correct placement

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greggameplayer 2018-07-18 02:59:03 +02:00 committed by GitHub
parent d11087a6d9
commit 2c46cf9c58
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@ -373,8 +373,8 @@ namespace ChocolArm64
SetA64("0x001110<<1xxxxx011011xxxxxxxxxx", AInstEmit.Smin_V, typeof(AOpCodeSimdReg));
SetA64("0x001110<<1xxxxx101011xxxxxxxxxx", AInstEmit.Sminp_V, typeof(AOpCodeSimdReg));
SetA64("0x001110<<1xxxxx100000xxxxxxxxxx", AInstEmit.Smlal_V, typeof(AOpCodeSimdReg));
SetA64("0x001110000xxxxx001011xxxxxxxxxx", AInstEmit.Smov_S, typeof(AOpCodeSimdIns));
SetA64("0x001110<<1xxxxx101000xxxxxxxxxx", AInstEmit.Smlsl_V, typeof(AOpCodeSimdReg));
SetA64("0x001110000xxxxx001011xxxxxxxxxx", AInstEmit.Smov_S, typeof(AOpCodeSimdIns));
SetA64("0x001110<<1xxxxx110000xxxxxxxxxx", AInstEmit.Smull_V, typeof(AOpCodeSimdReg));
SetA64("0x00111100>>>xxx100111xxxxxxxxxx", AInstEmit.Sqrshrn_V, typeof(AOpCodeSimdShImm));
SetA64("01011110<<100001010010xxxxxxxxxx", AInstEmit.Sqxtn_S, typeof(AOpCodeSimd));