diff --git a/Ryujinx.Graphics.Gpu/Image/Texture.cs b/Ryujinx.Graphics.Gpu/Image/Texture.cs
index 076718e52..4bbefd0bc 100644
--- a/Ryujinx.Graphics.Gpu/Image/Texture.cs
+++ b/Ryujinx.Graphics.Gpu/Image/Texture.cs
@@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Gpu.Image
///
/// Represents a cached GPU texture.
///
- class Texture : IRange, IDisposable
+ class Texture : IRange, IDisposable
{
private GpuContext _context;
diff --git a/Ryujinx.Graphics.Gpu/Memory/Buffer.cs b/Ryujinx.Graphics.Gpu/Memory/Buffer.cs
index 99818bc86..8af61d3d8 100644
--- a/Ryujinx.Graphics.Gpu/Memory/Buffer.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/Buffer.cs
@@ -6,16 +6,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
///
/// Buffer, used to store vertex and index data, uniform and storage buffers, and others.
///
- class Buffer : IRange, IDisposable
+ class Buffer : IRange, IDisposable
{
- private GpuContext _context;
-
- private IBuffer _buffer;
+ private readonly GpuContext _context;
///
/// Host buffer object.
///
- public IBuffer HostBuffer => _buffer;
+ public IBuffer HostBuffer { get; }
///
/// Start address of the buffer in guest memory.
@@ -46,7 +44,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
Address = address;
Size = size;
- _buffer = context.Renderer.CreateBuffer((int)size);
+ HostBuffer = context.Renderer.CreateBuffer((int)size);
_sequenceNumbers = new int[size / MemoryManager.PageSize];
@@ -64,7 +62,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
int offset = (int)(address - Address);
- return new BufferRange(_buffer, offset, (int)size);
+ return new BufferRange(HostBuffer, offset, (int)size);
}
///
@@ -121,7 +119,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
int offset = (int)(mAddress - Address);
- _buffer.SetData(offset, _context.PhysicalMemory.Read(mAddress, mSize));
+ HostBuffer.SetData(offset, _context.PhysicalMemory.Read(mAddress, mSize));
}
}
@@ -132,7 +130,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// The offset of the destination buffer to copy into
public void CopyTo(Buffer destination, int dstOffset)
{
- _buffer.CopyTo(destination._buffer, 0, dstOffset, (int)Size);
+ HostBuffer.CopyTo(destination.HostBuffer, 0, dstOffset, (int)Size);
}
///
@@ -145,7 +143,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
{
int offset = (int)(address - Address);
- byte[] data = _buffer.GetData(offset, (int)size);
+ byte[] data = HostBuffer.GetData(offset, (int)size);
_context.PhysicalMemory.Write(address, data);
}
@@ -155,7 +153,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
///
public void Invalidate()
{
- _buffer.SetData(0, _context.PhysicalMemory.Read(Address, Size));
+ HostBuffer.SetData(0, _context.PhysicalMemory.Read(Address, Size));
}
///
@@ -163,7 +161,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
///
public void Dispose()
{
- _buffer.Dispose();
+ HostBuffer.Dispose();
}
}
}
\ No newline at end of file
diff --git a/Ryujinx.Graphics.Gpu/Memory/IRange.cs b/Ryujinx.Graphics.Gpu/Memory/IRange.cs
index 6d275d3fb..9d5eee0b0 100644
--- a/Ryujinx.Graphics.Gpu/Memory/IRange.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/IRange.cs
@@ -3,8 +3,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
///
/// Range of memory.
///
- /// GPU resource type
- interface IRange
+ interface IRange
{
ulong Address { get; }
ulong Size { get; }
diff --git a/Ryujinx.Graphics.Gpu/Memory/RangeList.cs b/Ryujinx.Graphics.Gpu/Memory/RangeList.cs
index 75be1cf2c..638108fe7 100644
--- a/Ryujinx.Graphics.Gpu/Memory/RangeList.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/RangeList.cs
@@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// List of GPU resources with data on guest memory.
///
/// Type of the GPU resource
- class RangeList : IEnumerable where T : IRange
+ class RangeList : IEnumerable where T : IRange
{
private const int ArrayGrowthSize = 32;