Update GlslDecompiler.cs

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Darabat 2018-08-03 22:53:28 -03:00 committed by GitHub
parent fa70629fab
commit 8261db61d4
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@ -297,7 +297,7 @@ namespace Ryujinx.Graphics.Gal.Shader
{
if (DeclInfo.Index >= 0)
{
SB.AppendLine("layout (location = " + DeclInfo.Index + ") " + InOut + " " + GetDecl(DeclInfo) + ";");
SB.AppendLine("layout (location = " + DeclInfo.Index + ") " + InOut + " " + "vec4" + ";");
Count++;
}
@ -1258,4 +1258,4 @@ namespace Ryujinx.Graphics.Gal.Shader
throw new ArgumentException(nameof(Node));
}
}
}
}