Vertex Input Attributes
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f07327166c
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bbc2ac2e9b
6 changed files with 46 additions and 16 deletions
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@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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public ShaderConfig Config { get; }
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public OperandManager OperandManager { get; }
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public OperandManager OperandManager { get; }
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private readonly StringBuilder _sb;
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@ -1,6 +1,9 @@
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using Ryujinx.Graphics.Shader.StructuredIr;
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using Ryujinx.Graphics.Shader.Translation;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Numerics;
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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{
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@ -12,11 +15,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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context.AppendLine("#include <simd/simd.h>");
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context.AppendLine();
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context.AppendLine("using namespace metal;");
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context.AppendLine();
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if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
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{
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}
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DeclareInputAttributes(context, info);
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}
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public static void DeclareLocals(CodeGenContext context, StructuredFunction function)
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@ -53,5 +59,28 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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_ => throw new ArgumentException($"Invalid variable type \"{type}\"."),
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};
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}
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private static void DeclareInputAttributes(CodeGenContext context, StructuredProgramInfo info)
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{
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if (context.Config.UsedInputAttributes != 0)
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{
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context.AppendLine("struct VertexIn");
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context.EnterScope();
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int usedAttributes = context.Config.UsedInputAttributes | context.Config.PassthroughAttributes;
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while (usedAttributes != 0)
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{
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int index = BitOperations.TrailingZeroCount(usedAttributes);
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string name = $"{DefaultNames.IAttributePrefix}{index}";
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var type = context.Config.GpuAccessor.QueryAttributeType(index).ToVec4Type(TargetLanguage.Msl);
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context.AppendLine($"{type} {name} [[attribute({index})]];");
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usedAttributes &= ~(1 << index);
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}
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context.LeaveScope(";");
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}
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}
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}
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}
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@ -3,7 +3,7 @@ using Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions;
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using Ryujinx.Graphics.Shader.StructuredIr;
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using Ryujinx.Graphics.Shader.Translation;
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using System;
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using System.Linq;
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using static Ryujinx.Graphics.Shader.CodeGen.Msl.TypeConversion;
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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@ -77,6 +77,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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string funcKeyword = "inline";
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string funcName = null;
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if (isMainFunc)
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{
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if (stage == ShaderStage.Vertex)
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@ -89,6 +90,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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funcKeyword = "fragment";
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funcName = "fragmentMain";
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}
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if (context.Config.UsedInputAttributes != 0)
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{
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args = args.Prepend("VertexIn in [[stage_in]]").ToArray();
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}
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}
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return $"{funcKeyword} {Declarations.GetVarTypeName(context, function.ReturnType)} {funcName ?? function.Name}({string.Join(", ", args)})";
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@ -11,7 +11,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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{
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class OperandManager
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{
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private readonly Dictionary<AstOperand, string> _locals;
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private readonly Dictionary<AstOperand, string> _locals;
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public OperandManager()
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{
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@ -99,8 +99,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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IoVariable ioVariable = (IoVariable)varId.Value;
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bool isOutput = operation.StorageKind == StorageKind.Output || operation.StorageKind == StorageKind.OutputPerPatch;
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bool isPerPatch = operation.StorageKind == StorageKind.InputPerPatch || operation.StorageKind == StorageKind.OutputPerPatch;
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int location = 0;
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int component = 0;
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if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
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{
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@ -109,14 +107,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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throw new InvalidOperationException($"Second input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
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}
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location = vecIndex.Value;
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int location = vecIndex.Value;
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if (operation.SourcesCount > 2 &&
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operation.GetSource(2) is AstOperand elemIndex &&
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elemIndex.Type == OperandType.Constant &&
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context.Config.HasPerLocationInputOrOutputComponent(ioVariable, location, elemIndex.Value, isOutput))
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{
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component = elemIndex.Value;
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int component = elemIndex.Value;
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}
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}
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@ -8,11 +8,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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{
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static class TypeConversion
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{
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public static string ReinterpretCast(
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CodeGenContext context,
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IAstNode node,
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AggregateType srcType,
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AggregateType dstType)
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public static string ReinterpretCast(
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CodeGenContext context,
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IAstNode node,
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AggregateType srcType,
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AggregateType dstType)
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{
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if (node is AstOperand operand && operand.Type == OperandType.Constant)
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{
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@ -34,10 +34,7 @@ namespace Ryujinx.Headless.SDL2.Metal
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_caMetalLayer = new CAMetalLayer(SDL_Metal_GetLayer(SDL_Metal_CreateView(WindowHandle)));
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}
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if (SDL2Driver.MainThreadDispatcher != null)
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{
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SDL2Driver.MainThreadDispatcher(CreateLayer);
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}
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SDL2Driver.MainThreadDispatcher?.Invoke(CreateLayer);
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}
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protected override void InitializeRenderer() { }
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