Merge branch 'master' into patch-2
This commit is contained in:
commit
d11087a6d9
89 changed files with 5148 additions and 2309 deletions
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@ -374,16 +374,22 @@ namespace ChocolArm64
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|||
SetA64("0x001110<<1xxxxx101011xxxxxxxxxx", AInstEmit.Sminp_V, typeof(AOpCodeSimdReg));
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SetA64("0x001110<<1xxxxx100000xxxxxxxxxx", AInstEmit.Smlal_V, typeof(AOpCodeSimdReg));
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SetA64("0x001110000xxxxx001011xxxxxxxxxx", AInstEmit.Smov_S, typeof(AOpCodeSimdIns));
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SetA64("0x001110<<1xxxxx101000xxxxxxxxxx", AInstEmit.Smlsl_V, typeof(AOpCodeSimdReg));
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SetA64("0x001110<<1xxxxx110000xxxxxxxxxx", AInstEmit.Smull_V, typeof(AOpCodeSimdReg));
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SetA64("0x00111100>>>xxx100111xxxxxxxxxx", AInstEmit.Sqrshrn_V, typeof(AOpCodeSimdShImm));
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SetA64("01011110<<100001010010xxxxxxxxxx", AInstEmit.Sqxtn_S, typeof(AOpCodeSimd));
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SetA64("0x001110<<100001010010xxxxxxxxxx", AInstEmit.Sqxtn_V, typeof(AOpCodeSimd));
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SetA64("01111110<<100001001010xxxxxxxxxx", AInstEmit.Sqxtun_S, typeof(AOpCodeSimd));
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SetA64("0x101110<<100001001010xxxxxxxxxx", AInstEmit.Sqxtun_V, typeof(AOpCodeSimd));
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SetA64("0x00111100>>>xxx001001xxxxxxxxxx", AInstEmit.Srshr_V, typeof(AOpCodeSimdShImm));
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SetA64("0100111101xxxxxx001001xxxxxxxxxx", AInstEmit.Srshr_V, typeof(AOpCodeSimdShImm));
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SetA64("0>001110<<1xxxxx010001xxxxxxxxxx", AInstEmit.Sshl_V, typeof(AOpCodeSimdReg));
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SetA64("0x00111100>>>xxx101001xxxxxxxxxx", AInstEmit.Sshll_V, typeof(AOpCodeSimdShImm));
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SetA64("010111110>>>>xxx000001xxxxxxxxxx", AInstEmit.Sshr_S, typeof(AOpCodeSimdShImm));
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SetA64("0x0011110>>>>xxx000001xxxxxxxxxx", AInstEmit.Sshr_V, typeof(AOpCodeSimdShImm));
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SetA64("0x0011110>>>>xxx000101xxxxxxxxxx", AInstEmit.Ssra_V, typeof(AOpCodeSimdShImm));
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SetA64("0101111101xxxxxx000001xxxxxxxxxx", AInstEmit.Sshr_S, typeof(AOpCodeSimdShImm));
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SetA64("0x00111100>>>xxx000001xxxxxxxxxx", AInstEmit.Sshr_V, typeof(AOpCodeSimdShImm));
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SetA64("0100111101xxxxxx000001xxxxxxxxxx", AInstEmit.Sshr_V, typeof(AOpCodeSimdShImm));
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SetA64("0x00111100>>>xxx000101xxxxxxxxxx", AInstEmit.Ssra_V, typeof(AOpCodeSimdShImm));
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SetA64("0100111101xxxxxx000101xxxxxxxxxx", AInstEmit.Ssra_V, typeof(AOpCodeSimdShImm));
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SetA64("0x00110000000000xxxxxxxxxxxxxxxx", AInstEmit.St__Vms, typeof(AOpCodeSimdMemMs));
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SetA64("0x001100100xxxxxxxxxxxxxxxxxxxxx", AInstEmit.St__Vms, typeof(AOpCodeSimdMemMs));
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SetA64("0x00110100x00000xxxxxxxxxxxxxxxx", AInstEmit.St__Vss, typeof(AOpCodeSimdMemSs));
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@ -422,9 +428,11 @@ namespace ChocolArm64
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SetA64("0x101110<<100001010010xxxxxxxxxx", AInstEmit.Uqxtn_V, typeof(AOpCodeSimd));
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SetA64("0>101110<<1xxxxx010001xxxxxxxxxx", AInstEmit.Ushl_V, typeof(AOpCodeSimdReg));
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SetA64("0x10111100>>>xxx101001xxxxxxxxxx", AInstEmit.Ushll_V, typeof(AOpCodeSimdShImm));
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SetA64("011111110>>>>xxx000001xxxxxxxxxx", AInstEmit.Ushr_S, typeof(AOpCodeSimdShImm));
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SetA64("0x1011110>>>>xxx000001xxxxxxxxxx", AInstEmit.Ushr_V, typeof(AOpCodeSimdShImm));
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SetA64("0x1011110>>>>xxx000101xxxxxxxxxx", AInstEmit.Usra_V, typeof(AOpCodeSimdShImm));
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SetA64("0111111101xxxxxx000001xxxxxxxxxx", AInstEmit.Ushr_S, typeof(AOpCodeSimdShImm));
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SetA64("0x10111100>>>xxx000001xxxxxxxxxx", AInstEmit.Ushr_V, typeof(AOpCodeSimdShImm));
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SetA64("0110111101xxxxxx000001xxxxxxxxxx", AInstEmit.Ushr_V, typeof(AOpCodeSimdShImm));
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SetA64("0x10111100>>>xxx000101xxxxxxxxxx", AInstEmit.Usra_V, typeof(AOpCodeSimdShImm));
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SetA64("0110111101xxxxxx000101xxxxxxxxxx", AInstEmit.Usra_V, typeof(AOpCodeSimdShImm));
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SetA64("0>001110<<0xxxxx000110xxxxxxxxxx", AInstEmit.Uzp1_V, typeof(AOpCodeSimdReg));
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SetA64("0>001110<<0xxxxx010110xxxxxxxxxx", AInstEmit.Uzp2_V, typeof(AOpCodeSimdReg));
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SetA64("0x001110<<100001001010xxxxxxxxxx", AInstEmit.Xtn_V, typeof(AOpCodeSimd));
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@ -65,11 +65,12 @@ namespace ChocolArm64.Instruction
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{
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AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;
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int Bytes = Context.CurrOp.GetBitsCount() >> 3;
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int Bytes = Op.GetBitsCount() >> 3;
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int Elems = Bytes >> Op.Size;
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EmitVectorExtractZx(Context, Op.Rn, 0, Op.Size);
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for (int Index = 1; Index < (Bytes >> Op.Size); Index++)
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for (int Index = 1; Index < Elems; Index++)
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{
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EmitVectorExtractZx(Context, Op.Rn, Index, Op.Size);
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@ -97,13 +98,16 @@ namespace ChocolArm64.Instruction
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{
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AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;
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int Bytes = Context.CurrOp.GetBitsCount() >> 3;
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int Bytes = Op.GetBitsCount() >> 3;
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int Elems = Bytes >> Op.Size;
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for (int Index = 0; Index < (Bytes >> Op.Size); Index++)
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int ESize = 8 << Op.Size;
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for (int Index = 0; Index < Elems; Index++)
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{
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EmitVectorExtractZx(Context, Op.Rn, Index, Op.Size);
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Context.EmitLdc_I4(8 << Op.Size);
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Context.EmitLdc_I4(ESize);
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Emit();
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@ -159,12 +163,19 @@ namespace ChocolArm64.Instruction
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AOpCodeSimdReg Op = (AOpCodeSimdReg)Context.CurrOp;
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int Elems = 8 >> Op.Size;
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int ESize = 8 << Op.Size;
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int Part = Op.RegisterSize == ARegisterSize.SIMD128 ? Elems : 0;
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long RoundConst = 1L << (ESize - 1);
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if (Part != 0)
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{
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Context.EmitLdvec(Op.Rd);
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Context.EmitStvectmp();
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}
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for (int Index = 0; Index < Elems; Index++)
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{
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EmitVectorExtractZx(Context, Op.Rn, Index, Op.Size + 1);
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@ -181,93 +192,18 @@ namespace ChocolArm64.Instruction
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Context.EmitLsr(ESize);
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EmitVectorInsert(Context, Op.Rd, Part + Index, Op.Size);
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EmitVectorInsertTmp(Context, Part + Index, Op.Size);
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}
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Context.EmitLdvectmp();
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Context.EmitStvec(Op.Rd);
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if (Part == 0)
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{
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EmitVectorZeroUpper(Context, Op.Rd);
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}
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}
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private static void EmitSaturatingExtNarrow(AILEmitterCtx Context, bool SignedSrc, bool SignedDst, bool Scalar)
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{
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AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;
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|
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int Elems = (!Scalar ? 8 >> Op.Size : 1);
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int ESize = 8 << Op.Size;
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|
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int Part = (!Scalar & (Op.RegisterSize == ARegisterSize.SIMD128) ? Elems : 0);
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int TMaxValue = (SignedDst ? (1 << (ESize - 1)) - 1 : (int)((1L << ESize) - 1L));
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int TMinValue = (SignedDst ? -((1 << (ESize - 1))) : 0);
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Context.EmitLdc_I8(0L);
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Context.EmitSttmp();
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for (int Index = 0; Index < Elems; Index++)
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{
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AILLabel LblLe = new AILLabel();
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AILLabel LblGeEnd = new AILLabel();
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EmitVectorExtract(Context, Op.Rn, Index, Op.Size + 1, SignedSrc);
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Context.Emit(OpCodes.Dup);
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Context.EmitLdc_I4(TMaxValue);
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Context.Emit(OpCodes.Conv_U8);
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Context.Emit(SignedSrc ? OpCodes.Ble_S : OpCodes.Ble_Un_S, LblLe);
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Context.Emit(OpCodes.Pop);
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Context.EmitLdc_I4(TMaxValue);
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Context.EmitLdc_I8(0x8000000L);
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Context.EmitSttmp();
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Context.Emit(OpCodes.Br_S, LblGeEnd);
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Context.MarkLabel(LblLe);
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Context.Emit(OpCodes.Dup);
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Context.EmitLdc_I4(TMinValue);
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Context.Emit(OpCodes.Conv_I8);
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Context.Emit(SignedSrc ? OpCodes.Bge_S : OpCodes.Bge_Un_S, LblGeEnd);
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Context.Emit(OpCodes.Pop);
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Context.EmitLdc_I4(TMinValue);
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Context.EmitLdc_I8(0x8000000L);
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Context.EmitSttmp();
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Context.MarkLabel(LblGeEnd);
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if (Scalar)
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{
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EmitVectorZeroLower(Context, Op.Rd);
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}
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EmitVectorInsert(Context, Op.Rd, Part + Index, Op.Size);
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}
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if (Part == 0)
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{
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EmitVectorZeroUpper(Context, Op.Rd);
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}
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Context.EmitLdarg(ATranslatedSub.StateArgIdx);
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Context.EmitLdarg(ATranslatedSub.StateArgIdx);
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Context.EmitCallPropGet(typeof(AThreadState), nameof(AThreadState.Fpsr));
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Context.EmitLdtmp();
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Context.Emit(OpCodes.Conv_I4);
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Context.Emit(OpCodes.Or);
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Context.EmitCallPropSet(typeof(AThreadState), nameof(AThreadState.Fpsr));
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}
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public static void Fabd_S(AILEmitterCtx Context)
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{
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EmitScalarBinaryOpF(Context, () =>
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@ -338,7 +274,7 @@ namespace ChocolArm64.Instruction
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int SizeF = Op.Size & 1;
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int Bytes = Context.CurrOp.GetBitsCount() >> 3;
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int Bytes = Op.GetBitsCount() >> 3;
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int Elems = Bytes >> SizeF + 2;
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int Half = Elems >> 1;
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@ -655,106 +591,34 @@ namespace ChocolArm64.Instruction
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public static void Frecpe_S(AILEmitterCtx Context)
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{
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EmitFrecpe(Context, 0, Scalar: true);
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EmitScalarUnaryOpF(Context, () =>
|
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{
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EmitUnarySoftFloatCall(Context, nameof(ASoftFloat.RecipEstimate));
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});
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}
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public static void Frecpe_V(AILEmitterCtx Context)
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{
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AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;
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int SizeF = Op.Size & 1;
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int Bytes = Context.CurrOp.GetBitsCount() >> 3;
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for (int Index = 0; Index < Bytes >> SizeF + 2; Index++)
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EmitVectorUnaryOpF(Context, () =>
|
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{
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EmitFrecpe(Context, Index, Scalar: false);
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}
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if (Op.RegisterSize == ARegisterSize.SIMD64)
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{
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EmitVectorZeroUpper(Context, Op.Rd);
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}
|
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}
|
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|
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private static void EmitFrecpe(AILEmitterCtx Context, int Index, bool Scalar)
|
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{
|
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AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;
|
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|
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int SizeF = Op.Size & 1;
|
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|
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if (SizeF == 0)
|
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{
|
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Context.EmitLdc_R4(1);
|
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}
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else /* if (SizeF == 1) */
|
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{
|
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Context.EmitLdc_R8(1);
|
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}
|
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|
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EmitVectorExtractF(Context, Op.Rn, Index, SizeF);
|
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|
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Context.Emit(OpCodes.Div);
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|
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if (Scalar)
|
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{
|
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EmitVectorZeroAll(Context, Op.Rd);
|
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}
|
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|
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EmitVectorInsertF(Context, Op.Rd, Index, SizeF);
|
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EmitUnarySoftFloatCall(Context, nameof(ASoftFloat.RecipEstimate));
|
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});
|
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}
|
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|
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public static void Frecps_S(AILEmitterCtx Context)
|
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{
|
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EmitFrecps(Context, 0, Scalar: true);
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EmitScalarBinaryOpF(Context, () =>
|
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{
|
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EmitBinarySoftFloatCall(Context, nameof(ASoftFloat.RecipStep));
|
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});
|
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}
|
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|
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public static void Frecps_V(AILEmitterCtx Context)
|
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{
|
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AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;
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|
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int SizeF = Op.Size & 1;
|
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|
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int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
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|
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for (int Index = 0; Index < Bytes >> SizeF + 2; Index++)
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EmitVectorBinaryOpF(Context, () =>
|
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{
|
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EmitFrecps(Context, Index, Scalar: false);
|
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}
|
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|
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if (Op.RegisterSize == ARegisterSize.SIMD64)
|
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{
|
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EmitVectorZeroUpper(Context, Op.Rd);
|
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}
|
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}
|
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|
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private static void EmitFrecps(AILEmitterCtx Context, int Index, bool Scalar)
|
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{
|
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AOpCodeSimdReg Op = (AOpCodeSimdReg)Context.CurrOp;
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|
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int SizeF = Op.Size & 1;
|
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|
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if (SizeF == 0)
|
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{
|
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Context.EmitLdc_R4(2);
|
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}
|
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else /* if (SizeF == 1) */
|
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{
|
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Context.EmitLdc_R8(2);
|
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}
|
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|
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EmitVectorExtractF(Context, Op.Rn, Index, SizeF);
|
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EmitVectorExtractF(Context, Op.Rm, Index, SizeF);
|
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|
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Context.Emit(OpCodes.Mul);
|
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Context.Emit(OpCodes.Sub);
|
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|
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if (Scalar)
|
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{
|
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EmitVectorZeroAll(Context, Op.Rd);
|
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}
|
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|
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EmitVectorInsertF(Context, Op.Rd, Index, SizeF);
|
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EmitBinarySoftFloatCall(Context, nameof(ASoftFloat.RecipStep));
|
||||
});
|
||||
}
|
||||
|
||||
public static void Frinta_S(AILEmitterCtx Context)
|
||||
|
@ -956,7 +820,7 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
int SizeF = Op.Size & 1;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
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int Bytes = Op.GetBitsCount() >> 3;
|
||||
|
||||
for (int Index = 0; Index < Bytes >> SizeF + 2; Index++)
|
||||
{
|
||||
|
@ -1188,6 +1052,15 @@ namespace ChocolArm64.Instruction
|
|||
});
|
||||
}
|
||||
|
||||
public static void Smlsl_V(AILEmitterCtx Context)
|
||||
{
|
||||
EmitVectorWidenRnRmTernaryOpSx(Context, () =>
|
||||
{
|
||||
Context.Emit(OpCodes.Mul);
|
||||
Context.Emit(OpCodes.Sub);
|
||||
});
|
||||
}
|
||||
|
||||
public static void Smull_V(AILEmitterCtx Context)
|
||||
{
|
||||
EmitVectorWidenRnRmBinaryOpSx(Context, () => Context.Emit(OpCodes.Mul));
|
||||
|
@ -1195,22 +1068,22 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
public static void Sqxtn_S(AILEmitterCtx Context)
|
||||
{
|
||||
EmitSaturatingExtNarrow(Context, SignedSrc: true, SignedDst: true, Scalar: true);
|
||||
EmitScalarSaturatingNarrowOpSxSx(Context, () => { });
|
||||
}
|
||||
|
||||
public static void Sqxtn_V(AILEmitterCtx Context)
|
||||
{
|
||||
EmitSaturatingExtNarrow(Context, SignedSrc: true, SignedDst: true, Scalar: false);
|
||||
EmitVectorSaturatingNarrowOpSxSx(Context, () => { });
|
||||
}
|
||||
|
||||
public static void Sqxtun_S(AILEmitterCtx Context)
|
||||
{
|
||||
EmitSaturatingExtNarrow(Context, SignedSrc: true, SignedDst: false, Scalar: true);
|
||||
EmitScalarSaturatingNarrowOpSxZx(Context, () => { });
|
||||
}
|
||||
|
||||
public static void Sqxtun_V(AILEmitterCtx Context)
|
||||
{
|
||||
EmitSaturatingExtNarrow(Context, SignedSrc: true, SignedDst: false, Scalar: false);
|
||||
EmitVectorSaturatingNarrowOpSxZx(Context, () => { });
|
||||
}
|
||||
|
||||
public static void Sub_S(AILEmitterCtx Context)
|
||||
|
@ -1284,11 +1157,12 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
EmitVectorExtractZx(Context, Op.Rn, 0, Op.Size);
|
||||
|
||||
for (int Index = 1; Index < (Bytes >> Op.Size); Index++)
|
||||
for (int Index = 1; Index < Elems; Index++)
|
||||
{
|
||||
EmitVectorExtractZx(Context, Op.Rn, Index, Op.Size);
|
||||
|
||||
|
@ -1358,12 +1232,12 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
public static void Uqxtn_S(AILEmitterCtx Context)
|
||||
{
|
||||
EmitSaturatingExtNarrow(Context, SignedSrc: false, SignedDst: false, Scalar: true);
|
||||
EmitScalarSaturatingNarrowOpZxZx(Context, () => { });
|
||||
}
|
||||
|
||||
public static void Uqxtn_V(AILEmitterCtx Context)
|
||||
{
|
||||
EmitSaturatingExtNarrow(Context, SignedSrc: false, SignedDst: false, Scalar: false);
|
||||
EmitVectorSaturatingNarrowOpZxZx(Context, () => { });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -363,7 +363,7 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = (!Scalar ? Bytes >> Op.Size : 1);
|
||||
|
||||
ulong SzMask = ulong.MaxValue >> (64 - (8 << Op.Size));
|
||||
|
@ -407,7 +407,7 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdReg Op = (AOpCodeSimdReg)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = (!Scalar ? Bytes >> Op.Size : 1);
|
||||
|
||||
ulong SzMask = ulong.MaxValue >> (64 - (8 << Op.Size));
|
||||
|
@ -454,7 +454,7 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
int SizeF = Op.Size & 1;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
|
||||
for (int Index = 0; Index < Bytes >> SizeF + 2; Index++)
|
||||
{
|
||||
|
|
|
@ -45,10 +45,10 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
if (SizeF == 0)
|
||||
{
|
||||
//TODO: This need the half precision floating point type,
|
||||
//that is not yet supported on .NET. We should probably
|
||||
//do our own implementation on the meantime.
|
||||
throw new NotImplementedException();
|
||||
EmitVectorExtractZx(Context, Op.Rn, Part + Index, 1);
|
||||
Context.Emit(OpCodes.Conv_U2);
|
||||
|
||||
Context.EmitCall(typeof(ASoftFloat), nameof(ASoftFloat.ConvertHalfToSingle));
|
||||
}
|
||||
else /* if (SizeF == 1) */
|
||||
{
|
||||
|
@ -337,7 +337,7 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
int FBits = GetFBits(Context);
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> SizeI); Index++)
|
||||
{
|
||||
|
@ -426,7 +426,7 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
int FBits = GetFBits(Context);
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> SizeI); Index++)
|
||||
{
|
||||
|
|
|
@ -3,6 +3,7 @@ using ChocolArm64.State;
|
|||
using ChocolArm64.Translation;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Intrinsics;
|
||||
using System.Runtime.Intrinsics.X86;
|
||||
|
@ -253,6 +254,26 @@ namespace ChocolArm64.Instruction
|
|||
Context.EmitCall(MthdInfo);
|
||||
}
|
||||
|
||||
public static void EmitBinarySoftFloatCall(AILEmitterCtx Context, string Name)
|
||||
{
|
||||
IAOpCodeSimd Op = (IAOpCodeSimd)Context.CurrOp;
|
||||
|
||||
int SizeF = Op.Size & 1;
|
||||
|
||||
MethodInfo MthdInfo;
|
||||
|
||||
if (SizeF == 0)
|
||||
{
|
||||
MthdInfo = typeof(ASoftFloat).GetMethod(Name, new Type[] { typeof(float), typeof(float) });
|
||||
}
|
||||
else /* if (SizeF == 1) */
|
||||
{
|
||||
MthdInfo = typeof(ASoftFloat).GetMethod(Name, new Type[] { typeof(double), typeof(double) });
|
||||
}
|
||||
|
||||
Context.EmitCall(MthdInfo);
|
||||
}
|
||||
|
||||
public static void EmitScalarBinaryOpByElemF(AILEmitterCtx Context, Action Emit)
|
||||
{
|
||||
AOpCodeSimdRegElemF Op = (AOpCodeSimdRegElemF)Context.CurrOp;
|
||||
|
@ -397,7 +418,7 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
int SizeF = Op.Size & 1;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> SizeF + 2); Index++)
|
||||
{
|
||||
|
@ -447,7 +468,7 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
int SizeF = Op.Size & 1;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> SizeF + 2); Index++)
|
||||
{
|
||||
|
@ -507,9 +528,10 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> Op.Size); Index++)
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
{
|
||||
if (Opers.HasFlag(OperFlags.Rd))
|
||||
{
|
||||
|
@ -562,9 +584,10 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdReg Op = (AOpCodeSimdReg)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> Op.Size); Index++)
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
{
|
||||
if (Ternary)
|
||||
{
|
||||
|
@ -602,9 +625,10 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdImm Op = (AOpCodeSimdImm)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> Op.Size); Index++)
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
{
|
||||
if (Binary)
|
||||
{
|
||||
|
@ -719,11 +743,11 @@ namespace ChocolArm64.Instruction
|
|||
EmitVectorPairwiseOp(Context, Emit, false);
|
||||
}
|
||||
|
||||
private static void EmitVectorPairwiseOp(AILEmitterCtx Context, Action Emit, bool Signed)
|
||||
public static void EmitVectorPairwiseOp(AILEmitterCtx Context, Action Emit, bool Signed)
|
||||
{
|
||||
AOpCodeSimdReg Op = (AOpCodeSimdReg)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
|
||||
int Elems = Bytes >> Op.Size;
|
||||
int Half = Elems >> 1;
|
||||
|
@ -749,6 +773,127 @@ namespace ChocolArm64.Instruction
|
|||
}
|
||||
}
|
||||
|
||||
public static void EmitScalarSaturatingNarrowOpSxSx(AILEmitterCtx Context, Action Emit)
|
||||
{
|
||||
EmitSaturatingNarrowOp(Context, Emit, true, true, true);
|
||||
}
|
||||
|
||||
public static void EmitScalarSaturatingNarrowOpSxZx(AILEmitterCtx Context, Action Emit)
|
||||
{
|
||||
EmitSaturatingNarrowOp(Context, Emit, true, false, true);
|
||||
}
|
||||
|
||||
public static void EmitScalarSaturatingNarrowOpZxZx(AILEmitterCtx Context, Action Emit)
|
||||
{
|
||||
EmitSaturatingNarrowOp(Context, Emit, false, false, true);
|
||||
}
|
||||
|
||||
public static void EmitVectorSaturatingNarrowOpSxSx(AILEmitterCtx Context, Action Emit)
|
||||
{
|
||||
EmitSaturatingNarrowOp(Context, Emit, true, true, false);
|
||||
}
|
||||
|
||||
public static void EmitVectorSaturatingNarrowOpSxZx(AILEmitterCtx Context, Action Emit)
|
||||
{
|
||||
EmitSaturatingNarrowOp(Context, Emit, true, false, false);
|
||||
}
|
||||
|
||||
public static void EmitVectorSaturatingNarrowOpZxZx(AILEmitterCtx Context, Action Emit)
|
||||
{
|
||||
EmitSaturatingNarrowOp(Context, Emit, false, false, false);
|
||||
}
|
||||
|
||||
public static void EmitSaturatingNarrowOp(
|
||||
AILEmitterCtx Context,
|
||||
Action Emit,
|
||||
bool SignedSrc,
|
||||
bool SignedDst,
|
||||
bool Scalar)
|
||||
{
|
||||
AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;
|
||||
|
||||
int Elems = !Scalar ? 8 >> Op.Size : 1;
|
||||
|
||||
int ESize = 8 << Op.Size;
|
||||
|
||||
int Part = !Scalar && (Op.RegisterSize == ARegisterSize.SIMD128) ? Elems : 0;
|
||||
|
||||
long TMaxValue = SignedDst ? (1 << (ESize - 1)) - 1 : (1L << ESize) - 1L;
|
||||
long TMinValue = SignedDst ? -((1 << (ESize - 1))) : 0;
|
||||
|
||||
Context.EmitLdc_I8(0L);
|
||||
Context.EmitSttmp();
|
||||
|
||||
if (Part != 0)
|
||||
{
|
||||
Context.EmitLdvec(Op.Rd);
|
||||
Context.EmitStvectmp();
|
||||
}
|
||||
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
{
|
||||
AILLabel LblLe = new AILLabel();
|
||||
AILLabel LblGeEnd = new AILLabel();
|
||||
|
||||
EmitVectorExtract(Context, Op.Rn, Index, Op.Size + 1, SignedSrc);
|
||||
|
||||
Emit();
|
||||
|
||||
Context.Emit(OpCodes.Dup);
|
||||
|
||||
Context.EmitLdc_I8(TMaxValue);
|
||||
|
||||
Context.Emit(SignedSrc ? OpCodes.Ble_S : OpCodes.Ble_Un_S, LblLe);
|
||||
|
||||
Context.Emit(OpCodes.Pop);
|
||||
|
||||
Context.EmitLdc_I8(TMaxValue);
|
||||
Context.EmitLdc_I8(0x8000000L);
|
||||
Context.EmitSttmp();
|
||||
|
||||
Context.Emit(OpCodes.Br_S, LblGeEnd);
|
||||
|
||||
Context.MarkLabel(LblLe);
|
||||
|
||||
Context.Emit(OpCodes.Dup);
|
||||
|
||||
Context.EmitLdc_I8(TMinValue);
|
||||
|
||||
Context.Emit(SignedSrc ? OpCodes.Bge_S : OpCodes.Bge_Un_S, LblGeEnd);
|
||||
|
||||
Context.Emit(OpCodes.Pop);
|
||||
|
||||
Context.EmitLdc_I8(TMinValue);
|
||||
Context.EmitLdc_I8(0x8000000L);
|
||||
Context.EmitSttmp();
|
||||
|
||||
Context.MarkLabel(LblGeEnd);
|
||||
|
||||
if (Scalar)
|
||||
{
|
||||
EmitVectorZeroLower(Context, Op.Rd);
|
||||
}
|
||||
|
||||
EmitVectorInsertTmp(Context, Part + Index, Op.Size);
|
||||
}
|
||||
|
||||
Context.EmitLdvectmp();
|
||||
Context.EmitStvec(Op.Rd);
|
||||
|
||||
if (Part == 0)
|
||||
{
|
||||
EmitVectorZeroUpper(Context, Op.Rd);
|
||||
}
|
||||
|
||||
Context.EmitLdarg(ATranslatedSub.StateArgIdx);
|
||||
Context.EmitLdarg(ATranslatedSub.StateArgIdx);
|
||||
Context.EmitCallPropGet(typeof(AThreadState), nameof(AThreadState.Fpsr));
|
||||
Context.EmitLdtmp();
|
||||
Context.Emit(OpCodes.Conv_I4);
|
||||
Context.Emit(OpCodes.Or);
|
||||
Context.EmitCallPropSet(typeof(AThreadState), nameof(AThreadState.Fpsr));
|
||||
}
|
||||
|
||||
public static void EmitScalarSet(AILEmitterCtx Context, int Reg, int Size)
|
||||
{
|
||||
EmitVectorZeroAll(Context, Reg);
|
||||
|
|
|
@ -55,7 +55,7 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdReg Op = (AOpCodeSimdReg)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
|
@ -195,7 +195,7 @@ namespace ChocolArm64.Instruction
|
|||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
int ContainerMask = (1 << (ContainerSize - Op.Size)) - 1;
|
||||
|
|
|
@ -105,13 +105,14 @@ namespace ChocolArm64.Instruction
|
|||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
for (int SElem = 0; SElem < Op.SElems; SElem++)
|
||||
{
|
||||
int Rt = (Op.Rt + SElem) & 0x1f;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> Op.Size); Index++)
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
{
|
||||
EmitMemAddress();
|
||||
|
||||
|
|
|
@ -14,9 +14,10 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdIns Op = (AOpCodeSimdIns)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> Op.Size); Index++)
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
{
|
||||
Context.EmitLdintzr(Op.Rn);
|
||||
|
||||
|
@ -42,9 +43,10 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdIns Op = (AOpCodeSimdIns)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> Op.Size); Index++)
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
{
|
||||
EmitVectorExtractZx(Context, Op.Rn, Op.DstIndex, Op.Size);
|
||||
|
||||
|
@ -64,7 +66,7 @@ namespace ChocolArm64.Instruction
|
|||
Context.EmitLdvec(Op.Rd);
|
||||
Context.EmitStvectmp();
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
|
||||
int Position = Op.Imm4;
|
||||
|
||||
|
@ -338,19 +340,23 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdReg Op = (AOpCodeSimdReg)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Words = Op.GetBitsCount() >> 4;
|
||||
int Pairs = Words >> Op.Size;
|
||||
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
for (int Index = 0; Index < Pairs; Index++)
|
||||
{
|
||||
int Elem = (Index & ~1) + Part;
|
||||
int Idx = Index << 1;
|
||||
|
||||
EmitVectorExtractZx(Context, (Index & 1) == 0 ? Op.Rn : Op.Rm, Elem, Op.Size);
|
||||
EmitVectorExtractZx(Context, Op.Rn, Idx + Part, Op.Size);
|
||||
EmitVectorExtractZx(Context, Op.Rm, Idx + Part, Op.Size);
|
||||
|
||||
EmitVectorInsert(Context, Op.Rd, Index, Op.Size);
|
||||
EmitVectorInsertTmp(Context, Idx + 1, Op.Size);
|
||||
EmitVectorInsertTmp(Context, Idx , Op.Size);
|
||||
}
|
||||
|
||||
Context.EmitLdvectmp();
|
||||
Context.EmitStvec(Op.Rd);
|
||||
|
||||
if (Op.RegisterSize == ARegisterSize.SIMD64)
|
||||
{
|
||||
EmitVectorZeroUpper(Context, Op.Rd);
|
||||
|
@ -361,20 +367,23 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdReg Op = (AOpCodeSimdReg)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Words = Op.GetBitsCount() >> 4;
|
||||
int Pairs = Words >> Op.Size;
|
||||
|
||||
int Elems = Bytes >> Op.Size;
|
||||
int Half = Elems >> 1;
|
||||
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
for (int Index = 0; Index < Pairs; Index++)
|
||||
{
|
||||
int Elem = Part + ((Index & (Half - 1)) << 1);
|
||||
int Idx = Index << 1;
|
||||
|
||||
EmitVectorExtractZx(Context, Index < Half ? Op.Rn : Op.Rm, Elem, Op.Size);
|
||||
EmitVectorExtractZx(Context, Op.Rn, Idx + Part, Op.Size);
|
||||
EmitVectorExtractZx(Context, Op.Rm, Idx + Part, Op.Size);
|
||||
|
||||
EmitVectorInsert(Context, Op.Rd, Index, Op.Size);
|
||||
EmitVectorInsertTmp(Context, Pairs + Index, Op.Size);
|
||||
EmitVectorInsertTmp(Context, Index, Op.Size);
|
||||
}
|
||||
|
||||
Context.EmitLdvectmp();
|
||||
Context.EmitStvec(Op.Rd);
|
||||
|
||||
if (Op.RegisterSize == ARegisterSize.SIMD64)
|
||||
{
|
||||
EmitVectorZeroUpper(Context, Op.Rd);
|
||||
|
@ -385,20 +394,25 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdReg Op = (AOpCodeSimdReg)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Words = Op.GetBitsCount() >> 4;
|
||||
int Pairs = Words >> Op.Size;
|
||||
|
||||
int Elems = Bytes >> Op.Size;
|
||||
int Half = Elems >> 1;
|
||||
int Base = Part != 0 ? Pairs : 0;
|
||||
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
for (int Index = 0; Index < Pairs; Index++)
|
||||
{
|
||||
int Elem = Part * Half + (Index >> 1);
|
||||
int Idx = Index << 1;
|
||||
|
||||
EmitVectorExtractZx(Context, (Index & 1) == 0 ? Op.Rn : Op.Rm, Elem, Op.Size);
|
||||
EmitVectorExtractZx(Context, Op.Rn, Base + Index, Op.Size);
|
||||
EmitVectorExtractZx(Context, Op.Rm, Base + Index, Op.Size);
|
||||
|
||||
EmitVectorInsert(Context, Op.Rd, Index, Op.Size);
|
||||
EmitVectorInsertTmp(Context, Idx + 1, Op.Size);
|
||||
EmitVectorInsertTmp(Context, Idx , Op.Size);
|
||||
}
|
||||
|
||||
Context.EmitLdvectmp();
|
||||
Context.EmitStvec(Op.Rd);
|
||||
|
||||
if (Op.RegisterSize == ARegisterSize.SIMD64)
|
||||
{
|
||||
EmitVectorZeroUpper(Context, Op.Rd);
|
||||
|
|
|
@ -27,9 +27,7 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdShImm Op = (AOpCodeSimdShImm)Context.CurrOp;
|
||||
|
||||
int Shift = Op.Imm - (8 << Op.Size);
|
||||
|
||||
EmitVectorShImmBinaryZx(Context, () => Context.Emit(OpCodes.Shl), Shift);
|
||||
EmitVectorShImmBinaryZx(Context, () => Context.Emit(OpCodes.Shl), GetImmShl(Op));
|
||||
}
|
||||
|
||||
public static void Shll_V(AILEmitterCtx Context)
|
||||
|
@ -45,22 +43,21 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdShImm Op = (AOpCodeSimdShImm)Context.CurrOp;
|
||||
|
||||
int Shift = (8 << (Op.Size + 1)) - Op.Imm;
|
||||
|
||||
EmitVectorShImmNarrowBinaryZx(Context, () => Context.Emit(OpCodes.Shr_Un), Shift);
|
||||
EmitVectorShImmNarrowBinaryZx(Context, () => Context.Emit(OpCodes.Shr_Un), GetImmShr(Op));
|
||||
}
|
||||
|
||||
public static void Sli_V(AILEmitterCtx Context)
|
||||
{
|
||||
AOpCodeSimdShImm Op = (AOpCodeSimdShImm)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
int Shift = Op.Imm - (8 << Op.Size);
|
||||
int Shift = GetImmShl(Op);
|
||||
|
||||
ulong Mask = Shift != 0 ? ulong.MaxValue >> (64 - Shift) : 0;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> Op.Size); Index++)
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
{
|
||||
EmitVectorExtractZx(Context, Op.Rn, Index, Op.Size);
|
||||
|
||||
|
@ -84,6 +81,39 @@ namespace ChocolArm64.Instruction
|
|||
}
|
||||
}
|
||||
|
||||
public static void Sqrshrn_V(AILEmitterCtx Context)
|
||||
{
|
||||
AOpCodeSimdShImm Op = (AOpCodeSimdShImm)Context.CurrOp;
|
||||
|
||||
int Shift = GetImmShr(Op);
|
||||
|
||||
long RoundConst = 1L << (Shift - 1);
|
||||
|
||||
Action Emit = () =>
|
||||
{
|
||||
Context.EmitLdc_I8(RoundConst);
|
||||
|
||||
Context.Emit(OpCodes.Add);
|
||||
|
||||
Context.EmitLdc_I4(Shift);
|
||||
|
||||
Context.Emit(OpCodes.Shr);
|
||||
};
|
||||
|
||||
EmitVectorSaturatingNarrowOpSxSx(Context, Emit);
|
||||
}
|
||||
|
||||
public static void Srshr_V(AILEmitterCtx Context)
|
||||
{
|
||||
AOpCodeSimdShImm Op = (AOpCodeSimdShImm)Context.CurrOp;
|
||||
|
||||
int Shift = GetImmShr(Op);
|
||||
|
||||
long RoundConst = 1L << (Shift - 1);
|
||||
|
||||
EmitVectorRoundShImmBinarySx(Context, () => Context.Emit(OpCodes.Shr), Shift, RoundConst);
|
||||
}
|
||||
|
||||
public static void Sshl_V(AILEmitterCtx Context)
|
||||
{
|
||||
EmitVectorShl(Context, Signed: true);
|
||||
|
@ -93,9 +123,7 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdShImm Op = (AOpCodeSimdShImm)Context.CurrOp;
|
||||
|
||||
int Shift = Op.Imm - (8 << Op.Size);
|
||||
|
||||
EmitVectorShImmWidenBinarySx(Context, () => Context.Emit(OpCodes.Shl), Shift);
|
||||
EmitVectorShImmWidenBinarySx(Context, () => Context.Emit(OpCodes.Shl), GetImmShl(Op));
|
||||
}
|
||||
|
||||
public static void Sshr_S(AILEmitterCtx Context)
|
||||
|
@ -115,24 +143,20 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdShImm Op = (AOpCodeSimdShImm)Context.CurrOp;
|
||||
|
||||
int Shift = (8 << (Op.Size + 1)) - Op.Imm;
|
||||
|
||||
EmitVectorShImmBinarySx(Context, () => Context.Emit(OpCodes.Shr), Shift);
|
||||
EmitVectorShImmBinarySx(Context, () => Context.Emit(OpCodes.Shr), GetImmShr(Op));
|
||||
}
|
||||
|
||||
public static void Ssra_V(AILEmitterCtx Context)
|
||||
{
|
||||
AOpCodeSimdShImm Op = (AOpCodeSimdShImm)Context.CurrOp;
|
||||
|
||||
int Shift = (8 << (Op.Size + 1)) - Op.Imm;
|
||||
|
||||
Action Emit = () =>
|
||||
{
|
||||
Context.Emit(OpCodes.Shr);
|
||||
Context.Emit(OpCodes.Add);
|
||||
};
|
||||
|
||||
EmitVectorShImmTernarySx(Context, Emit, Shift);
|
||||
EmitVectorShImmTernarySx(Context, Emit, GetImmShr(Op));
|
||||
}
|
||||
|
||||
public static void Ushl_V(AILEmitterCtx Context)
|
||||
|
@ -144,9 +168,7 @@ namespace ChocolArm64.Instruction
|
|||
{
|
||||
AOpCodeSimdShImm Op = (AOpCodeSimdShImm)Context.CurrOp;
|
||||
|
||||
int Shift = Op.Imm - (8 << Op.Size);
|
||||
|
||||
EmitVectorShImmWidenBinaryZx(Context, () => Context.Emit(OpCodes.Shl), Shift);
|
||||
EmitVectorShImmWidenBinaryZx(Context, () => Context.Emit(OpCodes.Shl), GetImmShl(Op));
|
||||
}
|
||||
|
||||
public static void Ushr_S(AILEmitterCtx Context)
|
||||
|
@ -251,28 +273,51 @@ namespace ChocolArm64.Instruction
|
|||
}
|
||||
}
|
||||
|
||||
[Flags]
|
||||
private enum ShImmFlags
|
||||
{
|
||||
None = 0,
|
||||
|
||||
Signed = 1 << 0,
|
||||
Ternary = 1 << 1,
|
||||
Rounded = 1 << 2,
|
||||
|
||||
SignedTernary = Signed | Ternary,
|
||||
SignedRounded = Signed | Rounded
|
||||
}
|
||||
|
||||
private static void EmitVectorShImmBinarySx(AILEmitterCtx Context, Action Emit, int Imm)
|
||||
{
|
||||
EmitVectorShImmOp(Context, Emit, Imm, false, true);
|
||||
EmitVectorShImmOp(Context, Emit, Imm, ShImmFlags.Signed);
|
||||
}
|
||||
|
||||
private static void EmitVectorShImmTernarySx(AILEmitterCtx Context, Action Emit, int Imm)
|
||||
{
|
||||
EmitVectorShImmOp(Context, Emit, Imm, true, true);
|
||||
EmitVectorShImmOp(Context, Emit, Imm, ShImmFlags.SignedTernary);
|
||||
}
|
||||
|
||||
private static void EmitVectorShImmBinaryZx(AILEmitterCtx Context, Action Emit, int Imm)
|
||||
{
|
||||
EmitVectorShImmOp(Context, Emit, Imm, false, false);
|
||||
EmitVectorShImmOp(Context, Emit, Imm, ShImmFlags.None);
|
||||
}
|
||||
|
||||
private static void EmitVectorShImmOp(AILEmitterCtx Context, Action Emit, int Imm, bool Ternary, bool Signed)
|
||||
private static void EmitVectorRoundShImmBinarySx(AILEmitterCtx Context, Action Emit, int Imm, long Rc)
|
||||
{
|
||||
EmitVectorShImmOp(Context, Emit, Imm, ShImmFlags.SignedRounded, Rc);
|
||||
}
|
||||
|
||||
private static void EmitVectorShImmOp(AILEmitterCtx Context, Action Emit, int Imm, ShImmFlags Flags, long Rc = 0)
|
||||
{
|
||||
AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;
|
||||
|
||||
int Bytes = Context.CurrOp.GetBitsCount() >> 3;
|
||||
int Bytes = Op.GetBitsCount() >> 3;
|
||||
int Elems = Bytes >> Op.Size;
|
||||
|
||||
for (int Index = 0; Index < (Bytes >> Op.Size); Index++)
|
||||
bool Signed = (Flags & ShImmFlags.Signed) != 0;
|
||||
bool Ternary = (Flags & ShImmFlags.Ternary) != 0;
|
||||
bool Rounded = (Flags & ShImmFlags.Rounded) != 0;
|
||||
|
||||
for (int Index = 0; Index < Elems; Index++)
|
||||
{
|
||||
if (Ternary)
|
||||
{
|
||||
|
@ -281,6 +326,13 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
EmitVectorExtract(Context, Op.Rn, Index, Op.Size, Signed);
|
||||
|
||||
if (Rounded)
|
||||
{
|
||||
Context.EmitLdc_I8(Rc);
|
||||
|
||||
Context.Emit(OpCodes.Add);
|
||||
}
|
||||
|
||||
Context.EmitLdc_I4(Imm);
|
||||
|
||||
Emit();
|
||||
|
|
|
@ -12,22 +12,42 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
public static ulong CountLeadingSigns(ulong Value, int Size)
|
||||
{
|
||||
return CountLeadingZeros((Value >> 1) ^ Value, Size - 1);
|
||||
}
|
||||
Value ^= Value >> 1;
|
||||
|
||||
public static ulong CountLeadingZeros(ulong Value, int Size)
|
||||
{
|
||||
int HighBit = Size - 1;
|
||||
int HighBit = Size - 2;
|
||||
|
||||
for (int Bit = HighBit; Bit >= 0; Bit--)
|
||||
{
|
||||
if (((Value >> Bit) & 1) != 0)
|
||||
if (((Value >> Bit) & 0b1) != 0)
|
||||
{
|
||||
return (ulong)(HighBit - Bit);
|
||||
}
|
||||
}
|
||||
|
||||
return (ulong)Size;
|
||||
return (ulong)(Size - 1);
|
||||
}
|
||||
|
||||
private static readonly byte[] ClzNibbleTbl = { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
public static ulong CountLeadingZeros(ulong Value, int Size)
|
||||
{
|
||||
if (Value == 0)
|
||||
{
|
||||
return (ulong)Size;
|
||||
}
|
||||
|
||||
int NibbleIdx = Size;
|
||||
int PreCount, Count = 0;
|
||||
|
||||
do
|
||||
{
|
||||
NibbleIdx -= 4;
|
||||
PreCount = ClzNibbleTbl[(Value >> NibbleIdx) & 0b1111];
|
||||
Count += PreCount;
|
||||
}
|
||||
while (PreCount == 4);
|
||||
|
||||
return (ulong)Count;
|
||||
}
|
||||
|
||||
public static uint CountSetBits8(uint Value)
|
||||
|
@ -61,8 +81,8 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
private static uint Crc32w(uint Crc, uint Poly, uint Val)
|
||||
{
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 0));
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 8));
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 0 ));
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 8 ));
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 16));
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 24));
|
||||
|
||||
|
@ -71,8 +91,8 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
private static uint Crc32x(uint Crc, uint Poly, ulong Val)
|
||||
{
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 0));
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 8));
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 0 ));
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 8 ));
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 16));
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 24));
|
||||
Crc = Crc32(Crc, Poly, (byte)(Val >> 32));
|
||||
|
@ -168,9 +188,10 @@ namespace ChocolArm64.Instruction
|
|||
|
||||
public static long SMulHi128(long LHS, long RHS)
|
||||
{
|
||||
long Result = (long)UMulHi128((ulong)(LHS), (ulong)(RHS));
|
||||
long Result = (long)UMulHi128((ulong)LHS, (ulong)RHS);
|
||||
if (LHS < 0) Result -= RHS;
|
||||
if (RHS < 0) Result -= LHS;
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
|
@ -187,6 +208,7 @@ namespace ChocolArm64.Instruction
|
|||
ulong Z1 = T & 0xFFFFFFFF;
|
||||
ulong Z0 = T >> 32;
|
||||
Z1 += LLow * RHigh;
|
||||
|
||||
return LHigh * RHigh + Z0 + (Z1 >> 32);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,8 +7,10 @@ namespace ChocolArm64.Instruction
|
|||
static ASoftFloat()
|
||||
{
|
||||
InvSqrtEstimateTable = BuildInvSqrtEstimateTable();
|
||||
RecipEstimateTable = BuildRecipEstimateTable();
|
||||
}
|
||||
|
||||
private static readonly byte[] RecipEstimateTable;
|
||||
private static readonly byte[] InvSqrtEstimateTable;
|
||||
|
||||
private static byte[] BuildInvSqrtEstimateTable()
|
||||
|
@ -38,6 +40,22 @@ namespace ChocolArm64.Instruction
|
|||
return Table;
|
||||
}
|
||||
|
||||
private static byte[] BuildRecipEstimateTable()
|
||||
{
|
||||
byte[] Table = new byte[256];
|
||||
for (ulong index = 0; index < 256; index++)
|
||||
{
|
||||
ulong a = index | 0x100;
|
||||
|
||||
a = (a << 1) + 1;
|
||||
ulong b = 0x80000 / a;
|
||||
b = (b + 1) >> 1;
|
||||
|
||||
Table[index] = (byte)(b & 0xFF);
|
||||
}
|
||||
return Table;
|
||||
}
|
||||
|
||||
public static float InvSqrtEstimate(float x)
|
||||
{
|
||||
return (float)InvSqrtEstimate((double)x);
|
||||
|
@ -105,5 +123,143 @@ namespace ChocolArm64.Instruction
|
|||
ulong result = x_sign | (result_exp << 52) | fraction;
|
||||
return BitConverter.Int64BitsToDouble((long)result);
|
||||
}
|
||||
|
||||
public static float RecipEstimate(float x)
|
||||
{
|
||||
return (float)RecipEstimate((double)x);
|
||||
}
|
||||
|
||||
public static double RecipEstimate(double x)
|
||||
{
|
||||
ulong x_bits = (ulong)BitConverter.DoubleToInt64Bits(x);
|
||||
ulong x_sign = x_bits & 0x8000000000000000;
|
||||
ulong x_exp = (x_bits >> 52) & 0x7FF;
|
||||
ulong scaled = x_bits & ((1ul << 52) - 1);
|
||||
|
||||
if (x_exp >= 2045)
|
||||
{
|
||||
if (x_exp == 0x7ff && scaled != 0)
|
||||
{
|
||||
// NaN
|
||||
return BitConverter.Int64BitsToDouble((long)(x_bits | 0x0008000000000000));
|
||||
}
|
||||
|
||||
// Infinity, or Out of range -> Zero
|
||||
return BitConverter.Int64BitsToDouble((long)x_sign);
|
||||
}
|
||||
|
||||
if (x_exp == 0)
|
||||
{
|
||||
if (scaled == 0)
|
||||
{
|
||||
// Zero -> Infinity
|
||||
return BitConverter.Int64BitsToDouble((long)(x_sign | 0x7ff0000000000000));
|
||||
}
|
||||
|
||||
// Denormal
|
||||
if ((scaled & (1ul << 51)) == 0)
|
||||
{
|
||||
x_exp = ~0ul;
|
||||
scaled <<= 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
scaled <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
scaled >>= 44;
|
||||
scaled &= 0xFF;
|
||||
|
||||
ulong result_exp = (2045 - x_exp) & 0x7FF;
|
||||
ulong estimate = (ulong)RecipEstimateTable[scaled];
|
||||
ulong fraction = estimate << 44;
|
||||
|
||||
if (result_exp == 0)
|
||||
{
|
||||
fraction >>= 1;
|
||||
fraction |= 1ul << 51;
|
||||
}
|
||||
else if (result_exp == 0x7FF)
|
||||
{
|
||||
result_exp = 0;
|
||||
fraction >>= 2;
|
||||
fraction |= 1ul << 50;
|
||||
}
|
||||
|
||||
ulong result = x_sign | (result_exp << 52) | fraction;
|
||||
return BitConverter.Int64BitsToDouble((long)result);
|
||||
}
|
||||
|
||||
public static float RecipStep(float op1, float op2)
|
||||
{
|
||||
return (float)RecipStep((double)op1, (double)op2);
|
||||
}
|
||||
|
||||
public static double RecipStep(double op1, double op2)
|
||||
{
|
||||
op1 = -op1;
|
||||
|
||||
ulong op1_bits = (ulong)BitConverter.DoubleToInt64Bits(op1);
|
||||
ulong op2_bits = (ulong)BitConverter.DoubleToInt64Bits(op2);
|
||||
|
||||
ulong op1_sign = op1_bits & 0x8000000000000000;
|
||||
ulong op2_sign = op2_bits & 0x8000000000000000;
|
||||
ulong op1_other = op1_bits & 0x7FFFFFFFFFFFFFFF;
|
||||
ulong op2_other = op2_bits & 0x7FFFFFFFFFFFFFFF;
|
||||
|
||||
bool inf1 = op1_other == 0x7ff0000000000000;
|
||||
bool inf2 = op2_other == 0x7ff0000000000000;
|
||||
bool zero1 = op1_other == 0;
|
||||
bool zero2 = op2_other == 0;
|
||||
|
||||
if ((inf1 && zero2) || (zero1 && inf2))
|
||||
{
|
||||
return 2.0;
|
||||
}
|
||||
else if (inf1 || inf2)
|
||||
{
|
||||
// Infinity
|
||||
return BitConverter.Int64BitsToDouble((long)(0x7ff0000000000000 | (op1_sign ^ op2_sign)));
|
||||
}
|
||||
|
||||
return 2.0 + op1 * op2;
|
||||
}
|
||||
|
||||
public static float ConvertHalfToSingle(ushort x)
|
||||
{
|
||||
uint x_sign = (uint)(x >> 15) & 0x0001;
|
||||
uint x_exp = (uint)(x >> 10) & 0x001F;
|
||||
uint x_mantissa = (uint)x & 0x03FF;
|
||||
|
||||
if (x_exp == 0 && x_mantissa == 0)
|
||||
{
|
||||
// Zero
|
||||
return BitConverter.Int32BitsToSingle((int)(x_sign << 31));
|
||||
}
|
||||
|
||||
if (x_exp == 0x1F)
|
||||
{
|
||||
// NaN or Infinity
|
||||
return BitConverter.Int32BitsToSingle((int)((x_sign << 31) | 0x7F800000 | (x_mantissa << 13)));
|
||||
}
|
||||
|
||||
int exponent = (int)x_exp - 15;
|
||||
|
||||
if (x_exp == 0)
|
||||
{
|
||||
// Denormal
|
||||
x_mantissa <<= 1;
|
||||
while ((x_mantissa & 0x0400) == 0)
|
||||
{
|
||||
x_mantissa <<= 1;
|
||||
exponent--;
|
||||
}
|
||||
x_mantissa &= 0x03FF;
|
||||
}
|
||||
|
||||
uint new_exp = (uint)((exponent + 127) & 0xFF) << 23;
|
||||
return BitConverter.Int32BitsToSingle((int)((x_sign << 31) | new_exp | (x_mantissa << 13)));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -33,19 +33,25 @@ namespace ChocolArm64.Memory
|
|||
|
||||
private byte* RamPtr;
|
||||
|
||||
private int HostPageSize;
|
||||
|
||||
public AMemory()
|
||||
{
|
||||
Manager = new AMemoryMgr();
|
||||
|
||||
Monitors = new Dictionary<int, ArmMonitor>();
|
||||
|
||||
IntPtr Size = (IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize;
|
||||
|
||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||
{
|
||||
Ram = AMemoryWin32.Allocate((IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize);
|
||||
Ram = AMemoryWin32.Allocate(Size);
|
||||
|
||||
HostPageSize = AMemoryWin32.GetPageSize(Ram, Size);
|
||||
}
|
||||
else
|
||||
{
|
||||
Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize);
|
||||
Ram = Marshal.AllocHGlobal(Size);
|
||||
}
|
||||
|
||||
RamPtr = (byte*)Ram;
|
||||
|
@ -149,49 +155,53 @@ namespace ChocolArm64.Memory
|
|||
}
|
||||
}
|
||||
|
||||
public long GetHostPageSize()
|
||||
public int GetHostPageSize()
|
||||
{
|
||||
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||
{
|
||||
return AMemoryMgr.PageSize;
|
||||
}
|
||||
|
||||
IntPtr MemAddress = new IntPtr(RamPtr);
|
||||
IntPtr MemSize = new IntPtr(AMemoryMgr.RamSize);
|
||||
|
||||
long PageSize = AMemoryWin32.IsRegionModified(MemAddress, MemSize, Reset: false);
|
||||
|
||||
if (PageSize < 1)
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
return PageSize;
|
||||
return HostPageSize;
|
||||
}
|
||||
|
||||
public bool IsRegionModified(long Position, long Size)
|
||||
public bool[] IsRegionModified(long Position, long Size)
|
||||
{
|
||||
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||
{
|
||||
return true;
|
||||
return null;
|
||||
}
|
||||
|
||||
long EndPos = Position + Size;
|
||||
|
||||
if ((ulong)EndPos < (ulong)Position)
|
||||
{
|
||||
return false;
|
||||
return null;
|
||||
}
|
||||
|
||||
if ((ulong)EndPos > AMemoryMgr.RamSize)
|
||||
{
|
||||
return false;
|
||||
return null;
|
||||
}
|
||||
|
||||
IntPtr MemAddress = new IntPtr(RamPtr + Position);
|
||||
IntPtr MemSize = new IntPtr(Size);
|
||||
|
||||
return AMemoryWin32.IsRegionModified(MemAddress, MemSize, Reset: true) != 0;
|
||||
int HostPageMask = HostPageSize - 1;
|
||||
|
||||
Position &= ~HostPageMask;
|
||||
|
||||
Size = EndPos - Position;
|
||||
|
||||
IntPtr[] Addresses = new IntPtr[(Size + HostPageMask) / HostPageSize];
|
||||
|
||||
AMemoryWin32.IsRegionModified(MemAddress, MemSize, Addresses, out int Count);
|
||||
|
||||
bool[] Modified = new bool[Addresses.Length];
|
||||
|
||||
for (int Index = 0; Index < Count; Index++)
|
||||
{
|
||||
long VA = Addresses[Index].ToInt64() - Ram.ToInt64();
|
||||
|
||||
Modified[(VA - Position) / HostPageSize] = true;
|
||||
}
|
||||
|
||||
return Modified;
|
||||
}
|
||||
|
||||
public sbyte ReadSByte(long Position)
|
||||
|
|
|
@ -49,7 +49,7 @@ namespace ChocolArm64.Memory
|
|||
VirtualFree(Address, IntPtr.Zero, MEM_RELEASE);
|
||||
}
|
||||
|
||||
public unsafe static long IsRegionModified(IntPtr Address, IntPtr Size, bool Reset)
|
||||
public unsafe static int GetPageSize(IntPtr Address, IntPtr Size)
|
||||
{
|
||||
IntPtr[] Addresses = new IntPtr[1];
|
||||
|
||||
|
@ -57,17 +57,36 @@ namespace ChocolArm64.Memory
|
|||
|
||||
long Granularity;
|
||||
|
||||
int Flags = Reset ? WRITE_WATCH_FLAG_RESET : 0;
|
||||
|
||||
GetWriteWatch(
|
||||
Flags,
|
||||
0,
|
||||
Address,
|
||||
Size,
|
||||
Addresses,
|
||||
&Count,
|
||||
&Granularity);
|
||||
|
||||
return Count != 0 ? Granularity : 0;
|
||||
return (int)Granularity;
|
||||
}
|
||||
|
||||
public unsafe static void IsRegionModified(
|
||||
IntPtr Address,
|
||||
IntPtr Size,
|
||||
IntPtr[] Addresses,
|
||||
out int AddrCount)
|
||||
{
|
||||
long Count = Addresses.Length;
|
||||
|
||||
long Granularity;
|
||||
|
||||
GetWriteWatch(
|
||||
WRITE_WATCH_FLAG_RESET,
|
||||
Address,
|
||||
Size,
|
||||
Addresses,
|
||||
&Count,
|
||||
&Granularity);
|
||||
|
||||
AddrCount = (int)Count;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -85,6 +85,8 @@ If you have some homebrew that currently doesn't work within the emulator, you c
|
|||
For help, support, suggestions, or if you just want to get in touch with the team; join our Discord server!
|
||||
https://discord.gg/VkQYXAZ
|
||||
|
||||
For donation support, please take a look at our Patreon: https://www.patreon.com/ryujinx
|
||||
|
||||
**Running**
|
||||
|
||||
To run this emulator, you need the .NET Core 2.1 (or higher) SDK *and* the OpenAL 11 Core SDK.
|
||||
|
@ -92,6 +94,7 @@ Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution
|
|||
Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!)
|
||||
|
||||
**Compatibility**
|
||||
|
||||
You can check out the compatibility list within the Wiki. Only a handful of games actually work.
|
||||
|
||||
**Latest build**
|
||||
|
|
91
Ryujinx.Audio/Adpcm/AdpcmDecoder.cs
Normal file
91
Ryujinx.Audio/Adpcm/AdpcmDecoder.cs
Normal file
|
@ -0,0 +1,91 @@
|
|||
namespace Ryujinx.Audio.Adpcm
|
||||
{
|
||||
public static class AdpcmDecoder
|
||||
{
|
||||
private const int SamplesPerFrame = 14;
|
||||
private const int BytesPerFrame = 8;
|
||||
|
||||
public static int[] Decode(byte[] Buffer, AdpcmDecoderContext Context)
|
||||
{
|
||||
int Samples = GetSamplesCountFromSize(Buffer.Length);
|
||||
|
||||
int[] Pcm = new int[Samples * 2];
|
||||
|
||||
short History0 = Context.History0;
|
||||
short History1 = Context.History1;
|
||||
|
||||
int InputOffset = 0;
|
||||
int OutputOffset = 0;
|
||||
|
||||
while (InputOffset < Buffer.Length)
|
||||
{
|
||||
byte Header = Buffer[InputOffset++];
|
||||
|
||||
int Scale = 0x800 << (Header & 0xf);
|
||||
|
||||
int CoeffIndex = (Header >> 4) & 7;
|
||||
|
||||
short Coeff0 = Context.Coefficients[CoeffIndex * 2 + 0];
|
||||
short Coeff1 = Context.Coefficients[CoeffIndex * 2 + 1];
|
||||
|
||||
int FrameSamples = SamplesPerFrame;
|
||||
|
||||
if (FrameSamples > Samples)
|
||||
{
|
||||
FrameSamples = Samples;
|
||||
}
|
||||
|
||||
int Value = 0;
|
||||
|
||||
for (int SampleIndex = 0; SampleIndex < FrameSamples; SampleIndex++)
|
||||
{
|
||||
int Sample;
|
||||
|
||||
if ((SampleIndex & 1) == 0)
|
||||
{
|
||||
Value = Buffer[InputOffset++];
|
||||
|
||||
Sample = (Value << 24) >> 28;
|
||||
}
|
||||
else
|
||||
{
|
||||
Sample = (Value << 28) >> 28;
|
||||
}
|
||||
|
||||
int Prediction = Coeff0 * History0 + Coeff1 * History1;
|
||||
|
||||
Sample = (Sample * Scale + Prediction + 0x400) >> 11;
|
||||
|
||||
short SaturatedSample = DspUtils.Saturate(Sample);
|
||||
|
||||
History1 = History0;
|
||||
History0 = SaturatedSample;
|
||||
|
||||
Pcm[OutputOffset++] = SaturatedSample;
|
||||
Pcm[OutputOffset++] = SaturatedSample;
|
||||
}
|
||||
|
||||
Samples -= FrameSamples;
|
||||
}
|
||||
|
||||
Context.History0 = History0;
|
||||
Context.History1 = History1;
|
||||
|
||||
return Pcm;
|
||||
}
|
||||
|
||||
public static long GetSizeFromSamplesCount(int SamplesCount)
|
||||
{
|
||||
int Frames = SamplesCount / SamplesPerFrame;
|
||||
|
||||
return Frames * BytesPerFrame;
|
||||
}
|
||||
|
||||
public static int GetSamplesCountFromSize(long Size)
|
||||
{
|
||||
int Frames = (int)(Size / BytesPerFrame);
|
||||
|
||||
return Frames * SamplesPerFrame;
|
||||
}
|
||||
}
|
||||
}
|
10
Ryujinx.Audio/Adpcm/AdpcmDecoderContext.cs
Normal file
10
Ryujinx.Audio/Adpcm/AdpcmDecoderContext.cs
Normal file
|
@ -0,0 +1,10 @@
|
|||
namespace Ryujinx.Audio.Adpcm
|
||||
{
|
||||
public class AdpcmDecoderContext
|
||||
{
|
||||
public short[] Coefficients;
|
||||
|
||||
public short History0;
|
||||
public short History1;
|
||||
}
|
||||
}
|
16
Ryujinx.Audio/DspUtils.cs
Normal file
16
Ryujinx.Audio/DspUtils.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
namespace Ryujinx.Audio.Adpcm
|
||||
{
|
||||
public static class DspUtils
|
||||
{
|
||||
public static short Saturate(int Value)
|
||||
{
|
||||
if (Value > short.MaxValue)
|
||||
Value = short.MaxValue;
|
||||
|
||||
if (Value < short.MinValue)
|
||||
Value = short.MinValue;
|
||||
|
||||
return (short)Value;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,11 +2,7 @@ namespace Ryujinx.Audio
|
|||
{
|
||||
public interface IAalOutput
|
||||
{
|
||||
int OpenTrack(
|
||||
int SampleRate,
|
||||
int Channels,
|
||||
ReleaseCallback Callback,
|
||||
out AudioFormat Format);
|
||||
int OpenTrack(int SampleRate, int Channels, ReleaseCallback Callback);
|
||||
|
||||
void CloseTrack(int Track);
|
||||
|
||||
|
@ -14,7 +10,7 @@ namespace Ryujinx.Audio
|
|||
|
||||
long[] GetReleasedBuffers(int Track, int MaxCount);
|
||||
|
||||
void AppendBuffer(int Track, long Tag, byte[] Buffer);
|
||||
void AppendBuffer<T>(int Track, long Tag, T[] Buffer) where T : struct;
|
||||
|
||||
void Start(int Track);
|
||||
void Stop(int Track);
|
||||
|
|
|
@ -3,6 +3,7 @@ using OpenTK.Audio.OpenAL;
|
|||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Audio.OpenAL
|
||||
|
@ -226,15 +227,9 @@ namespace Ryujinx.Audio.OpenAL
|
|||
while (KeepPolling);
|
||||
}
|
||||
|
||||
public int OpenTrack(
|
||||
int SampleRate,
|
||||
int Channels,
|
||||
ReleaseCallback Callback,
|
||||
out AudioFormat Format)
|
||||
public int OpenTrack(int SampleRate, int Channels, ReleaseCallback Callback)
|
||||
{
|
||||
Format = AudioFormat.PcmInt16;
|
||||
|
||||
Track Td = new Track(SampleRate, GetALFormat(Channels, Format), Callback);
|
||||
Track Td = new Track(SampleRate, GetALFormat(Channels), Callback);
|
||||
|
||||
for (int Id = 0; Id < MaxTracks; Id++)
|
||||
{
|
||||
|
@ -247,31 +242,16 @@ namespace Ryujinx.Audio.OpenAL
|
|||
return -1;
|
||||
}
|
||||
|
||||
private ALFormat GetALFormat(int Channels, AudioFormat Format)
|
||||
private ALFormat GetALFormat(int Channels)
|
||||
{
|
||||
if (Channels < 1 || Channels > 2)
|
||||
switch (Channels)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(Channels));
|
||||
case 1: return ALFormat.Mono16;
|
||||
case 2: return ALFormat.Stereo16;
|
||||
case 6: return ALFormat.Multi51Chn16Ext;
|
||||
}
|
||||
|
||||
if (Channels == 1)
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case AudioFormat.PcmInt8: return ALFormat.Mono8;
|
||||
case AudioFormat.PcmInt16: return ALFormat.Mono16;
|
||||
}
|
||||
}
|
||||
else /* if (Channels == 2) */
|
||||
{
|
||||
switch (Format)
|
||||
{
|
||||
case AudioFormat.PcmInt8: return ALFormat.Stereo8;
|
||||
case AudioFormat.PcmInt16: return ALFormat.Stereo16;
|
||||
}
|
||||
}
|
||||
|
||||
throw new ArgumentException(nameof(Format));
|
||||
throw new ArgumentOutOfRangeException(nameof(Channels));
|
||||
}
|
||||
|
||||
public void CloseTrack(int Track)
|
||||
|
@ -302,13 +282,15 @@ namespace Ryujinx.Audio.OpenAL
|
|||
return null;
|
||||
}
|
||||
|
||||
public void AppendBuffer(int Track, long Tag, byte[] Buffer)
|
||||
public void AppendBuffer<T>(int Track, long Tag, T[] Buffer) where T : struct
|
||||
{
|
||||
if (Tracks.TryGetValue(Track, out Track Td))
|
||||
{
|
||||
int BufferId = Td.AppendBuffer(Tag);
|
||||
|
||||
AL.BufferData(BufferId, Td.Format, Buffer, Buffer.Length, Td.SampleRate);
|
||||
int Size = Buffer.Length * Marshal.SizeOf<T>();
|
||||
|
||||
AL.BufferData<T>(BufferId, Td.Format, Buffer, Size, Td.SampleRate);
|
||||
|
||||
AL.SourceQueueBuffer(Td.SourceId, BufferId);
|
||||
|
||||
|
@ -359,7 +341,5 @@ namespace Ryujinx.Audio.OpenAL
|
|||
|
||||
return PlaybackState.Stopped;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -17,6 +17,7 @@ namespace Ryujinx.Graphics.Gal
|
|||
BC3 = 0x26,
|
||||
BC4 = 0x27,
|
||||
BC5 = 0x28,
|
||||
ZF32 = 0x2f,
|
||||
Astc2D4x4 = 0x40,
|
||||
Astc2D5x5 = 0x41,
|
||||
Astc2D6x6 = 0x42,
|
||||
|
|
|
@ -2,6 +2,9 @@ namespace Ryujinx.Graphics.Gal
|
|||
{
|
||||
public interface IGalRasterizer
|
||||
{
|
||||
void LockCaches();
|
||||
void UnlockCaches();
|
||||
|
||||
void ClearBuffers(GalClearBufferFlags Flags);
|
||||
|
||||
bool IsVboCached(long Key, long DataSize);
|
||||
|
@ -46,9 +49,9 @@ namespace Ryujinx.Graphics.Gal
|
|||
|
||||
void CreateIbo(long Key, byte[] Buffer);
|
||||
|
||||
void SetVertexArray(int VbIndex, int Stride, long VboKey, GalVertexAttrib[] Attribs);
|
||||
void SetVertexArray(int Stride, long VboKey, GalVertexAttrib[] Attribs);
|
||||
|
||||
void SetIndexArray(long Key, int Size, GalIndexFormat Format);
|
||||
void SetIndexArray(int Size, GalIndexFormat Format);
|
||||
|
||||
void DrawArrays(int First, int PrimCount, GalPrimitiveType PrimType);
|
||||
|
||||
|
|
|
@ -18,6 +18,8 @@ namespace Ryujinx.Graphics.Gal
|
|||
|
||||
void Bind(long Key);
|
||||
|
||||
void Unbind(GalShaderType Type);
|
||||
|
||||
void BindProgram();
|
||||
}
|
||||
}
|
|
@ -2,6 +2,9 @@ namespace Ryujinx.Graphics.Gal
|
|||
{
|
||||
public interface IGalTexture
|
||||
{
|
||||
void LockCache();
|
||||
void UnlockCache();
|
||||
|
||||
void Create(long Key, byte[] Data, GalTexture Texture);
|
||||
|
||||
bool TryGetCachedTexture(long Key, long DataSize, out GalTexture Texture);
|
||||
|
|
|
@ -36,6 +36,10 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
|
||||
private DeleteValue DeleteValueCallback;
|
||||
|
||||
private Queue<T> DeletePending;
|
||||
|
||||
private bool Locked;
|
||||
|
||||
public OGLCachedResource(DeleteValue DeleteValueCallback)
|
||||
{
|
||||
if (DeleteValueCallback == null)
|
||||
|
@ -48,11 +52,33 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
Cache = new Dictionary<long, CacheBucket>();
|
||||
|
||||
SortedCache = new LinkedList<long>();
|
||||
|
||||
DeletePending = new Queue<T>();
|
||||
}
|
||||
|
||||
public void Lock()
|
||||
{
|
||||
Locked = true;
|
||||
}
|
||||
|
||||
public void Unlock()
|
||||
{
|
||||
Locked = false;
|
||||
|
||||
while (DeletePending.TryDequeue(out T Value))
|
||||
{
|
||||
DeleteValueCallback(Value);
|
||||
}
|
||||
|
||||
ClearCacheIfNeeded();
|
||||
}
|
||||
|
||||
public void AddOrUpdate(long Key, T Value, long Size)
|
||||
{
|
||||
ClearCacheIfNeeded();
|
||||
if (!Locked)
|
||||
{
|
||||
ClearCacheIfNeeded();
|
||||
}
|
||||
|
||||
LinkedListNode<long> Node = SortedCache.AddLast(Key);
|
||||
|
||||
|
@ -60,7 +86,14 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
|
||||
if (Cache.TryGetValue(Key, out CacheBucket Bucket))
|
||||
{
|
||||
DeleteValueCallback(Bucket.Value);
|
||||
if (Locked)
|
||||
{
|
||||
DeletePending.Enqueue(Bucket.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
DeleteValueCallback(Bucket.Value);
|
||||
}
|
||||
|
||||
SortedCache.Remove(Bucket.Node);
|
||||
|
||||
|
@ -78,6 +111,12 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
{
|
||||
Value = Bucket.Value;
|
||||
|
||||
SortedCache.Remove(Bucket.Node);
|
||||
|
||||
LinkedListNode<long> Node = SortedCache.AddLast(Key);
|
||||
|
||||
Cache[Key] = new CacheBucket(Value, Bucket.DataSize, Node);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -129,15 +129,16 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
{
|
||||
switch (Format)
|
||||
{
|
||||
case GalTextureFormat.R32G32B32A32: return (PixelFormat.Rgba, PixelType.Float);
|
||||
case GalTextureFormat.R16G16B16A16: return (PixelFormat.Rgba, PixelType.HalfFloat);
|
||||
case GalTextureFormat.A8B8G8R8: return (PixelFormat.Rgba, PixelType.UnsignedByte);
|
||||
case GalTextureFormat.R32: return (PixelFormat.Red, PixelType.Float);
|
||||
case GalTextureFormat.A1B5G5R5: return (PixelFormat.Rgba, PixelType.UnsignedShort5551);
|
||||
case GalTextureFormat.B5G6R5: return (PixelFormat.Rgb, PixelType.UnsignedShort565);
|
||||
case GalTextureFormat.G8R8: return (PixelFormat.Rg, PixelType.UnsignedByte);
|
||||
case GalTextureFormat.R16: return (PixelFormat.Red, PixelType.HalfFloat);
|
||||
case GalTextureFormat.R8: return (PixelFormat.Red, PixelType.UnsignedByte);
|
||||
case GalTextureFormat.R32G32B32A32: return (PixelFormat.Rgba, PixelType.Float);
|
||||
case GalTextureFormat.R16G16B16A16: return (PixelFormat.Rgba, PixelType.HalfFloat);
|
||||
case GalTextureFormat.A8B8G8R8: return (PixelFormat.Rgba, PixelType.UnsignedByte);
|
||||
case GalTextureFormat.R32: return (PixelFormat.Red, PixelType.Float);
|
||||
case GalTextureFormat.A1B5G5R5: return (PixelFormat.Rgba, PixelType.UnsignedShort5551);
|
||||
case GalTextureFormat.B5G6R5: return (PixelFormat.Rgb, PixelType.UnsignedShort565);
|
||||
case GalTextureFormat.G8R8: return (PixelFormat.Rg, PixelType.UnsignedByte);
|
||||
case GalTextureFormat.R16: return (PixelFormat.Red, PixelType.HalfFloat);
|
||||
case GalTextureFormat.R8: return (PixelFormat.Red, PixelType.UnsignedByte);
|
||||
case GalTextureFormat.ZF32: return (PixelFormat.DepthComponent, PixelType.Float);
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Format.ToString());
|
||||
|
|
|
@ -71,6 +71,18 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
IndexBuffer = new IbInfo();
|
||||
}
|
||||
|
||||
public void LockCaches()
|
||||
{
|
||||
VboCache.Lock();
|
||||
IboCache.Lock();
|
||||
}
|
||||
|
||||
public void UnlockCaches()
|
||||
{
|
||||
VboCache.Unlock();
|
||||
IboCache.Unlock();
|
||||
}
|
||||
|
||||
public void ClearBuffers(GalClearBufferFlags Flags)
|
||||
{
|
||||
ClearBufferMask Mask = ClearBufferMask.ColorBufferBit;
|
||||
|
@ -223,7 +235,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
GL.BufferData(BufferTarget.ElementArrayBuffer, Length, Buffer, BufferUsageHint.StreamDraw);
|
||||
}
|
||||
|
||||
public void SetVertexArray(int VbIndex, int Stride, long VboKey, GalVertexAttrib[] Attribs)
|
||||
public void SetVertexArray(int Stride, long VboKey, GalVertexAttrib[] Attribs)
|
||||
{
|
||||
if (!VboCache.TryGetValue(VboKey, out int VboHandle))
|
||||
{
|
||||
|
@ -270,7 +282,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
}
|
||||
}
|
||||
|
||||
public void SetIndexArray(long Key, int Size, GalIndexFormat Format)
|
||||
public void SetIndexArray(int Size, GalIndexFormat Format)
|
||||
{
|
||||
IndexBuffer.Type = OGLEnumConverter.GetDrawElementsType(Format);
|
||||
|
||||
|
|
|
@ -118,6 +118,9 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
|
||||
if (IsDualVp)
|
||||
{
|
||||
ShaderDumper.Dump(Memory, Position + 0x50, Type, "a");
|
||||
ShaderDumper.Dump(Memory, PositionB + 0x50, Type, "b");
|
||||
|
||||
Program = Decompiler.Decompile(
|
||||
Memory,
|
||||
Position + 0x50,
|
||||
|
@ -126,6 +129,8 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
}
|
||||
else
|
||||
{
|
||||
ShaderDumper.Dump(Memory, Position + 0x50, Type);
|
||||
|
||||
Program = Decompiler.Decompile(Memory, Position + 0x50, Type);
|
||||
}
|
||||
|
||||
|
@ -203,6 +208,18 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
}
|
||||
}
|
||||
|
||||
public void Unbind(GalShaderType Type)
|
||||
{
|
||||
switch (Type)
|
||||
{
|
||||
case GalShaderType.Vertex: Current.Vertex = null; break;
|
||||
case GalShaderType.TessControl: Current.TessControl = null; break;
|
||||
case GalShaderType.TessEvaluation: Current.TessEvaluation = null; break;
|
||||
case GalShaderType.Geometry: Current.Geometry = null; break;
|
||||
case GalShaderType.Fragment: Current.Fragment = null; break;
|
||||
}
|
||||
}
|
||||
|
||||
public void BindProgram()
|
||||
{
|
||||
if (Current.Vertex == null ||
|
||||
|
|
|
@ -26,6 +26,16 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
TextureCache = new OGLCachedResource<TCE>(DeleteTexture);
|
||||
}
|
||||
|
||||
public void LockCache()
|
||||
{
|
||||
TextureCache.Lock();
|
||||
}
|
||||
|
||||
public void UnlockCache()
|
||||
{
|
||||
TextureCache.Unlock();
|
||||
}
|
||||
|
||||
private static void DeleteTexture(TCE CachedTexture)
|
||||
{
|
||||
GL.DeleteTexture(CachedTexture.Handle);
|
||||
|
|
|
@ -216,7 +216,7 @@ namespace Ryujinx.Graphics.Gal.Shader
|
|||
|
||||
private void PrintDeclOutAttributes()
|
||||
{
|
||||
if (Decl.ShaderType == GalShaderType.Vertex)
|
||||
if (Decl.ShaderType != GalShaderType.Fragment)
|
||||
{
|
||||
SB.AppendLine("layout (location = " + GlslDecl.PositionOutAttrLocation + ") out vec4 " + GlslDecl.PositionOutAttrName + ";");
|
||||
}
|
||||
|
@ -337,7 +337,10 @@ namespace Ryujinx.Graphics.Gal.Shader
|
|||
if (Decl.ShaderType == GalShaderType.Vertex)
|
||||
{
|
||||
SB.AppendLine(IdentationStr + "gl_Position.xy *= " + GlslDecl.FlipUniformName + ";");
|
||||
}
|
||||
|
||||
if (Decl.ShaderType != GalShaderType.Fragment)
|
||||
{
|
||||
SB.AppendLine(IdentationStr + GlslDecl.PositionOutAttrName + " = gl_Position;");
|
||||
SB.AppendLine(IdentationStr + GlslDecl.PositionOutAttrName + ".w = 1;");
|
||||
}
|
||||
|
@ -598,9 +601,6 @@ namespace Ryujinx.Graphics.Gal.Shader
|
|||
{
|
||||
switch (Op.Inst)
|
||||
{
|
||||
case ShaderIrInst.Frcp:
|
||||
return true;
|
||||
|
||||
case ShaderIrInst.Ipa:
|
||||
case ShaderIrInst.Texq:
|
||||
case ShaderIrInst.Texs:
|
||||
|
@ -608,8 +608,7 @@ namespace Ryujinx.Graphics.Gal.Shader
|
|||
return false;
|
||||
}
|
||||
|
||||
return Op.OperandB != null ||
|
||||
Op.OperandC != null;
|
||||
return true;
|
||||
}
|
||||
|
||||
private string GetName(ShaderIrOperCbuf Cbuf)
|
||||
|
@ -711,13 +710,13 @@ namespace Ryujinx.Graphics.Gal.Shader
|
|||
}
|
||||
else
|
||||
{
|
||||
return Imm.Value.ToString(CultureInfo.InvariantCulture);
|
||||
return GetIntConst(Imm.Value);
|
||||
}
|
||||
}
|
||||
|
||||
private string GetValue(ShaderIrOperImmf Immf)
|
||||
{
|
||||
return Immf.Value.ToString(CultureInfo.InvariantCulture);
|
||||
return GetFloatConst(Immf.Value);
|
||||
}
|
||||
|
||||
private string GetName(ShaderIrOperPred Pred)
|
||||
|
@ -1047,7 +1046,7 @@ namespace Ryujinx.Graphics.Gal.Shader
|
|||
|
||||
if (!float.IsNaN(Value) && !float.IsInfinity(Value))
|
||||
{
|
||||
return Value.ToString(CultureInfo.InvariantCulture);
|
||||
return GetFloatConst(Value);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -1064,6 +1063,20 @@ namespace Ryujinx.Graphics.Gal.Shader
|
|||
return Expr;
|
||||
}
|
||||
|
||||
private static string GetIntConst(int Value)
|
||||
{
|
||||
string Expr = Value.ToString(CultureInfo.InvariantCulture);
|
||||
|
||||
return Value < 0 ? "(" + Expr + ")" : Expr;
|
||||
}
|
||||
|
||||
private static string GetFloatConst(float Value)
|
||||
{
|
||||
string Expr = Value.ToString(CultureInfo.InvariantCulture);
|
||||
|
||||
return Value < 0 ? "(" + Expr + ")" : Expr;
|
||||
}
|
||||
|
||||
private static OperType GetDstNodeType(ShaderIrNode Node)
|
||||
{
|
||||
//Special case instructions with the result type different
|
||||
|
|
96
Ryujinx.Graphics/Gal/ShaderDumper.cs
Normal file
96
Ryujinx.Graphics/Gal/ShaderDumper.cs
Normal file
|
@ -0,0 +1,96 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.Gal
|
||||
{
|
||||
static class ShaderDumper
|
||||
{
|
||||
private static string RuntimeDir;
|
||||
|
||||
private static int DumpIndex = 1;
|
||||
|
||||
public static void Dump(IGalMemory Memory, long Position, GalShaderType Type, string ExtSuffix = "")
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(GraphicsConfig.ShadersDumpPath))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string FileName = "Shader" + DumpIndex.ToString("d4") + "." + ShaderExtension(Type) + ExtSuffix + ".bin";
|
||||
|
||||
string FilePath = Path.Combine(DumpDir(), FileName);
|
||||
|
||||
DumpIndex++;
|
||||
|
||||
using (FileStream Output = File.Create(FilePath))
|
||||
using (BinaryWriter Writer = new BinaryWriter(Output))
|
||||
{
|
||||
long Offset = 0;
|
||||
|
||||
ulong Instruction = 0;
|
||||
|
||||
//Dump until a NOP instruction is found
|
||||
while ((Instruction >> 52 & 0xfff8) != 0x50b0)
|
||||
{
|
||||
uint Word0 = (uint)Memory.ReadInt32(Position + Offset + 0);
|
||||
uint Word1 = (uint)Memory.ReadInt32(Position + Offset + 4);
|
||||
|
||||
Instruction = Word0 | (ulong)Word1 << 32;
|
||||
|
||||
//Zero instructions (other kind of NOP) stop immediatly,
|
||||
//this is to avoid two rows of zeroes
|
||||
if (Instruction == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
Writer.Write(Instruction);
|
||||
|
||||
Offset += 8;
|
||||
}
|
||||
|
||||
//Align to meet nvdisasm requeriments
|
||||
while (Offset % 0x20 != 0)
|
||||
{
|
||||
Writer.Write(0);
|
||||
|
||||
Offset += 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static string DumpDir()
|
||||
{
|
||||
if (string.IsNullOrEmpty(RuntimeDir))
|
||||
{
|
||||
int Index = 1;
|
||||
|
||||
do
|
||||
{
|
||||
RuntimeDir = Path.Combine(GraphicsConfig.ShadersDumpPath, "Dumps" + Index.ToString("d2"));
|
||||
|
||||
Index++;
|
||||
}
|
||||
while (Directory.Exists(RuntimeDir));
|
||||
|
||||
Directory.CreateDirectory(RuntimeDir);
|
||||
}
|
||||
|
||||
return RuntimeDir;
|
||||
}
|
||||
|
||||
private static string ShaderExtension(GalShaderType Type)
|
||||
{
|
||||
switch (Type)
|
||||
{
|
||||
case GalShaderType.Vertex: return "vert";
|
||||
case GalShaderType.TessControl: return "tesc";
|
||||
case GalShaderType.TessEvaluation: return "tese";
|
||||
case GalShaderType.Geometry: return "geom";
|
||||
case GalShaderType.Fragment: return "frag";
|
||||
|
||||
default: throw new ArgumentException(nameof(Type));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
4
Ryujinx.Graphics/GraphicsConfig.cs
Normal file
4
Ryujinx.Graphics/GraphicsConfig.cs
Normal file
|
@ -0,0 +1,4 @@
|
|||
public static class GraphicsConfig
|
||||
{
|
||||
public static string ShadersDumpPath;
|
||||
}
|
|
@ -73,6 +73,8 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
|
||||
private void VertexEndGl(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
||||
{
|
||||
LockCaches();
|
||||
|
||||
SetFrameBuffer(Vmm, 0);
|
||||
|
||||
long[] Keys = UploadShaders(Vmm);
|
||||
|
@ -90,6 +92,20 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
UploadTextures(Vmm, Keys);
|
||||
UploadUniforms(Vmm);
|
||||
UploadVertexArrays(Vmm);
|
||||
|
||||
UnlockCaches();
|
||||
}
|
||||
|
||||
private void LockCaches()
|
||||
{
|
||||
Gpu.Renderer.Rasterizer.LockCaches();
|
||||
Gpu.Renderer.Texture.LockCache();
|
||||
}
|
||||
|
||||
private void UnlockCaches()
|
||||
{
|
||||
Gpu.Renderer.Rasterizer.UnlockCaches();
|
||||
Gpu.Renderer.Texture.UnlockCache();
|
||||
}
|
||||
|
||||
private void ClearBuffers(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
||||
|
@ -156,6 +172,8 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
|
||||
for (; Index < 6; Index++)
|
||||
{
|
||||
GalShaderType Type = GetTypeFromProgram(Index);
|
||||
|
||||
int Control = ReadRegister(NvGpuEngine3dReg.ShaderNControl + Index * 0x10);
|
||||
int Offset = ReadRegister(NvGpuEngine3dReg.ShaderNOffset + Index * 0x10);
|
||||
|
||||
|
@ -164,16 +182,16 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
|
||||
if (!Enable)
|
||||
{
|
||||
Gpu.Renderer.Shader.Unbind(Type);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
long Key = BasePosition + (uint)Offset;
|
||||
|
||||
GalShaderType ShaderType = GetTypeFromProgram(Index);
|
||||
Keys[(int)Type] = Key;
|
||||
|
||||
Keys[(int)ShaderType] = Key;
|
||||
|
||||
Gpu.Renderer.Shader.Create(Vmm, Key, ShaderType);
|
||||
Gpu.Renderer.Shader.Create(Vmm, Key, Type);
|
||||
Gpu.Renderer.Shader.Bind(Key);
|
||||
}
|
||||
|
||||
|
@ -464,19 +482,17 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
|
||||
GalTextureSampler Sampler = TextureFactory.MakeSampler(Gpu, Vmm, TscPosition);
|
||||
|
||||
long TextureAddress = Vmm.ReadInt64(TicPosition + 4) & 0xffffffffffff;
|
||||
long Key = Vmm.ReadInt64(TicPosition + 4) & 0xffffffffffff;
|
||||
|
||||
long Key = TextureAddress;
|
||||
Key = Vmm.GetPhysicalAddress(Key);
|
||||
|
||||
TextureAddress = Vmm.GetPhysicalAddress(TextureAddress);
|
||||
|
||||
if (IsFrameBufferPosition(TextureAddress))
|
||||
if (IsFrameBufferPosition(Key))
|
||||
{
|
||||
//This texture is a frame buffer texture,
|
||||
//we shouldn't read anything from memory and bind
|
||||
//the frame buffer texture instead, since we're not
|
||||
//really writing anything to memory.
|
||||
Gpu.Renderer.FrameBuffer.BindTexture(TextureAddress, TexIndex);
|
||||
Gpu.Renderer.FrameBuffer.BindTexture(Key, TexIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -544,6 +560,8 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
{
|
||||
long IndexPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.IndexArrayAddress);
|
||||
|
||||
long IboKey = Vmm.GetPhysicalAddress(IndexPosition);
|
||||
|
||||
int IndexEntryFmt = ReadRegister(NvGpuEngine3dReg.IndexArrayFormat);
|
||||
int IndexFirst = ReadRegister(NvGpuEngine3dReg.IndexBatchFirst);
|
||||
int IndexCount = ReadRegister(NvGpuEngine3dReg.IndexBatchCount);
|
||||
|
@ -561,16 +579,16 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
{
|
||||
int IbSize = IndexCount * IndexEntrySize;
|
||||
|
||||
bool IboCached = Gpu.Renderer.Rasterizer.IsIboCached(IndexPosition, (uint)IbSize);
|
||||
bool IboCached = Gpu.Renderer.Rasterizer.IsIboCached(IboKey, (uint)IbSize);
|
||||
|
||||
if (!IboCached || Vmm.IsRegionModified(IndexPosition, (uint)IbSize, NvGpuBufferType.Index))
|
||||
if (!IboCached || Vmm.IsRegionModified(IboKey, (uint)IbSize, NvGpuBufferType.Index))
|
||||
{
|
||||
byte[] Data = Vmm.ReadBytes(IndexPosition, (uint)IbSize);
|
||||
|
||||
Gpu.Renderer.Rasterizer.CreateIbo(IndexPosition, Data);
|
||||
Gpu.Renderer.Rasterizer.CreateIbo(IboKey, Data);
|
||||
}
|
||||
|
||||
Gpu.Renderer.Rasterizer.SetIndexArray(IndexPosition, IbSize, IndexFormat);
|
||||
Gpu.Renderer.Rasterizer.SetIndexArray(IbSize, IndexFormat);
|
||||
}
|
||||
|
||||
List<GalVertexAttrib>[] Attribs = new List<GalVertexAttrib>[32];
|
||||
|
@ -619,20 +637,22 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
continue;
|
||||
}
|
||||
|
||||
long VboKey = Vmm.GetPhysicalAddress(VertexPosition);
|
||||
|
||||
int Stride = Control & 0xfff;
|
||||
|
||||
long VbSize = (VertexEndPos - VertexPosition) + 1;
|
||||
|
||||
bool VboCached = Gpu.Renderer.Rasterizer.IsVboCached(VertexPosition, VbSize);
|
||||
bool VboCached = Gpu.Renderer.Rasterizer.IsVboCached(VboKey, VbSize);
|
||||
|
||||
if (!VboCached || Vmm.IsRegionModified(VertexPosition, VbSize, NvGpuBufferType.Vertex))
|
||||
if (!VboCached || Vmm.IsRegionModified(VboKey, VbSize, NvGpuBufferType.Vertex))
|
||||
{
|
||||
byte[] Data = Vmm.ReadBytes(VertexPosition, VbSize);
|
||||
|
||||
Gpu.Renderer.Rasterizer.CreateVbo(VertexPosition, Data);
|
||||
Gpu.Renderer.Rasterizer.CreateVbo(VboKey, Data);
|
||||
}
|
||||
|
||||
Gpu.Renderer.Rasterizer.SetVertexArray(Index, Stride, VertexPosition, Attribs[Index].ToArray());
|
||||
Gpu.Renderer.Rasterizer.SetVertexArray(Stride, VboKey, Attribs[Index].ToArray());
|
||||
}
|
||||
|
||||
GalPrimitiveType PrimType = (GalPrimitiveType)(PrimCtrl & 0xffff);
|
||||
|
@ -641,7 +661,7 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
{
|
||||
int VertexBase = ReadRegister(NvGpuEngine3dReg.VertexArrayElemBase);
|
||||
|
||||
Gpu.Renderer.Rasterizer.DrawElements(IndexPosition, IndexFirst, VertexBase, PrimType);
|
||||
Gpu.Renderer.Rasterizer.DrawElements(IboKey, IndexFirst, VertexBase, PrimType);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
using Ryujinx.HLE.Gpu.Memory;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.Gpu.Engines
|
||||
{
|
||||
|
@ -18,6 +19,8 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
|
||||
private NvGpuEngine[] SubChannels;
|
||||
|
||||
public AutoResetEvent Event { get; private set; }
|
||||
|
||||
private struct CachedMacro
|
||||
{
|
||||
public int Position { get; private set; }
|
||||
|
@ -60,6 +63,8 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
Macros = new CachedMacro[MacrosCount];
|
||||
|
||||
Mme = new int[MmeWords];
|
||||
|
||||
Event = new AutoResetEvent(false);
|
||||
}
|
||||
|
||||
public void PushBuffer(NvGpuVmm Vmm, NvGpuPBEntry[] Buffer)
|
||||
|
@ -68,6 +73,8 @@ namespace Ryujinx.HLE.Gpu.Engines
|
|||
{
|
||||
BufferQueue.Enqueue((Vmm, PBEntry));
|
||||
}
|
||||
|
||||
Event.Set();
|
||||
}
|
||||
|
||||
public void DispatchCalls()
|
||||
|
|
|
@ -4,6 +4,7 @@ namespace Ryujinx.HLE.Gpu.Memory
|
|||
{
|
||||
Index,
|
||||
Vertex,
|
||||
Texture
|
||||
Texture,
|
||||
Count
|
||||
}
|
||||
}
|
|
@ -274,11 +274,9 @@ namespace Ryujinx.HLE.Gpu.Memory
|
|||
PageTable[L0][L1] = TgtAddr;
|
||||
}
|
||||
|
||||
public bool IsRegionModified(long Position, long Size, NvGpuBufferType BufferType)
|
||||
public bool IsRegionModified(long PA, long Size, NvGpuBufferType BufferType)
|
||||
{
|
||||
long PA = GetPhysicalAddress(Position);
|
||||
|
||||
return Cache.IsRegionModified(Memory, BufferType, Position, PA, Size);
|
||||
return Cache.IsRegionModified(Memory, BufferType, PA, Size);
|
||||
}
|
||||
|
||||
public byte ReadByte(long Position)
|
||||
|
|
|
@ -11,43 +11,53 @@ namespace Ryujinx.HLE.Gpu.Memory
|
|||
|
||||
private class CachedPage
|
||||
{
|
||||
private List<(long Start, long End)> Regions;
|
||||
private struct Range
|
||||
{
|
||||
public long Start;
|
||||
public long End;
|
||||
|
||||
public Range(long Start, long End)
|
||||
{
|
||||
this.Start = Start;
|
||||
this.End = End;
|
||||
}
|
||||
}
|
||||
|
||||
private List<Range>[] Regions;
|
||||
|
||||
public LinkedListNode<long> Node { get; set; }
|
||||
|
||||
public int Count => Regions.Count;
|
||||
|
||||
public int Timestamp { get; private set; }
|
||||
|
||||
public long PABase { get; private set; }
|
||||
|
||||
public NvGpuBufferType BufferType { get; private set; }
|
||||
|
||||
public CachedPage(long PABase, NvGpuBufferType BufferType)
|
||||
public CachedPage()
|
||||
{
|
||||
this.PABase = PABase;
|
||||
this.BufferType = BufferType;
|
||||
Regions = new List<Range>[(int)NvGpuBufferType.Count];
|
||||
|
||||
Regions = new List<(long, long)>();
|
||||
for (int Index = 0; Index < Regions.Length; Index++)
|
||||
{
|
||||
Regions[Index] = new List<Range>();
|
||||
}
|
||||
}
|
||||
|
||||
public bool AddRange(long Start, long End)
|
||||
public bool AddRange(long Start, long End, NvGpuBufferType BufferType)
|
||||
{
|
||||
for (int Index = 0; Index < Regions.Count; Index++)
|
||||
{
|
||||
(long RgStart, long RgEnd) = Regions[Index];
|
||||
List<Range> BtRegions = Regions[(int)BufferType];
|
||||
|
||||
if (Start >= RgStart && End <= RgEnd)
|
||||
for (int Index = 0; Index < BtRegions.Count; Index++)
|
||||
{
|
||||
Range Rg = BtRegions[Index];
|
||||
|
||||
if (Start >= Rg.Start && End <= Rg.End)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Start <= RgEnd && RgStart <= End)
|
||||
if (Start <= Rg.End && Rg.Start <= End)
|
||||
{
|
||||
long MinStart = Math.Min(RgStart, Start);
|
||||
long MaxEnd = Math.Max(RgEnd, End);
|
||||
long MinStart = Math.Min(Rg.Start, Start);
|
||||
long MaxEnd = Math.Max(Rg.End, End);
|
||||
|
||||
Regions[Index] = (MinStart, MaxEnd);
|
||||
BtRegions[Index] = new Range(MinStart, MaxEnd);
|
||||
|
||||
Timestamp = Environment.TickCount;
|
||||
|
||||
|
@ -55,12 +65,24 @@ namespace Ryujinx.HLE.Gpu.Memory
|
|||
}
|
||||
}
|
||||
|
||||
Regions.Add((Start, End));
|
||||
BtRegions.Add(new Range(Start, End));
|
||||
|
||||
Timestamp = Environment.TickCount;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public int GetTotalCount()
|
||||
{
|
||||
int Count = 0;
|
||||
|
||||
for (int Index = 0; Index < Regions.Length; Index++)
|
||||
{
|
||||
Count += Regions[Index].Count;
|
||||
}
|
||||
|
||||
return Count;
|
||||
}
|
||||
}
|
||||
|
||||
private Dictionary<long, CachedPage> Cache;
|
||||
|
@ -76,71 +98,61 @@ namespace Ryujinx.HLE.Gpu.Memory
|
|||
SortedCache = new LinkedList<long>();
|
||||
}
|
||||
|
||||
public bool IsRegionModified(
|
||||
AMemory Memory,
|
||||
NvGpuBufferType BufferType,
|
||||
long VA,
|
||||
long PA,
|
||||
long Size)
|
||||
public bool IsRegionModified(AMemory Memory, NvGpuBufferType BufferType, long PA, long Size)
|
||||
{
|
||||
bool[] Modified = Memory.IsRegionModified(PA, Size);
|
||||
|
||||
if (Modified == null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
ClearCachedPagesIfNeeded();
|
||||
|
||||
long PageSize = Memory.GetHostPageSize();
|
||||
|
||||
long Mask = PageSize - 1;
|
||||
|
||||
long VAEnd = VA + Size;
|
||||
long PAEnd = PA + Size;
|
||||
|
||||
bool RegMod = false;
|
||||
|
||||
while (VA < VAEnd)
|
||||
{
|
||||
long Key = VA & ~Mask;
|
||||
long PABase = PA & ~Mask;
|
||||
int Index = 0;
|
||||
|
||||
while (PA < PAEnd)
|
||||
{
|
||||
long Key = PA & ~Mask;
|
||||
|
||||
long VAPgEnd = Math.Min((VA + PageSize) & ~Mask, VAEnd);
|
||||
long PAPgEnd = Math.Min((PA + PageSize) & ~Mask, PAEnd);
|
||||
|
||||
bool IsCached = Cache.TryGetValue(Key, out CachedPage Cp);
|
||||
|
||||
bool PgReset = false;
|
||||
|
||||
if (!IsCached)
|
||||
if (IsCached)
|
||||
{
|
||||
Cp = new CachedPage(PABase, BufferType);
|
||||
CpCount -= Cp.GetTotalCount();
|
||||
|
||||
Cache.Add(Key, Cp);
|
||||
SortedCache.Remove(Cp.Node);
|
||||
}
|
||||
else
|
||||
{
|
||||
CpCount -= Cp.Count;
|
||||
Cp = new CachedPage();
|
||||
|
||||
SortedCache.Remove(Cp.Node);
|
||||
|
||||
if (Cp.PABase != PABase ||
|
||||
Cp.BufferType != BufferType)
|
||||
{
|
||||
PgReset = true;
|
||||
}
|
||||
Cache.Add(Key, Cp);
|
||||
}
|
||||
|
||||
PgReset |= Memory.IsRegionModified(PA, PAPgEnd - PA) && IsCached;
|
||||
|
||||
if (PgReset)
|
||||
if (Modified[Index++] && IsCached)
|
||||
{
|
||||
Cp = new CachedPage(PABase, BufferType);
|
||||
Cp = new CachedPage();
|
||||
|
||||
Cache[Key] = Cp;
|
||||
}
|
||||
|
||||
Cp.Node = SortedCache.AddLast(Key);
|
||||
|
||||
RegMod |= Cp.AddRange(VA, VAPgEnd);
|
||||
RegMod |= Cp.AddRange(PA, PAPgEnd, BufferType);
|
||||
|
||||
CpCount += Cp.Count;
|
||||
CpCount += Cp.GetTotalCount();
|
||||
|
||||
VA = VAPgEnd;
|
||||
PA = PAPgEnd;
|
||||
}
|
||||
|
||||
|
@ -169,7 +181,7 @@ namespace Ryujinx.HLE.Gpu.Memory
|
|||
|
||||
Cache.Remove(Key);
|
||||
|
||||
CpCount -= Cp.Count;
|
||||
CpCount -= Cp.GetTotalCount();
|
||||
|
||||
TimeDelta = RingDelta(Cp.Timestamp, Timestamp);
|
||||
}
|
||||
|
|
|
@ -28,23 +28,30 @@ namespace Ryujinx.HLE.Gpu.Texture
|
|||
{
|
||||
switch (Texture.Format)
|
||||
{
|
||||
case GalTextureFormat.R32G32B32A32: return Texture.Width * Texture.Height * 16;
|
||||
case GalTextureFormat.R16G16B16A16: return Texture.Width * Texture.Height * 8;
|
||||
case GalTextureFormat.A8B8G8R8: return Texture.Width * Texture.Height * 4;
|
||||
case GalTextureFormat.R32: return Texture.Width * Texture.Height * 4;
|
||||
case GalTextureFormat.A1B5G5R5: return Texture.Width * Texture.Height * 2;
|
||||
case GalTextureFormat.B5G6R5: return Texture.Width * Texture.Height * 2;
|
||||
case GalTextureFormat.G8R8: return Texture.Width * Texture.Height * 2;
|
||||
case GalTextureFormat.R16: return Texture.Width * Texture.Height * 2;
|
||||
case GalTextureFormat.R8: return Texture.Width * Texture.Height;
|
||||
case GalTextureFormat.R32G32B32A32:
|
||||
return Texture.Width * Texture.Height * 16;
|
||||
|
||||
case GalTextureFormat.R16G16B16A16:
|
||||
return Texture.Width * Texture.Height * 8;
|
||||
|
||||
case GalTextureFormat.A8B8G8R8:
|
||||
case GalTextureFormat.R32:
|
||||
case GalTextureFormat.ZF32:
|
||||
return Texture.Width * Texture.Height * 4;
|
||||
|
||||
case GalTextureFormat.A1B5G5R5:
|
||||
case GalTextureFormat.B5G6R5:
|
||||
case GalTextureFormat.G8R8:
|
||||
case GalTextureFormat.R16:
|
||||
return Texture.Width * Texture.Height * 2;
|
||||
|
||||
case GalTextureFormat.R8:
|
||||
return Texture.Width * Texture.Height;
|
||||
|
||||
case GalTextureFormat.BC1:
|
||||
case GalTextureFormat.BC4:
|
||||
{
|
||||
int W = (Texture.Width + 3) / 4;
|
||||
int H = (Texture.Height + 3) / 4;
|
||||
|
||||
return W * H * 8;
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 4, 4, 8);
|
||||
}
|
||||
|
||||
case GalTextureFormat.BC7U:
|
||||
|
@ -53,16 +60,86 @@ namespace Ryujinx.HLE.Gpu.Texture
|
|||
case GalTextureFormat.BC5:
|
||||
case GalTextureFormat.Astc2D4x4:
|
||||
{
|
||||
int W = (Texture.Width + 3) / 4;
|
||||
int H = (Texture.Height + 3) / 4;
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 4, 4, 16);
|
||||
}
|
||||
|
||||
return W * H * 16;
|
||||
case GalTextureFormat.Astc2D5x5:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 5, 5, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D6x6:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 6, 6, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D8x8:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 8, 8, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D10x10:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 10, 10, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D12x12:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 12, 12, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D5x4:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 5, 4, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D6x5:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 6, 5, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D8x6:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 8, 6, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D10x8:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 10, 8, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D12x10:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 12, 10, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D8x5:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 8, 5, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D10x5:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 10, 5, 16);
|
||||
}
|
||||
|
||||
case GalTextureFormat.Astc2D10x6:
|
||||
{
|
||||
return CompressedTextureSize(Texture.Width, Texture.Height, 10, 6, 16);
|
||||
}
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Texture.Format.ToString());
|
||||
}
|
||||
|
||||
public static int CompressedTextureSize(int TextureWidth, int TextureHeight, int BlockWidth, int BlockHeight, int Bpb)
|
||||
{
|
||||
int W = (TextureWidth + (BlockWidth - 1)) / BlockWidth;
|
||||
int H = (TextureHeight + (BlockHeight - 1)) / BlockHeight;
|
||||
|
||||
return W * H * Bpb;
|
||||
}
|
||||
|
||||
public static (AMemory Memory, long Position) GetMemoryAndPosition(
|
||||
IAMemory Memory,
|
||||
long Position)
|
||||
|
|
|
@ -10,22 +10,36 @@ namespace Ryujinx.HLE.Gpu.Texture
|
|||
{
|
||||
switch (Texture.Format)
|
||||
{
|
||||
case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture);
|
||||
case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture);
|
||||
case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture);
|
||||
case GalTextureFormat.R32: return Read4Bpp (Memory, Texture);
|
||||
case GalTextureFormat.A1B5G5R5: return Read5551 (Memory, Texture);
|
||||
case GalTextureFormat.B5G6R5: return Read565 (Memory, Texture);
|
||||
case GalTextureFormat.G8R8: return Read2Bpp (Memory, Texture);
|
||||
case GalTextureFormat.R16: return Read2Bpp (Memory, Texture);
|
||||
case GalTextureFormat.R8: return Read1Bpp (Memory, Texture);
|
||||
case GalTextureFormat.BC7U: return Read16Bpt4x4(Memory, Texture);
|
||||
case GalTextureFormat.BC1: return Read8Bpt4x4 (Memory, Texture);
|
||||
case GalTextureFormat.BC2: return Read16Bpt4x4(Memory, Texture);
|
||||
case GalTextureFormat.BC3: return Read16Bpt4x4(Memory, Texture);
|
||||
case GalTextureFormat.BC4: return Read8Bpt4x4 (Memory, Texture);
|
||||
case GalTextureFormat.BC5: return Read16Bpt4x4(Memory, Texture);
|
||||
case GalTextureFormat.Astc2D4x4: return Read16Bpt4x4(Memory, Texture);
|
||||
case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture);
|
||||
case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture);
|
||||
case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture);
|
||||
case GalTextureFormat.R32: return Read4Bpp (Memory, Texture);
|
||||
case GalTextureFormat.A1B5G5R5: return Read5551 (Memory, Texture);
|
||||
case GalTextureFormat.B5G6R5: return Read565 (Memory, Texture);
|
||||
case GalTextureFormat.G8R8: return Read2Bpp (Memory, Texture);
|
||||
case GalTextureFormat.R16: return Read2Bpp (Memory, Texture);
|
||||
case GalTextureFormat.R8: return Read1Bpp (Memory, Texture);
|
||||
case GalTextureFormat.BC7U: return Read16BptCompressedTexture(Memory, Texture, 4, 4);
|
||||
case GalTextureFormat.BC1: return Read8Bpt4x4 (Memory, Texture);
|
||||
case GalTextureFormat.BC2: return Read16BptCompressedTexture(Memory, Texture, 4, 4);
|
||||
case GalTextureFormat.BC3: return Read16BptCompressedTexture(Memory, Texture, 4, 4);
|
||||
case GalTextureFormat.BC4: return Read8Bpt4x4 (Memory, Texture);
|
||||
case GalTextureFormat.BC5: return Read16BptCompressedTexture(Memory, Texture, 4, 4);
|
||||
case GalTextureFormat.ZF32: return Read4Bpp (Memory, Texture);
|
||||
case GalTextureFormat.Astc2D4x4: return Read16BptCompressedTexture(Memory, Texture, 4, 4);
|
||||
case GalTextureFormat.Astc2D5x5: return Read16BptCompressedTexture(Memory, Texture, 5, 5);
|
||||
case GalTextureFormat.Astc2D6x6: return Read16BptCompressedTexture(Memory, Texture, 6, 6);
|
||||
case GalTextureFormat.Astc2D8x8: return Read16BptCompressedTexture(Memory, Texture, 8, 8);
|
||||
case GalTextureFormat.Astc2D10x10: return Read16BptCompressedTexture(Memory, Texture, 10, 10);
|
||||
case GalTextureFormat.Astc2D12x12: return Read16BptCompressedTexture(Memory, Texture, 12, 12);
|
||||
case GalTextureFormat.Astc2D5x4: return Read16BptCompressedTexture(Memory, Texture, 5, 4);
|
||||
case GalTextureFormat.Astc2D6x5: return Read16BptCompressedTexture(Memory, Texture, 6, 5);
|
||||
case GalTextureFormat.Astc2D8x6: return Read16BptCompressedTexture(Memory, Texture, 8, 6);
|
||||
case GalTextureFormat.Astc2D10x8: return Read16BptCompressedTexture(Memory, Texture, 10, 8);
|
||||
case GalTextureFormat.Astc2D12x10: return Read16BptCompressedTexture(Memory, Texture, 12, 10);
|
||||
case GalTextureFormat.Astc2D8x5: return Read16BptCompressedTexture(Memory, Texture, 8, 5);
|
||||
case GalTextureFormat.Astc2D10x5: return Read16BptCompressedTexture(Memory, Texture, 10, 5);
|
||||
case GalTextureFormat.Astc2D10x6: return Read16BptCompressedTexture(Memory, Texture, 10, 6);
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Texture.Format.ToString());
|
||||
|
@ -306,10 +320,10 @@ namespace Ryujinx.HLE.Gpu.Texture
|
|||
return Output;
|
||||
}
|
||||
|
||||
private unsafe static byte[] Read16Bpt4x4(IAMemory Memory, TextureInfo Texture)
|
||||
private unsafe static byte[] Read16BptCompressedTexture(IAMemory Memory, TextureInfo Texture, int BlockWidth, int BlockHeight)
|
||||
{
|
||||
int Width = (Texture.Width + 3) / 4;
|
||||
int Height = (Texture.Height + 3) / 4;
|
||||
int Width = (Texture.Width + (BlockWidth - 1)) / BlockWidth;
|
||||
int Height = (Texture.Height + (BlockHeight - 1)) / BlockHeight;
|
||||
|
||||
byte[] Output = new byte[Width * Height * 16];
|
||||
|
||||
|
|
|
@ -87,7 +87,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
|
|||
|
||||
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
|
||||
|
||||
if (TimeoutNs == 0)
|
||||
if (TimeoutNs == 0 || TimeoutNs == ulong.MaxValue)
|
||||
{
|
||||
Process.Scheduler.Yield(CurrThread);
|
||||
}
|
||||
|
|
|
@ -3,6 +3,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
|
|||
static class AudErr
|
||||
{
|
||||
public const int DeviceNotFound = 1;
|
||||
public const int UnsupportedRevision = 2;
|
||||
public const int UnsupportedSampleRate = 3;
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioOut
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
struct AudioOutData
|
|
@ -1,12 +1,11 @@
|
|||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Audio;
|
||||
using Ryujinx.HLE.Logging;
|
||||
using Ryujinx.HLE.OsHle.Handles;
|
||||
using Ryujinx.HLE.OsHle.Ipc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioOut
|
||||
{
|
||||
class IAudioOut : IpcService, IDisposable
|
||||
{
|
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
static class AudioConsts
|
||||
{
|
||||
public const int HostSampleRate = 48000;
|
||||
public const int HostChannelsCount = 2;
|
||||
}
|
||||
}
|
11
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/BehaviorIn.cs
Normal file
11
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/BehaviorIn.cs
Normal file
|
@ -0,0 +1,11 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)]
|
||||
struct BehaviorIn
|
||||
{
|
||||
public long Unknown0;
|
||||
public long Unknown8;
|
||||
}
|
||||
}
|
16
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/BiquadFilter.cs
Normal file
16
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/BiquadFilter.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0xc, Pack = 1)]
|
||||
struct BiquadFilter
|
||||
{
|
||||
public byte Enable;
|
||||
public byte Padding;
|
||||
public short B0;
|
||||
public short B1;
|
||||
public short B2;
|
||||
public short A1;
|
||||
public short A2;
|
||||
}
|
||||
}
|
316
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/IAudioRenderer.cs
Normal file
316
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/IAudioRenderer.cs
Normal file
|
@ -0,0 +1,316 @@
|
|||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Audio;
|
||||
using Ryujinx.Audio.Adpcm;
|
||||
using Ryujinx.HLE.Logging;
|
||||
using Ryujinx.HLE.OsHle.Handles;
|
||||
using Ryujinx.HLE.OsHle.Ipc;
|
||||
using Ryujinx.HLE.OsHle.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
class IAudioRenderer : IpcService, IDisposable
|
||||
{
|
||||
//This is the amount of samples that are going to be appended
|
||||
//each time that RequestUpdateAudioRenderer is called. Ideally,
|
||||
//this value shouldn't be neither too small (to avoid the player
|
||||
//starving due to running out of samples) or too large (to avoid
|
||||
//high latency).
|
||||
private const int MixBufferSamplesCount = 960;
|
||||
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
||||
private KEvent UpdateEvent;
|
||||
|
||||
private AMemory Memory;
|
||||
|
||||
private IAalOutput AudioOut;
|
||||
|
||||
private AudioRendererParameter Params;
|
||||
|
||||
private MemoryPoolContext[] MemoryPools;
|
||||
|
||||
private VoiceContext[] Voices;
|
||||
|
||||
private int Track;
|
||||
|
||||
public IAudioRenderer(AMemory Memory, IAalOutput AudioOut, AudioRendererParameter Params)
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 4, RequestUpdateAudioRenderer },
|
||||
{ 5, StartAudioRenderer },
|
||||
{ 6, StopAudioRenderer },
|
||||
{ 7, QuerySystemEvent }
|
||||
};
|
||||
|
||||
UpdateEvent = new KEvent();
|
||||
|
||||
this.Memory = Memory;
|
||||
this.AudioOut = AudioOut;
|
||||
this.Params = Params;
|
||||
|
||||
Track = AudioOut.OpenTrack(
|
||||
AudioConsts.HostSampleRate,
|
||||
AudioConsts.HostChannelsCount,
|
||||
AudioCallback);
|
||||
|
||||
MemoryPools = CreateArray<MemoryPoolContext>(Params.EffectCount + Params.VoiceCount * 4);
|
||||
|
||||
Voices = CreateArray<VoiceContext>(Params.VoiceCount);
|
||||
|
||||
InitializeAudioOut();
|
||||
}
|
||||
|
||||
private void AudioCallback()
|
||||
{
|
||||
UpdateEvent.WaitEvent.Set();
|
||||
}
|
||||
|
||||
private static T[] CreateArray<T>(int Size) where T : new()
|
||||
{
|
||||
T[] Output = new T[Size];
|
||||
|
||||
for (int Index = 0; Index < Size; Index++)
|
||||
{
|
||||
Output[Index] = new T();
|
||||
}
|
||||
|
||||
return Output;
|
||||
}
|
||||
|
||||
private void InitializeAudioOut()
|
||||
{
|
||||
AppendMixedBuffer(0);
|
||||
AppendMixedBuffer(1);
|
||||
AppendMixedBuffer(2);
|
||||
|
||||
AudioOut.Start(Track);
|
||||
}
|
||||
|
||||
public long RequestUpdateAudioRenderer(ServiceCtx Context)
|
||||
{
|
||||
long OutputPosition = Context.Request.ReceiveBuff[0].Position;
|
||||
long OutputSize = Context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
AMemoryHelper.FillWithZeros(Context.Memory, OutputPosition, (int)OutputSize);
|
||||
|
||||
long InputPosition = Context.Request.SendBuff[0].Position;
|
||||
|
||||
StructReader Reader = new StructReader(Context.Memory, InputPosition);
|
||||
StructWriter Writer = new StructWriter(Context.Memory, OutputPosition);
|
||||
|
||||
UpdateDataHeader InputHeader = Reader.Read<UpdateDataHeader>();
|
||||
|
||||
Reader.Read<BehaviorIn>(InputHeader.BehaviorSize);
|
||||
|
||||
MemoryPoolIn[] MemoryPoolsIn = Reader.Read<MemoryPoolIn>(InputHeader.MemoryPoolSize);
|
||||
|
||||
for (int Index = 0; Index < MemoryPoolsIn.Length; Index++)
|
||||
{
|
||||
MemoryPoolIn MemoryPool = MemoryPoolsIn[Index];
|
||||
|
||||
if (MemoryPool.State == MemoryPoolState.RequestAttach)
|
||||
{
|
||||
MemoryPools[Index].OutStatus.State = MemoryPoolState.Attached;
|
||||
}
|
||||
else if (MemoryPool.State == MemoryPoolState.RequestDetach)
|
||||
{
|
||||
MemoryPools[Index].OutStatus.State = MemoryPoolState.Detached;
|
||||
}
|
||||
}
|
||||
|
||||
Reader.Read<VoiceChannelResourceIn>(InputHeader.VoiceResourceSize);
|
||||
|
||||
VoiceIn[] VoicesIn = Reader.Read<VoiceIn>(InputHeader.VoiceSize);
|
||||
|
||||
for (int Index = 0; Index < VoicesIn.Length; Index++)
|
||||
{
|
||||
VoiceIn Voice = VoicesIn[Index];
|
||||
|
||||
VoiceContext VoiceCtx = Voices[Index];
|
||||
|
||||
VoiceCtx.SetAcquireState(Voice.Acquired != 0);
|
||||
|
||||
if (Voice.Acquired == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Voice.FirstUpdate != 0)
|
||||
{
|
||||
VoiceCtx.AdpcmCtx = GetAdpcmDecoderContext(
|
||||
Voice.AdpcmCoeffsPosition,
|
||||
Voice.AdpcmCoeffsSize);
|
||||
|
||||
VoiceCtx.SampleFormat = Voice.SampleFormat;
|
||||
VoiceCtx.SampleRate = Voice.SampleRate;
|
||||
VoiceCtx.ChannelsCount = Voice.ChannelsCount;
|
||||
|
||||
VoiceCtx.SetBufferIndex(Voice.BaseWaveBufferIndex);
|
||||
}
|
||||
|
||||
VoiceCtx.WaveBuffers[0] = Voice.WaveBuffer0;
|
||||
VoiceCtx.WaveBuffers[1] = Voice.WaveBuffer1;
|
||||
VoiceCtx.WaveBuffers[2] = Voice.WaveBuffer2;
|
||||
VoiceCtx.WaveBuffers[3] = Voice.WaveBuffer3;
|
||||
VoiceCtx.Volume = Voice.Volume;
|
||||
VoiceCtx.PlayState = Voice.PlayState;
|
||||
}
|
||||
|
||||
UpdateAudio();
|
||||
|
||||
UpdateDataHeader OutputHeader = new UpdateDataHeader();
|
||||
|
||||
int UpdateHeaderSize = Marshal.SizeOf<UpdateDataHeader>();
|
||||
|
||||
OutputHeader.Revision = IAudioRendererManager.RevMagic;
|
||||
OutputHeader.BehaviorSize = 0xb0;
|
||||
OutputHeader.MemoryPoolSize = (Params.EffectCount + Params.VoiceCount * 4) * 0x10;
|
||||
OutputHeader.VoiceSize = Params.VoiceCount * 0x10;
|
||||
OutputHeader.EffectSize = Params.EffectCount * 0x10;
|
||||
OutputHeader.SinkSize = Params.SinkCount * 0x20;
|
||||
OutputHeader.PerformanceManagerSize = 0x10;
|
||||
OutputHeader.TotalSize = UpdateHeaderSize +
|
||||
OutputHeader.BehaviorSize +
|
||||
OutputHeader.MemoryPoolSize +
|
||||
OutputHeader.VoiceSize +
|
||||
OutputHeader.EffectSize +
|
||||
OutputHeader.SinkSize +
|
||||
OutputHeader.PerformanceManagerSize;
|
||||
|
||||
Writer.Write(OutputHeader);
|
||||
|
||||
foreach (MemoryPoolContext MemoryPool in MemoryPools)
|
||||
{
|
||||
Writer.Write(MemoryPool.OutStatus);
|
||||
}
|
||||
|
||||
foreach (VoiceContext Voice in Voices)
|
||||
{
|
||||
Writer.Write(Voice.OutStatus);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long StartAudioRenderer(ServiceCtx Context)
|
||||
{
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long StopAudioRenderer(ServiceCtx Context)
|
||||
{
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long QuerySystemEvent(ServiceCtx Context)
|
||||
{
|
||||
int Handle = Context.Process.HandleTable.OpenHandle(UpdateEvent);
|
||||
|
||||
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private AdpcmDecoderContext GetAdpcmDecoderContext(long Position, long Size)
|
||||
{
|
||||
if (Size == 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
AdpcmDecoderContext Context = new AdpcmDecoderContext();
|
||||
|
||||
Context.Coefficients = new short[Size >> 1];
|
||||
|
||||
for (int Offset = 0; Offset < Size; Offset += 2)
|
||||
{
|
||||
Context.Coefficients[Offset >> 1] = Memory.ReadInt16(Position + Offset);
|
||||
}
|
||||
|
||||
return Context;
|
||||
}
|
||||
|
||||
private void UpdateAudio()
|
||||
{
|
||||
long[] Released = AudioOut.GetReleasedBuffers(Track, 2);
|
||||
|
||||
for (int Index = 0; Index < Released.Length; Index++)
|
||||
{
|
||||
AppendMixedBuffer(Released[Index]);
|
||||
}
|
||||
}
|
||||
|
||||
private void AppendMixedBuffer(long Tag)
|
||||
{
|
||||
int[] MixBuffer = new int[MixBufferSamplesCount * AudioConsts.HostChannelsCount];
|
||||
|
||||
foreach (VoiceContext Voice in Voices)
|
||||
{
|
||||
if (!Voice.Playing)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int OutOffset = 0;
|
||||
|
||||
int PendingSamples = MixBufferSamplesCount;
|
||||
|
||||
while (PendingSamples > 0)
|
||||
{
|
||||
int[] Samples = Voice.GetBufferData(Memory, PendingSamples, out int ReturnedSamples);
|
||||
|
||||
if (ReturnedSamples == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
PendingSamples -= ReturnedSamples;
|
||||
|
||||
for (int Offset = 0; Offset < Samples.Length; Offset++)
|
||||
{
|
||||
int Sample = (int)(Samples[Offset] * Voice.Volume);
|
||||
|
||||
MixBuffer[OutOffset++] += Sample;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AudioOut.AppendBuffer(Track, Tag, GetFinalBuffer(MixBuffer));
|
||||
}
|
||||
|
||||
private static short[] GetFinalBuffer(int[] Buffer)
|
||||
{
|
||||
short[] Output = new short[Buffer.Length];
|
||||
|
||||
for (int Offset = 0; Offset < Buffer.Length; Offset++)
|
||||
{
|
||||
Output[Offset] = DspUtils.Saturate(Buffer[Offset]);
|
||||
}
|
||||
|
||||
return Output;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool Disposing)
|
||||
{
|
||||
if (Disposing)
|
||||
{
|
||||
UpdateEvent.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
class MemoryPoolContext
|
||||
{
|
||||
public MemoryPoolOut OutStatus;
|
||||
|
||||
public MemoryPoolContext()
|
||||
{
|
||||
OutStatus.State = MemoryPoolState.Detached;
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/MemoryPoolIn.cs
Normal file
14
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/MemoryPoolIn.cs
Normal file
|
@ -0,0 +1,14 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x20, Pack = 4)]
|
||||
struct MemoryPoolIn
|
||||
{
|
||||
public long Address;
|
||||
public long Size;
|
||||
public MemoryPoolState State;
|
||||
public int Unknown14;
|
||||
public long Unknown18;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)]
|
||||
struct MemoryPoolOut
|
||||
{
|
||||
public MemoryPoolState State;
|
||||
public int Unknown14;
|
||||
public long Unknown18;
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
namespace Ryujinx.HLE.OsHle.Services.Aud
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
enum MemoryPoolState : int
|
||||
{
|
|
@ -0,0 +1,9 @@
|
|||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
enum PlayState : byte
|
||||
{
|
||||
Playing = 0,
|
||||
Stopped = 1,
|
||||
Paused = 2
|
||||
}
|
||||
}
|
191
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/Resampler.cs
Normal file
191
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/Resampler.cs
Normal file
|
@ -0,0 +1,191 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
static class Resampler
|
||||
{
|
||||
#region "LookUp Tables"
|
||||
private static short[] CurveLut0 = new short[]
|
||||
{
|
||||
6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239, 19412, 7093, 22,
|
||||
6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377, 7472, 41, 5773, 19361, 7600, 48,
|
||||
5659, 19342, 7728, 55, 5546, 19321, 7857, 62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77,
|
||||
5213, 19245, 8249, 84, 5104, 19215, 8381, 92, 4997, 19183, 8513, 101, 4890, 19148, 8646, 109,
|
||||
4785, 19112, 8780, 118, 4681, 19073, 8914, 127, 4579, 19031, 9048, 137, 4477, 18988, 9183, 147,
|
||||
4377, 18942, 9318, 157, 4277, 18895, 9454, 168, 4179, 18845, 9590, 179, 4083, 18793, 9726, 190,
|
||||
3987, 18738, 9863, 202, 3893, 18682, 10000, 215, 3800, 18624, 10137, 228, 3709, 18563, 10274, 241,
|
||||
3618, 18500, 10411, 255, 3529, 18436, 10549, 270, 3441, 18369, 10687, 285, 3355, 18300, 10824, 300,
|
||||
3269, 18230, 10962, 317, 3186, 18157, 11100, 334, 3103, 18082, 11238, 351, 3022, 18006, 11375, 369,
|
||||
2942, 17927, 11513, 388, 2863, 17847, 11650, 408, 2785, 17765, 11788, 428, 2709, 17681, 11925, 449,
|
||||
2635, 17595, 12062, 471, 2561, 17507, 12198, 494, 2489, 17418, 12334, 517, 2418, 17327, 12470, 541,
|
||||
2348, 17234, 12606, 566, 2280, 17140, 12741, 592, 2213, 17044, 12876, 619, 2147, 16946, 13010, 647,
|
||||
2083, 16846, 13144, 675, 2020, 16745, 13277, 704, 1958, 16643, 13409, 735, 1897, 16539, 13541, 766,
|
||||
1838, 16434, 13673, 798, 1780, 16327, 13803, 832, 1723, 16218, 13933, 866, 1667, 16109, 14062, 901,
|
||||
1613, 15998, 14191, 937, 1560, 15885, 14318, 975, 1508, 15772, 14445, 1013, 1457, 15657, 14571, 1052,
|
||||
1407, 15540, 14695, 1093, 1359, 15423, 14819, 1134, 1312, 15304, 14942, 1177, 1266, 15185, 15064, 1221,
|
||||
1221, 15064, 15185, 1266, 1177, 14942, 15304, 1312, 1134, 14819, 15423, 1359, 1093, 14695, 15540, 1407,
|
||||
1052, 14571, 15657, 1457, 1013, 14445, 15772, 1508, 975, 14318, 15885, 1560, 937, 14191, 15998, 1613,
|
||||
901, 14062, 16109, 1667, 866, 13933, 16218, 1723, 832, 13803, 16327, 1780, 798, 13673, 16434, 1838,
|
||||
766, 13541, 16539, 1897, 735, 13409, 16643, 1958, 704, 13277, 16745, 2020, 675, 13144, 16846, 2083,
|
||||
647, 13010, 16946, 2147, 619, 12876, 17044, 2213, 592, 12741, 17140, 2280, 566, 12606, 17234, 2348,
|
||||
541, 12470, 17327, 2418, 517, 12334, 17418, 2489, 494, 12198, 17507, 2561, 471, 12062, 17595, 2635,
|
||||
449, 11925, 17681, 2709, 428, 11788, 17765, 2785, 408, 11650, 17847, 2863, 388, 11513, 17927, 2942,
|
||||
369, 11375, 18006, 3022, 351, 11238, 18082, 3103, 334, 11100, 18157, 3186, 317, 10962, 18230, 3269,
|
||||
300, 10824, 18300, 3355, 285, 10687, 18369, 3441, 270, 10549, 18436, 3529, 255, 10411, 18500, 3618,
|
||||
241, 10274, 18563, 3709, 228, 10137, 18624, 3800, 215, 10000, 18682, 3893, 202, 9863, 18738, 3987,
|
||||
190, 9726, 18793, 4083, 179, 9590, 18845, 4179, 168, 9454, 18895, 4277, 157, 9318, 18942, 4377,
|
||||
147, 9183, 18988, 4477, 137, 9048, 19031, 4579, 127, 8914, 19073, 4681, 118, 8780, 19112, 4785,
|
||||
109, 8646, 19148, 4890, 101, 8513, 19183, 4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213,
|
||||
77, 8118, 19273, 5323, 69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659,
|
||||
48, 7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219, 19403, 6121,
|
||||
22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600
|
||||
};
|
||||
|
||||
private static short[] CurveLut1 = new short[]
|
||||
{
|
||||
-68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450, 32586, 512, -36,
|
||||
-568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454, 1000, -69, -891, 32393, 1174, -80,
|
||||
-990, 32323, 1352, -92, -1084, 32244, 1536, -103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128,
|
||||
-1338, 31956, 2118, -140, -1414, 31844, 2322, -153, -1486, 31723, 2532, -167, -1554, 31593, 2747, -180,
|
||||
-1617, 31456, 2967, -194, -1676, 31310, 3192, -209, -1732, 31157, 3422, -224, -1783, 30995, 3657, -240,
|
||||
-1830, 30826, 3897, -256, -1874, 30649, 4143, -272, -1914, 30464, 4393, -289, -1951, 30272, 4648, -307,
|
||||
-1984, 30072, 4908, -325, -2014, 29866, 5172, -343, -2040, 29652, 5442, -362, -2063, 29431, 5716, -382,
|
||||
-2083, 29203, 5994, -403, -2100, 28968, 6277, -424, -2114, 28727, 6565, -445, -2125, 28480, 6857, -468,
|
||||
-2133, 28226, 7153, -490, -2139, 27966, 7453, -514, -2142, 27700, 7758, -538, -2142, 27428, 8066, -563,
|
||||
-2141, 27151, 8378, -588, -2136, 26867, 8694, -614, -2130, 26579, 9013, -641, -2121, 26285, 9336, -668,
|
||||
-2111, 25987, 9663, -696, -2098, 25683, 9993, -724, -2084, 25375, 10326, -753, -2067, 25063, 10662, -783,
|
||||
-2049, 24746, 11000, -813, -2030, 24425, 11342, -844, -2009, 24100, 11686, -875, -1986, 23771, 12033, -907,
|
||||
-1962, 23438, 12382, -939, -1937, 23103, 12733, -972, -1911, 22764, 13086, -1005, -1883, 22422, 13441, -1039,
|
||||
-1855, 22077, 13798, -1072, -1825, 21729, 14156, -1107, -1795, 21380, 14516, -1141, -1764, 21027, 14877, -1176,
|
||||
-1732, 20673, 15239, -1211, -1700, 20317, 15602, -1246, -1667, 19959, 15965, -1282, -1633, 19600, 16329, -1317,
|
||||
-1599, 19239, 16694, -1353, -1564, 18878, 17058, -1388, -1530, 18515, 17423, -1424, -1495, 18151, 17787, -1459,
|
||||
-1459, 17787, 18151, -1495, -1424, 17423, 18515, -1530, -1388, 17058, 18878, -1564, -1353, 16694, 19239, -1599,
|
||||
-1317, 16329, 19600, -1633, -1282, 15965, 19959, -1667, -1246, 15602, 20317, -1700, -1211, 15239, 20673, -1732,
|
||||
-1176, 14877, 21027, -1764, -1141, 14516, 21380, -1795, -1107, 14156, 21729, -1825, -1072, 13798, 22077, -1855,
|
||||
-1039, 13441, 22422, -1883, -1005, 13086, 22764, -1911, -972, 12733, 23103, -1937, -939, 12382, 23438, -1962,
|
||||
-907, 12033, 23771, -1986, -875, 11686, 24100, -2009, -844, 11342, 24425, -2030, -813, 11000, 24746, -2049,
|
||||
-783, 10662, 25063, -2067, -753, 10326, 25375, -2084, -724, 9993, 25683, -2098, -696, 9663, 25987, -2111,
|
||||
-668, 9336, 26285, -2121, -641, 9013, 26579, -2130, -614, 8694, 26867, -2136, -588, 8378, 27151, -2141,
|
||||
-563, 8066, 27428, -2142, -538, 7758, 27700, -2142, -514, 7453, 27966, -2139, -490, 7153, 28226, -2133,
|
||||
-468, 6857, 28480, -2125, -445, 6565, 28727, -2114, -424, 6277, 28968, -2100, -403, 5994, 29203, -2083,
|
||||
-382, 5716, 29431, -2063, -362, 5442, 29652, -2040, -343, 5172, 29866, -2014, -325, 4908, 30072, -1984,
|
||||
-307, 4648, 30272, -1951, -289, 4393, 30464, -1914, -272, 4143, 30649, -1874, -256, 3897, 30826, -1830,
|
||||
-240, 3657, 30995, -1783, -224, 3422, 31157, -1732, -209, 3192, 31310, -1676, -194, 2967, 31456, -1617,
|
||||
-180, 2747, 31593, -1554, -167, 2532, 31723, -1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338,
|
||||
-128, 1919, 32061, -1258, -115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990,
|
||||
-80, 1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669, 32551, -568,
|
||||
-36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68
|
||||
};
|
||||
|
||||
private static short[] CurveLut2 = new short[]
|
||||
{
|
||||
3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811, 26253, 3751, -42,
|
||||
2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169, 4199, -54, 2338, 26130, 4354, -58,
|
||||
2227, 26085, 4512, -63, 2120, 26035, 4673, -67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76,
|
||||
1813, 25852, 5174, -81, 1716, 25780, 5347, -87, 1622, 25704, 5522, -92, 1531, 25621, 5701, -98,
|
||||
1442, 25533, 5882, -103, 1357, 25440, 6066, -109, 1274, 25342, 6253, -115, 1193, 25239, 6442, -121,
|
||||
1115, 25131, 6635, -127, 1040, 25018, 6830, -133, 967, 24899, 7027, -140, 897, 24776, 7227, -146,
|
||||
829, 24648, 7430, -153, 764, 24516, 7635, -159, 701, 24379, 7842, -166, 641, 24237, 8052, -174,
|
||||
583, 24091, 8264, -181, 526, 23940, 8478, -187, 472, 23785, 8695, -194, 420, 23626, 8914, -202,
|
||||
371, 23462, 9135, -209, 324, 23295, 9358, -215, 279, 23123, 9583, -222, 236, 22948, 9809, -230,
|
||||
194, 22769, 10038, -237, 154, 22586, 10269, -243, 117, 22399, 10501, -250, 81, 22208, 10735, -258,
|
||||
47, 22015, 10970, -265, 15, 21818, 11206, -271, -16, 21618, 11444, -277, -44, 21415, 11684, -283,
|
||||
-71, 21208, 11924, -290, -97, 20999, 12166, -296, -121, 20786, 12409, -302, -143, 20571, 12653, -306,
|
||||
-163, 20354, 12898, -311, -183, 20134, 13143, -316, -201, 19911, 13389, -321, -218, 19686, 13635, -325,
|
||||
-234, 19459, 13882, -328, -248, 19230, 14130, -332, -261, 18998, 14377, -335, -273, 18765, 14625, -337,
|
||||
-284, 18531, 14873, -339, -294, 18295, 15121, -341, -302, 18057, 15369, -341, -310, 17817, 15617, -341,
|
||||
-317, 17577, 15864, -340, -323, 17335, 16111, -340, -328, 17092, 16357, -338, -332, 16848, 16603, -336,
|
||||
-336, 16603, 16848, -332, -338, 16357, 17092, -328, -340, 16111, 17335, -323, -340, 15864, 17577, -317,
|
||||
-341, 15617, 17817, -310, -341, 15369, 18057, -302, -341, 15121, 18295, -294, -339, 14873, 18531, -284,
|
||||
-337, 14625, 18765, -273, -335, 14377, 18998, -261, -332, 14130, 19230, -248, -328, 13882, 19459, -234,
|
||||
-325, 13635, 19686, -218, -321, 13389, 19911, -201, -316, 13143, 20134, -183, -311, 12898, 20354, -163,
|
||||
-306, 12653, 20571, -143, -302, 12409, 20786, -121, -296, 12166, 20999, -97, -290, 11924, 21208, -71,
|
||||
-283, 11684, 21415, -44, -277, 11444, 21618, -16, -271, 11206, 21818, 15, -265, 10970, 22015, 47,
|
||||
-258, 10735, 22208, 81, -250, 10501, 22399, 117, -243, 10269, 22586, 154, -237, 10038, 22769, 194,
|
||||
-230, 9809, 22948, 236, -222, 9583, 23123, 279, -215, 9358, 23295, 324, -209, 9135, 23462, 371,
|
||||
-202, 8914, 23626, 420, -194, 8695, 23785, 472, -187, 8478, 23940, 526, -181, 8264, 24091, 583,
|
||||
-174, 8052, 24237, 641, -166, 7842, 24379, 701, -159, 7635, 24516, 764, -153, 7430, 24648, 829,
|
||||
-146, 7227, 24776, 897, -140, 7027, 24899, 967, -133, 6830, 25018, 1040, -127, 6635, 25131, 1115,
|
||||
-121, 6442, 25239, 1193, -115, 6253, 25342, 1274, -109, 6066, 25440, 1357, -103, 5882, 25533, 1442,
|
||||
-98, 5701, 25621, 1531, -92, 5522, 25704, 1622, -87, 5347, 25780, 1716, -81, 5174, 25852, 1813,
|
||||
-76, 5004, 25919, 1912, -72, 4837, 25980, 2015, -67, 4673, 26035, 2120, -63, 4512, 26085, 2227,
|
||||
-58, 4354, 26130, 2338, -54, 4199, 26169, 2451, -50, 4046, 26202, 2568, -46, 3897, 26230, 2688,
|
||||
-42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195
|
||||
};
|
||||
#endregion
|
||||
|
||||
public static int[] Resample2Ch(
|
||||
int[] Buffer,
|
||||
int SrcSampleRate,
|
||||
int DstSampleRate,
|
||||
int SamplesCount,
|
||||
ref int FracPart)
|
||||
{
|
||||
if (Buffer == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(Buffer));
|
||||
}
|
||||
|
||||
if (SrcSampleRate <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(SrcSampleRate));
|
||||
}
|
||||
|
||||
if (DstSampleRate <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(DstSampleRate));
|
||||
}
|
||||
|
||||
double Ratio = (double)SrcSampleRate / DstSampleRate;
|
||||
|
||||
int NewSamplesCount = (int)(SamplesCount / Ratio);
|
||||
|
||||
int Step = (int)(Ratio * 0x8000);
|
||||
|
||||
int[] Output = new int[NewSamplesCount * 2];
|
||||
|
||||
short[] Lut;
|
||||
|
||||
if (Step > 0xaaaa)
|
||||
{
|
||||
Lut = CurveLut0;
|
||||
}
|
||||
else if (Step <= 0x8000)
|
||||
{
|
||||
Lut = CurveLut1;
|
||||
}
|
||||
else
|
||||
{
|
||||
Lut = CurveLut2;
|
||||
}
|
||||
|
||||
int InOffs = 0;
|
||||
|
||||
for (int OutOffs = 0; OutOffs < Output.Length; OutOffs += 2)
|
||||
{
|
||||
int LutIndex = (FracPart >> 8) * 4;
|
||||
|
||||
int Sample0 = Buffer[(InOffs + 0) * 2 + 0] * Lut[LutIndex + 0] +
|
||||
Buffer[(InOffs + 1) * 2 + 0] * Lut[LutIndex + 1] +
|
||||
Buffer[(InOffs + 2) * 2 + 0] * Lut[LutIndex + 2] +
|
||||
Buffer[(InOffs + 3) * 2 + 0] * Lut[LutIndex + 3];
|
||||
|
||||
int Sample1 = Buffer[(InOffs + 0) * 2 + 1] * Lut[LutIndex + 0] +
|
||||
Buffer[(InOffs + 1) * 2 + 1] * Lut[LutIndex + 1] +
|
||||
Buffer[(InOffs + 2) * 2 + 1] * Lut[LutIndex + 2] +
|
||||
Buffer[(InOffs + 3) * 2 + 1] * Lut[LutIndex + 3];
|
||||
|
||||
int NewOffset = FracPart + Step;
|
||||
|
||||
InOffs += NewOffset >> 15;
|
||||
|
||||
FracPart = NewOffset & 0x7fff;
|
||||
|
||||
Output[OutOffs + 0] = Sample0 >> 15;
|
||||
Output[OutOffs + 1] = Sample1 >> 15;
|
||||
}
|
||||
|
||||
return Output;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,15 +1,15 @@
|
|||
namespace Ryujinx.HLE.OsHle.Services.Aud
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
struct UpdateDataHeader
|
||||
{
|
||||
public int Revision;
|
||||
public int BehaviorSize;
|
||||
public int MemoryPoolsSize;
|
||||
public int VoicesSize;
|
||||
public int MemoryPoolSize;
|
||||
public int VoiceSize;
|
||||
public int VoiceResourceSize;
|
||||
public int EffectsSize;
|
||||
public int MixesSize;
|
||||
public int SinksSize;
|
||||
public int EffectSize;
|
||||
public int MixeSize;
|
||||
public int SinkSize;
|
||||
public int PerformanceManagerSize;
|
||||
public int Unknown24;
|
||||
public int Unknown28;
|
|
@ -0,0 +1,10 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x70, Pack = 1)]
|
||||
struct VoiceChannelResourceIn
|
||||
{
|
||||
//???
|
||||
}
|
||||
}
|
188
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/VoiceContext.cs
Normal file
188
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/VoiceContext.cs
Normal file
|
@ -0,0 +1,188 @@
|
|||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Audio.Adpcm;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
class VoiceContext
|
||||
{
|
||||
private bool Acquired;
|
||||
private bool BufferReload;
|
||||
|
||||
private int ResamplerFracPart;
|
||||
|
||||
private int BufferIndex;
|
||||
private int Offset;
|
||||
|
||||
public int SampleRate;
|
||||
public int ChannelsCount;
|
||||
|
||||
public float Volume;
|
||||
|
||||
public PlayState PlayState;
|
||||
|
||||
public SampleFormat SampleFormat;
|
||||
|
||||
public AdpcmDecoderContext AdpcmCtx;
|
||||
|
||||
public WaveBuffer[] WaveBuffers;
|
||||
|
||||
public VoiceOut OutStatus;
|
||||
|
||||
private int[] Samples;
|
||||
|
||||
public bool Playing => Acquired && PlayState == PlayState.Playing;
|
||||
|
||||
public VoiceContext()
|
||||
{
|
||||
WaveBuffers = new WaveBuffer[4];
|
||||
}
|
||||
|
||||
public void SetAcquireState(bool NewState)
|
||||
{
|
||||
if (Acquired && !NewState)
|
||||
{
|
||||
//Release.
|
||||
Reset();
|
||||
}
|
||||
|
||||
Acquired = NewState;
|
||||
}
|
||||
|
||||
private void Reset()
|
||||
{
|
||||
BufferReload = true;
|
||||
|
||||
BufferIndex = 0;
|
||||
Offset = 0;
|
||||
|
||||
OutStatus.PlayedSamplesCount = 0;
|
||||
OutStatus.PlayedWaveBuffersCount = 0;
|
||||
OutStatus.VoiceDropsCount = 0;
|
||||
}
|
||||
|
||||
public int[] GetBufferData(AMemory Memory, int MaxSamples, out int SamplesCount)
|
||||
{
|
||||
if (!Playing)
|
||||
{
|
||||
SamplesCount = 0;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
if (BufferReload)
|
||||
{
|
||||
BufferReload = false;
|
||||
|
||||
UpdateBuffer(Memory);
|
||||
}
|
||||
|
||||
WaveBuffer Wb = WaveBuffers[BufferIndex];
|
||||
|
||||
int MaxSize = Samples.Length - Offset;
|
||||
|
||||
int Size = MaxSamples * AudioConsts.HostChannelsCount;
|
||||
|
||||
if (Size > MaxSize)
|
||||
{
|
||||
Size = MaxSize;
|
||||
}
|
||||
|
||||
int[] Output = new int[Size];
|
||||
|
||||
Array.Copy(Samples, Offset, Output, 0, Size);
|
||||
|
||||
SamplesCount = Size / AudioConsts.HostChannelsCount;
|
||||
|
||||
OutStatus.PlayedSamplesCount += SamplesCount;
|
||||
|
||||
Offset += Size;
|
||||
|
||||
if (Offset == Samples.Length)
|
||||
{
|
||||
Offset = 0;
|
||||
|
||||
if (Wb.Looping == 0)
|
||||
{
|
||||
SetBufferIndex((BufferIndex + 1) & 3);
|
||||
}
|
||||
|
||||
OutStatus.PlayedWaveBuffersCount++;
|
||||
|
||||
if (Wb.LastBuffer != 0)
|
||||
{
|
||||
PlayState = PlayState.Paused;
|
||||
}
|
||||
}
|
||||
|
||||
return Output;
|
||||
}
|
||||
|
||||
private void UpdateBuffer(AMemory Memory)
|
||||
{
|
||||
//TODO: Implement conversion for formats other
|
||||
//than interleaved stereo (2 channels).
|
||||
//As of now, it assumes that HostChannelsCount == 2.
|
||||
WaveBuffer Wb = WaveBuffers[BufferIndex];
|
||||
|
||||
if (SampleFormat == SampleFormat.PcmInt16)
|
||||
{
|
||||
int SamplesCount = (int)(Wb.Size / (sizeof(short) * ChannelsCount));
|
||||
|
||||
Samples = new int[SamplesCount * AudioConsts.HostChannelsCount];
|
||||
|
||||
if (ChannelsCount == 1)
|
||||
{
|
||||
for (int Index = 0; Index < SamplesCount; Index++)
|
||||
{
|
||||
short Sample = Memory.ReadInt16(Wb.Position + Index * 2);
|
||||
|
||||
Samples[Index * 2 + 0] = Sample;
|
||||
Samples[Index * 2 + 1] = Sample;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int Index = 0; Index < SamplesCount * 2; Index++)
|
||||
{
|
||||
Samples[Index] = Memory.ReadInt16(Wb.Position + Index * 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (SampleFormat == SampleFormat.Adpcm)
|
||||
{
|
||||
byte[] Buffer = Memory.ReadBytes(Wb.Position, Wb.Size);
|
||||
|
||||
Samples = AdpcmDecoder.Decode(Buffer, AdpcmCtx);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
if (SampleRate != AudioConsts.HostSampleRate)
|
||||
{
|
||||
//TODO: We should keep the frames being discarded (see the 4 below)
|
||||
//on a buffer and include it on the next samples buffer, to allow
|
||||
//the resampler to do seamless interpolation between wave buffers.
|
||||
int SamplesCount = Samples.Length / AudioConsts.HostChannelsCount;
|
||||
|
||||
SamplesCount = Math.Max(SamplesCount - 4, 0);
|
||||
|
||||
Samples = Resampler.Resample2Ch(
|
||||
Samples,
|
||||
SampleRate,
|
||||
AudioConsts.HostSampleRate,
|
||||
SamplesCount,
|
||||
ref ResamplerFracPart);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetBufferIndex(int Index)
|
||||
{
|
||||
BufferIndex = Index & 3;
|
||||
|
||||
BufferReload = true;
|
||||
}
|
||||
}
|
||||
}
|
49
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/VoiceIn.cs
Normal file
49
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/VoiceIn.cs
Normal file
|
@ -0,0 +1,49 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x170, Pack = 1)]
|
||||
struct VoiceIn
|
||||
{
|
||||
public int VoiceSlot;
|
||||
public int NodeId;
|
||||
|
||||
public byte FirstUpdate;
|
||||
public byte Acquired;
|
||||
|
||||
public PlayState PlayState;
|
||||
|
||||
public SampleFormat SampleFormat;
|
||||
|
||||
public int SampleRate;
|
||||
|
||||
public int Priority;
|
||||
|
||||
public int Unknown14;
|
||||
|
||||
public int ChannelsCount;
|
||||
|
||||
public float Pitch;
|
||||
public float Volume;
|
||||
|
||||
public BiquadFilter BiquadFilter0;
|
||||
public BiquadFilter BiquadFilter1;
|
||||
|
||||
public int AppendedWaveBuffersCount;
|
||||
|
||||
public int BaseWaveBufferIndex;
|
||||
|
||||
public int Unknown44;
|
||||
|
||||
public long AdpcmCoeffsPosition;
|
||||
public long AdpcmCoeffsSize;
|
||||
|
||||
public int VoiceDestination;
|
||||
public int Padding;
|
||||
|
||||
public WaveBuffer WaveBuffer0;
|
||||
public WaveBuffer WaveBuffer1;
|
||||
public WaveBuffer WaveBuffer2;
|
||||
public WaveBuffer WaveBuffer3;
|
||||
}
|
||||
}
|
12
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/VoiceOut.cs
Normal file
12
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/VoiceOut.cs
Normal file
|
@ -0,0 +1,12 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 4)]
|
||||
struct VoiceOut
|
||||
{
|
||||
public long PlayedSamplesCount;
|
||||
public int PlayedWaveBuffersCount;
|
||||
public int VoiceDropsCount; //?
|
||||
}
|
||||
}
|
20
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/WaveBuffer.cs
Normal file
20
Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/WaveBuffer.cs
Normal file
|
@ -0,0 +1,20 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x38, Pack = 1)]
|
||||
struct WaveBuffer
|
||||
{
|
||||
public long Position;
|
||||
public long Size;
|
||||
public int FirstSampleOffset;
|
||||
public int LastSampleOffset;
|
||||
public byte Looping;
|
||||
public byte LastBuffer;
|
||||
public short Unknown1A;
|
||||
public int Unknown1C;
|
||||
public long AdpcmLoopContextPosition;
|
||||
public long AdpcmLoopContextSize;
|
||||
public long Unknown30;
|
||||
}
|
||||
}
|
|
@ -8,14 +8,14 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
|
|||
public int SampleRate;
|
||||
public int SampleCount;
|
||||
public int Unknown8;
|
||||
public int UnknownC;
|
||||
public int MixCount;
|
||||
public int VoiceCount;
|
||||
public int SinkCount;
|
||||
public int EffectCount;
|
||||
public int Unknown1C;
|
||||
public int Unknown20;
|
||||
public int PerformanceManagerCount;
|
||||
public int VoiceDropEnable;
|
||||
public int SplitterCount;
|
||||
public int Unknown28;
|
||||
public int SplitterDestinationDataCount;
|
||||
public int Unknown2C;
|
||||
public int Revision;
|
||||
}
|
||||
|
|
|
@ -3,6 +3,7 @@ using Ryujinx.Audio;
|
|||
using Ryujinx.HLE.Logging;
|
||||
using Ryujinx.HLE.OsHle.Handles;
|
||||
using Ryujinx.HLE.OsHle.Ipc;
|
||||
using Ryujinx.HLE.OsHle.Services.Aud.AudioOut;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
|
@ -14,6 +15,10 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
|
|||
{
|
||||
private const string DefaultAudioOutput = "DeviceOut";
|
||||
|
||||
private const int DefaultSampleRate = 48000;
|
||||
|
||||
private const int DefaultChannelsCount = 2;
|
||||
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
@ -122,7 +127,12 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
|
|||
int SampleRate = Context.RequestData.ReadInt32();
|
||||
int Channels = Context.RequestData.ReadInt32();
|
||||
|
||||
if (SampleRate != 48000)
|
||||
if (SampleRate == 0)
|
||||
{
|
||||
SampleRate = DefaultSampleRate;
|
||||
}
|
||||
|
||||
if (SampleRate != DefaultSampleRate)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.Audio, "Invalid sample rate!");
|
||||
|
||||
|
@ -133,7 +143,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
|
|||
|
||||
if (Channels == 0)
|
||||
{
|
||||
Channels = 2;
|
||||
Channels = DefaultChannelsCount;
|
||||
}
|
||||
|
||||
KEvent ReleaseEvent = new KEvent();
|
||||
|
@ -145,13 +155,13 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
|
|||
|
||||
IAalOutput AudioOut = Context.Ns.AudioOut;
|
||||
|
||||
int Track = AudioOut.OpenTrack(SampleRate, 2, Callback, out AudioFormat Format);
|
||||
int Track = AudioOut.OpenTrack(SampleRate, Channels, Callback);
|
||||
|
||||
MakeObject(Context, new IAudioOut(AudioOut, ReleaseEvent, Track));
|
||||
|
||||
Context.ResponseData.Write(SampleRate);
|
||||
Context.ResponseData.Write(Channels);
|
||||
Context.ResponseData.Write((int)Format);
|
||||
Context.ResponseData.Write((int)SampleFormat.PcmInt16);
|
||||
Context.ResponseData.Write((int)PlaybackState.Stopped);
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -1,136 +0,0 @@
|
|||
using ChocolArm64.Memory;
|
||||
using Ryujinx.HLE.Logging;
|
||||
using Ryujinx.HLE.OsHle.Handles;
|
||||
using Ryujinx.HLE.OsHle.Ipc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud
|
||||
{
|
||||
class IAudioRenderer : IpcService, IDisposable
|
||||
{
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
||||
private KEvent UpdateEvent;
|
||||
|
||||
private AudioRendererParameter Params;
|
||||
|
||||
public IAudioRenderer(AudioRendererParameter Params)
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 4, RequestUpdateAudioRenderer },
|
||||
{ 5, StartAudioRenderer },
|
||||
{ 6, StopAudioRenderer },
|
||||
{ 7, QuerySystemEvent }
|
||||
};
|
||||
|
||||
UpdateEvent = new KEvent();
|
||||
|
||||
this.Params = Params;
|
||||
}
|
||||
|
||||
public long RequestUpdateAudioRenderer(ServiceCtx Context)
|
||||
{
|
||||
long OutputPosition = Context.Request.ReceiveBuff[0].Position;
|
||||
long OutputSize = Context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
AMemoryHelper.FillWithZeros(Context.Memory, OutputPosition, (int)OutputSize);
|
||||
|
||||
long InputPosition = Context.Request.SendBuff[0].Position;
|
||||
|
||||
UpdateDataHeader InputDataHeader = AMemoryHelper.Read<UpdateDataHeader>(Context.Memory, InputPosition);
|
||||
|
||||
UpdateDataHeader OutputDataHeader = new UpdateDataHeader();
|
||||
|
||||
int UpdateHeaderSize = Marshal.SizeOf<UpdateDataHeader>();
|
||||
|
||||
OutputDataHeader.Revision = Params.Revision;
|
||||
OutputDataHeader.BehaviorSize = 0xb0;
|
||||
OutputDataHeader.MemoryPoolsSize = (Params.EffectCount + Params.VoiceCount * 4) * 0x10;
|
||||
OutputDataHeader.VoicesSize = Params.VoiceCount * 0x10;
|
||||
OutputDataHeader.EffectsSize = Params.EffectCount * 0x10;
|
||||
OutputDataHeader.SinksSize = Params.SinkCount * 0x20;
|
||||
OutputDataHeader.PerformanceManagerSize = 0x10;
|
||||
OutputDataHeader.TotalSize = UpdateHeaderSize +
|
||||
OutputDataHeader.BehaviorSize +
|
||||
OutputDataHeader.MemoryPoolsSize +
|
||||
OutputDataHeader.VoicesSize +
|
||||
OutputDataHeader.EffectsSize +
|
||||
OutputDataHeader.SinksSize +
|
||||
OutputDataHeader.PerformanceManagerSize;
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, OutputDataHeader);
|
||||
|
||||
int InMemoryPoolOffset = UpdateHeaderSize + InputDataHeader.BehaviorSize;
|
||||
|
||||
int OutMemoryPoolOffset = UpdateHeaderSize;
|
||||
|
||||
for (int Offset = 0; Offset < OutputDataHeader.MemoryPoolsSize; Offset += 0x10, InMemoryPoolOffset += 0x20)
|
||||
{
|
||||
MemoryPoolState PoolState = (MemoryPoolState)Context.Memory.ReadInt32(InputPosition + InMemoryPoolOffset + 0x10);
|
||||
|
||||
//TODO: Figure out what the other values does.
|
||||
if (PoolState == MemoryPoolState.RequestAttach)
|
||||
{
|
||||
Context.Memory.WriteInt32(OutputPosition + OutMemoryPoolOffset + Offset, (int)MemoryPoolState.Attached);
|
||||
}
|
||||
else if (PoolState == MemoryPoolState.RequestDetach)
|
||||
{
|
||||
Context.Memory.WriteInt32(OutputPosition + OutMemoryPoolOffset + Offset, (int)MemoryPoolState.Detached);
|
||||
}
|
||||
}
|
||||
|
||||
int OutVoicesOffset = OutMemoryPoolOffset + OutputDataHeader.MemoryPoolsSize;
|
||||
|
||||
for (int Offset = 0; Offset < OutputDataHeader.VoicesSize; Offset += 0x10)
|
||||
{
|
||||
Context.Memory.WriteInt32(OutputPosition + OutVoicesOffset + Offset + 8, (int)VoicePlaybackState.Finished);
|
||||
}
|
||||
|
||||
//TODO: We shouldn't be signaling this here.
|
||||
UpdateEvent.WaitEvent.Set();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long StartAudioRenderer(ServiceCtx Context)
|
||||
{
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long StopAudioRenderer(ServiceCtx Context)
|
||||
{
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long QuerySystemEvent(ServiceCtx Context)
|
||||
{
|
||||
int Handle = Context.Process.HandleTable.OpenHandle(UpdateEvent);
|
||||
|
||||
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool Disposing)
|
||||
{
|
||||
if (Disposing)
|
||||
{
|
||||
UpdateEvent.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,7 +1,11 @@
|
|||
using Ryujinx.Audio;
|
||||
using Ryujinx.HLE.Logging;
|
||||
using Ryujinx.HLE.OsHle.Ipc;
|
||||
using Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer;
|
||||
using Ryujinx.HLE.OsHle.Utilities;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
using static Ryujinx.HLE.OsHle.ErrorCode;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud
|
||||
{
|
||||
|
@ -12,6 +16,10 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
|
|||
('V' << 16) |
|
||||
('0' << 24);
|
||||
|
||||
private const int Rev = 4;
|
||||
|
||||
public const int RevMagic = Rev0Magic + (Rev << 24);
|
||||
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
@ -28,76 +36,69 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
|
|||
|
||||
public long OpenAudioRenderer(ServiceCtx Context)
|
||||
{
|
||||
//Same buffer as GetAudioRendererWorkBufferSize is receive here.
|
||||
IAalOutput AudioOut = Context.Ns.AudioOut;
|
||||
|
||||
AudioRendererParameter Params = new AudioRendererParameter();
|
||||
AudioRendererParameter Params = GetAudioRendererParameter(Context);
|
||||
|
||||
Params.SampleRate = Context.RequestData.ReadInt32();
|
||||
Params.SampleCount = Context.RequestData.ReadInt32();
|
||||
Params.Unknown8 = Context.RequestData.ReadInt32();
|
||||
Params.UnknownC = Context.RequestData.ReadInt32();
|
||||
Params.VoiceCount = Context.RequestData.ReadInt32();
|
||||
Params.SinkCount = Context.RequestData.ReadInt32();
|
||||
Params.EffectCount = Context.RequestData.ReadInt32();
|
||||
Params.Unknown1C = Context.RequestData.ReadInt32();
|
||||
Params.Unknown20 = Context.RequestData.ReadInt32();
|
||||
Params.SplitterCount = Context.RequestData.ReadInt32();
|
||||
Params.Unknown28 = Context.RequestData.ReadInt32();
|
||||
Params.Unknown2C = Context.RequestData.ReadInt32();
|
||||
Params.Revision = Context.RequestData.ReadInt32();
|
||||
|
||||
MakeObject(Context, new IAudioRenderer(Params));
|
||||
MakeObject(Context, new IAudioRenderer(Context.Memory, AudioOut, Params));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long GetAudioRendererWorkBufferSize(ServiceCtx Context)
|
||||
{
|
||||
long SampleRate = Context.RequestData.ReadUInt32();
|
||||
long Unknown4 = Context.RequestData.ReadUInt32();
|
||||
long Unknown8 = Context.RequestData.ReadUInt32();
|
||||
long UnknownC = Context.RequestData.ReadUInt32();
|
||||
long Unknown10 = Context.RequestData.ReadUInt32(); //VoiceCount
|
||||
long Unknown14 = Context.RequestData.ReadUInt32(); //SinkCount
|
||||
long Unknown18 = Context.RequestData.ReadUInt32(); //EffectCount
|
||||
long Unknown1c = Context.RequestData.ReadUInt32(); //Boolean
|
||||
long Unknown20 = Context.RequestData.ReadUInt32(); //Not used here in FW3.0.1 - Boolean
|
||||
long Unknown24 = Context.RequestData.ReadUInt32();
|
||||
long Unknown28 = Context.RequestData.ReadUInt32(); //SplitterCount
|
||||
long Unknown2c = Context.RequestData.ReadUInt32(); //Not used here in FW3.0.1
|
||||
int RevMagic = Context.RequestData.ReadInt32();
|
||||
AudioRendererParameter Params = GetAudioRendererParameter(Context);
|
||||
|
||||
int Version = (RevMagic - Rev0Magic) >> 24;
|
||||
int Revision = (Params.Revision - Rev0Magic) >> 24;
|
||||
|
||||
if (Version <= 3) //REV3 Max is supported
|
||||
if (Revision <= Rev)
|
||||
{
|
||||
long Size = RoundUp(Unknown8 * 4, 64);
|
||||
Size += (UnknownC << 10);
|
||||
Size += (UnknownC + 1) * 0x940;
|
||||
Size += Unknown10 * 0x3F0;
|
||||
Size += RoundUp((UnknownC + 1) * 8, 16);
|
||||
Size += RoundUp(Unknown10 * 8, 16);
|
||||
Size += RoundUp((0x3C0 * (Unknown14 + UnknownC) + 4 * Unknown4) * (Unknown8 + 6), 64);
|
||||
Size += 0x2C0 * (Unknown14 + UnknownC) + 0x30 * (Unknown18 + (4 * Unknown10)) + 0x50;
|
||||
bool IsSplitterSupported = Revision >= 3;
|
||||
|
||||
if (Version >= 3) //IsSplitterSupported
|
||||
long Size;
|
||||
|
||||
Size = IntUtils.AlignUp(Params.Unknown8 * 4, 64);
|
||||
Size += Params.MixCount * 0x400;
|
||||
Size += (Params.MixCount + 1) * 0x940;
|
||||
Size += Params.VoiceCount * 0x3F0;
|
||||
Size += IntUtils.AlignUp((Params.MixCount + 1) * 8, 16);
|
||||
Size += IntUtils.AlignUp(Params.VoiceCount * 8, 16);
|
||||
Size += IntUtils.AlignUp(
|
||||
((Params.SinkCount + Params.MixCount) * 0x3C0 + Params.SampleCount * 4) *
|
||||
(Params.Unknown8 + 6), 64);
|
||||
Size += (Params.SinkCount + Params.MixCount) * 0x2C0;
|
||||
Size += (Params.EffectCount + Params.VoiceCount * 4) * 0x30 + 0x50;
|
||||
|
||||
if (IsSplitterSupported)
|
||||
{
|
||||
Size += RoundUp((NodeStatesGetWorkBufferSize((int)UnknownC + 1) + EdgeMatrixGetWorkBufferSize((int)UnknownC + 1)), 16);
|
||||
Size += 0xE0 * Unknown28 + 0x20 * Unknown24 + RoundUp(Unknown28 * 4, 16);
|
||||
Size += IntUtils.AlignUp((
|
||||
NodeStatesGetWorkBufferSize(Params.MixCount + 1) +
|
||||
EdgeMatrixGetWorkBufferSize(Params.MixCount + 1)), 16);
|
||||
|
||||
Size += Params.SplitterDestinationDataCount * 0xE0;
|
||||
Size += Params.SplitterCount * 0x20;
|
||||
Size += IntUtils.AlignUp(Params.SplitterDestinationDataCount * 4, 16);
|
||||
}
|
||||
|
||||
Size = 0x4C0 * Unknown18 + RoundUp(Size, 64) + 0x170 * Unknown14 + ((Unknown10 << 8) | 0x40);
|
||||
Size = Params.EffectCount * 0x4C0 +
|
||||
Params.SinkCount * 0x170 +
|
||||
Params.VoiceCount * 0x100 +
|
||||
IntUtils.AlignUp(Size, 64) + 0x40;
|
||||
|
||||
if (Unknown1c >= 1)
|
||||
if (Params.PerformanceManagerCount >= 1)
|
||||
{
|
||||
Size += ((((Unknown18 + Unknown14 + Unknown10 + UnknownC + 1) * 16) + 0x658) * (Unknown1c + 1) + 0x13F) & ~0x3FL;
|
||||
Size += (((Params.EffectCount +
|
||||
Params.SinkCount +
|
||||
Params.VoiceCount +
|
||||
Params.MixCount + 1) * 16 + 0x658) *
|
||||
(Params.PerformanceManagerCount + 1) + 0x13F) & ~0x3FL;
|
||||
}
|
||||
|
||||
long WorkBufferSize = (Size + 0x1907D) & ~0xFFFL;
|
||||
Size = (Size + 0x1907D) & ~0xFFFL;
|
||||
|
||||
Context.ResponseData.Write(WorkBufferSize);
|
||||
Context.ResponseData.Write(Size);
|
||||
|
||||
Context.Ns.Log.PrintDebug(LogClass.ServiceAudio, $"WorkBufferSize is 0x{WorkBufferSize:x16}.");
|
||||
Context.Ns.Log.PrintDebug(LogClass.ServiceAudio, $"WorkBufferSize is 0x{Size:x16}.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -105,20 +106,36 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
|
|||
{
|
||||
Context.ResponseData.Write(0L);
|
||||
|
||||
Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Library Revision 0x{RevMagic:x8} is not supported!");
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceAudio, $"Library Revision 0x{Params.Revision:x8} is not supported!");
|
||||
|
||||
return 0x499;
|
||||
return MakeError(ErrorModule.Audio, AudErr.UnsupportedRevision);
|
||||
}
|
||||
}
|
||||
|
||||
private static long RoundUp(long Value, int Size)
|
||||
private AudioRendererParameter GetAudioRendererParameter(ServiceCtx Context)
|
||||
{
|
||||
return (Value + (Size - 1)) & ~((long)Size - 1);
|
||||
AudioRendererParameter Params = new AudioRendererParameter();
|
||||
|
||||
Params.SampleRate = Context.RequestData.ReadInt32();
|
||||
Params.SampleCount = Context.RequestData.ReadInt32();
|
||||
Params.Unknown8 = Context.RequestData.ReadInt32();
|
||||
Params.MixCount = Context.RequestData.ReadInt32();
|
||||
Params.VoiceCount = Context.RequestData.ReadInt32();
|
||||
Params.SinkCount = Context.RequestData.ReadInt32();
|
||||
Params.EffectCount = Context.RequestData.ReadInt32();
|
||||
Params.PerformanceManagerCount = Context.RequestData.ReadInt32();
|
||||
Params.VoiceDropEnable = Context.RequestData.ReadInt32();
|
||||
Params.SplitterCount = Context.RequestData.ReadInt32();
|
||||
Params.SplitterDestinationDataCount = Context.RequestData.ReadInt32();
|
||||
Params.Unknown2C = Context.RequestData.ReadInt32();
|
||||
Params.Revision = Context.RequestData.ReadInt32();
|
||||
|
||||
return Params;
|
||||
}
|
||||
|
||||
private static int NodeStatesGetWorkBufferSize(int Value)
|
||||
{
|
||||
int Result = (int)RoundUp(Value, 64);
|
||||
int Result = IntUtils.AlignUp(Value, 64);
|
||||
|
||||
if (Result < 0)
|
||||
{
|
||||
|
@ -130,7 +147,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
|
|||
|
||||
private static int EdgeMatrixGetWorkBufferSize(int Value)
|
||||
{
|
||||
int Result = (int)RoundUp(Value * Value, 64);
|
||||
int Result = IntUtils.AlignUp(Value * Value, 64);
|
||||
|
||||
if (Result < 0)
|
||||
{
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
namespace Ryujinx.Audio
|
||||
namespace Ryujinx.HLE.OsHle.Services.Aud
|
||||
{
|
||||
public enum AudioFormat
|
||||
enum SampleFormat : byte
|
||||
{
|
||||
Invalid = 0,
|
||||
PcmInt8 = 1,
|
||||
PcmInt16 = 2,
|
||||
PcmImt24 = 3,
|
||||
PcmImt32 = 4,
|
||||
PcmInt24 = 3,
|
||||
PcmInt32 = 4,
|
||||
PcmFloat = 5,
|
||||
Adpcm = 6
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
namespace Ryujinx.HLE.OsHle.Services.Aud
|
||||
{
|
||||
enum VoicePlaybackState : int
|
||||
{
|
||||
Playing = 0,
|
||||
Finished = 1,
|
||||
Paused = 2
|
||||
}
|
||||
}
|
|
@ -23,11 +23,11 @@ namespace Ryujinx.HLE.OsHle.Services.Nv
|
|||
private static Dictionary<string, IoctlProcessor> IoctlProcessors =
|
||||
new Dictionary<string, IoctlProcessor>()
|
||||
{
|
||||
{ "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS },
|
||||
{ "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl },
|
||||
{ "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu },
|
||||
{ "/dev/nvhost-gpu", ProcessIoctlNvHostChannel },
|
||||
{ "/dev/nvmap", ProcessIoctlNvMap }
|
||||
{ "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS },
|
||||
{ "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl },
|
||||
{ "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu },
|
||||
{ "/dev/nvhost-gpu", ProcessIoctlNvHostGpu },
|
||||
{ "/dev/nvmap", ProcessIoctlNvMap }
|
||||
};
|
||||
|
||||
public static GlobalStateTable Fds { get; private set; }
|
||||
|
@ -44,6 +44,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv
|
|||
{ 3, Initialize },
|
||||
{ 4, QueryEvent },
|
||||
{ 8, SetClientPid },
|
||||
{ 11, Ioctl },
|
||||
{ 13, FinishInitialize }
|
||||
};
|
||||
|
||||
|
@ -162,9 +163,9 @@ namespace Ryujinx.HLE.OsHle.Services.Nv
|
|||
return ProcessIoctl(Context, Cmd, NvGpuGpuIoctl.ProcessIoctl);
|
||||
}
|
||||
|
||||
private static int ProcessIoctlNvHostChannel(ServiceCtx Context, int Cmd)
|
||||
private static int ProcessIoctlNvHostGpu(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
return ProcessIoctl(Context, Cmd, NvHostChannelIoctl.ProcessIoctl);
|
||||
return ProcessIoctl(Context, Cmd, NvHostChannelIoctl.ProcessIoctlGpu);
|
||||
}
|
||||
|
||||
private static int ProcessIoctlNvMap(ServiceCtx Context, int Cmd)
|
||||
|
@ -207,6 +208,8 @@ namespace Ryujinx.HLE.OsHle.Services.Nv
|
|||
|
||||
NvGpuASIoctl.UnloadProcess(Process);
|
||||
|
||||
NvHostChannelIoctl.UnloadProcess(Process);
|
||||
|
||||
NvHostCtrlIoctl.UnloadProcess(Process);
|
||||
|
||||
NvMapIoctl.UnloadProcess(Process);
|
||||
|
|
7
Ryujinx.HLE/OsHle/Services/Nv/NvHostChannel/NvChannel.cs
Normal file
7
Ryujinx.HLE/OsHle/Services/Nv/NvHostChannel/NvChannel.cs
Normal file
|
@ -0,0 +1,7 @@
|
|||
namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
|
||||
{
|
||||
class NvChannel
|
||||
{
|
||||
public int Timeout;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
|
||||
{
|
||||
enum NvChannelName
|
||||
{
|
||||
Gpu
|
||||
}
|
||||
}
|
|
@ -3,23 +3,50 @@ using Ryujinx.HLE.Gpu.Memory;
|
|||
using Ryujinx.HLE.Logging;
|
||||
using Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
|
||||
{
|
||||
class NvHostChannelIoctl
|
||||
{
|
||||
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
|
||||
private class ChannelsPerProcess
|
||||
{
|
||||
public ConcurrentDictionary<NvChannelName, NvChannel> Channels { get; private set; }
|
||||
|
||||
public ChannelsPerProcess()
|
||||
{
|
||||
Channels = new ConcurrentDictionary<NvChannelName, NvChannel>();
|
||||
|
||||
Channels.TryAdd(NvChannelName.Gpu, new NvChannel());
|
||||
}
|
||||
}
|
||||
|
||||
private static ConcurrentDictionary<Process, ChannelsPerProcess> Channels;
|
||||
|
||||
static NvHostChannelIoctl()
|
||||
{
|
||||
Channels = new ConcurrentDictionary<Process, ChannelsPerProcess>();
|
||||
}
|
||||
|
||||
public static int ProcessIoctlGpu(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
return ProcessIoctl(Context, NvChannelName.Gpu, Cmd);
|
||||
}
|
||||
|
||||
public static int ProcessIoctl(ServiceCtx Context, NvChannelName Channel, int Cmd)
|
||||
{
|
||||
switch (Cmd & 0xffff)
|
||||
{
|
||||
case 0x4714: return SetUserData (Context);
|
||||
case 0x4801: return SetNvMap (Context);
|
||||
case 0x4808: return SubmitGpfifo (Context);
|
||||
case 0x4809: return AllocObjCtx (Context);
|
||||
case 0x480b: return ZcullBind (Context);
|
||||
case 0x480c: return SetErrorNotifier(Context);
|
||||
case 0x480d: return SetPriority (Context);
|
||||
case 0x481a: return AllocGpfifoEx2 (Context);
|
||||
case 0x4714: return SetUserData (Context);
|
||||
case 0x4801: return SetNvMap (Context);
|
||||
case 0x4803: return SetTimeout (Context, Channel);
|
||||
case 0x4808: return SubmitGpfifo (Context);
|
||||
case 0x4809: return AllocObjCtx (Context);
|
||||
case 0x480b: return ZcullBind (Context);
|
||||
case 0x480c: return SetErrorNotifier (Context);
|
||||
case 0x480d: return SetPriority (Context);
|
||||
case 0x481a: return AllocGpfifoEx2 (Context);
|
||||
case 0x481b: return KickoffPbWithAttr(Context);
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Cmd.ToString("x8"));
|
||||
|
@ -45,6 +72,15 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
|
|||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int SetTimeout(ServiceCtx Context, NvChannelName Channel)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
|
||||
GetChannel(Context, Channel).Timeout = Context.Memory.ReadInt32(InputPosition);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int SubmitGpfifo(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
|
@ -58,15 +94,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
|
|||
{
|
||||
long Gpfifo = Context.Memory.ReadInt64(InputPosition + 0x18 + Index * 8);
|
||||
|
||||
long VA = Gpfifo & 0xff_ffff_ffff;
|
||||
|
||||
int Size = (int)(Gpfifo >> 40) & 0x7ffffc;
|
||||
|
||||
byte[] Data = Vmm.ReadBytes(VA, Size);
|
||||
|
||||
NvGpuPBEntry[] PushBuffer = NvGpuPushBuffer.Decode(Data);
|
||||
|
||||
Context.Ns.Gpu.Fifo.PushBuffer(Vmm, PushBuffer);
|
||||
PushGpfifo(Context, Vmm, Gpfifo);
|
||||
}
|
||||
|
||||
Args.SyncptId = 0;
|
||||
|
@ -126,5 +154,57 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
|
|||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int KickoffPbWithAttr(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
||||
|
||||
NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
|
||||
|
||||
NvGpuVmm Vmm = NvGpuASIoctl.GetVmm(Context);
|
||||
|
||||
for (int Index = 0; Index < Args.NumEntries; Index++)
|
||||
{
|
||||
long Gpfifo = Context.Memory.ReadInt64(Args.Address + Index * 8);
|
||||
|
||||
PushGpfifo(Context, Vmm, Gpfifo);
|
||||
}
|
||||
|
||||
Args.SyncptId = 0;
|
||||
Args.SyncptValue = 0;
|
||||
|
||||
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static void PushGpfifo(ServiceCtx Context, NvGpuVmm Vmm, long Gpfifo)
|
||||
{
|
||||
long VA = Gpfifo & 0xff_ffff_ffff;
|
||||
|
||||
int Size = (int)(Gpfifo >> 40) & 0x7ffffc;
|
||||
|
||||
byte[] Data = Vmm.ReadBytes(VA, Size);
|
||||
|
||||
NvGpuPBEntry[] PushBuffer = NvGpuPushBuffer.Decode(Data);
|
||||
|
||||
Context.Ns.Gpu.Fifo.PushBuffer(Vmm, PushBuffer);
|
||||
}
|
||||
|
||||
public static NvChannel GetChannel(ServiceCtx Context, NvChannelName Channel)
|
||||
{
|
||||
ChannelsPerProcess Cpp = Channels.GetOrAdd(Context.Process, (Key) =>
|
||||
{
|
||||
return new ChannelsPerProcess();
|
||||
});
|
||||
|
||||
return Cpp.Channels[Channel];
|
||||
}
|
||||
|
||||
public static void UnloadProcess(Process Process)
|
||||
{
|
||||
Channels.TryRemove(Process, out _);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,7 +2,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
|
|||
{
|
||||
struct NvHostChannelSubmitGpfifo
|
||||
{
|
||||
public long Gpfifo;
|
||||
public long Address;
|
||||
public int NumEntries;
|
||||
public int Flags;
|
||||
public int SyncptId;
|
||||
|
|
|
@ -2,6 +2,7 @@ using ChocolArm64.Memory;
|
|||
using Ryujinx.HLE.Logging;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostCtrl
|
||||
|
@ -10,9 +11,16 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostCtrl
|
|||
{
|
||||
private static ConcurrentDictionary<Process, NvHostCtrlUserCtx> UserCtxs;
|
||||
|
||||
private static bool IsProductionMode = true;
|
||||
|
||||
static NvHostCtrlIoctl()
|
||||
{
|
||||
UserCtxs = new ConcurrentDictionary<Process, NvHostCtrlUserCtx>();
|
||||
|
||||
if (Set.NxSettings.Settings.TryGetValue("nv!rmos_set_production_mode", out object ProductionModeSetting))
|
||||
{
|
||||
IsProductionMode = ((string)ProductionModeSetting) != "0"; // Default value is ""
|
||||
}
|
||||
}
|
||||
|
||||
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
|
||||
|
@ -71,17 +79,52 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostCtrl
|
|||
|
||||
private static int GetConfig(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
||||
if (!IsProductionMode)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
||||
|
||||
string Nv = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0, 0x41);
|
||||
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0x41, 0x41);
|
||||
string Domain = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0, 0x41);
|
||||
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, InputPosition + 0x41, 0x41);
|
||||
|
||||
Context.Memory.WriteByte(OutputPosition + 0x82, 0);
|
||||
if (Set.NxSettings.Settings.TryGetValue($"{Domain}!{Name}", out object NvSetting))
|
||||
{
|
||||
byte[] SettingBuffer = new byte[0x101];
|
||||
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
|
||||
if (NvSetting is string StringValue)
|
||||
{
|
||||
if (StringValue.Length > 0x100)
|
||||
{
|
||||
Context.Ns.Log.PrintError(Logging.LogClass.ServiceNv, $"{Domain}!{Name} String value size is too big!");
|
||||
}
|
||||
else
|
||||
{
|
||||
SettingBuffer = Encoding.ASCII.GetBytes(StringValue + "\0");
|
||||
}
|
||||
}
|
||||
|
||||
return NvResult.Success;
|
||||
if (NvSetting is int IntValue)
|
||||
{
|
||||
SettingBuffer = BitConverter.GetBytes(IntValue);
|
||||
}
|
||||
else if (NvSetting is bool BoolValue)
|
||||
{
|
||||
SettingBuffer[0] = BoolValue ? (byte)1 : (byte)0;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException(NvSetting.GetType().Name);
|
||||
}
|
||||
|
||||
Context.Memory.WriteBytes(OutputPosition + 0x82, SettingBuffer);
|
||||
|
||||
Context.Ns.Log.PrintDebug(Logging.LogClass.ServiceNv, $"Got setting {Domain}!{Name}");
|
||||
}
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
return NvResult.NotAvailableInProduction;
|
||||
}
|
||||
|
||||
private static int EventWait(ServiceCtx Context)
|
||||
|
|
|
@ -48,7 +48,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap
|
|||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
int Size = IntUtils.RoundUp(Args.Size, NvGpuVmm.PageSize);
|
||||
int Size = IntUtils.AlignUp(Args.Size, NvGpuVmm.PageSize);
|
||||
|
||||
Args.Handle = AddNvMap(Context, new NvMapHandle(Size));
|
||||
|
||||
|
@ -121,7 +121,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap
|
|||
Map.Align = Args.Align;
|
||||
Map.Kind = (byte)Args.Kind;
|
||||
|
||||
int Size = IntUtils.RoundUp(Map.Size, NvGpuVmm.PageSize);
|
||||
int Size = IntUtils.AlignUp(Map.Size, NvGpuVmm.PageSize);
|
||||
|
||||
long Address = Args.Address;
|
||||
|
||||
|
|
|
@ -2,12 +2,13 @@ namespace Ryujinx.HLE.OsHle.Services.Nv
|
|||
{
|
||||
static class NvResult
|
||||
{
|
||||
public const int Success = 0;
|
||||
public const int TryAgain = -11;
|
||||
public const int OutOfMemory = -12;
|
||||
public const int InvalidInput = -22;
|
||||
public const int NotSupported = -25;
|
||||
public const int Restart = -85;
|
||||
public const int TimedOut = -110;
|
||||
public const int NotAvailableInProduction = 196614;
|
||||
public const int Success = 0;
|
||||
public const int TryAgain = -11;
|
||||
public const int OutOfMemory = -12;
|
||||
public const int InvalidInput = -22;
|
||||
public const int NotSupported = -25;
|
||||
public const int Restart = -85;
|
||||
public const int TimedOut = -110;
|
||||
}
|
||||
}
|
|
@ -18,6 +18,7 @@ using Ryujinx.HLE.OsHle.Services.Prepo;
|
|||
using Ryujinx.HLE.OsHle.Services.Set;
|
||||
using Ryujinx.HLE.OsHle.Services.Sfdnsres;
|
||||
using Ryujinx.HLE.OsHle.Services.Sm;
|
||||
using Ryujinx.HLE.OsHle.Services.Spl;
|
||||
using Ryujinx.HLE.OsHle.Services.Ssl;
|
||||
using Ryujinx.HLE.OsHle.Services.Vi;
|
||||
using System;
|
||||
|
@ -66,6 +67,9 @@ namespace Ryujinx.HLE.OsHle.Services
|
|||
case "caps:ss":
|
||||
return new IScreenshotService();
|
||||
|
||||
case "csrng":
|
||||
return new IRandomInterface();
|
||||
|
||||
case "friend:a":
|
||||
return new IServiceCreator();
|
||||
|
||||
|
|
50
Ryujinx.HLE/OsHle/Services/Spl/IRandomInterface.cs
Normal file
50
Ryujinx.HLE/OsHle/Services/Spl/IRandomInterface.cs
Normal file
|
@ -0,0 +1,50 @@
|
|||
using Ryujinx.HLE.OsHle.Ipc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Security.Cryptography;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Spl
|
||||
{
|
||||
class IRandomInterface : IpcService, IDisposable
|
||||
{
|
||||
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
||||
|
||||
private RNGCryptoServiceProvider Rng;
|
||||
|
||||
public IRandomInterface()
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 0, GetRandomBytes }
|
||||
};
|
||||
|
||||
Rng = new RNGCryptoServiceProvider();
|
||||
}
|
||||
|
||||
public long GetRandomBytes(ServiceCtx Context)
|
||||
{
|
||||
byte[] RandomBytes = new byte[Context.Request.ReceiveBuff[0].Size];
|
||||
|
||||
Rng.GetBytes(RandomBytes);
|
||||
|
||||
Context.Memory.WriteBytes(Context.Request.ReceiveBuff[0].Position, RandomBytes);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool Disposing)
|
||||
{
|
||||
if (Disposing)
|
||||
{
|
||||
Rng.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,6 +2,7 @@ using Ryujinx.HLE.Logging;
|
|||
using Ryujinx.HLE.OsHle.Ipc;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Services.Time
|
||||
{
|
||||
|
@ -13,20 +14,31 @@ namespace Ryujinx.HLE.OsHle.Services.Time
|
|||
|
||||
private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
|
||||
|
||||
private TimeZoneInfo TimeZone = TimeZoneInfo.Local;
|
||||
|
||||
public ITimeZoneService()
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 0, GetDeviceLocationName },
|
||||
{ 101, ToCalendarTimeWithMyRule }
|
||||
{ 0, GetDeviceLocationName },
|
||||
{ 1, SetDeviceLocationName },
|
||||
{ 2, GetTotalLocationNameCount },
|
||||
{ 3, LoadLocationNameList },
|
||||
{ 4, LoadTimeZoneRule },
|
||||
{ 100, ToCalendarTime },
|
||||
{ 101, ToCalendarTimeWithMyRule }
|
||||
};
|
||||
}
|
||||
|
||||
public long GetDeviceLocationName(ServiceCtx Context)
|
||||
{
|
||||
Context.Ns.Log.PrintStub(LogClass.ServiceTime, "Stubbed.");
|
||||
char[] TzName = TimeZone.Id.ToCharArray();
|
||||
|
||||
for (int Index = 0; Index < 0x24; Index++)
|
||||
Context.ResponseData.Write(TzName);
|
||||
|
||||
int Padding = 0x24 - TzName.Length;
|
||||
|
||||
for (int Index = 0; Index < Padding; Index++)
|
||||
{
|
||||
Context.ResponseData.Write((byte)0);
|
||||
}
|
||||
|
@ -34,11 +46,94 @@ namespace Ryujinx.HLE.OsHle.Services.Time
|
|||
return 0;
|
||||
}
|
||||
|
||||
public long ToCalendarTimeWithMyRule(ServiceCtx Context)
|
||||
public long SetDeviceLocationName(ServiceCtx Context)
|
||||
{
|
||||
long PosixTime = Context.RequestData.ReadInt64();
|
||||
byte[] LocationName = Context.RequestData.ReadBytes(0x24);
|
||||
string TzID = Encoding.ASCII.GetString(LocationName).TrimEnd('\0');
|
||||
|
||||
DateTime CurrentTime = Epoch.AddSeconds(PosixTime).ToLocalTime();
|
||||
long ResultCode = 0;
|
||||
|
||||
try
|
||||
{
|
||||
TimeZone = TimeZoneInfo.FindSystemTimeZoneById(TzID);
|
||||
}
|
||||
catch (TimeZoneNotFoundException e)
|
||||
{
|
||||
ResultCode = 0x7BA74;
|
||||
}
|
||||
|
||||
return ResultCode;
|
||||
}
|
||||
|
||||
public long GetTotalLocationNameCount(ServiceCtx Context)
|
||||
{
|
||||
Context.ResponseData.Write(TimeZoneInfo.GetSystemTimeZones().Count);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long LoadLocationNameList(ServiceCtx Context)
|
||||
{
|
||||
long BufferPosition = Context.Response.SendBuff[0].Position;
|
||||
long BufferSize = Context.Response.SendBuff[0].Size;
|
||||
|
||||
int i = 0;
|
||||
foreach (TimeZoneInfo info in TimeZoneInfo.GetSystemTimeZones())
|
||||
{
|
||||
byte[] TzData = Encoding.ASCII.GetBytes(info.Id);
|
||||
|
||||
Context.Memory.WriteBytes(BufferPosition + i, TzData);
|
||||
|
||||
int Padding = 0x24 - TzData.Length;
|
||||
|
||||
for (int Index = 0; Index < Padding; Index++)
|
||||
{
|
||||
Context.ResponseData.Write((byte)0);
|
||||
}
|
||||
|
||||
i += 0x24;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long LoadTimeZoneRule(ServiceCtx Context)
|
||||
{
|
||||
long BufferPosition = Context.Request.ReceiveBuff[0].Position;
|
||||
long BufferSize = Context.Request.ReceiveBuff[0].Size;
|
||||
|
||||
if (BufferSize != 0x4000)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceTime, $"TimeZoneRule buffer size is 0x{BufferSize:x} (expected 0x4000)");
|
||||
}
|
||||
|
||||
long ResultCode = 0;
|
||||
|
||||
byte[] LocationName = Context.RequestData.ReadBytes(0x24);
|
||||
string TzID = Encoding.ASCII.GetString(LocationName).TrimEnd('\0');
|
||||
|
||||
// Check if the Time Zone exists, otherwise error out.
|
||||
try
|
||||
{
|
||||
TimeZoneInfo Info = TimeZoneInfo.FindSystemTimeZoneById(TzID);
|
||||
byte[] TzData = Encoding.ASCII.GetBytes(Info.Id);
|
||||
|
||||
// FIXME: This is not in ANY cases accurate, but the games don't about the content of the buffer, they only pass it.
|
||||
// TODO: Reverse the TZif2 conversion in PCV to make this match with real hardware.
|
||||
Context.Memory.WriteBytes(BufferPosition, TzData);
|
||||
}
|
||||
catch (TimeZoneNotFoundException e)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceTime, $"Timezone not found for string: {TzID} (len: {TzID.Length})");
|
||||
ResultCode = 0x7BA74;
|
||||
}
|
||||
|
||||
return ResultCode;
|
||||
}
|
||||
|
||||
private long ToCalendarTimeWithTz(ServiceCtx Context, long PosixTime, TimeZoneInfo Info)
|
||||
{
|
||||
DateTime CurrentTime = Epoch.AddSeconds(PosixTime);
|
||||
CurrentTime = TimeZoneInfo.ConvertTimeFromUtc(CurrentTime, Info);
|
||||
|
||||
Context.ResponseData.Write((ushort)CurrentTime.Year);
|
||||
Context.ResponseData.Write((byte)CurrentTime.Month);
|
||||
|
@ -46,31 +141,54 @@ namespace Ryujinx.HLE.OsHle.Services.Time
|
|||
Context.ResponseData.Write((byte)CurrentTime.Hour);
|
||||
Context.ResponseData.Write((byte)CurrentTime.Minute);
|
||||
Context.ResponseData.Write((byte)CurrentTime.Second);
|
||||
Context.ResponseData.Write((byte)0);
|
||||
|
||||
/* Thanks to TuxSH
|
||||
struct CalendarAdditionalInfo {
|
||||
u32 tm_wday; //day of week [0,6] (Sunday = 0)
|
||||
s32 tm_yday; //day of year [0,365]
|
||||
struct timezone {
|
||||
char[8] tz_name;
|
||||
bool isDaylightSavingTime;
|
||||
s32 utcOffsetSeconds;
|
||||
};
|
||||
};
|
||||
*/
|
||||
Context.ResponseData.Write((byte)0); //MilliSecond ?
|
||||
Context.ResponseData.Write((int)CurrentTime.DayOfWeek);
|
||||
|
||||
Context.ResponseData.Write(CurrentTime.DayOfYear - 1);
|
||||
|
||||
//TODO: Find out the names used.
|
||||
Context.ResponseData.Write(new byte[8]);
|
||||
|
||||
Context.ResponseData.Write(new byte[8]); //TODO: Find out the names used.
|
||||
Context.ResponseData.Write((byte)(CurrentTime.IsDaylightSavingTime() ? 1 : 0));
|
||||
|
||||
Context.ResponseData.Write((int)TimeZoneInfo.Local.GetUtcOffset(CurrentTime).TotalSeconds);
|
||||
Context.ResponseData.Write((int)Info.GetUtcOffset(CurrentTime).TotalSeconds);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long ToCalendarTime(ServiceCtx Context)
|
||||
{
|
||||
long PosixTime = Context.RequestData.ReadInt64();
|
||||
long BufferPosition = Context.Request.SendBuff[0].Position;
|
||||
long BufferSize = Context.Request.SendBuff[0].Size;
|
||||
|
||||
if (BufferSize != 0x4000)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceTime, $"TimeZoneRule buffer size is 0x{BufferSize:x} (expected 0x4000)");
|
||||
}
|
||||
|
||||
// TODO: Reverse the TZif2 conversion in PCV to make this match with real hardware.
|
||||
byte[] TzData = Context.Memory.ReadBytes(BufferPosition, 0x24);
|
||||
string TzID = Encoding.ASCII.GetString(TzData).TrimEnd('\0');
|
||||
|
||||
long ResultCode = 0;
|
||||
|
||||
// Check if the Time Zone exists, otherwise error out.
|
||||
try
|
||||
{
|
||||
TimeZoneInfo Info = TimeZoneInfo.FindSystemTimeZoneById(TzID);
|
||||
|
||||
ResultCode = ToCalendarTimeWithTz(Context, PosixTime, Info);
|
||||
}
|
||||
catch (TimeZoneNotFoundException e)
|
||||
{
|
||||
Context.Ns.Log.PrintWarning(LogClass.ServiceTime, $"Timezone not found for string: {TzID} (len: {TzID.Length})");
|
||||
ResultCode = 0x7BA74;
|
||||
}
|
||||
|
||||
return ResultCode;
|
||||
}
|
||||
|
||||
public long ToCalendarTimeWithMyRule(ServiceCtx Context)
|
||||
{
|
||||
long PosixTime = Context.RequestData.ReadInt64();
|
||||
|
||||
return ToCalendarTimeWithTz(Context, PosixTime, TimeZone);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,12 +2,12 @@ namespace Ryujinx.HLE.OsHle.Utilities
|
|||
{
|
||||
static class IntUtils
|
||||
{
|
||||
public static int RoundUp(int Value, int Size)
|
||||
public static int AlignUp(int Value, int Size)
|
||||
{
|
||||
return (Value + (Size - 1)) & ~(Size - 1);
|
||||
}
|
||||
|
||||
public static long RoundUp(long Value, int Size)
|
||||
public static long AlignUp(long Value, int Size)
|
||||
{
|
||||
return (Value + (Size - 1)) & ~((long)Size - 1);
|
||||
}
|
||||
|
|
45
Ryujinx.HLE/OsHle/Utilities/StructReader.cs
Normal file
45
Ryujinx.HLE/OsHle/Utilities/StructReader.cs
Normal file
|
@ -0,0 +1,45 @@
|
|||
using ChocolArm64.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Utilities
|
||||
{
|
||||
class StructReader
|
||||
{
|
||||
private AMemory Memory;
|
||||
|
||||
public long Position { get; private set; }
|
||||
|
||||
public StructReader(AMemory Memory, long Position)
|
||||
{
|
||||
this.Memory = Memory;
|
||||
this.Position = Position;
|
||||
}
|
||||
|
||||
public T Read<T>() where T : struct
|
||||
{
|
||||
T Value = AMemoryHelper.Read<T>(Memory, Position);
|
||||
|
||||
Position += Marshal.SizeOf<T>();
|
||||
|
||||
return Value;
|
||||
}
|
||||
|
||||
public T[] Read<T>(int Size) where T : struct
|
||||
{
|
||||
int StructSize = Marshal.SizeOf<T>();
|
||||
|
||||
int Count = Size / StructSize;
|
||||
|
||||
T[] Output = new T[Count];
|
||||
|
||||
for (int Index = 0; Index < Count; Index++)
|
||||
{
|
||||
Output[Index] = AMemoryHelper.Read<T>(Memory, Position);
|
||||
|
||||
Position += StructSize;
|
||||
}
|
||||
|
||||
return Output;
|
||||
}
|
||||
}
|
||||
}
|
25
Ryujinx.HLE/OsHle/Utilities/StructWriter.cs
Normal file
25
Ryujinx.HLE/OsHle/Utilities/StructWriter.cs
Normal file
|
@ -0,0 +1,25 @@
|
|||
using ChocolArm64.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.OsHle.Utilities
|
||||
{
|
||||
class StructWriter
|
||||
{
|
||||
private AMemory Memory;
|
||||
|
||||
public long Position { get; private set; }
|
||||
|
||||
public StructWriter(AMemory Memory, long Position)
|
||||
{
|
||||
this.Memory = Memory;
|
||||
this.Position = Position;
|
||||
}
|
||||
|
||||
public void Write<T>(T Value) where T : struct
|
||||
{
|
||||
AMemoryHelper.Write(Memory, Position, Value);
|
||||
|
||||
Position += Marshal.SizeOf<T>();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -71,6 +71,11 @@ namespace Ryujinx.HLE
|
|||
Os.LoadProgram(FileName);
|
||||
}
|
||||
|
||||
public bool WaitFifo()
|
||||
{
|
||||
return Gpu.Fifo.Event.WaitOne(8);
|
||||
}
|
||||
|
||||
public void ProcessFrame()
|
||||
{
|
||||
Gpu.Fifo.DispatchCalls();
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -9,46 +9,6 @@ namespace Ryujinx.Tests.Cpu
|
|||
{
|
||||
public class CpuTestSimdArithmetic : CpuTest
|
||||
{
|
||||
[TestCase(0xE228420u, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0xE228420u, 0x00000000FFFFFFFFul, 0x00000000FFFFFFFFul, 0x0000000000000001ul, 0x0000000000000001ul, 0x00000000FFFFFF00ul, 0x0000000000000000ul)]
|
||||
[TestCase(0xE228420u, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFEFEFEFEFEFEFEFEul, 0x0000000000000000ul)]
|
||||
[TestCase(0xE228420u, 0x0102030405060708ul, 0xAAAAAAAAAAAAAAAAul, 0x0807060504030201ul, 0x2222222222222222ul, 0x0909090909090909ul, 0x0000000000000000ul)]
|
||||
[TestCase(0x4E228420u, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0x4E228420u, 0x00000000FFFFFFFFul, 0x00000000FFFFFFFFul, 0x0000000000000001ul, 0x0000000000000001ul, 0x00000000FFFFFF00ul, 0x00000000FFFFFF00ul)]
|
||||
[TestCase(0x4E228420u, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFEFEFEFEFEFEFEFEul, 0xFEFEFEFEFEFEFEFEul)]
|
||||
[TestCase(0x4E228420u, 0x0102030405060708ul, 0xAAAAAAAAAAAAAAAAul, 0x0807060504030201ul, 0x2222222222222222ul, 0x0909090909090909ul, 0xCCCCCCCCCCCCCCCCul)]
|
||||
[TestCase(0xE628420u, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0xE628420u, 0x00000000FFFFFFFFul, 0x00000000FFFFFFFFul, 0x0000000000000001ul, 0x0000000000000001ul, 0x00000000FFFF0000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0xE628420u, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFEFFFEFFFEFFFEul, 0x0000000000000000ul)]
|
||||
[TestCase(0xE628420u, 0x0102030405060708ul, 0xAAAAAAAAAAAAAAAAul, 0x0807060504030201ul, 0x2222222222222222ul, 0x0909090909090909ul, 0x0000000000000000ul)]
|
||||
[TestCase(0x4E628420u, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0x4E628420u, 0x00000000FFFFFFFFul, 0x00000000FFFFFFFFul, 0x0000000000000001ul, 0x0000000000000001ul, 0x00000000FFFF0000ul, 0x00000000FFFF0000ul)]
|
||||
[TestCase(0x4E628420u, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFEFFFEFFFEFFFEul, 0xFFFEFFFEFFFEFFFEul)]
|
||||
[TestCase(0x4E628420u, 0x0102030405060708ul, 0xAAAAAAAAAAAAAAAAul, 0x0807060504030201ul, 0x2222222222222222ul, 0x0909090909090909ul, 0xCCCCCCCCCCCCCCCCul)]
|
||||
[TestCase(0xEA28420u, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0xEA28420u, 0x00000000FFFFFFFFul, 0x00000000FFFFFFFFul, 0x0000000000000001ul, 0x0000000000000001ul, 0x0000000000000000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0xEA28420u, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFEFFFFFFFEul, 0x0000000000000000ul)]
|
||||
[TestCase(0xEA28420u, 0x0102030405060708ul, 0xAAAAAAAAAAAAAAAAul, 0x0807060504030201ul, 0x2222222222222222ul, 0x0909090909090909ul, 0x0000000000000000ul)]
|
||||
[TestCase(0x4EA28420u, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0x4EA28420u, 0x00000000FFFFFFFFul, 0x00000000FFFFFFFFul, 0x0000000000000001ul, 0x0000000000000001ul, 0x0000000000000000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0x4EA28420u, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFEFFFFFFFEul, 0xFFFFFFFEFFFFFFFEul)]
|
||||
[TestCase(0x4EA28420u, 0x0102030405060708ul, 0xAAAAAAAAAAAAAAAAul, 0x0807060504030201ul, 0x2222222222222222ul, 0x0909090909090909ul, 0xCCCCCCCCCCCCCCCCul)]
|
||||
[TestCase(0x4EE28420u, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0x4EE28420u, 0x00000000FFFFFFFFul, 0x00000000FFFFFFFFul, 0x0000000000000001ul, 0x0000000000000001ul, 0x0000000100000000ul, 0x0000000100000000ul)]
|
||||
[TestCase(0x4EE28420u, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFFul, 0xFFFFFFFFFFFFFFFEul, 0xFFFFFFFFFFFFFFFEul)]
|
||||
[TestCase(0x4EE28420u, 0x0102030405060708ul, 0xAAAAAAAAAAAAAAAAul, 0x0807060504030201ul, 0x2222222222222222ul, 0x0909090909090909ul, 0xCCCCCCCCCCCCCCCCul)]
|
||||
public void Add_V(uint Opcode, ulong A0, ulong A1, ulong B0, ulong B1, ulong Result0, ulong Result1)
|
||||
{
|
||||
Vector128<float> V1 = MakeVectorE0E1(A0, A1);
|
||||
Vector128<float> V2 = MakeVectorE0E1(B0, B1);
|
||||
AThreadState ThreadState = SingleOpcode(Opcode, V1: V1, V2: V2);
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.AreEqual(Result0, GetVectorE0(ThreadState.V0));
|
||||
Assert.AreEqual(Result1, GetVectorE1(ThreadState.V0));
|
||||
});
|
||||
}
|
||||
|
||||
[TestCase(0x1E224820u, 0x0000000000000000ul, 0x0000000080000000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0x1E224820u, 0x0000000080000000ul, 0x0000000000000000ul, 0x0000000000000000ul)]
|
||||
[TestCase(0x1E224820u, 0x0000000080000000ul, 0x0000000080000000ul, 0x0000000080000000ul)]
|
||||
|
@ -163,26 +123,18 @@ namespace Ryujinx.Tests.Cpu
|
|||
Assert.That(Sse41.Extract(ThreadState.V6, (byte)0), Is.EqualTo(A * B));
|
||||
}
|
||||
|
||||
[Test, Description("FRECPE D0, D1")]
|
||||
public void Frecpe_S([Random(100)] double A)
|
||||
[TestCase(0x00000000u, 0x7F800000u)]
|
||||
[TestCase(0x80000000u, 0xFF800000u)]
|
||||
[TestCase(0x00FFF000u, 0x7E000000u)]
|
||||
[TestCase(0x41200000u, 0x3DCC8000u)]
|
||||
[TestCase(0xC1200000u, 0xBDCC8000u)]
|
||||
[TestCase(0x001FFFFFu, 0x7F800000u)]
|
||||
[TestCase(0x007FF000u, 0x7E800000u)]
|
||||
public void Frecpe_S(uint A, uint Result)
|
||||
{
|
||||
AThreadState ThreadState = SingleOpcode(0x5EE1D820, V1: MakeVectorE0(A));
|
||||
|
||||
Assert.That(VectorExtractDouble(ThreadState.V0, 0), Is.EqualTo(1 / A));
|
||||
}
|
||||
|
||||
[Test, Description("FRECPE V2.4S, V0.4S")]
|
||||
public void Frecpe_V([Random(100)] float A)
|
||||
{
|
||||
AThreadState ThreadState = SingleOpcode(0x4EA1D802, V0: Sse.SetAllVector128(A));
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(Sse41.Extract(ThreadState.V2, (byte)0), Is.EqualTo(1 / A));
|
||||
Assert.That(Sse41.Extract(ThreadState.V2, (byte)1), Is.EqualTo(1 / A));
|
||||
Assert.That(Sse41.Extract(ThreadState.V2, (byte)2), Is.EqualTo(1 / A));
|
||||
Assert.That(Sse41.Extract(ThreadState.V2, (byte)3), Is.EqualTo(1 / A));
|
||||
});
|
||||
Vector128<float> V1 = MakeVectorE0(A);
|
||||
AThreadState ThreadState = SingleOpcode(0x5EA1D820, V1: V1);
|
||||
Assert.AreEqual(Result, GetVectorE0(ThreadState.V0));
|
||||
}
|
||||
|
||||
[Test, Description("FRECPS D0, D1, D2")]
|
||||
|
@ -202,12 +154,14 @@ namespace Ryujinx.Tests.Cpu
|
|||
V2: Sse.SetAllVector128(A),
|
||||
V0: Sse.SetAllVector128(B));
|
||||
|
||||
float Result = (float)(2 - ((double)A * (double)B));
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(Sse41.Extract(ThreadState.V4, (byte)0), Is.EqualTo(2 - (A * B)));
|
||||
Assert.That(Sse41.Extract(ThreadState.V4, (byte)1), Is.EqualTo(2 - (A * B)));
|
||||
Assert.That(Sse41.Extract(ThreadState.V4, (byte)2), Is.EqualTo(2 - (A * B)));
|
||||
Assert.That(Sse41.Extract(ThreadState.V4, (byte)3), Is.EqualTo(2 - (A * B)));
|
||||
Assert.That(Sse41.Extract(ThreadState.V4, (byte)0), Is.EqualTo(Result));
|
||||
Assert.That(Sse41.Extract(ThreadState.V4, (byte)1), Is.EqualTo(Result));
|
||||
Assert.That(Sse41.Extract(ThreadState.V4, (byte)2), Is.EqualTo(Result));
|
||||
Assert.That(Sse41.Extract(ThreadState.V4, (byte)3), Is.EqualTo(Result));
|
||||
});
|
||||
}
|
||||
|
||||
|
|
40
Ryujinx.Tests/Cpu/CpuTestSimdCvt.cs
Normal file
40
Ryujinx.Tests/Cpu/CpuTestSimdCvt.cs
Normal file
|
@ -0,0 +1,40 @@
|
|||
using ChocolArm64.State;
|
||||
|
||||
using NUnit.Framework;
|
||||
|
||||
using System.Runtime.Intrinsics;
|
||||
using System.Runtime.Intrinsics.X86;
|
||||
|
||||
namespace Ryujinx.Tests.Cpu
|
||||
{
|
||||
public class CpuTestSimdCvt : CpuTest
|
||||
{
|
||||
[TestCase((ushort)0x0000, 0x00000000u)] // Positive Zero
|
||||
[TestCase((ushort)0x8000, 0x80000000u)] // Negative Zero
|
||||
[TestCase((ushort)0x3E00, 0x3FC00000u)] // +1.5
|
||||
[TestCase((ushort)0xBE00, 0xBFC00000u)] // -1.5
|
||||
[TestCase((ushort)0xFFFF, 0xFFFFE000u)] // -QNaN
|
||||
[TestCase((ushort)0x7C00, 0x7F800000u)] // +Inf
|
||||
[TestCase((ushort)0x3C00, 0x3F800000u)] // 1.0
|
||||
[TestCase((ushort)0x3C01, 0x3F802000u)] // 1.0009765625
|
||||
[TestCase((ushort)0xC000, 0xC0000000u)] // -2.0
|
||||
[TestCase((ushort)0x7BFF, 0x477FE000u)] // 65504.0 (Largest Normal)
|
||||
[TestCase((ushort)0x03FF, 0x387FC000u)] // 0.00006097555 (Largest Subnormal)
|
||||
[TestCase((ushort)0x0001, 0x33800000u)] // 5.96046448e-8 (Smallest Subnormal)
|
||||
public void Fcvtl_V_f16(ushort Value, uint Result)
|
||||
{
|
||||
uint Opcode = 0x0E217801;
|
||||
Vector128<float> V0 = Sse.StaticCast<ushort, float>(Sse2.SetAllVector128(Value));
|
||||
|
||||
AThreadState ThreadState = SingleOpcode(Opcode, V0: V0);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V1), (byte)0), Is.EqualTo(Result));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V1), (byte)1), Is.EqualTo(Result));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V1), (byte)2), Is.EqualTo(Result));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V1), (byte)3), Is.EqualTo(Result));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,136 +0,0 @@
|
|||
using ChocolArm64.State;
|
||||
|
||||
using NUnit.Framework;
|
||||
|
||||
using System.Runtime.Intrinsics;
|
||||
using System.Runtime.Intrinsics.X86;
|
||||
|
||||
namespace Ryujinx.Tests.Cpu
|
||||
{
|
||||
public class CpuTestSimdMove : CpuTest
|
||||
{
|
||||
[Test, Description("TRN1 V0.4S, V1.4S, V2.4S")]
|
||||
public void Trn1_V_4S([Random(2)] uint A0, [Random(2)] uint A1, [Random(2)] uint A2, [Random(2)] uint A3,
|
||||
[Random(2)] uint B0, [Random(2)] uint B1, [Random(2)] uint B2, [Random(2)] uint B3)
|
||||
{
|
||||
uint Opcode = 0x4E822820;
|
||||
Vector128<float> V1 = Sse.StaticCast<uint, float>(Sse2.SetVector128(A3, A2, A1, A0));
|
||||
Vector128<float> V2 = Sse.StaticCast<uint, float>(Sse2.SetVector128(B3, B2, B1, B0));
|
||||
|
||||
AThreadState ThreadState = SingleOpcode(Opcode, V1: V1, V2: V2);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V0), (byte)0), Is.EqualTo(A0));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V0), (byte)1), Is.EqualTo(B0));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V0), (byte)2), Is.EqualTo(A2));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V0), (byte)3), Is.EqualTo(B2));
|
||||
});
|
||||
}
|
||||
|
||||
[Test, Description("TRN1 V0.8B, V1.8B, V2.8B")]
|
||||
public void Trn1_V_8B([Random(2)] byte A0, [Random(1)] byte A1, [Random(2)] byte A2, [Random(1)] byte A3,
|
||||
[Random(2)] byte A4, [Random(1)] byte A5, [Random(2)] byte A6, [Random(1)] byte A7,
|
||||
[Random(2)] byte B0, [Random(1)] byte B1, [Random(2)] byte B2, [Random(1)] byte B3,
|
||||
[Random(2)] byte B4, [Random(1)] byte B5, [Random(2)] byte B6, [Random(1)] byte B7)
|
||||
{
|
||||
uint Opcode = 0x0E022820;
|
||||
Vector128<float> V1 = Sse.StaticCast<byte, float>(Sse2.SetVector128(0, 0, 0, 0, 0, 0, 0, 0, A7, A6, A5, A4, A3, A2, A1, A0));
|
||||
Vector128<float> V2 = Sse.StaticCast<byte, float>(Sse2.SetVector128(0, 0, 0, 0, 0, 0, 0, 0, B7, B6, B5, B4, B3, B2, B1, B0));
|
||||
|
||||
AThreadState ThreadState = SingleOpcode(Opcode, V1: V1, V2: V2);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)0), Is.EqualTo(A0));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)1), Is.EqualTo(B0));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)2), Is.EqualTo(A2));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)3), Is.EqualTo(B2));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)4), Is.EqualTo(A4));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)5), Is.EqualTo(B4));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)6), Is.EqualTo(A6));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)7), Is.EqualTo(B6));
|
||||
});
|
||||
}
|
||||
|
||||
[Test, Description("TRN2 V0.4S, V1.4S, V2.4S")]
|
||||
public void Trn2_V_4S([Random(2)] uint A0, [Random(2)] uint A1, [Random(2)] uint A2, [Random(2)] uint A3,
|
||||
[Random(2)] uint B0, [Random(2)] uint B1, [Random(2)] uint B2, [Random(2)] uint B3)
|
||||
{
|
||||
uint Opcode = 0x4E826820;
|
||||
Vector128<float> V1 = Sse.StaticCast<uint, float>(Sse2.SetVector128(A3, A2, A1, A0));
|
||||
Vector128<float> V2 = Sse.StaticCast<uint, float>(Sse2.SetVector128(B3, B2, B1, B0));
|
||||
|
||||
AThreadState ThreadState = SingleOpcode(Opcode, V1: V1, V2: V2);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V0), (byte)0), Is.EqualTo(A1));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V0), (byte)1), Is.EqualTo(B1));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V0), (byte)2), Is.EqualTo(A3));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, uint>(ThreadState.V0), (byte)3), Is.EqualTo(B3));
|
||||
});
|
||||
}
|
||||
|
||||
[Test, Description("TRN2 V0.8B, V1.8B, V2.8B")]
|
||||
public void Trn2_V_8B([Random(1)] byte A0, [Random(2)] byte A1, [Random(1)] byte A2, [Random(2)] byte A3,
|
||||
[Random(1)] byte A4, [Random(2)] byte A5, [Random(1)] byte A6, [Random(2)] byte A7,
|
||||
[Random(1)] byte B0, [Random(2)] byte B1, [Random(1)] byte B2, [Random(2)] byte B3,
|
||||
[Random(1)] byte B4, [Random(2)] byte B5, [Random(1)] byte B6, [Random(2)] byte B7)
|
||||
{
|
||||
uint Opcode = 0x0E026820;
|
||||
Vector128<float> V1 = Sse.StaticCast<byte, float>(Sse2.SetVector128(0, 0, 0, 0, 0, 0, 0, 0, A7, A6, A5, A4, A3, A2, A1, A0));
|
||||
Vector128<float> V2 = Sse.StaticCast<byte, float>(Sse2.SetVector128(0, 0, 0, 0, 0, 0, 0, 0, B7, B6, B5, B4, B3, B2, B1, B0));
|
||||
|
||||
AThreadState ThreadState = SingleOpcode(Opcode, V1: V1, V2: V2);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)0), Is.EqualTo(A1));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)1), Is.EqualTo(B1));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)2), Is.EqualTo(A3));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)3), Is.EqualTo(B3));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)4), Is.EqualTo(A5));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)5), Is.EqualTo(B5));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)6), Is.EqualTo(A7));
|
||||
Assert.That(Sse41.Extract(Sse.StaticCast<float, byte>(ThreadState.V0), (byte)7), Is.EqualTo(B7));
|
||||
});
|
||||
}
|
||||
|
||||
[TestCase(0u, 0u, 0x2313221221112010ul, 0x0000000000000000ul)]
|
||||
[TestCase(1u, 0u, 0x2313221221112010ul, 0x2717261625152414ul)]
|
||||
[TestCase(0u, 1u, 0x2322131221201110ul, 0x0000000000000000ul)]
|
||||
[TestCase(1u, 1u, 0x2322131221201110ul, 0x2726171625241514ul)]
|
||||
[TestCase(0u, 2u, 0x2322212013121110ul, 0x0000000000000000ul)]
|
||||
[TestCase(1u, 2u, 0x2322212013121110ul, 0x2726252417161514ul)]
|
||||
[TestCase(1u, 3u, 0x1716151413121110ul, 0x2726252423222120ul)]
|
||||
public void Zip1_V(uint Q, uint size, ulong Result_0, ulong Result_1)
|
||||
{
|
||||
// ZIP1 V0.<T>, V1.<T>, V2.<T>
|
||||
uint Opcode = 0x0E023820 | (Q << 30) | (size << 22);
|
||||
Vector128<float> V1 = MakeVectorE0E1(0x1716151413121110, 0x1F1E1D1C1B1A1918);
|
||||
Vector128<float> V2 = MakeVectorE0E1(0x2726252423222120, 0x2F2E2D2C2B2A2928);
|
||||
AThreadState ThreadState = SingleOpcode(Opcode, V1: V1, V2: V2);
|
||||
Assert.AreEqual(Result_0, GetVectorE0(ThreadState.V0));
|
||||
Assert.AreEqual(Result_1, GetVectorE1(ThreadState.V0));
|
||||
}
|
||||
|
||||
[TestCase(0u, 0u, 0x2717261625152414ul, 0x0000000000000000ul)]
|
||||
[TestCase(1u, 0u, 0x2B1B2A1A29192818ul, 0x2F1F2E1E2D1D2C1Cul)]
|
||||
[TestCase(0u, 1u, 0x2726171625241514ul, 0x0000000000000000ul)]
|
||||
[TestCase(1u, 1u, 0x2B2A1B1A29281918ul, 0x2F2E1F1E2D2C1D1Cul)]
|
||||
[TestCase(0u, 2u, 0x2726252417161514ul, 0x0000000000000000ul)]
|
||||
[TestCase(1u, 2u, 0x2B2A29281B1A1918ul, 0x2F2E2D2C1F1E1D1Cul)]
|
||||
[TestCase(1u, 3u, 0x1F1E1D1C1B1A1918ul, 0x2F2E2D2C2B2A2928ul)]
|
||||
public void Zip2_V(uint Q, uint size, ulong Result_0, ulong Result_1)
|
||||
{
|
||||
// ZIP2 V0.<T>, V1.<T>, V2.<T>
|
||||
uint Opcode = 0x0E027820 | (Q << 30) | (size << 22);
|
||||
Vector128<float> V1 = MakeVectorE0E1(0x1716151413121110, 0x1F1E1D1C1B1A1918);
|
||||
Vector128<float> V2 = MakeVectorE0E1(0x2726252423222120, 0x2F2E2D2C2B2A2928);
|
||||
AThreadState ThreadState = SingleOpcode(Opcode, V1: V1, V2: V2);
|
||||
Assert.AreEqual(Result_0, GetVectorE0(ThreadState.V0));
|
||||
Assert.AreEqual(Result_1, GetVectorE1(ThreadState.V0));
|
||||
}
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load diff
|
@ -4655,6 +4655,74 @@ namespace Ryujinx.Tests.Cpu.Tester
|
|||
Vpart(d, part, result);
|
||||
}
|
||||
|
||||
// trn1_advsimd.html
|
||||
public static void Trn1_V(bool Q, Bits size, Bits Rm, Bits Rn, Bits Rd)
|
||||
{
|
||||
const bool op = false;
|
||||
|
||||
/* Decode */
|
||||
int d = (int)UInt(Rd);
|
||||
int n = (int)UInt(Rn);
|
||||
int m = (int)UInt(Rm);
|
||||
|
||||
/* if size:Q == '110' then ReservedValue(); */
|
||||
|
||||
int esize = 8 << (int)UInt(size);
|
||||
int datasize = (Q ? 128 : 64);
|
||||
int elements = datasize / esize;
|
||||
int part = (int)UInt(op);
|
||||
int pairs = elements / 2;
|
||||
|
||||
/* Operation */
|
||||
/* CheckFPAdvSIMDEnabled64(); */
|
||||
|
||||
Bits result = new Bits(datasize);
|
||||
Bits operand1 = V(datasize, n);
|
||||
Bits operand2 = V(datasize, m);
|
||||
|
||||
for (int p = 0; p <= pairs - 1; p++)
|
||||
{
|
||||
Elem(result, 2 * p + 0, esize, Elem(operand1, 2 * p + part, esize));
|
||||
Elem(result, 2 * p + 1, esize, Elem(operand2, 2 * p + part, esize));
|
||||
}
|
||||
|
||||
V(d, result);
|
||||
}
|
||||
|
||||
// trn2_advsimd.html
|
||||
public static void Trn2_V(bool Q, Bits size, Bits Rm, Bits Rn, Bits Rd)
|
||||
{
|
||||
const bool op = true;
|
||||
|
||||
/* Decode */
|
||||
int d = (int)UInt(Rd);
|
||||
int n = (int)UInt(Rn);
|
||||
int m = (int)UInt(Rm);
|
||||
|
||||
/* if size:Q == '110' then ReservedValue(); */
|
||||
|
||||
int esize = 8 << (int)UInt(size);
|
||||
int datasize = (Q ? 128 : 64);
|
||||
int elements = datasize / esize;
|
||||
int part = (int)UInt(op);
|
||||
int pairs = elements / 2;
|
||||
|
||||
/* Operation */
|
||||
/* CheckFPAdvSIMDEnabled64(); */
|
||||
|
||||
Bits result = new Bits(datasize);
|
||||
Bits operand1 = V(datasize, n);
|
||||
Bits operand2 = V(datasize, m);
|
||||
|
||||
for (int p = 0; p <= pairs - 1; p++)
|
||||
{
|
||||
Elem(result, 2 * p + 0, esize, Elem(operand1, 2 * p + part, esize));
|
||||
Elem(result, 2 * p + 1, esize, Elem(operand2, 2 * p + part, esize));
|
||||
}
|
||||
|
||||
V(d, result);
|
||||
}
|
||||
|
||||
// uaba_advsimd.html
|
||||
public static void Uaba_V(bool Q, Bits size, Bits Rm, Bits Rn, Bits Rd)
|
||||
{
|
||||
|
@ -4832,6 +4900,146 @@ namespace Ryujinx.Tests.Cpu.Tester
|
|||
|
||||
V(d, result);
|
||||
}
|
||||
|
||||
// uzp1_advsimd.html
|
||||
public static void Uzp1_V(bool Q, Bits size, Bits Rm, Bits Rn, Bits Rd)
|
||||
{
|
||||
const bool op = false;
|
||||
|
||||
/* Decode */
|
||||
int d = (int)UInt(Rd);
|
||||
int n = (int)UInt(Rn);
|
||||
int m = (int)UInt(Rm);
|
||||
|
||||
/* if size:Q == '110' then ReservedValue(); */
|
||||
|
||||
int esize = 8 << (int)UInt(size);
|
||||
int datasize = (Q ? 128 : 64);
|
||||
int elements = datasize / esize;
|
||||
int part = (int)UInt(op);
|
||||
|
||||
/* Operation */
|
||||
/* CheckFPAdvSIMDEnabled64(); */
|
||||
|
||||
Bits result = new Bits(datasize);
|
||||
Bits operandl = V(datasize, n);
|
||||
Bits operandh = V(datasize, m);
|
||||
|
||||
Bits zipped = Bits.Concat(operandh, operandl);
|
||||
|
||||
for (int e = 0; e <= elements - 1; e++)
|
||||
{
|
||||
Elem(result, e, esize, Elem(zipped, 2 * e + part, esize));
|
||||
}
|
||||
|
||||
V(d, result);
|
||||
}
|
||||
|
||||
// uzp2_advsimd.html
|
||||
public static void Uzp2_V(bool Q, Bits size, Bits Rm, Bits Rn, Bits Rd)
|
||||
{
|
||||
const bool op = true;
|
||||
|
||||
/* Decode */
|
||||
int d = (int)UInt(Rd);
|
||||
int n = (int)UInt(Rn);
|
||||
int m = (int)UInt(Rm);
|
||||
|
||||
/* if size:Q == '110' then ReservedValue(); */
|
||||
|
||||
int esize = 8 << (int)UInt(size);
|
||||
int datasize = (Q ? 128 : 64);
|
||||
int elements = datasize / esize;
|
||||
int part = (int)UInt(op);
|
||||
|
||||
/* Operation */
|
||||
/* CheckFPAdvSIMDEnabled64(); */
|
||||
|
||||
Bits result = new Bits(datasize);
|
||||
Bits operandl = V(datasize, n);
|
||||
Bits operandh = V(datasize, m);
|
||||
|
||||
Bits zipped = Bits.Concat(operandh, operandl);
|
||||
|
||||
for (int e = 0; e <= elements - 1; e++)
|
||||
{
|
||||
Elem(result, e, esize, Elem(zipped, 2 * e + part, esize));
|
||||
}
|
||||
|
||||
V(d, result);
|
||||
}
|
||||
|
||||
// zip1_advsimd.html
|
||||
public static void Zip1_V(bool Q, Bits size, Bits Rm, Bits Rn, Bits Rd)
|
||||
{
|
||||
const bool op = false;
|
||||
|
||||
/* Decode */
|
||||
int d = (int)UInt(Rd);
|
||||
int n = (int)UInt(Rn);
|
||||
int m = (int)UInt(Rm);
|
||||
|
||||
/* if size:Q == '110' then ReservedValue(); */
|
||||
|
||||
int esize = 8 << (int)UInt(size);
|
||||
int datasize = (Q ? 128 : 64);
|
||||
int elements = datasize / esize;
|
||||
int part = (int)UInt(op);
|
||||
int pairs = elements / 2;
|
||||
|
||||
/* Operation */
|
||||
/* CheckFPAdvSIMDEnabled64(); */
|
||||
|
||||
Bits result = new Bits(datasize);
|
||||
Bits operand1 = V(datasize, n);
|
||||
Bits operand2 = V(datasize, m);
|
||||
|
||||
int @base = part * pairs;
|
||||
|
||||
for (int p = 0; p <= pairs - 1; p++)
|
||||
{
|
||||
Elem(result, 2 * p + 0, esize, Elem(operand1, @base + p, esize));
|
||||
Elem(result, 2 * p + 1, esize, Elem(operand2, @base + p, esize));
|
||||
}
|
||||
|
||||
V(d, result);
|
||||
}
|
||||
|
||||
// zip2_advsimd.html
|
||||
public static void Zip2_V(bool Q, Bits size, Bits Rm, Bits Rn, Bits Rd)
|
||||
{
|
||||
const bool op = true;
|
||||
|
||||
/* Decode */
|
||||
int d = (int)UInt(Rd);
|
||||
int n = (int)UInt(Rn);
|
||||
int m = (int)UInt(Rm);
|
||||
|
||||
/* if size:Q == '110' then ReservedValue(); */
|
||||
|
||||
int esize = 8 << (int)UInt(size);
|
||||
int datasize = (Q ? 128 : 64);
|
||||
int elements = datasize / esize;
|
||||
int part = (int)UInt(op);
|
||||
int pairs = elements / 2;
|
||||
|
||||
/* Operation */
|
||||
/* CheckFPAdvSIMDEnabled64(); */
|
||||
|
||||
Bits result = new Bits(datasize);
|
||||
Bits operand1 = V(datasize, n);
|
||||
Bits operand2 = V(datasize, m);
|
||||
|
||||
int @base = part * pairs;
|
||||
|
||||
for (int p = 0; p <= pairs - 1; p++)
|
||||
{
|
||||
Elem(result, 2 * p + 0, esize, Elem(operand1, @base + p, esize));
|
||||
Elem(result, 2 * p + 1, esize, Elem(operand2, @base + p, esize));
|
||||
}
|
||||
|
||||
V(d, result);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
@ -29,6 +29,8 @@ namespace Ryujinx
|
|||
|
||||
AOptimizations.DisableMemoryChecks = !Convert.ToBoolean(Parser.Value("Enable_Memory_Checks"));
|
||||
|
||||
GraphicsConfig.ShadersDumpPath = Parser.Value("Graphics_Shaders_Dump_Path");
|
||||
|
||||
Log.SetEnable(LogLevel.Debug, Convert.ToBoolean(Parser.Value("Logging_Enable_Debug")));
|
||||
Log.SetEnable(LogLevel.Stub, Convert.ToBoolean(Parser.Value("Logging_Enable_Stub")));
|
||||
Log.SetEnable(LogLevel.Info, Convert.ToBoolean(Parser.Value("Logging_Enable_Info")));
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
#Enable cpu memory checks (slow)
|
||||
Enable_Memory_Checks = false
|
||||
|
||||
#Dump shaders in local directory (e.g. `C:\ShaderDumps`)
|
||||
Graphics_Shaders_Dump_Path =
|
||||
|
||||
#Enable print debug logs
|
||||
Logging_Enable_Debug = false
|
||||
|
||||
|
|
|
@ -5,6 +5,9 @@ using Ryujinx.Graphics.Gal;
|
|||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.Input;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
using Stopwatch = System.Diagnostics.Stopwatch;
|
||||
|
||||
namespace Ryujinx
|
||||
{
|
||||
|
@ -16,6 +19,8 @@ namespace Ryujinx
|
|||
private const float TouchScreenRatioX = (float)TouchScreenWidth / TouchScreenHeight;
|
||||
private const float TouchScreenRatioY = (float)TouchScreenHeight / TouchScreenWidth;
|
||||
|
||||
private const int TargetFPS = 60;
|
||||
|
||||
private Switch Ns;
|
||||
|
||||
private IGalRenderer Renderer;
|
||||
|
@ -24,6 +29,14 @@ namespace Ryujinx
|
|||
|
||||
private MouseState? Mouse = null;
|
||||
|
||||
private Thread RenderThread;
|
||||
|
||||
private bool ResizeEvent;
|
||||
|
||||
private bool TitleEvent;
|
||||
|
||||
private string NewTitle;
|
||||
|
||||
public GLScreen(Switch Ns, IGalRenderer Renderer)
|
||||
: base(1280, 720,
|
||||
new GraphicsMode(), "Ryujinx", 0,
|
||||
|
@ -36,13 +49,85 @@ namespace Ryujinx
|
|||
Location = new Point(
|
||||
(DisplayDevice.Default.Width / 2) - (Width / 2),
|
||||
(DisplayDevice.Default.Height / 2) - (Height / 2));
|
||||
|
||||
ResizeEvent = false;
|
||||
|
||||
TitleEvent = false;
|
||||
}
|
||||
|
||||
protected override void OnLoad(EventArgs e)
|
||||
private void RenderLoop()
|
||||
{
|
||||
VSync = VSyncMode.On;
|
||||
MakeCurrent();
|
||||
|
||||
Stopwatch Chrono = new Stopwatch();
|
||||
|
||||
Chrono.Start();
|
||||
|
||||
long TicksPerFrame = Stopwatch.Frequency / TargetFPS;
|
||||
|
||||
long Ticks = 0;
|
||||
|
||||
while (Exists && !IsExiting)
|
||||
{
|
||||
if (Ns.WaitFifo())
|
||||
{
|
||||
Ns.ProcessFrame();
|
||||
}
|
||||
|
||||
Renderer.RunActions();
|
||||
|
||||
if (ResizeEvent)
|
||||
{
|
||||
ResizeEvent = false;
|
||||
|
||||
Renderer.FrameBuffer.SetWindowSize(Width, Height);
|
||||
}
|
||||
|
||||
Ticks += Chrono.ElapsedTicks;
|
||||
|
||||
Chrono.Restart();
|
||||
|
||||
if (Ticks >= TicksPerFrame)
|
||||
{
|
||||
RenderFrame();
|
||||
|
||||
//Queue max. 1 vsync
|
||||
Ticks = Math.Min(Ticks - TicksPerFrame, TicksPerFrame);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void MainLoop()
|
||||
{
|
||||
VSync = VSyncMode.Off;
|
||||
|
||||
Visible = true;
|
||||
|
||||
Renderer.FrameBuffer.SetWindowSize(Width, Height);
|
||||
|
||||
Context.MakeCurrent(null);
|
||||
|
||||
//OpenTK doesn't like sleeps in its thread, to avoid this a renderer thread is created
|
||||
RenderThread = new Thread(RenderLoop);
|
||||
|
||||
RenderThread.Start();
|
||||
|
||||
while (Exists && !IsExiting)
|
||||
{
|
||||
ProcessEvents();
|
||||
|
||||
if (!IsExiting)
|
||||
{
|
||||
UpdateFrame();
|
||||
|
||||
if (TitleEvent)
|
||||
{
|
||||
TitleEvent = false;
|
||||
|
||||
Title = NewTitle;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsGamePadButtonPressedFromString(GamePadState GamePad, string Button)
|
||||
|
@ -99,7 +184,7 @@ namespace Ryujinx
|
|||
}
|
||||
}
|
||||
|
||||
protected override void OnUpdateFrame(FrameEventArgs e)
|
||||
private new void UpdateFrame()
|
||||
{
|
||||
HidControllerButtons CurrentButton = 0;
|
||||
HidJoystickPosition LeftJoystick;
|
||||
|
@ -278,13 +363,9 @@ namespace Ryujinx
|
|||
CurrentButton,
|
||||
LeftJoystick,
|
||||
RightJoystick);
|
||||
|
||||
Ns.ProcessFrame();
|
||||
|
||||
Renderer.RunActions();
|
||||
}
|
||||
|
||||
protected override void OnRenderFrame(FrameEventArgs e)
|
||||
private new void RenderFrame()
|
||||
{
|
||||
Renderer.FrameBuffer.Render();
|
||||
|
||||
|
@ -293,16 +374,25 @@ namespace Ryujinx
|
|||
double HostFps = Ns.Statistics.GetSystemFrameRate();
|
||||
double GameFps = Ns.Statistics.GetGameFrameRate();
|
||||
|
||||
Title = $"Ryujinx | Host FPS: {HostFps:0.0} | Game FPS: {GameFps:0.0}";
|
||||
NewTitle = $"Ryujinx | Host FPS: {HostFps:0.0} | Game FPS: {GameFps:0.0}";
|
||||
|
||||
TitleEvent = true;
|
||||
|
||||
SwapBuffers();
|
||||
|
||||
Ns.Os.SignalVsync();
|
||||
}
|
||||
|
||||
protected override void OnUnload(EventArgs e)
|
||||
{
|
||||
RenderThread.Join();
|
||||
|
||||
base.OnUnload(e);
|
||||
}
|
||||
|
||||
protected override void OnResize(EventArgs e)
|
||||
{
|
||||
Renderer.FrameBuffer.SetWindowSize(Width, Height);
|
||||
ResizeEvent = true;
|
||||
}
|
||||
|
||||
protected override void OnKeyDown(KeyboardKeyEventArgs e)
|
||||
|
|
|
@ -67,7 +67,7 @@ namespace Ryujinx
|
|||
Screen.Exit();
|
||||
};
|
||||
|
||||
Screen.Run(0.0, 60.0);
|
||||
Screen.MainLoop();
|
||||
}
|
||||
|
||||
Environment.Exit(0);
|
||||
|
|
Loading…
Reference in a new issue