Commit graph

  • 1e52741e0e Add depth writting ReinUsesLisp 2018-08-22 01:38:59 -0300
  • e5242a2ffe fixed alignments emmaus 2018-08-21 18:53:58 +0000
  • 79f969f6b9 Address feedback ReinUsesLisp 2018-08-21 14:41:00 -0300
  • b08d889f95 SvcSetHeapSize: match kernel check for invalid size (#374) Thomas Guillemard 2018-08-21 18:05:12 +0200
  • 7532d088d2
    SvcSetHeapSize: match kernel check for invalid size Thog 2018-08-21 17:54:00 +0200
  • 20412e605f remove unused swap method emmaus 2018-08-21 15:49:53 +0000
  • b4fea798c7 addressed nits emmaus 2018-08-21 15:29:39 +0000
  • a58b3bbca9
    Improve LM implementation Thog 2018-08-21 16:23:36 +0200
  • 98e9e18e27 Fix BinarySearchLt to return less than rather than less than or equal value gdkchan 2018-08-21 02:25:40 -0300
  • afc44850be Avoid gpr overwritting on Ld_C instruction (#371) ReinUsesLisp 2018-08-20 23:31:10 -0300
  • 4af52935b4 Ignore invalid registers ReinUsesLisp 2018-08-20 23:27:53 -0300
  • 80c6209bf2 Address feedback ReinUsesLisp 2018-08-20 23:17:37 -0300
  • 11d9f3348d Avoid gpr overwritting on LD_C instruction ReinUsesLisp 2018-08-20 23:06:34 -0300
  • bd063852f0 Address Feedback John Clemis 2018-08-20 20:37:56 -0500
  • d5cc79f04a Address Feedback John Clemis 2018-08-20 15:08:28 -0500
  • 96aa4618ce One small change addressing feedback John Clemis 2018-08-20 15:05:35 -0500
  • 6e21eba625 Address Feedback John Clemis 2018-08-20 15:02:09 -0500
  • afdeee2b86 Use signed and unsigned vertex types (#370) ReinUsesLisp 2018-08-20 16:02:38 -0300
  • abee19004a Use signed and unsigned vertex types ReinUsesLisp 2018-08-20 15:20:15 -0300
  • d021d5dfa9 Add AESD, AESE, AESIMC, AESMC instructions; add 4 simple Tests (closed box). (#365) LDj3SNuD 2018-08-20 06:20:26 +0200
  • 726de8c46a Rendertarget attachments, texture and image changes (#358) ReinUsesLisp 2018-08-19 22:25:26 -0300
  • 7d6359a83e Ensure that buffers are available after a signal when GetReleasedBuffers is called gdkchan 2018-08-19 19:01:25 -0300
  • 084bc4397f Cleanup ReinUsesLisp 2018-08-19 15:38:06 -0300
  • 67fb356e9f Use a program counter to control shaders' flow ReinUsesLisp 2018-08-19 01:32:07 -0300
  • 5037fd9222 Make docked mode default in config. Starlet 2018-08-19 09:36:25 -0400
  • 00c770fcfd
    Merge 49c3d94a82 into 056c2840b1 greggameplayer 2018-08-19 12:58:03 +0000
  • 68917ac4f1
    Create ACryptoHelper.cs LDj3SNuD 2018-08-19 02:04:03 +0200
  • c4c2a87f5b
    Update ASoftFallback.cs LDj3SNuD 2018-08-19 02:02:00 +0200
  • f6eb52d1c1
    Create AInstEmitSimdCrypto.cs LDj3SNuD 2018-08-19 02:00:42 +0200
  • 6ac6b08548
    Update AOpCodeTable.cs LDj3SNuD 2018-08-19 01:59:08 +0200
  • 4216f58260
    Create CpuTestSimdCrypto.cs LDj3SNuD 2018-08-19 01:58:27 +0200
  • e8dccaa7e2 Address Feedback John Clemis 2018-08-18 15:40:26 -0500
  • 7339ead558 Misc fixes on the arena allocator gdkchan 2018-08-18 14:55:08 -0300
  • d8fd500bca rebased and cleaned emmaus 2018-08-18 15:28:27 +0000
  • c1388afee7 Implement Read, Write methods Sajid Anwar 2018-06-15 19:13:26 -0700
  • a812985a64 Fix bounds check on reading the IPC buffer Sajid Anwar 2018-06-15 12:29:24 -0700
  • 2dd4f978af Parse address port as unsigned short Sajid Anwar 2018-06-15 10:22:04 -0700
  • f5d10e6e79 Use existing "GetBufferType0x21" for certain BSD socket methods Sajid Anwar 2018-06-15 10:21:33 -0700
  • 88303bbdc9 Update BSD service to handle libnx's 'smart IPC buffers' for address info Sajid Anwar 2018-06-15 01:59:26 -0700
  • b0b8e2f32a
    Merge 1001e5e63e into 056c2840b1 duck 2018-08-18 03:24:03 +0000
  • 90159e6cf1 Add config entry to enable OpenGL debug context and callbacks ReinUsesLisp 2018-08-17 23:36:26 -0300
  • 560f21087f Use mirrored texture wraps when available ReinUsesLisp 2018-08-17 22:32:32 -0300
  • d4dc453224 Add reversed section for image enums ReinUsesLisp 2018-08-17 18:01:21 -0300
  • cbd84c4e25 Add A4B4G4R4 image format ReinUsesLisp 2018-08-17 17:46:53 -0300
  • 723b7628d1 Disable multiple attachments in shaders ReinUsesLisp 2018-08-17 17:46:26 -0300
  • bf521b50ff
    Merge branch 'master' into CoOp John Clemis 2018-08-17 14:24:49 -0500
  • 74ebd39a96
    Merge 99e5ef57e2 into 056c2840b1 duck 2018-08-17 14:45:49 +0000
  • 056c2840b1
    Fix MapPhysicalMemory when block position is less than map position (#359) gdkchan 2018-08-17 10:39:35 -0300
  • 8db7415623
    Merge 0420304198 into 34100051e4 greggameplayer 2018-08-17 06:54:16 +0000
  • 3546680be5
    Merge c833d774f4 into 34100051e4 greggameplayer 2018-08-17 05:37:26 +0000
  • c5ab5f956f Only unmap after freeing the memory gdkchan 2018-08-17 01:41:20 -0300
  • 00a519b466 Only try to free pages that are actually mapped gdkchan 2018-08-17 01:27:42 -0300
  • 2a07b302bb Fix MapPhysicalMemory when block position is less than map position gdkchan 2018-08-17 00:53:06 -0300
  • 34100051e4 Add SHA256H, SHA256H2, SHA256SU0, SHA256SU1 instructions; add 4 Tests (closed box). (#352) LDj3SNuD 2018-08-17 02:44:44 +0200
  • 43886472b6 Address feedback ReinUsesLisp 2018-08-16 21:22:30 -0300
  • 41f13105f5 Rendertarget attachments, texture and image changes ReinUsesLisp 2018-08-16 21:07:38 -0300
  • 521751795a
    Code style fixes and nits on the HLE project (#355) gdkchan 2018-08-16 20:47:36 -0300
  • 182d716867
    Remove artificial call count limit for EndGl (#357) gdkchan 2018-08-16 20:45:00 -0300
  • 2163aa14eb Address PR feedback gdkchan 2018-08-16 20:43:31 -0300
  • ac2cba91c7 Fixup half float types ReinUsesLisp 2018-08-16 20:41:31 -0300
  • 6e48aa253c Code cleanup ReinUsesLisp 2018-08-16 20:20:01 -0300
  • 7acfc95254 Add some rendertarget formats ReinUsesLisp 2018-08-16 20:05:56 -0300
  • 679c2dde27 Handle format types ReinUsesLisp 2018-08-16 02:03:45 -0300
  • 93e985e1b1 Cache framebuffer attachments ReinUsesLisp 2018-08-15 16:44:46 -0300
  • c308158296 Disable multiple attachments ReinUsesLisp 2018-08-13 19:19:27 -0300
  • 2e589fe98c Add some formats ReinUsesLisp 2018-08-12 19:37:08 -0300
  • c8417c3f2f Unstub formats ReinUsesLisp 2018-08-12 19:08:45 -0300
  • 5ea1382aff Share images between framebuffers and textures ReinUsesLisp 2018-08-11 01:44:25 -0300
  • 65c7842d6d Abstract texture and framebuffer targets as an image ReinUsesLisp 2018-08-10 01:12:39 -0300
  • b723bd5e4a Use textures for framebuffers and split color and zeta framebuffers ReinUsesLisp 2018-08-05 20:30:25 -0300
  • a11293b793 Add registers and gal enums ReinUsesLisp 2018-08-05 20:13:44 -0300
  • 0fe651cc2f Add multiple color outputs for fragment shaders ReinUsesLisp 2018-08-05 18:01:15 -0300
  • c6094f6441 Use properties on KernelAccessControlMmio gdkchan 2018-08-16 14:24:39 -0300
  • 5772ac994e Move using to the correct place on NPDM gdkchan 2018-08-16 14:17:04 -0300
  • 463061db8c Remove unused files gdkchan 2018-08-16 14:09:10 -0300
  • fcd72d24de More case changes on NPDM gdkchan 2018-08-16 14:04:38 -0300
  • 7aff3f9b93 FsAccessHeader shouldn't be public. Also fix file names casing gdkchan 2018-08-16 14:01:18 -0300
  • a2e44a01eb Rename VFs to FileSystem gdkchan 2018-08-16 12:38:10 -0300
  • 4f05b53121 Move ProcessId and ThreadId out of AThreadState gdkchan 2018-08-16 12:36:34 -0300
  • 7fa094f137 Small improvements on finalization code gdkchan 2018-08-16 11:51:14 -0300
  • 44f4e3af18 Add 0x prefix on values printed as hex gdkchan 2018-08-16 11:26:34 -0300
  • 686c3f4142 Code style fixes on IGeneralService gdkchan 2018-08-16 11:12:38 -0300
  • 94cf51951d Remove artificial call count limit for EndGl gdkchan 2018-08-16 10:22:31 -0300
  • 99e5ef57e2 Implement ZF32X24S8 Texture Format BUP 2018-08-16 16:00:24 +0900
  • 6e1a6c5b2b Implement PointCoord and PointSize shader attributes (#353) ReinUsesLisp 2018-08-16 02:26:03 -0300
  • 4795d2a43b
    Address feedback ReinUsesLisp 2018-08-16 00:53:05 -0300
  • 4a6ea59302 Exit gracefully when the application is closed gdkchan 2018-08-16 00:27:36 -0300
  • 4be888c213 Some style fixes on NPDM gdkchan 2018-08-15 22:48:47 -0300
  • 502705b915 Fix Mistakes John Clemis 2018-08-15 20:48:33 -0500
  • 0a4a1f0f49
    Merge branch 'master' into CoOp John Clemis 2018-08-15 20:33:19 -0500
  • 078d401005 Remove unused file gdkchan 2018-08-15 19:59:41 -0300
  • a2a9dbae93 Add a empty new line before using static gdkchan 2018-08-15 19:58:01 -0300
  • 5a5e526292 BsdError shouldn't be public gdkchan 2018-08-15 19:55:20 -0300
  • 046cd1dca1 IManagerDisplayService and ISystemDisplayService style fixes gdkchan 2018-08-15 19:53:43 -0300
  • b58a78cb08 Rename OsHle folder to HOS gdkchan 2018-08-15 19:50:39 -0300
  • 92f15a3be5 Rename OsHle to HOS gdkchan 2018-08-15 19:45:35 -0300
  • 2e61e16f34 Move Exceptions and Utilities out of OsHle gdkchan 2018-08-15 19:40:18 -0300
  • ae25ccc4f6 Rename Ns to Device, rename Os to System, rename SystemState to State gdkchan 2018-08-15 19:29:20 -0300
  • 924cd56948 Remove hbmenu automatic load on process exit gdkchan 2018-08-15 18:55:24 -0300
  • 581fc205e8 Remove the Ryujinx.HLE.OsHle.Handles namespace gdkchan 2018-08-15 18:49:12 -0300