using System; namespace Ryujinx.Graphics.Gal { public interface IGalRenderer { void QueueAction(Action ActionMthd); void RunActions(); IGalBlend Blend { get; } IGalConstBuffer Buffer { get; } IGalFrameBuffer FrameBuffer { get; } IGalRasterizer Rasterizer { get; } IGalShader Shader { get; } IGalTexture Texture { get; } } }