Toggle VSync Hotkey (#659)
* Added toggle vsync button and hotkeys section to config * Uses hasflag instead of bitwise comparison * fixed schema name Co-Authored-By: BaronKiko <BaronKiko@users.noreply.github.com>
This commit is contained in:
parent
74da8785a5
commit
50d6ec9efe
5 changed files with 66 additions and 6 deletions
10
Ryujinx.HLE/Input/HidHotkeyButtons.cs
Normal file
10
Ryujinx.HLE/Input/HidHotkeyButtons.cs
Normal file
|
@ -0,0 +1,10 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.Input
|
||||
{
|
||||
[Flags]
|
||||
public enum HidHotkeyButtons
|
||||
{
|
||||
ToggleVSync = 1 << 0,
|
||||
}
|
||||
}
|
|
@ -84,6 +84,10 @@
|
|||
"button_plus": "Plus",
|
||||
"button_r": "U",
|
||||
"button_zr": "O"
|
||||
},
|
||||
|
||||
"hotkeys": {
|
||||
"toggle_vsync": "Tab"
|
||||
}
|
||||
},
|
||||
|
||||
|
|
|
@ -22,6 +22,8 @@ namespace Ryujinx
|
|||
|
||||
private IGalRenderer _renderer;
|
||||
|
||||
private HidHotkeyButtons _prevHotkeyButtons = 0;
|
||||
|
||||
private KeyboardState? _keyboard = null;
|
||||
|
||||
private MouseState? _mouse = null;
|
||||
|
@ -128,6 +130,7 @@ namespace Ryujinx
|
|||
|
||||
private new void UpdateFrame()
|
||||
{
|
||||
HidHotkeyButtons currentHotkeyButtons = 0;
|
||||
HidControllerButtons currentButton = 0;
|
||||
HidJoystickPosition leftJoystick;
|
||||
HidJoystickPosition rightJoystick;
|
||||
|
@ -142,10 +145,10 @@ namespace Ryujinx
|
|||
{
|
||||
KeyboardState keyboard = _keyboard.Value;
|
||||
|
||||
currentHotkeyButtons = Configuration.Instance.KeyboardControls.GetHotkeyButtons(keyboard);
|
||||
currentButton = Configuration.Instance.KeyboardControls.GetButtons(keyboard);
|
||||
|
||||
(leftJoystickDx, leftJoystickDy) = Configuration.Instance.KeyboardControls.GetLeftStick(keyboard);
|
||||
|
||||
(rightJoystickDx, rightJoystickDy) = Configuration.Instance.KeyboardControls.GetRightStick(keyboard);
|
||||
}
|
||||
|
||||
|
@ -238,6 +241,15 @@ namespace Ryujinx
|
|||
HidControllerBase controller = _device.Hid.PrimaryController;
|
||||
|
||||
controller.SendInput(currentButton, leftJoystick, rightJoystick);
|
||||
|
||||
// Toggle vsync
|
||||
if (currentHotkeyButtons.HasFlag(HidHotkeyButtons.ToggleVSync) &&
|
||||
!_prevHotkeyButtons.HasFlag(HidHotkeyButtons.ToggleVSync))
|
||||
{
|
||||
_device.EnableDeviceVsync = !_device.EnableDeviceVsync;
|
||||
}
|
||||
|
||||
_prevHotkeyButtons = currentHotkeyButtons;
|
||||
}
|
||||
|
||||
private new void RenderFrame()
|
||||
|
|
|
@ -35,6 +35,11 @@ namespace Ryujinx.UI.Input
|
|||
public Key ButtonZr;
|
||||
}
|
||||
|
||||
public struct KeyboardHotkeys
|
||||
{
|
||||
public Key ToggleVsync;
|
||||
}
|
||||
|
||||
public class NpadKeyboard
|
||||
{
|
||||
/// <summary>
|
||||
|
@ -47,6 +52,11 @@ namespace Ryujinx.UI.Input
|
|||
/// </summary>
|
||||
public NpadKeyboardRight RightJoycon { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hotkey Keyboard Bindings
|
||||
/// </summary>
|
||||
public KeyboardHotkeys Hotkeys { get; private set; }
|
||||
|
||||
public HidControllerButtons GetButtons(KeyboardState keyboard)
|
||||
{
|
||||
HidControllerButtons buttons = 0;
|
||||
|
@ -97,5 +107,14 @@ namespace Ryujinx.UI.Input
|
|||
|
||||
return (dx, dy);
|
||||
}
|
||||
|
||||
public HidHotkeyButtons GetHotkeyButtons(KeyboardState keyboard)
|
||||
{
|
||||
HidHotkeyButtons buttons = 0;
|
||||
|
||||
if (keyboard[(Key)Hotkeys.ToggleVsync]) buttons |= HidHotkeyButtons.ToggleVSync;
|
||||
|
||||
return buttons;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -636,6 +636,21 @@
|
|||
"default": "O"
|
||||
}
|
||||
}
|
||||
},
|
||||
"hotkeys": {
|
||||
"$id": "#/properties/keyboard_controls/properties/hotkeys",
|
||||
"type": "object",
|
||||
"title": "Hotkey Controls",
|
||||
"required": [
|
||||
"toggle_vsync"
|
||||
],
|
||||
"properties": {
|
||||
"toggle_vsync": {
|
||||
"$id": "#/properties/keyboard_controls/properties/hotkeys/properties/toggle_vsync",
|
||||
"$ref": "#/definitions/key",
|
||||
"title": "Toggle VSync",
|
||||
"default": "Tab"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
|
Loading…
Reference in a new issue