From c4ef7d20f8b61fffe92a078d2994ecebe9acf30b Mon Sep 17 00:00:00 2001 From: greggameplayer <33609333+greggameplayer@users.noreply.github.com> Date: Sun, 8 Jul 2018 23:11:00 +0200 Subject: [PATCH] fix typo of Smov --- ChocolArm64/AOpCodeTable.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ChocolArm64/AOpCodeTable.cs b/ChocolArm64/AOpCodeTable.cs index 02de533c0..175239965 100644 --- a/ChocolArm64/AOpCodeTable.cs +++ b/ChocolArm64/AOpCodeTable.cs @@ -373,7 +373,7 @@ namespace ChocolArm64 SetA64("0x001110<<1xxxxx011011xxxxxxxxxx", AInstEmit.Smin_V, typeof(AOpCodeSimdReg)); SetA64("0x001110<<1xxxxx101011xxxxxxxxxx", AInstEmit.Sminp_V, typeof(AOpCodeSimdReg)); SetA64("0x001110<<1xxxxx100000xxxxxxxxxx", AInstEmit.Smlal_V, typeof(AOpCodeSimdReg)); - SetA64("0x001110000xxxxx001011xxxxxxxxxx", AInstEmit.Smov, typeof(AOpCodeSimdIns)); + SetA64("0x001110000xxxxx001011xxxxxxxxxx", AInstEmit.Smov_S, typeof(AOpCodeSimdIns)); SetA64("0x001110<<1xxxxx110000xxxxxxxxxx", AInstEmit.Smull_V, typeof(AOpCodeSimdReg)); SetA64("01011110<<100001010010xxxxxxxxxx", AInstEmit.Sqxtn_S, typeof(AOpCodeSimd)); SetA64("0x001110<<100001010010xxxxxxxxxx", AInstEmit.Sqxtn_V, typeof(AOpCodeSimd));