Improved logging (
#103
)
2018-04-24 15:57:39 -03:00
SvcThreadSync.cs
Remove thread from the threads list when it finishes, remove debug code
2018-04-26 00:07:12 -03:00