Check if packed depth is supported
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541cdfebb7
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2 changed files with 14 additions and 2 deletions
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@ -1,9 +1,11 @@
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using Ryujinx.Graphics.GAL;
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using SharpMetal.Metal;
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using System;
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using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal
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{
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[SupportedOSPlatform("macos")]
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static class FormatTable
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{
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private static readonly MTLPixelFormat[] _table;
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@ -167,7 +169,17 @@ namespace Ryujinx.Graphics.Metal
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public static MTLPixelFormat GetFormat(Format format)
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{
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return _table[(int)format];
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var mtlFormat = _table[(int)format];
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if (mtlFormat == MTLPixelFormat.Depth24UnormStencil8 || mtlFormat == MTLPixelFormat.Depth32FloatStencil8)
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{
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if (!MTLDevice.CreateSystemDefaultDevice().Depth24Stencil8PixelFormatSupported)
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{
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mtlFormat = MTLPixelFormat.Depth32Float;
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}
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}
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return mtlFormat;
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}
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}
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}
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@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.Metal
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public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
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{
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throw new NotImplementedException();
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Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
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}
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public void CopyTo(BufferRange range, int layer, int level, int stride)
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