Delete and Get Data from Buffer
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da9a194023
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8da7c42cf8
2 changed files with 23 additions and 22 deletions
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@ -89,22 +89,7 @@ namespace Ryujinx.Graphics.Metal
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public ITexture CreateTexture(TextureCreateInfo info)
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{
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MTLTextureDescriptor descriptor = new()
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{
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PixelFormat = FormatCapabilities.ConvertToMTLFormat(info.Format),
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TextureType = info.Target.Convert(),
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Width = (ulong)info.Width,
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Height = (ulong)info.Height,
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MipmapLevelCount = (ulong)info.Levels,
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SampleCount = (ulong)info.Samples,
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};
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return CreateTextureView(info);
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}
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internal Texture CreateTextureView(TextureCreateInfo info)
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{
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throw new NotImplementedException();
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return new Texture(_device, _pipeline, info);
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}
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public bool PrepareHostMapping(IntPtr address, ulong size)
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@ -120,12 +105,14 @@ namespace Ryujinx.Graphics.Metal
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public void DeleteBuffer(BufferHandle buffer)
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{
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throw new NotImplementedException();
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MTLBuffer mtlBuffer = new(Unsafe.As<BufferHandle, IntPtr>(ref buffer));
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mtlBuffer.SetPurgeableState(MTLPurgeableState.Empty);
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}
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public PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
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public unsafe PinnedSpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
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{
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throw new NotImplementedException();
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MTLBuffer mtlBuffer = new(Unsafe.As<BufferHandle, IntPtr>(ref buffer));
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return new PinnedSpan<byte>(IntPtr.Add(mtlBuffer.Contents, offset).ToPointer(), size);
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}
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public Capabilities GetCapabilities()
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@ -18,7 +18,7 @@ namespace Ryujinx.Graphics.Metal
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public int Width => Info.Width;
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public int Height => Info.Height;
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public Texture(MTLDevice device, Pipeline pipeline, TextureCreateInfo info, int firstLayer, int firstLevel)
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public Texture(MTLDevice device, Pipeline pipeline, TextureCreateInfo info)
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{
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_device = device;
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_pipeline = pipeline;
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@ -114,9 +114,23 @@ namespace Ryujinx.Graphics.Metal
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throw new NotImplementedException();
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}
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public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
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public unsafe void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
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{
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throw new NotImplementedException();
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// TODO: Figure out bytesPerRow
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// For an ordinary or packed pixel format, the stride, in bytes, between rows of source data.
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// For a compressed pixel format, the stride is the number of bytes from the beginning of one row of blocks to the beginning of the next.
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if (MTLTexture.IsSparse)
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ulong bytesPerRow = 0;
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var mtlRegion = new MTLRegion
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{
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origin = new MTLOrigin { x = (ulong)region.X, y = (ulong)region.Y },
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size = new MTLSize { width = (ulong)region.Width, height = (ulong)region.Height },
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};
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fixed (byte* pData = data.Span)
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{
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MTLTexture.ReplaceRegion(mtlRegion, (ulong)level, (ulong)layer, new IntPtr(pData), bytesPerRow, 0);
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}
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}
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public void SetStorage(BufferRange buffer)
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