CopyTo Buffer
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08126b26b1
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1 changed files with 35 additions and 7 deletions
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@ -2,6 +2,7 @@ using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.GAL;
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using SharpMetal.Metal;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal
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@ -100,15 +101,42 @@ namespace Ryujinx.Graphics.Metal
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public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
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{
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var samplerDescriptor = new MTLSamplerDescriptor();
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samplerDescriptor.MinFilter = linearFilter ? MTLSamplerMinMagFilter.Linear : MTLSamplerMinMagFilter.Nearest;
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samplerDescriptor.MagFilter = linearFilter ? MTLSamplerMinMagFilter.Linear : MTLSamplerMinMagFilter.Nearest;
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var samplerState = _device.NewSamplerState(samplerDescriptor);
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throw new NotImplementedException();
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}
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public void CopyTo(BufferRange range, int layer, int level, int stride)
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{
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throw new NotImplementedException();
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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{
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blitCommandEncoder = encoder;
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}
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else
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{
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blitCommandEncoder = _pipeline.BeginBlitPass();
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}
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ulong bytesPerRow = (ulong)Info.GetMipStride(level);
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ulong bytesPerImage = 0;
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if (MTLTexture.TextureType == MTLTextureType.Type3D)
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{
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bytesPerImage = bytesPerRow * (ulong)Info.Height;
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}
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var handle = range.Handle;
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MTLBuffer mtlBuffer = new(Unsafe.As<BufferHandle, IntPtr>(ref handle));
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blitCommandEncoder.CopyFromTexture(
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MTLTexture,
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(ulong)layer,
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(ulong)level,
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new MTLOrigin(),
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new MTLSize { width = MTLTexture.Width, height = MTLTexture.Height, depth = MTLTexture.Depth },
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mtlBuffer,
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(ulong)range.Offset,
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bytesPerRow,
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bytesPerImage);
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}
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public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
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@ -163,7 +191,7 @@ namespace Ryujinx.Graphics.Metal
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0,
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bytesPerRow,
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bytesPerImage,
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new MTLSize { width = MTLTexture.Width, height = MTLTexture.Height },
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new MTLSize { width = MTLTexture.Width, height = MTLTexture.Height, depth = MTLTexture.Depth},
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MTLTexture,
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(ulong)layer,
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(ulong)level,
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@ -204,7 +232,7 @@ namespace Ryujinx.Graphics.Metal
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0,
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bytesPerRow,
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bytesPerImage,
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new MTLSize { width = (ulong)region.Width, height = (ulong)region.Height },
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new MTLSize { width = (ulong)region.Width, height = (ulong)region.Height, depth = 1 },
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MTLTexture,
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(ulong)layer,
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(ulong)level,
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