gdkchan
4314a8f3e5
[WIP] Add support for events ( #60 )
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* Add support for events, move concept of domains to IpcService
* Support waiting for KThread, remove some test code, other tweaks
* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-19 15:58:46 -03:00
gdkchan
4940cf0ea5
Add BFI instruction, even more audout fixes
2018-03-16 00:42:44 -03:00
gdkchan
88c6160c62
Add MLA (vector by element), fixes some cases of MUL (vector by element)?
2018-03-15 22:36:47 -03:00
gdkchan
79a5939734
Improvements to audout ( #58 )
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* Some audout refactoring and improvements
* More audio improvements
* Change ReadAsciiString to use long for the Size, avoids some casting
2018-03-15 21:06:24 -03:00
gdkchan
92f47d535e
Fix crc32 instruction with size greater than a byte
2018-03-15 18:14:22 -03:00
gdkchan
ee8fb18a0f
Fix CPU instruction Ld/St (single structure) with index != 0
2018-03-15 12:59:23 -03:00
Dr.Hacknik
cf925773d3
Merge pull request #14 from gdkchan/master
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Working
2018-03-14 11:49:13 -04:00
Dr.Hacknik
e3877d3bda
Update LICENSE.txt
2018-03-14 11:48:38 -04:00
gdkchan
b50bc46888
CPU fix for the cases using a Mask with shift = 0
2018-03-14 01:59:22 -03:00
gdkchan
d067b4d5e0
Remove unused function from CPU
2018-03-14 00:57:07 -03:00
gdkchan
553ba659c4
Add CRC32 instruction and SLI (vector)
2018-03-14 00:12:05 -03:00
gdkchan
19564e570b
Stub StartSixAxisSensor
2018-03-13 21:26:14 -03:00
gdkchan
2ed24af756
Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count
2018-03-13 21:24:32 -03:00
emmauss
4d90d60119
stub some hid service functions ( #57 )
2018-03-13 18:59:17 -03:00
gdkchan
6f4282daf8
IAudioDeviceService -> IAudioDevice
2018-03-12 16:31:09 -03:00
gdkchan
d88b5c7621
Fix GetAudioRenderersProcessMasterVolume which was totally wrong
2018-03-12 16:29:06 -03:00
Dr.Hacknik
a3ce90a23d
Merge pull request #13 from gdkchan/master
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Working....
2018-03-12 11:57:47 -04:00
gdkchan
e32f27158f
Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method
2018-03-12 02:07:48 -03:00
gdkchan
8cb23c133b
Add bsd:s service variant again
2018-03-12 01:15:39 -03:00
gdkchan
7a27990faa
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
Ac_K
3aaa4717b6
Implement BSD Service ( #54 )
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* Implement BSD Service
- Implementation of bsd:s & bsd:u.
- Adding an EndianSwap class.
* Corrections #1
* Correction2
2018-03-11 22:05:39 -03:00
gdkchan
28275a8976
Do not sign-extend timestamps
2018-03-10 20:51:55 -03:00
gdkchan
3777fb44cf
Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks
2018-03-10 20:39:16 -03:00
gdkchan
553f6c2976
Fix EmitScalarUnaryOpF and add SSRA (vector)
2018-03-10 00:00:31 -03:00
gdkchan
30bcb8da33
Add FRINTM (vector) instruction
2018-03-09 23:41:05 -03:00
gdkchan
aa2d2b3149
Add SHLL instruction
2018-03-09 23:28:38 -03:00
gdkchan
5912bd2beb
Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size
2018-03-09 23:12:57 -03:00
gdkchan
be0e4007dc
Add SMLAL (vector), fix EXT instruction
2018-03-06 21:36:49 -03:00
gdkchan
4f177c9ee7
More Vi/NvFlinger/NvDrv stubs, allow paths starting with //, do not allow paths that don't start with at least a /, increase map region size
2018-03-06 17:28:03 -03:00
emmauss
4038e63de1
Implement basic performance statistics ( #53 )
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* implement basic frame time stats
* added game frame time
* made performancestatictics class non-static
* report average framerate instead of current framerate
2018-03-06 17:18:49 -03:00
emmauss
39ed14a3d6
stub IApplicationDisplayService:CloseDisplay ( #52 )
2018-03-06 10:25:26 -03:00
gdkchan
2d9edddf8c
Remove QueryMemory workaround
2018-03-05 16:20:30 -03:00
gdkchan
59d1b2ad83
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
2018-03-05 16:18:37 -03:00
gdkchan
0e343a748d
Add FCVTL and FCVTN instruction (no Half support yet), stub SvcClearEvent
2018-03-05 12:58:56 -03:00
MS-DOS1999
c9ef25681d
Add Frintx_S, ASRV test, update ADCS, use Assert.Multiple and indent ( #44 )
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* add 'ADC 32bit and Overflow' test
* Add WZR/WSP tests
* fix ADC and ADDS
* add ADCS test
* add SBCS test
* indent my code and delete comment
* '/' <- i hate you x)
* remove spacebar char
* remove false tab
* add frintx_S test
* update frintx_S test
* add ASRV test
* fix new line
* fix PR
* fix indent
2018-03-05 09:21:19 -03:00
gdkchan
73cc30cc80
Allow multiple hid shared memory locations
2018-03-05 02:09:52 -03:00
gdkchan
344fc8a55d
Try fixing NvFlinger rotation with scaling, return correct error code on WaitSignal timeout, always display window at the center of the screen
2018-03-04 20:32:18 -03:00
gdkchan
3edb66f389
Improve CPU initial translation speeds ( #50 )
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* Add background translation to the CPU
* Do not use a separate thread for translation, implement 2 tiers translation
* Remove unnecessary usings
* Lower MinCallCountForReJit
* Remove unused variable
2018-03-04 14:09:59 -03:00
gdkchan
ee9df32e3e
Do not block execution on audout append buffer
2018-03-04 01:41:35 -03:00
gdkchan
479443564c
Remove unneeded log messages
2018-03-04 00:09:16 -03:00
gdkchan
8dcffe6a51
Fix hid touch screen timestamp, add more log info
2018-03-04 00:06:44 -03:00
gdkchan
7d48886750
Fix Rename* functions on FspSrv, add a separate class do hold system settings on Switch
2018-03-03 14:04:58 -03:00
gdkchan
646af2498c
Fix paths using ascii instead of utf8 on IFileSystem
2018-03-03 02:24:04 -03:00
gdkchan
c14c69a10c
Refactor HID, fix issues ( #48 )
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* Refactor HID, fix issues
* Fix on touch screen code with wrong offset
* Don't use magic values
* Replace more magic values with actual variables, fix touch screen coordinates on different window sizes
2018-03-02 22:49:17 -03:00
gdkchan
efef605b26
Fix REV64 (vector) instruction
2018-03-02 20:24:16 -03:00
gdkchan
829b1b1cc0
Add REV64 (vector) instruction
2018-03-02 20:03:28 -03:00
gdkchan
f39a864050
Add EXT, CMTST (vector) and UMULL (vector) instructions
2018-03-02 19:23:38 -03:00
Ac_K
1d71e33171
Update IAudioOut.cs ( #51 )
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Little improvements, sound looks a little better...
2018-03-02 01:06:05 -03:00
emmauss
65e04e9854
stub set_sys ( #49 )
2018-03-01 17:23:55 -03:00
gdkchan
5d8a615c21
Enable hardware frame buffer texture scaling
2018-02-28 23:37:40 -03:00