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e9cfdef098
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3 commits
Author
SHA1
Message
Date
LDj3SNuD
e9cfdef098
Add A1B5G5R5 texture format. (
#76
)
...
* Update GalTextureFormat.cs * Update TextureReader.cs
2018-04-08 18:08:36 -03:00
gdkchan
36dfd20c87
Use correct pitch value when decoding linear swizzle textures
2018-04-08 17:09:41 -03:00
gdkchan
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
...
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00