diff --git a/src/Ryujinx.Graphics.Vulkan/Constants.cs b/src/Ryujinx.Graphics.Vulkan/Constants.cs
index cd6122112..20ce65818 100644
--- a/src/Ryujinx.Graphics.Vulkan/Constants.cs
+++ b/src/Ryujinx.Graphics.Vulkan/Constants.cs
@@ -16,6 +16,7 @@ namespace Ryujinx.Graphics.Vulkan
public const int MaxStorageBufferBindings = MaxStorageBuffersPerStage * MaxShaderStages;
public const int MaxTextureBindings = MaxTexturesPerStage * MaxShaderStages;
public const int MaxImageBindings = MaxImagesPerStage * MaxShaderStages;
+ public const int MaxPushDescriptorBinding = 64;
public const ulong SparseBufferAlignment = 0x10000;
}
diff --git a/src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplate.cs b/src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplate.cs
index 0c0004b95..b9abd8fcd 100644
--- a/src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplate.cs
+++ b/src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplate.cs
@@ -1,19 +1,32 @@
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
+using System.Numerics;
using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Vulkan
{
class DescriptorSetTemplate : IDisposable
{
+ ///
+ /// Renderdoc seems to crash when doing a templated uniform update with count > 1 on a push descriptor.
+ /// When this is true, consecutive buffers are always updated individually.
+ ///
+ private const bool RenderdocPushCountBug = true;
+
private readonly VulkanRenderer _gd;
private readonly Device _device;
public readonly DescriptorUpdateTemplate Template;
public readonly int Size;
- public unsafe DescriptorSetTemplate(VulkanRenderer gd, Device device, ResourceBindingSegment[] segments, PipelineLayoutCacheEntry plce, PipelineBindPoint pbp, int setIndex)
+ public unsafe DescriptorSetTemplate(
+ VulkanRenderer gd,
+ Device device,
+ ResourceBindingSegment[] segments,
+ PipelineLayoutCacheEntry plce,
+ PipelineBindPoint pbp,
+ int setIndex)
{
_gd = gd;
_device = device;
@@ -137,6 +150,93 @@ namespace Ryujinx.Graphics.Vulkan
Template = result;
}
+ public unsafe DescriptorSetTemplate(
+ VulkanRenderer gd,
+ Device device,
+ ResourceDescriptorCollection descriptors,
+ long updateMask,
+ PipelineLayoutCacheEntry plce,
+ PipelineBindPoint pbp,
+ int setIndex)
+ {
+ _gd = gd;
+ _device = device;
+
+ // Create a template from the set usages. Assumes the descriptor set is updated in segment order then binding order.
+ int segmentCount = BitOperations.PopCount((ulong)updateMask);
+
+ DescriptorUpdateTemplateEntry* entries = stackalloc DescriptorUpdateTemplateEntry[segmentCount];
+ int entry = 0;
+ nuint structureOffset = 0;
+
+ void AddBinding(int binding, int count)
+ {
+ entries[entry++] = new DescriptorUpdateTemplateEntry()
+ {
+ DescriptorType = DescriptorType.UniformBuffer,
+ DstBinding = (uint)binding,
+ DescriptorCount = (uint)count,
+ Offset = structureOffset,
+ Stride = (nuint)Unsafe.SizeOf()
+ };
+
+ structureOffset += (nuint)(Unsafe.SizeOf() * count);
+ }
+
+ int startBinding = 0;
+ int bindingCount = 0;
+
+ foreach (ResourceDescriptor descriptor in descriptors.Descriptors)
+ {
+ for (int i = 0; i < descriptor.Count; i++)
+ {
+ int binding = descriptor.Binding + i;
+
+ if ((updateMask & (1L << binding)) != 0)
+ {
+ if (bindingCount > 0 && (RenderdocPushCountBug || startBinding + bindingCount != binding))
+ {
+ AddBinding(startBinding, bindingCount);
+
+ bindingCount = 0;
+ }
+
+ if (bindingCount == 0)
+ {
+ startBinding = binding;
+ }
+
+ bindingCount++;
+ }
+ }
+ }
+
+ if (bindingCount > 0)
+ {
+ AddBinding(startBinding, bindingCount);
+ }
+
+ Size = (int)structureOffset;
+
+ var info = new DescriptorUpdateTemplateCreateInfo()
+ {
+ SType = StructureType.DescriptorUpdateTemplateCreateInfo,
+ DescriptorUpdateEntryCount = (uint)entry,
+ PDescriptorUpdateEntries = entries,
+
+ TemplateType = DescriptorUpdateTemplateType.PushDescriptorsKhr,
+ DescriptorSetLayout = plce.DescriptorSetLayouts[setIndex],
+ PipelineBindPoint = pbp,
+ PipelineLayout = plce.PipelineLayout,
+ Set = (uint)setIndex,
+ };
+
+ DescriptorUpdateTemplate result;
+ gd.Api.CreateDescriptorUpdateTemplate(device, &info, null, &result).ThrowOnError();
+
+ Template = result;
+ }
+
public unsafe void Dispose()
{
_gd.Api.DestroyDescriptorUpdateTemplate(_device, Template, null);
diff --git a/src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplateUpdater.cs b/src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplateUpdater.cs
index 1eb9dce75..88db7e769 100644
--- a/src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplateUpdater.cs
+++ b/src/Ryujinx.Graphics.Vulkan/DescriptorSetTemplateUpdater.cs
@@ -52,11 +52,23 @@ namespace Ryujinx.Graphics.Vulkan
return new DescriptorSetTemplateWriter(new Span(_data.Pointer, template.Size));
}
+ public DescriptorSetTemplateWriter Begin(int maxSize)
+ {
+ EnsureSize(maxSize);
+
+ return new DescriptorSetTemplateWriter(new Span(_data.Pointer, maxSize));
+ }
+
public void Commit(VulkanRenderer gd, Device device, DescriptorSet set)
{
gd.Api.UpdateDescriptorSetWithTemplate(device, set, _activeTemplate.Template, _data.Pointer);
}
+ public void CommitPushDescriptor(VulkanRenderer gd, CommandBufferScoped cbs, DescriptorSetTemplate template, PipelineLayout layout)
+ {
+ gd.PushDescriptorApi.CmdPushDescriptorSetWithTemplate(cbs.CommandBuffer, template.Template, layout, 0, _data.Pointer);
+ }
+
public void Dispose()
{
_data?.Dispose();
diff --git a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
index 6615d8ce0..d40b201da 100644
--- a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
+++ b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
@@ -4,6 +4,7 @@ using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan;
using System;
using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
using Format = Ryujinx.Graphics.GAL.Format;
using SamplerCreateInfo = Ryujinx.Graphics.GAL.SamplerCreateInfo;
@@ -61,6 +62,8 @@ namespace Ryujinx.Graphics.Vulkan
private BitMapStruct> _storageSet;
private BitMapStruct> _uniformMirrored;
private BitMapStruct> _storageMirrored;
+ private readonly int[] _uniformSetPd;
+ private int _pdSequence = 1;
private bool _updateDescriptorCacheCbIndex;
@@ -106,6 +109,8 @@ namespace Ryujinx.Graphics.Vulkan
_bufferTextures = new BufferView[Constants.MaxTexturesPerStage];
_bufferImages = new BufferView[Constants.MaxImagesPerStage];
+ _uniformSetPd = new int[Constants.MaxUniformBufferBindings];
+
var initialImageInfo = new DescriptorImageInfo
{
ImageLayout = ImageLayout.General,
@@ -193,6 +198,7 @@ namespace Ryujinx.Graphics.Vulkan
if (BindingOverlaps(ref info, bindingOffset, offset, size))
{
_uniformSet.Clear(binding);
+ _uniformSetPd[binding] = 0;
SignalDirty(DirtyFlags.Uniform);
}
}
@@ -223,8 +229,30 @@ namespace Ryujinx.Graphics.Vulkan
});
}
- public void SetProgram(ShaderCollection program)
+ public void AdvancePdSequence()
{
+ if (++_pdSequence == 0)
+ {
+ _pdSequence = 1;
+ }
+ }
+
+ public void SetProgram(CommandBufferScoped cbs, ShaderCollection program, bool isBound)
+ {
+ if (!program.HasSameLayout(_program))
+ {
+ // When the pipeline layout changes, push descriptor bindings are invalidated.
+
+ AdvancePdSequence();
+
+ if (_gd.IsNvidiaPreTuring && !program.UsePushDescriptors && _program?.UsePushDescriptors == true && isBound)
+ {
+ // On older nvidia GPUs, we need to clear out the active push descriptor bindings when switching
+ // to normal descriptors. Keeping them bound can prevent buffers from binding properly in future.
+ ClearAndBindUniformBufferPd(cbs);
+ }
+ }
+
_program = program;
_updateDescriptorCacheCbIndex = true;
_dirty = DirtyFlags.All;
@@ -402,6 +430,7 @@ namespace Ryujinx.Graphics.Vulkan
if (!currentBufferRef.Equals(newRef) || currentInfo.Range != info.Range)
{
_uniformSet.Clear(index);
+ _uniformSetPd[index] = 0;
currentInfo = info;
currentBufferRef = newRef;
@@ -671,15 +700,19 @@ namespace Ryujinx.Graphics.Vulkan
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void UpdateAndBindUniformBufferPd(CommandBufferScoped cbs, PipelineBindPoint pbp)
{
+ int sequence = _pdSequence;
var bindingSegments = _program.BindingSegments[PipelineBase.UniformSetIndex];
var dummyBuffer = _dummyBuffer?.GetBuffer();
+ long updatedBindings = 0;
+ DescriptorSetTemplateWriter writer = _templateUpdater.Begin(32 * Unsafe.SizeOf());
+
foreach (ResourceBindingSegment segment in bindingSegments)
{
int binding = segment.Binding;
int count = segment.Count;
- bool doUpdate = false;
+ ReadOnlySpan uniformBuffers = _uniformBuffers;
for (int i = 0; i < count; i++)
{
@@ -688,17 +721,58 @@ namespace Ryujinx.Graphics.Vulkan
if (_uniformSet.Set(index))
{
ref BufferRef buffer = ref _uniformBufferRefs[index];
- UpdateBuffer(cbs, ref _uniformBuffers[index], ref buffer, dummyBuffer, true);
- doUpdate = true;
+
+ bool mirrored = UpdateBuffer(cbs, ref _uniformBuffers[index], ref buffer, dummyBuffer, true);
+
+ _uniformMirrored.Set(index, mirrored);
+ }
+
+ if (_uniformSetPd[index] != sequence)
+ {
+ // Need to set this push descriptor (even if the buffer binding has not changed)
+
+ _uniformSetPd[index] = sequence;
+ updatedBindings |= 1L << index;
+
+ writer.Push(MemoryMarshal.CreateReadOnlySpan(ref _uniformBuffers[index], 1));
}
}
+ }
- if (doUpdate)
+ if (updatedBindings > 0)
+ {
+ DescriptorSetTemplate template = _program.GetPushDescriptorTemplate(updatedBindings);
+ _templateUpdater.CommitPushDescriptor(_gd, cbs, template, _program.PipelineLayout);
+ }
+ }
+
+ private void ClearAndBindUniformBufferPd(CommandBufferScoped cbs)
+ {
+ var bindingSegments = _program.BindingSegments[PipelineBase.UniformSetIndex];
+
+ long updatedBindings = 0;
+ DescriptorSetTemplateWriter writer = _templateUpdater.Begin(32 * Unsafe.SizeOf());
+
+ foreach (ResourceBindingSegment segment in bindingSegments)
+ {
+ int binding = segment.Binding;
+ int count = segment.Count;
+
+ for (int i = 0; i < count; i++)
{
- ReadOnlySpan uniformBuffers = _uniformBuffers;
- UpdateBuffers(cbs, pbp, binding, uniformBuffers.Slice(binding, count), DescriptorType.UniformBuffer);
+ int index = binding + i;
+ updatedBindings |= 1L << index;
+
+ var bufferInfo = new DescriptorBufferInfo();
+ writer.Push(MemoryMarshal.CreateReadOnlySpan(ref bufferInfo, 1));
}
}
+
+ if (updatedBindings > 0)
+ {
+ DescriptorSetTemplate template = _program.GetPushDescriptorTemplate(updatedBindings);
+ _templateUpdater.CommitPushDescriptor(_gd, cbs, template, _program.PipelineLayout);
+ }
}
private void Initialize(CommandBufferScoped cbs, int setIndex, DescriptorSetCollection dsc)
@@ -724,6 +798,7 @@ namespace Ryujinx.Graphics.Vulkan
_uniformSet.Clear();
_storageSet.Clear();
+ AdvancePdSequence();
}
private static void SwapBuffer(BufferRef[] list, Auto from, Auto to)
diff --git a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
index 98c777eed..b6694bcb3 100644
--- a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
+++ b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
@@ -34,6 +34,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsMultiView;
public readonly bool SupportsNullDescriptors;
public readonly bool SupportsPushDescriptors;
+ public readonly uint MaxPushDescriptors;
public readonly bool SupportsPrimitiveTopologyListRestart;
public readonly bool SupportsPrimitiveTopologyPatchListRestart;
public readonly bool SupportsTransformFeedback;
@@ -71,6 +72,7 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsMultiView,
bool supportsNullDescriptors,
bool supportsPushDescriptors,
+ uint maxPushDescriptors,
bool supportsPrimitiveTopologyListRestart,
bool supportsPrimitiveTopologyPatchListRestart,
bool supportsTransformFeedback,
@@ -107,6 +109,7 @@ namespace Ryujinx.Graphics.Vulkan
SupportsMultiView = supportsMultiView;
SupportsNullDescriptors = supportsNullDescriptors;
SupportsPushDescriptors = supportsPushDescriptors;
+ MaxPushDescriptors = maxPushDescriptors;
SupportsPrimitiveTopologyListRestart = supportsPrimitiveTopologyListRestart;
SupportsPrimitiveTopologyPatchListRestart = supportsPrimitiveTopologyPatchListRestart;
SupportsTransformFeedback = supportsTransformFeedback;
diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs
index 3aef1317a..3b3f59259 100644
--- a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs
+++ b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs
@@ -976,7 +976,7 @@ namespace Ryujinx.Graphics.Vulkan
_program = internalProgram;
- _descriptorSetUpdater.SetProgram(internalProgram);
+ _descriptorSetUpdater.SetProgram(Cbs, internalProgram, _currentPipelineHandle != 0);
_newState.PipelineLayout = internalProgram.PipelineLayout;
_newState.StagesCount = (uint)stages.Length;
diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineLayoutCacheEntry.cs b/src/Ryujinx.Graphics.Vulkan/PipelineLayoutCacheEntry.cs
index 2840dda0f..f388d9e88 100644
--- a/src/Ryujinx.Graphics.Vulkan/PipelineLayoutCacheEntry.cs
+++ b/src/Ryujinx.Graphics.Vulkan/PipelineLayoutCacheEntry.cs
@@ -31,6 +31,11 @@ namespace Ryujinx.Graphics.Vulkan
private int _dsLastCbIndex;
private int _dsLastSubmissionCount;
+ private readonly Dictionary _pdTemplates;
+ private readonly ResourceDescriptorCollection _pdDescriptors;
+ private long _lastPdUsage;
+ private DescriptorSetTemplate _lastPdTemplate;
+
private PipelineLayoutCacheEntry(VulkanRenderer gd, Device device, int setsCount)
{
_gd = gd;
@@ -72,6 +77,12 @@ namespace Ryujinx.Graphics.Vulkan
_consumedDescriptorsPerSet[setIndex] = count;
}
+
+ if (usePushDescriptors)
+ {
+ _pdDescriptors = setDescriptors[0];
+ _pdTemplates = new();
+ }
}
public void UpdateCommandBufferIndex(int commandBufferIndex)
@@ -143,10 +154,39 @@ namespace Ryujinx.Graphics.Vulkan
return output[..count];
}
+ public DescriptorSetTemplate GetPushDescriptorTemplate(PipelineBindPoint pbp, long updateMask)
+ {
+ if (_lastPdUsage == updateMask && _lastPdTemplate != null)
+ {
+ // Most likely result is that it asks to update the same buffers.
+ return _lastPdTemplate;
+ }
+
+ if (!_pdTemplates.TryGetValue(updateMask, out DescriptorSetTemplate template))
+ {
+ template = new DescriptorSetTemplate(_gd, _device, _pdDescriptors, updateMask, this, pbp, 0);
+
+ _pdTemplates.Add(updateMask, template);
+ }
+
+ _lastPdUsage = updateMask;
+ _lastPdTemplate = template;
+
+ return template;
+ }
+
protected virtual unsafe void Dispose(bool disposing)
{
if (disposing)
{
+ if (_pdTemplates != null)
+ {
+ foreach (DescriptorSetTemplate template in _pdTemplates.Values)
+ {
+ template.Dispose();
+ }
+ }
+
for (int i = 0; i < _dsCache.Length; i++)
{
for (int j = 0; j < _dsCache[i].Length; j++)
diff --git a/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs b/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs
index 7c25c6d14..3c35a6f0e 100644
--- a/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs
+++ b/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs
@@ -108,18 +108,25 @@ namespace Ryujinx.Graphics.Vulkan
_shaders = internalShaders;
- bool usePushDescriptors = !isMinimal && VulkanConfiguration.UsePushDescriptors && _gd.Capabilities.SupportsPushDescriptors;
+ bool usePushDescriptors = !isMinimal &&
+ VulkanConfiguration.UsePushDescriptors &&
+ _gd.Capabilities.SupportsPushDescriptors &&
+ !IsCompute &&
+ CanUsePushDescriptors(gd, resourceLayout, IsCompute);
- _plce = gd.PipelineLayoutCache.GetOrCreate(gd, device, resourceLayout.Sets, usePushDescriptors);
+ ReadOnlyCollection sets = usePushDescriptors ?
+ BuildPushDescriptorSets(gd, resourceLayout.Sets) : resourceLayout.Sets;
+
+ _plce = gd.PipelineLayoutCache.GetOrCreate(gd, device, sets, usePushDescriptors);
HasMinimalLayout = isMinimal;
UsePushDescriptors = usePushDescriptors;
Stages = stages;
- ClearSegments = BuildClearSegments(resourceLayout.Sets);
+ ClearSegments = BuildClearSegments(sets);
BindingSegments = BuildBindingSegments(resourceLayout.SetUsages);
- Templates = BuildTemplates();
+ Templates = BuildTemplates(usePushDescriptors);
_compileTask = Task.CompletedTask;
_firstBackgroundUse = false;
@@ -139,6 +146,76 @@ namespace Ryujinx.Graphics.Vulkan
_firstBackgroundUse = !fromCache;
}
+ private static bool CanUsePushDescriptors(VulkanRenderer gd, ResourceLayout layout, bool isCompute)
+ {
+ // If binding 3 is immediately used, use an alternate set of reserved bindings.
+ ReadOnlyCollection uniformUsage = layout.SetUsages[0].Usages;
+ bool hasBinding3 = uniformUsage.Any(x => x.Binding == 3);
+ int[] reserved = isCompute ? Array.Empty() : gd.GetPushDescriptorReservedBindings(hasBinding3);
+
+ // Can't use any of the reserved usages.
+ for (int i = 0; i < uniformUsage.Count; i++)
+ {
+ var binding = uniformUsage[i].Binding;
+
+ if (reserved.Contains(binding) ||
+ binding >= Constants.MaxPushDescriptorBinding ||
+ binding >= gd.Capabilities.MaxPushDescriptors + reserved.Count(id => id < binding))
+ {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ private static ReadOnlyCollection BuildPushDescriptorSets(
+ VulkanRenderer gd,
+ ReadOnlyCollection sets)
+ {
+ // The reserved bindings were selected when determining if push descriptors could be used.
+ int[] reserved = gd.GetPushDescriptorReservedBindings(false);
+
+ var result = new ResourceDescriptorCollection[sets.Count];
+
+ for (int i = 0; i < sets.Count; i++)
+ {
+ if (i == 0)
+ {
+ // Push descriptors apply here. Remove reserved bindings.
+ ResourceDescriptorCollection original = sets[i];
+
+ var pdUniforms = new ResourceDescriptor[original.Descriptors.Count];
+ int j = 0;
+
+ foreach (ResourceDescriptor descriptor in original.Descriptors)
+ {
+ if (reserved.Contains(descriptor.Binding))
+ {
+ // If the binding is reserved, set its descriptor count to 0.
+ pdUniforms[j++] = new ResourceDescriptor(
+ descriptor.Binding,
+ 0,
+ descriptor.Type,
+ descriptor.Stages);
+ }
+ else
+ {
+ pdUniforms[j++] = descriptor;
+ }
+ }
+
+ result[i] = new ResourceDescriptorCollection(new(pdUniforms));
+ }
+ else
+ {
+ result[i] = sets[i];
+ }
+ }
+
+ return new(result);
+ }
+
private static ResourceBindingSegment[][] BuildClearSegments(ReadOnlyCollection sets)
{
ResourceBindingSegment[][] segments = new ResourceBindingSegment[sets.Count][];
@@ -243,12 +320,18 @@ namespace Ryujinx.Graphics.Vulkan
return segments;
}
- private DescriptorSetTemplate[] BuildTemplates()
+ private DescriptorSetTemplate[] BuildTemplates(bool usePushDescriptors)
{
var templates = new DescriptorSetTemplate[BindingSegments.Length];
for (int setIndex = 0; setIndex < BindingSegments.Length; setIndex++)
{
+ if (usePushDescriptors && setIndex == 0)
+ {
+ // Push descriptors get updated using templates owned by the pipeline layout.
+ continue;
+ }
+
ResourceBindingSegment[] segments = BindingSegments[setIndex];
if (segments != null && segments.Length > 0)
@@ -433,6 +516,11 @@ namespace Ryujinx.Graphics.Vulkan
return null;
}
+ public DescriptorSetTemplate GetPushDescriptorTemplate(long updateMask)
+ {
+ return _plce.GetPushDescriptorTemplate(IsCompute ? PipelineBindPoint.Compute : PipelineBindPoint.Graphics, updateMask);
+ }
+
public void AddComputePipeline(ref SpecData key, Auto pipeline)
{
(_computePipelineCache ??= new()).Add(ref key, pipeline);
@@ -493,6 +581,11 @@ namespace Ryujinx.Graphics.Vulkan
return _plce.GetNewDescriptorSetCollection(setIndex, out isNew);
}
+ public bool HasSameLayout(ShaderCollection other)
+ {
+ return other != null && _plce == other._plce;
+ }
+
protected virtual void Dispose(bool disposing)
{
if (disposing)
diff --git a/src/Ryujinx.Graphics.Vulkan/Vendor.cs b/src/Ryujinx.Graphics.Vulkan/Vendor.cs
index 2d2f17b25..ff841dec9 100644
--- a/src/Ryujinx.Graphics.Vulkan/Vendor.cs
+++ b/src/Ryujinx.Graphics.Vulkan/Vendor.cs
@@ -20,6 +20,9 @@ namespace Ryujinx.Graphics.Vulkan
[GeneratedRegex("Radeon (((HD|R(5|7|9|X)) )?((M?[2-6]\\d{2}(\\D|$))|([7-8]\\d{3}(\\D|$))|Fury|Nano))|(Pro Duo)")]
public static partial Regex AmdGcnRegex();
+ [GeneratedRegex("NVIDIA GeForce (R|G)?TX? (\\d{3}\\d?)M?")]
+ public static partial Regex NvidiaConsumerClassRegex();
+
public static Vendor FromId(uint id)
{
return id switch
diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanConfiguration.cs b/src/Ryujinx.Graphics.Vulkan/VulkanConfiguration.cs
index a1fdc4aed..596c0e176 100644
--- a/src/Ryujinx.Graphics.Vulkan/VulkanConfiguration.cs
+++ b/src/Ryujinx.Graphics.Vulkan/VulkanConfiguration.cs
@@ -4,7 +4,7 @@ namespace Ryujinx.Graphics.Vulkan
{
public const bool UseFastBufferUpdates = true;
public const bool UseUnsafeBlit = true;
- public const bool UsePushDescriptors = false;
+ public const bool UsePushDescriptors = true;
public const bool ForceD24S8Unsupported = false;
public const bool ForceRGB16IntFloatUnsupported = false;
diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
index 48f05fa19..6aa46b79a 100644
--- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
+++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
@@ -76,10 +76,15 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Func _getRequiredExtensions;
private readonly string _preferredGpuId;
+ private int[] _pdReservedBindings;
+ private readonly static int[] _pdReservedBindingsNvn = { 3, 18, 21, 36, 30 };
+ private readonly static int[] _pdReservedBindingsOgl = { 17, 18, 34, 35, 36 };
+
internal Vendor Vendor { get; private set; }
internal bool IsAmdWindows { get; private set; }
internal bool IsIntelWindows { get; private set; }
internal bool IsAmdGcn { get; private set; }
+ internal bool IsNvidiaPreTuring { get; private set; }
internal bool IsMoltenVk { get; private set; }
internal bool IsTBDR { get; private set; }
internal bool IsSharedMemory { get; private set; }
@@ -191,6 +196,19 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PhysicalDevicePortabilitySubsetPropertiesKhr,
};
+ bool supportsPushDescriptors = _physicalDevice.IsDeviceExtensionPresent(KhrPushDescriptor.ExtensionName);
+
+ PhysicalDevicePushDescriptorPropertiesKHR propertiesPushDescriptor = new PhysicalDevicePushDescriptorPropertiesKHR()
+ {
+ SType = StructureType.PhysicalDevicePushDescriptorPropertiesKhr
+ };
+
+ if (supportsPushDescriptors)
+ {
+ propertiesPushDescriptor.PNext = properties2.PNext;
+ properties2.PNext = &propertiesPushDescriptor;
+ }
+
PhysicalDeviceFeatures2 features2 = new()
{
SType = StructureType.PhysicalDeviceFeatures2,
@@ -320,7 +338,8 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
features2.Features.MultiViewport && !(IsMoltenVk && Vendor == Vendor.Amd), // Workaround for AMD on MoltenVK issue
featuresRobustness2.NullDescriptor || IsMoltenVk,
- _physicalDevice.IsDeviceExtensionPresent(KhrPushDescriptor.ExtensionName),
+ supportsPushDescriptors && !IsMoltenVk,
+ propertiesPushDescriptor.MaxPushDescriptors,
featuresPrimitiveTopologyListRestart.PrimitiveTopologyListRestart,
featuresPrimitiveTopologyListRestart.PrimitiveTopologyPatchListRestart,
supportsTransformFeedback,
@@ -400,6 +419,25 @@ namespace Ryujinx.Graphics.Vulkan
_initialized = true;
}
+ internal int[] GetPushDescriptorReservedBindings(bool isOgl)
+ {
+ // The first call of this method determines what push descriptor layout is used for all shaders on this renderer.
+ // This is chosen to minimize shaders that can't fit their uniforms on the device's max number of push descriptors.
+ if (_pdReservedBindings == null)
+ {
+ if (Capabilities.MaxPushDescriptors <= Constants.MaxUniformBuffersPerStage * 2)
+ {
+ _pdReservedBindings = isOgl ? _pdReservedBindingsOgl : _pdReservedBindingsNvn;
+ }
+ else
+ {
+ _pdReservedBindings = Array.Empty();
+ }
+ }
+
+ return _pdReservedBindings;
+ }
+
public BufferHandle CreateBuffer(int size, BufferAccess access)
{
return BufferManager.CreateWithHandle(this, size, access.HasFlag(BufferAccess.SparseCompatible), access.Convert(), default, access == BufferAccess.Stream);
@@ -716,6 +754,20 @@ namespace Ryujinx.Graphics.Vulkan
IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
+ if (Vendor == Vendor.Nvidia)
+ {
+ var match = VendorUtils.NvidiaConsumerClassRegex().Match(GpuRenderer);
+
+ if (match != null && int.TryParse(match.Groups[2].Value, out int gpuNumber))
+ {
+ IsNvidiaPreTuring = gpuNumber < 2000;
+ }
+ else if (GpuDriver.Contains("TITAN") && !GpuDriver.Contains("RTX"))
+ {
+ IsNvidiaPreTuring = true;
+ }
+ }
+
Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
}