Ryujinx/src/Ryujinx.Graphics.Gpu
riperiperi 04d68ca616
GPU: Ensure all clip distances are initialized when used (#7363)
* GPU: Ensure all clip distances are initialized when used

* Shader cache version
2024-09-26 14:19:12 -03:00
..
Engine Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) 2024-09-18 23:00:54 -03:00
Image Add support for sampler sRGB disable (#7312) 2024-09-19 14:38:30 -03:00
Memory Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00
Shader GPU: Ensure all clip distances are initialized when used (#7363) 2024-09-26 14:19:12 -03:00
Synchronization Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
ClassId.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Constants.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
GpuChannel.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
GpuContext.cs GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794) 2024-05-19 16:53:37 -03:00
GraphicsConfig.cs Implement color space passthrough option (#5531) 2023-08-07 18:54:05 +01:00
Ryujinx.Graphics.Gpu.csproj Migrate to .NET 8 (#5887) 2023-11-15 17:41:31 +01:00
Window.cs Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00