..
ARMeilleure
JIT: Coalesce copies on LSRA with simple register preferencing ( #6950 )
2024-06-19 09:39:29 -03:00
Ryujinx
Add support for multi game XCIs (second try) ( #6515 )
2024-07-16 18:17:32 -03:00
Ryujinx.Audio
replace ByteMemoryPool
use with MemoryOwner<byte>
and SpanOwner<byte>
( #6911 )
2024-06-15 23:00:13 +02:00
Ryujinx.Audio.Backends.OpenAL
Migrate Audio service to new IPC ( #6285 )
2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2
replace ByteMemoryPool
use with MemoryOwner<byte>
and SpanOwner<byte>
( #6911 )
2024-06-15 23:00:13 +02:00
Ryujinx.Audio.Backends.SoundIo
replace ByteMemoryPool
use with MemoryOwner<byte>
and SpanOwner<byte>
( #6911 )
2024-06-15 23:00:13 +02:00
Ryujinx.Common
fix: for pooled memory used for reference types, clear it on return to the pool so that it doesn't prevent GC of the instances it contained ( #6937 )
2024-06-16 17:47:47 -03:00
Ryujinx.Cpu
implement MemoryManagerHostTracked.GetReadOnlySequence()
( #6695 )
2024-04-21 16:34:04 -03:00
Ryujinx.Graphics.Device
Texture loading: reduce memory allocations ( #6623 )
2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.GAL
Vulkan: Defer guest barriers, and improve image barrier timings ( #7012 )
2024-07-17 20:21:32 -03:00
Ryujinx.Graphics.Gpu
Vulkan: Defer guest barriers, and improve image barrier timings ( #7012 )
2024-07-17 20:21:32 -03:00
Ryujinx.Graphics.Host1x
Add a separate device memory manager ( #6153 )
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec
Add a separate device memory manager ( #6153 )
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL
Vulkan separate descriptor set fixes ( #6895 )
2024-06-02 22:40:28 -03:00
Ryujinx.Graphics.Shader
Extend bindless elimination to catch a few more specific cases ( #6921 )
2024-06-16 14:46:27 -03:00
Ryujinx.Graphics.Texture
Texture loading: reduce memory allocations ( #6623 )
2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Vic
Remove Vic Reference to Host1x ( #6277 )
2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan
Vulkan: Defer guest barriers, and improve image barrier timings ( #7012 )
2024-07-17 20:21:32 -03:00
Ryujinx.Gtk3
Add support for multi game XCIs (second try) ( #6515 )
2024-07-16 18:17:32 -03:00
Ryujinx.Headless.SDL2
Add linux specific files to local builds ( #6762 )
2024-05-14 16:06:40 +02:00
Ryujinx.HLE
Add support for multi game XCIs (second try) ( #6515 )
2024-07-16 18:17:32 -03:00
Ryujinx.Horizon
Updating Concentus dependency to speed up Opus decoding ( #6757 )
2024-05-20 18:38:38 -03:00
Ryujinx.Horizon.Common
Migrate Audio service to new IPC ( #6285 )
2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators
Audio rendering: reduce memory allocations ( #6604 )
2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Input
Fix another NullReferenceException ( #6826 )
2024-05-17 20:11:30 -03:00
Ryujinx.Input.SDL2
Input: Improve controller identification ( #6029 )
2024-01-22 17:02:44 -03:00
Ryujinx.Memory
implement MemoryManagerHostTracked.GetReadOnlySequence()
( #6695 )
2024-04-21 16:34:04 -03:00
Ryujinx.SDL2.Common
Load custom SDL mappings from application data folder ( #6295 )
2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools
Allow texture arrays to use separate descriptor sets on Vulkan ( #6870 )
2024-05-26 13:30:19 -03:00
Ryujinx.Tests
Update audio renderer to REV12: Add support for splitter biquad filter ( #6813 )
2024-05-17 16:46:43 -03:00
Ryujinx.Tests.Memory
Delete old 16KB page workarounds ( #6584 )
2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common
Include content data foreach-loop in try-catch ( #7036 )
2024-07-17 19:02:20 -03:00
Ryujinx.UI.LocaleGenerator
Infra: Capitalisation Consistency ( #6296 )
2024-02-11 03:09:18 +01:00
Spv.Generator
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00