Formatter

This commit is contained in:
Jimmy Reichley 2024-08-18 20:53:46 -04:00
parent 665d1d4f6f
commit 7f854c3527
No known key found for this signature in database
GPG key ID: 67715DC5A329803C
7 changed files with 11 additions and 10 deletions

View file

@ -549,7 +549,7 @@ namespace Ryujinx.UI.App.Common
{ {
Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. File: '{filePath}' Error: {exception}"); Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. File: '{filePath}' Error: {exception}");
} }
return false; return false;
} }

View file

@ -261,7 +261,7 @@ namespace Ryujinx.UI.Common.Configuration
/// A list of directories containing games to be used to load games into the games list /// A list of directories containing games to be used to load games into the games list
/// </summary> /// </summary>
public List<string> GameDirs { get; set; } public List<string> GameDirs { get; set; }
/// <summary> /// <summary>
/// A list of directories containing DLC/updates the user wants to autoload during library refreshes /// A list of directories containing DLC/updates the user wants to autoload during library refreshes
/// </summary> /// </summary>

View file

@ -121,7 +121,7 @@ namespace Ryujinx.UI.Common.Configuration
/// A list of directories containing games to be used to load games into the games list /// A list of directories containing games to be used to load games into the games list
/// </summary> /// </summary>
public ReactiveObject<List<string>> GameDirs { get; private set; } public ReactiveObject<List<string>> GameDirs { get; private set; }
/// <summary> /// <summary>
/// A list of directories containing DLC/updates the user wants to autoload during library refreshes /// A list of directories containing DLC/updates the user wants to autoload during library refreshes
/// </summary> /// </summary>

View file

@ -116,7 +116,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public MainWindowViewModel() public MainWindowViewModel()
{ {
Applications = new ObservableCollectionExtended<ApplicationData>(); Applications = new ObservableCollectionExtended<ApplicationData>();
Applications.ToObservableChangeSet() Applications.ToObservableChangeSet()
.Filter(Filter) .Filter(Filter)
.Sort(GetComparer()) .Sort(GetComparer())
@ -1263,7 +1263,8 @@ namespace Ryujinx.Ava.UI.ViewModels
{ {
var result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions var result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
{ {
Title = LocaleManager.Instance[LocaleKeys.OpenFolderDialogTitle], AllowMultiple = true, Title = LocaleManager.Instance[LocaleKeys.OpenFolderDialogTitle],
AllowMultiple = true,
}); });
if (result.Count > 0) if (result.Count > 0)

View file

@ -126,7 +126,7 @@ namespace Ryujinx.Ava.UI.ViewModels
OnPropertyChanged(); OnPropertyChanged();
} }
} }
public bool AutoloadDirectoryChanged public bool AutoloadDirectoryChanged
{ {
get => _autoloadDirectoryChanged; get => _autoloadDirectoryChanged;
@ -410,7 +410,7 @@ namespace Ryujinx.Ava.UI.ViewModels
GameDirectories.Clear(); GameDirectories.Clear();
GameDirectories.AddRange(config.UI.GameDirs.Value); GameDirectories.AddRange(config.UI.GameDirs.Value);
AutoloadDirectories.Clear(); AutoloadDirectories.Clear();
AutoloadDirectories.AddRange(config.UI.AutoloadDirs.Value); AutoloadDirectories.AddRange(config.UI.AutoloadDirs.Value);
@ -508,7 +508,7 @@ namespace Ryujinx.Ava.UI.ViewModels
List<string> gameDirs = new(GameDirectories); List<string> gameDirs = new(GameDirectories);
config.UI.GameDirs.Value = gameDirs; config.UI.GameDirs.Value = gameDirs;
} }
if (_autoloadDirectoryChanged) if (_autoloadDirectoryChanged)
{ {
List<string> autoloadDirs = new(AutoloadDirectories); List<string> autoloadDirs = new(AutoloadDirectories);

View file

@ -53,7 +53,7 @@ namespace Ryujinx.Ava.UI.Views.Main
{ {
Window.LoadApplications(); Window.LoadApplications();
} }
private void VolumeStatus_OnPointerWheelChanged(object sender, PointerWheelEventArgs e) private void VolumeStatus_OnPointerWheelChanged(object sender, PointerWheelEventArgs e)
{ {
// Change the volume by 5% at a time // Change the volume by 5% at a time

View file

@ -61,7 +61,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
GameDirsList.SelectedIndex = oldIndex < GameDirsList.ItemCount ? oldIndex : 0; GameDirsList.SelectedIndex = oldIndex < GameDirsList.ItemCount ? oldIndex : 0;
} }
} }
private async void AddAutoloadDirButton_OnClick(object sender, RoutedEventArgs e) private async void AddAutoloadDirButton_OnClick(object sender, RoutedEventArgs e)
{ {
string path = AutoloadDirPathBox.Text; string path = AutoloadDirPathBox.Text;