Ryujinx/src/Ryujinx.Graphics.Vulkan/ResourceBindingSegment.cs
gdkchan ddb6493896
Delete ResourceAccess (#5626)
* Delete ResourceAccess

* Set write flag for vertex/geometry as compute output buffers
2023-09-05 22:59:21 +02:00

20 lines
521 B
C#

using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.Vulkan
{
readonly struct ResourceBindingSegment
{
public readonly int Binding;
public readonly int Count;
public readonly ResourceType Type;
public readonly ResourceStages Stages;
public ResourceBindingSegment(int binding, int count, ResourceType type, ResourceStages stages)
{
Binding = binding;
Count = count;
Type = type;
Stages = stages;
}
}
}