Fix null resources breaking arg buffer alignment

This commit is contained in:
Isaac Marovitz 2024-09-02 13:30:48 +02:00 committed by Isaac Marovitz
parent a968ec71fd
commit 6a46943af9

View file

@ -1147,11 +1147,11 @@ namespace Ryujinx.Graphics.Metal
var autoBuffer = buffer.Buffer; var autoBuffer = buffer.Buffer;
var offset = 0; var offset = 0;
if (autoBuffer == null) ulong gpuAddress = 0;
{ IntPtr nativePtr = IntPtr.Zero;
continue;
}
if (autoBuffer != null)
{
MTLBuffer mtlBuffer; MTLBuffer mtlBuffer;
if (range.HasValue) if (range.HasValue)
@ -1165,11 +1165,15 @@ namespace Ryujinx.Graphics.Metal
mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
} }
gpuAddress = mtlBuffer.GpuAddress + (ulong)offset;
nativePtr = mtlBuffer.NativePtr;
}
MTLRenderStages renderStages = 0; MTLRenderStages renderStages = 0;
if ((segment.Stages & ResourceStages.Vertex) != 0) if ((segment.Stages & ResourceStages.Vertex) != 0)
{ {
vertResourceIds[vertResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; vertResourceIds[vertResourceIdIndex] = gpuAddress;
vertResourceIdIndex++; vertResourceIdIndex++;
renderStages |= MTLRenderStages.RenderStageVertex; renderStages |= MTLRenderStages.RenderStageVertex;
@ -1177,13 +1181,13 @@ namespace Ryujinx.Graphics.Metal
if ((segment.Stages & ResourceStages.Fragment) != 0) if ((segment.Stages & ResourceStages.Fragment) != 0)
{ {
fragResourceIds[fragResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; fragResourceIds[fragResourceIdIndex] = gpuAddress;
fragResourceIdIndex++; fragResourceIdIndex++;
renderStages |= MTLRenderStages.RenderStageFragment; renderStages |= MTLRenderStages.RenderStageFragment;
} }
resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read, renderStages)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages));
} }
break; break;
case Constants.StorageBuffersSetIndex: case Constants.StorageBuffersSetIndex:
@ -1197,11 +1201,11 @@ namespace Ryujinx.Graphics.Metal
var autoBuffer = buffer.Buffer; var autoBuffer = buffer.Buffer;
var offset = 0; var offset = 0;
if (autoBuffer == null) ulong gpuAddress = 0;
{ IntPtr nativePtr = IntPtr.Zero;
continue;
}
if (autoBuffer != null)
{
MTLBuffer mtlBuffer; MTLBuffer mtlBuffer;
if (range.HasValue) if (range.HasValue)
@ -1215,11 +1219,15 @@ namespace Ryujinx.Graphics.Metal
mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
} }
gpuAddress = mtlBuffer.GpuAddress + (ulong)offset;
nativePtr = mtlBuffer.NativePtr;
}
MTLRenderStages renderStages = 0; MTLRenderStages renderStages = 0;
if ((segment.Stages & ResourceStages.Vertex) != 0) if ((segment.Stages & ResourceStages.Vertex) != 0)
{ {
vertResourceIds[vertResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; vertResourceIds[vertResourceIdIndex] = gpuAddress;
vertResourceIdIndex++; vertResourceIdIndex++;
renderStages |= MTLRenderStages.RenderStageVertex; renderStages |= MTLRenderStages.RenderStageVertex;
@ -1227,13 +1235,13 @@ namespace Ryujinx.Graphics.Metal
if ((segment.Stages & ResourceStages.Fragment) != 0) if ((segment.Stages & ResourceStages.Fragment) != 0)
{ {
fragResourceIds[fragResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; fragResourceIds[fragResourceIdIndex] = gpuAddress;
fragResourceIdIndex++; fragResourceIdIndex++;
renderStages |= MTLRenderStages.RenderStageFragment; renderStages |= MTLRenderStages.RenderStageFragment;
} }
resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read, renderStages)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages));
} }
break; break;
case Constants.TexturesSetIndex: case Constants.TexturesSetIndex:
@ -1247,11 +1255,11 @@ namespace Ryujinx.Graphics.Metal
var storage = texture.Storage; var storage = texture.Storage;
if (storage == null) ulong gpuAddress = 0;
{ IntPtr nativePtr = IntPtr.Zero;
continue;
}
if (storage != null)
{
if (storage is TextureBuffer textureBuffer) if (storage is TextureBuffer textureBuffer)
{ {
textureBuffer.RebuildStorage(false); textureBuffer.RebuildStorage(false);
@ -1259,11 +1267,15 @@ namespace Ryujinx.Graphics.Metal
var mtlTexture = storage.GetHandle(); var mtlTexture = storage.GetHandle();
gpuAddress = mtlTexture.GpuResourceID._impl;
nativePtr = mtlTexture.NativePtr;
}
MTLRenderStages renderStages = 0; MTLRenderStages renderStages = 0;
if ((segment.Stages & ResourceStages.Vertex) != 0) if ((segment.Stages & ResourceStages.Vertex) != 0)
{ {
vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl; vertResourceIds[vertResourceIdIndex] = gpuAddress;
vertResourceIdIndex++; vertResourceIdIndex++;
if (texture.Sampler != null) if (texture.Sampler != null)
@ -1277,7 +1289,7 @@ namespace Ryujinx.Graphics.Metal
if ((segment.Stages & ResourceStages.Fragment) != 0) if ((segment.Stages & ResourceStages.Fragment) != 0)
{ {
fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl; fragResourceIds[fragResourceIdIndex] = gpuAddress;
fragResourceIdIndex++; fragResourceIdIndex++;
if (texture.Sampler != null) if (texture.Sampler != null)
@ -1289,7 +1301,7 @@ namespace Ryujinx.Graphics.Metal
renderStages |= MTLRenderStages.RenderStageFragment; renderStages |= MTLRenderStages.RenderStageFragment;
} }
resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, renderStages)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages));
} }
} }
else else
@ -1305,19 +1317,24 @@ namespace Ryujinx.Graphics.Metal
{ {
TextureRef texture = textures[i]; TextureRef texture = textures[i];
if (texture.Storage == null) ulong gpuAddress = 0;
IntPtr nativePtr = IntPtr.Zero;
if (texture.Storage != null)
{ {
continue; var mtlTexture = texture.Storage.GetHandle();
gpuAddress = mtlTexture.GpuResourceID._impl;
nativePtr = mtlTexture.NativePtr;
} }
var mtlTexture = texture.Storage.GetHandle();
samplers[i] = texture.Sampler; samplers[i] = texture.Sampler;
MTLRenderStages renderStages = 0; MTLRenderStages renderStages = 0;
if ((segment.Stages & ResourceStages.Vertex) != 0) if ((segment.Stages & ResourceStages.Vertex) != 0)
{ {
vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl; vertResourceIds[vertResourceIdIndex] = gpuAddress;
vertResourceIdIndex++; vertResourceIdIndex++;
renderStages |= MTLRenderStages.RenderStageVertex; renderStages |= MTLRenderStages.RenderStageVertex;
@ -1325,31 +1342,33 @@ namespace Ryujinx.Graphics.Metal
if ((segment.Stages & ResourceStages.Fragment) != 0) if ((segment.Stages & ResourceStages.Fragment) != 0)
{ {
fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl; fragResourceIds[fragResourceIdIndex] = gpuAddress;
fragResourceIdIndex++; fragResourceIdIndex++;
renderStages |= MTLRenderStages.RenderStageFragment; renderStages |= MTLRenderStages.RenderStageFragment;
} }
resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, renderStages)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages));
} }
foreach (var sampler in samplers) foreach (var sampler in samplers)
{ {
if (sampler == null) ulong gpuAddress = 0;
if (sampler != null)
{ {
continue; gpuAddress = sampler.GetSampler().GpuResourceID._impl;
} }
if ((segment.Stages & ResourceStages.Vertex) != 0) if ((segment.Stages & ResourceStages.Vertex) != 0)
{ {
vertResourceIds[vertResourceIdIndex] = sampler.GetSampler().GpuResourceID._impl; vertResourceIds[vertResourceIdIndex] = gpuAddress;
vertResourceIdIndex++; vertResourceIdIndex++;
} }
if ((segment.Stages & ResourceStages.Fragment) != 0) if ((segment.Stages & ResourceStages.Fragment) != 0)
{ {
fragResourceIds[fragResourceIdIndex] = sampler.GetSampler().GpuResourceID._impl; fragResourceIds[fragResourceIdIndex] = gpuAddress;
fragResourceIdIndex++; fragResourceIdIndex++;
} }
} }
@ -1360,20 +1379,24 @@ namespace Ryujinx.Graphics.Metal
foreach (TextureBuffer bufferTexture in bufferTextures) foreach (TextureBuffer bufferTexture in bufferTextures)
{ {
if (bufferTexture == null) ulong gpuAddress = 0;
{ IntPtr nativePtr = IntPtr.Zero;
continue;
}
if (bufferTexture != null)
{
bufferTexture.RebuildStorage(false); bufferTexture.RebuildStorage(false);
var mtlTexture = bufferTexture.GetHandle(); var mtlTexture = bufferTexture.GetHandle();
gpuAddress = mtlTexture.GpuResourceID._impl;
nativePtr = mtlTexture.NativePtr;
}
MTLRenderStages renderStages = 0; MTLRenderStages renderStages = 0;
if ((segment.Stages & ResourceStages.Vertex) != 0) if ((segment.Stages & ResourceStages.Vertex) != 0)
{ {
vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl; vertResourceIds[vertResourceIdIndex] = gpuAddress;
vertResourceIdIndex++; vertResourceIdIndex++;
renderStages |= MTLRenderStages.RenderStageVertex; renderStages |= MTLRenderStages.RenderStageVertex;
@ -1381,13 +1404,13 @@ namespace Ryujinx.Graphics.Metal
if ((segment.Stages & ResourceStages.Fragment) != 0) if ((segment.Stages & ResourceStages.Fragment) != 0)
{ {
fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl; fragResourceIds[fragResourceIdIndex] = gpuAddress;
fragResourceIdIndex++; fragResourceIdIndex++;
renderStages |= MTLRenderStages.RenderStageFragment; renderStages |= MTLRenderStages.RenderStageFragment;
} }
resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, renderStages)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages));
} }
} }
} }
@ -1403,30 +1426,34 @@ namespace Ryujinx.Graphics.Metal
var storage = image.Storage; var storage = image.Storage;
if (storage == null) ulong gpuAddress = 0;
{ IntPtr nativePtr = IntPtr.Zero;
continue;
}
if (storage != null)
{
var mtlTexture = storage.GetHandle(); var mtlTexture = storage.GetHandle();
gpuAddress = mtlTexture.GpuResourceID._impl;
nativePtr = mtlTexture.NativePtr;
}
MTLRenderStages renderStages = 0; MTLRenderStages renderStages = 0;
if ((segment.Stages & ResourceStages.Vertex) != 0) if ((segment.Stages & ResourceStages.Vertex) != 0)
{ {
vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl; vertResourceIds[vertResourceIdIndex] = gpuAddress;
vertResourceIdIndex++; vertResourceIdIndex++;
renderStages |= MTLRenderStages.RenderStageVertex; renderStages |= MTLRenderStages.RenderStageVertex;
} }
if ((segment.Stages & ResourceStages.Fragment) != 0) if ((segment.Stages & ResourceStages.Fragment) != 0)
{ {
fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl; fragResourceIds[fragResourceIdIndex] = gpuAddress;
fragResourceIdIndex++; fragResourceIdIndex++;
renderStages |= MTLRenderStages.RenderStageFragment; renderStages |= MTLRenderStages.RenderStageFragment;
} }
resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, renderStages)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, renderStages));
} }
} }
break; break;
@ -1485,11 +1512,11 @@ namespace Ryujinx.Graphics.Metal
var autoBuffer = buffer.Buffer; var autoBuffer = buffer.Buffer;
var offset = 0; var offset = 0;
if (autoBuffer == null) ulong gpuAddress = 0;
{ IntPtr nativePtr = IntPtr.Zero;
continue;
}
if (autoBuffer != null)
{
MTLBuffer mtlBuffer; MTLBuffer mtlBuffer;
if (range.HasValue) if (range.HasValue)
@ -1503,10 +1530,14 @@ namespace Ryujinx.Graphics.Metal
mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
} }
gpuAddress = mtlBuffer.GpuAddress + (ulong)offset;
nativePtr = mtlBuffer.NativePtr;
}
if ((segment.Stages & ResourceStages.Compute) != 0) if ((segment.Stages & ResourceStages.Compute) != 0)
{ {
resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read, 0)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0));
resourceIds[resourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; resourceIds[resourceIdIndex] = gpuAddress;
resourceIdIndex++; resourceIdIndex++;
} }
} }
@ -1522,11 +1553,11 @@ namespace Ryujinx.Graphics.Metal
var autoBuffer = buffer.Buffer; var autoBuffer = buffer.Buffer;
var offset = 0; var offset = 0;
if (autoBuffer == null) ulong gpuAddress = 0;
{ IntPtr nativePtr = IntPtr.Zero;
continue;
}
if (autoBuffer != null)
{
MTLBuffer mtlBuffer; MTLBuffer mtlBuffer;
if (range.HasValue) if (range.HasValue)
@ -1540,10 +1571,14 @@ namespace Ryujinx.Graphics.Metal
mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value; mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
} }
gpuAddress = mtlBuffer.GpuAddress + (ulong)offset;
nativePtr = mtlBuffer.NativePtr;
}
if ((segment.Stages & ResourceStages.Compute) != 0) if ((segment.Stages & ResourceStages.Compute) != 0)
{ {
resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0));
resourceIds[resourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset; resourceIds[resourceIdIndex] = gpuAddress;
resourceIdIndex++; resourceIdIndex++;
} }
} }
@ -1559,11 +1594,11 @@ namespace Ryujinx.Graphics.Metal
var storage = texture.Storage; var storage = texture.Storage;
if (storage == null) ulong gpuAddress = 0;
{ IntPtr nativePtr = IntPtr.Zero;
continue;
}
if (storage != null)
{
if (storage is TextureBuffer textureBuffer) if (storage is TextureBuffer textureBuffer)
{ {
textureBuffer.RebuildStorage(false); textureBuffer.RebuildStorage(false);
@ -1571,10 +1606,14 @@ namespace Ryujinx.Graphics.Metal
var mtlTexture = storage.GetHandle(); var mtlTexture = storage.GetHandle();
gpuAddress = mtlTexture.GpuResourceID._impl;
nativePtr = mtlTexture.NativePtr;
}
if ((segment.Stages & ResourceStages.Compute) != 0) if ((segment.Stages & ResourceStages.Compute) != 0)
{ {
resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, 0)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0));
resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl; resourceIds[resourceIdIndex] = gpuAddress;
resourceIdIndex++; resourceIdIndex++;
if (texture.Sampler != null) if (texture.Sampler != null)
@ -1598,17 +1637,21 @@ namespace Ryujinx.Graphics.Metal
{ {
TextureRef texture = textures[i]; TextureRef texture = textures[i];
if (texture.Storage == null) ulong gpuAddress = 0;
{ IntPtr nativePtr = IntPtr.Zero;
continue;
}
if (texture.Storage != null)
{
var mtlTexture = texture.Storage.GetHandle(); var mtlTexture = texture.Storage.GetHandle();
gpuAddress = mtlTexture.GpuResourceID._impl;
nativePtr = mtlTexture.NativePtr;
}
if ((segment.Stages & ResourceStages.Compute) != 0) if ((segment.Stages & ResourceStages.Compute) != 0)
{ {
resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, 0)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0));
resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl; resourceIds[resourceIdIndex] = gpuAddress;
resourceIdIndex++; resourceIdIndex++;
samplers[i] = texture.Sampler; samplers[i] = texture.Sampler;
@ -1630,19 +1673,23 @@ namespace Ryujinx.Graphics.Metal
foreach (TextureBuffer bufferTexture in bufferTextures) foreach (TextureBuffer bufferTexture in bufferTextures)
{ {
if (bufferTexture == null) ulong gpuAddress = 0;
{ IntPtr nativePtr = IntPtr.Zero;
continue;
}
if (bufferTexture != null)
{
bufferTexture.RebuildStorage(false); bufferTexture.RebuildStorage(false);
var mtlTexture = bufferTexture.GetHandle(); var mtlTexture = bufferTexture.GetHandle();
gpuAddress = mtlTexture.GpuResourceID._impl;
nativePtr = mtlTexture.NativePtr;
}
if ((segment.Stages & ResourceStages.Compute) != 0) if ((segment.Stages & ResourceStages.Compute) != 0)
{ {
resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, 0)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0));
resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl; resourceIds[resourceIdIndex] = gpuAddress;
resourceIdIndex++; resourceIdIndex++;
} }
} }
@ -1662,17 +1709,21 @@ namespace Ryujinx.Graphics.Metal
var storage = image.Storage; var storage = image.Storage;
if (storage == null) ulong gpuAddress = 0;
{ IntPtr nativePtr = IntPtr.Zero;
continue;
}
if (storage != null)
{
var mtlTexture = storage.GetHandle(); var mtlTexture = storage.GetHandle();
gpuAddress = mtlTexture.GpuResourceID._impl;
nativePtr = mtlTexture.NativePtr;
}
if ((segment.Stages & ResourceStages.Compute) != 0) if ((segment.Stages & ResourceStages.Compute) != 0)
{ {
resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0)); resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0));
resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl; resourceIds[resourceIdIndex] = gpuAddress;
resourceIdIndex++; resourceIdIndex++;
} }
} }