diff --git a/Ryujinx.HLE/Input/Hid.cs b/Ryujinx.HLE/Input/Hid.cs
index 0154fc63c..83c4ddea0 100644
--- a/Ryujinx.HLE/Input/Hid.cs
+++ b/Ryujinx.HLE/Input/Hid.cs
@@ -39,6 +39,11 @@ namespace Ryujinx.HLE.Input
PrimaryController.Connect(controllerId);
}
+ public void InitilizeKeyboard()
+ {
+ _device.Memory.FillWithZeros(HidPosition + HidKeyboardOffset, HidKeyboardSize);
+ }
+
public HidControllerButtons UpdateStickButtons(
HidJoystickPosition leftStick,
HidJoystickPosition rightStick)
@@ -132,6 +137,33 @@ namespace Ryujinx.HLE.Input
}
}
+ public void WriteKeyboard(HidKeyboard keyboard)
+ {
+ long keyboardOffset = HidPosition + HidKeyboardOffset;
+ long lastEntry = _device.Memory.ReadInt64(keyboardOffset + 0x10);
+ long currEntry = (lastEntry + 1) % HidEntryCount;
+ long timestamp = GetTimestamp();
+
+ _device.Memory.WriteInt64(keyboardOffset + 0x00, timestamp);
+ _device.Memory.WriteInt64(keyboardOffset + 0x08, HidEntryCount);
+ _device.Memory.WriteInt64(keyboardOffset + 0x10, currEntry);
+ _device.Memory.WriteInt64(keyboardOffset + 0x18, HidEntryCount - 1);
+
+ long keyboardEntryOffset = keyboardOffset + HidKeyboardHeaderSize;
+ long lastEntryOffset = keyboardEntryOffset + lastEntry * HidKeyboardEntrySize;
+ long sampleCounter = _device.Memory.ReadInt64(lastEntryOffset);
+
+ keyboardEntryOffset += currEntry * HidKeyboardEntrySize;
+ _device.Memory.WriteInt64(keyboardEntryOffset + 0x00, sampleCounter + 1);
+ _device.Memory.WriteInt64(keyboardEntryOffset + 0x08, sampleCounter);
+ _device.Memory.WriteInt64(keyboardEntryOffset + 0x10, keyboard.Modifier);
+
+ for (int i = 0; i < keyboard.Keys.Length; i++)
+ {
+ _device.Memory.WriteInt32(keyboardEntryOffset + 0x18 + (i * 4), keyboard.Keys[i]);
+ }
+ }
+
internal static long GetTimestamp()
{
return PerformanceCounter.ElapsedMilliseconds * 19200;
diff --git a/Ryujinx.HLE/Input/HidKeyboard.cs b/Ryujinx.HLE/Input/HidKeyboard.cs
new file mode 100644
index 000000000..a5b042a52
--- /dev/null
+++ b/Ryujinx.HLE/Input/HidKeyboard.cs
@@ -0,0 +1,8 @@
+namespace Ryujinx.HLE.Input
+{
+ public struct HidKeyboard
+ {
+ public int Modifier;
+ public int[] Keys;
+ }
+}
\ No newline at end of file
diff --git a/Ryujinx.HLE/Input/HidValues.cs b/Ryujinx.HLE/Input/HidValues.cs
index ae02bb42e..06fe8fc0d 100644
--- a/Ryujinx.HLE/Input/HidValues.cs
+++ b/Ryujinx.HLE/Input/HidValues.cs
@@ -26,6 +26,9 @@
internal const int HidControllersSize = 0x32000;
internal const int HidUnkSection9Size = 0x800;
+ internal const int HidKeyboardHeaderSize = 0x20;
+ internal const int HidKeyboardEntrySize = 0x38;
+
internal const int HidTouchHeaderSize = 0x28;
internal const int HidTouchEntrySize = 0x298;
diff --git a/Ryujinx/Config.jsonc b/Ryujinx/Config.jsonc
index 376cf502a..9dc46912b 100644
--- a/Ryujinx/Config.jsonc
+++ b/Ryujinx/Config.jsonc
@@ -45,12 +45,15 @@
"enable_aggressive_cpu_opts": true,
// Enable or disable ignoring missing services, this may cause instability
- "ignore_missing_services": false,
+ "ignore_missing_services": false,
// The primary controller's type
// Supported Values: Handheld, ProController, NpadPair, NpadLeft, NpadRight
"controller_type": "Handheld",
+ // Enable or disable "direct keyboard access (HID) support" (Provides games access to your keyboard as a text entry device).
+ "enable_keyboard": true,
+
// Keyboard Controls
// https://github.com/opentk/opentk/blob/master/src/OpenTK/Input/Key.cs
"keyboard_controls": {
diff --git a/Ryujinx/Configuration.cs b/Ryujinx/Configuration.cs
index 560a6dab5..1c49de080 100644
--- a/Ryujinx/Configuration.cs
+++ b/Ryujinx/Configuration.cs
@@ -102,6 +102,11 @@ namespace Ryujinx
///
public HidControllerType ControllerType { get; private set; }
+ ///
+ /// Enable or disable keyboard support (Independent from controllers binding)
+ ///
+ public bool EnableKeyboard { get; private set; }
+
///
/// Keyboard control bindings
///
@@ -224,6 +229,7 @@ namespace Ryujinx
}
device.Hid.InitilizePrimaryController(Instance.ControllerType);
+ device.Hid.InitilizeKeyboard();
}
private class ConfigurationEnumFormatter : IJsonFormatter
diff --git a/Ryujinx/Ui/GLScreen.cs b/Ryujinx/Ui/GLScreen.cs
index c4fe65ab6..2d43ac07f 100644
--- a/Ryujinx/Ui/GLScreen.cs
+++ b/Ryujinx/Ui/GLScreen.cs
@@ -145,6 +145,7 @@ namespace Ryujinx
HidControllerButtons currentButton = 0;
HidJoystickPosition leftJoystick;
HidJoystickPosition rightJoystick;
+ HidKeyboard? hidKeyboard = null;
int leftJoystickDx = 0;
int leftJoystickDy = 0;
@@ -165,9 +166,23 @@ namespace Ryujinx
currentHotkeyButtons = Configuration.Instance.KeyboardControls.GetHotkeyButtons(keyboard);
currentButton = Configuration.Instance.KeyboardControls.GetButtons(keyboard);
+ if (Configuration.Instance.EnableKeyboard)
+ {
+ hidKeyboard = Configuration.Instance.KeyboardControls.GetKeysDown(keyboard);
+ }
+
(leftJoystickDx, leftJoystickDy) = Configuration.Instance.KeyboardControls.GetLeftStick(keyboard);
(rightJoystickDx, rightJoystickDy) = Configuration.Instance.KeyboardControls.GetRightStick(keyboard);
}
+
+ if (!hidKeyboard.HasValue)
+ {
+ hidKeyboard = new HidKeyboard
+ {
+ Modifier = 0,
+ Keys = new int[0x8]
+ };
+ }
currentButton |= Configuration.Instance.GamepadControls.GetButtons();
@@ -255,6 +270,11 @@ namespace Ryujinx
_device.Hid.SetTouchPoints();
}
+ if (Configuration.Instance.EnableKeyboard && hidKeyboard.HasValue)
+ {
+ _device.Hid.WriteKeyboard(hidKeyboard.Value);
+ }
+
HidControllerBase controller = _device.Hid.PrimaryController;
controller.SendInput(currentButton, leftJoystick, rightJoystick);
diff --git a/Ryujinx/Ui/NpadKeyboard.cs b/Ryujinx/Ui/NpadKeyboard.cs
index 8d003c2c6..f25e604b1 100644
--- a/Ryujinx/Ui/NpadKeyboard.cs
+++ b/Ryujinx/Ui/NpadKeyboard.cs
@@ -1,5 +1,6 @@
using OpenTK.Input;
using Ryujinx.HLE.Input;
+using Ryujinx.Common.Logging;
namespace Ryujinx.UI.Input
{
@@ -116,5 +117,180 @@ namespace Ryujinx.UI.Input
return buttons;
}
+
+ class KeyMappingEntry
+ {
+ public Key TargetKey;
+ public byte Target;
+ }
+
+ private static readonly KeyMappingEntry[] KeyMapping = new KeyMappingEntry[]
+ {
+ new KeyMappingEntry { TargetKey = Key.A, Target = 0x4 },
+ new KeyMappingEntry { TargetKey = Key.B, Target = 0x5 },
+ new KeyMappingEntry { TargetKey = Key.C, Target = 0x6 },
+ new KeyMappingEntry { TargetKey = Key.D, Target = 0x7 },
+ new KeyMappingEntry { TargetKey = Key.E, Target = 0x8 },
+ new KeyMappingEntry { TargetKey = Key.F, Target = 0x9 },
+ new KeyMappingEntry { TargetKey = Key.G, Target = 0xA },
+ new KeyMappingEntry { TargetKey = Key.H, Target = 0xB },
+ new KeyMappingEntry { TargetKey = Key.I, Target = 0xC },
+ new KeyMappingEntry { TargetKey = Key.J, Target = 0xD },
+ new KeyMappingEntry { TargetKey = Key.K, Target = 0xE },
+ new KeyMappingEntry { TargetKey = Key.L, Target = 0xF },
+ new KeyMappingEntry { TargetKey = Key.M, Target = 0x10 },
+ new KeyMappingEntry { TargetKey = Key.N, Target = 0x11 },
+ new KeyMappingEntry { TargetKey = Key.O, Target = 0x12 },
+ new KeyMappingEntry { TargetKey = Key.P, Target = 0x13 },
+ new KeyMappingEntry { TargetKey = Key.Q, Target = 0x14 },
+ new KeyMappingEntry { TargetKey = Key.R, Target = 0x15 },
+ new KeyMappingEntry { TargetKey = Key.S, Target = 0x16 },
+ new KeyMappingEntry { TargetKey = Key.T, Target = 0x17 },
+ new KeyMappingEntry { TargetKey = Key.U, Target = 0x18 },
+ new KeyMappingEntry { TargetKey = Key.V, Target = 0x19 },
+ new KeyMappingEntry { TargetKey = Key.W, Target = 0x1A },
+ new KeyMappingEntry { TargetKey = Key.X, Target = 0x1B },
+ new KeyMappingEntry { TargetKey = Key.Y, Target = 0x1C },
+ new KeyMappingEntry { TargetKey = Key.Z, Target = 0x1D },
+
+ new KeyMappingEntry { TargetKey = Key.Number1, Target = 0x1E },
+ new KeyMappingEntry { TargetKey = Key.Number2, Target = 0x1F },
+ new KeyMappingEntry { TargetKey = Key.Number3, Target = 0x20 },
+ new KeyMappingEntry { TargetKey = Key.Number4, Target = 0x21 },
+ new KeyMappingEntry { TargetKey = Key.Number5, Target = 0x22 },
+ new KeyMappingEntry { TargetKey = Key.Number6, Target = 0x23 },
+ new KeyMappingEntry { TargetKey = Key.Number7, Target = 0x24 },
+ new KeyMappingEntry { TargetKey = Key.Number8, Target = 0x25 },
+ new KeyMappingEntry { TargetKey = Key.Number9, Target = 0x26 },
+ new KeyMappingEntry { TargetKey = Key.Number0, Target = 0x27 },
+
+ new KeyMappingEntry { TargetKey = Key.Enter, Target = 0x28 },
+ new KeyMappingEntry { TargetKey = Key.Escape, Target = 0x29 },
+ new KeyMappingEntry { TargetKey = Key.BackSpace, Target = 0x2A },
+ new KeyMappingEntry { TargetKey = Key.Tab, Target = 0x2B },
+ new KeyMappingEntry { TargetKey = Key.Space, Target = 0x2C },
+ new KeyMappingEntry { TargetKey = Key.Minus, Target = 0x2D },
+ new KeyMappingEntry { TargetKey = Key.Plus, Target = 0x2E },
+ new KeyMappingEntry { TargetKey = Key.BracketLeft, Target = 0x2F },
+ new KeyMappingEntry { TargetKey = Key.BracketRight, Target = 0x30 },
+ new KeyMappingEntry { TargetKey = Key.BackSlash, Target = 0x31 },
+ new KeyMappingEntry { TargetKey = Key.Tilde, Target = 0x32 },
+ new KeyMappingEntry { TargetKey = Key.Semicolon, Target = 0x33 },
+ new KeyMappingEntry { TargetKey = Key.Quote, Target = 0x34 },
+ new KeyMappingEntry { TargetKey = Key.Grave, Target = 0x35 },
+ new KeyMappingEntry { TargetKey = Key.Comma, Target = 0x36 },
+ new KeyMappingEntry { TargetKey = Key.Period, Target = 0x37 },
+ new KeyMappingEntry { TargetKey = Key.Slash, Target = 0x38 },
+ new KeyMappingEntry { TargetKey = Key.CapsLock, Target = 0x39 },
+
+ new KeyMappingEntry { TargetKey = Key.F1, Target = 0x3a },
+ new KeyMappingEntry { TargetKey = Key.F2, Target = 0x3b },
+ new KeyMappingEntry { TargetKey = Key.F3, Target = 0x3c },
+ new KeyMappingEntry { TargetKey = Key.F4, Target = 0x3d },
+ new KeyMappingEntry { TargetKey = Key.F5, Target = 0x3e },
+ new KeyMappingEntry { TargetKey = Key.F6, Target = 0x3f },
+ new KeyMappingEntry { TargetKey = Key.F7, Target = 0x40 },
+ new KeyMappingEntry { TargetKey = Key.F8, Target = 0x41 },
+ new KeyMappingEntry { TargetKey = Key.F9, Target = 0x42 },
+ new KeyMappingEntry { TargetKey = Key.F10, Target = 0x43 },
+ new KeyMappingEntry { TargetKey = Key.F11, Target = 0x44 },
+ new KeyMappingEntry { TargetKey = Key.F12, Target = 0x45 },
+
+ new KeyMappingEntry { TargetKey = Key.PrintScreen, Target = 0x46 },
+ new KeyMappingEntry { TargetKey = Key.ScrollLock, Target = 0x47 },
+ new KeyMappingEntry { TargetKey = Key.Pause, Target = 0x48 },
+ new KeyMappingEntry { TargetKey = Key.Insert, Target = 0x49 },
+ new KeyMappingEntry { TargetKey = Key.Home, Target = 0x4A },
+ new KeyMappingEntry { TargetKey = Key.PageUp, Target = 0x4B },
+ new KeyMappingEntry { TargetKey = Key.Delete, Target = 0x4C },
+ new KeyMappingEntry { TargetKey = Key.End, Target = 0x4D },
+ new KeyMappingEntry { TargetKey = Key.PageDown, Target = 0x4E },
+ new KeyMappingEntry { TargetKey = Key.Right, Target = 0x4F },
+ new KeyMappingEntry { TargetKey = Key.Left, Target = 0x50 },
+ new KeyMappingEntry { TargetKey = Key.Down, Target = 0x51 },
+ new KeyMappingEntry { TargetKey = Key.Up, Target = 0x52 },
+
+ new KeyMappingEntry { TargetKey = Key.NumLock, Target = 0x53 },
+ new KeyMappingEntry { TargetKey = Key.KeypadDivide, Target = 0x54 },
+ new KeyMappingEntry { TargetKey = Key.KeypadMultiply, Target = 0x55 },
+ new KeyMappingEntry { TargetKey = Key.KeypadMinus, Target = 0x56 },
+ new KeyMappingEntry { TargetKey = Key.KeypadPlus, Target = 0x57 },
+ new KeyMappingEntry { TargetKey = Key.KeypadEnter, Target = 0x58 },
+ new KeyMappingEntry { TargetKey = Key.Keypad1, Target = 0x59 },
+ new KeyMappingEntry { TargetKey = Key.Keypad2, Target = 0x5A },
+ new KeyMappingEntry { TargetKey = Key.Keypad3, Target = 0x5B },
+ new KeyMappingEntry { TargetKey = Key.Keypad4, Target = 0x5C },
+ new KeyMappingEntry { TargetKey = Key.Keypad5, Target = 0x5D },
+ new KeyMappingEntry { TargetKey = Key.Keypad6, Target = 0x5E },
+ new KeyMappingEntry { TargetKey = Key.Keypad7, Target = 0x5F },
+ new KeyMappingEntry { TargetKey = Key.Keypad8, Target = 0x60 },
+ new KeyMappingEntry { TargetKey = Key.Keypad9, Target = 0x61 },
+ new KeyMappingEntry { TargetKey = Key.Keypad0, Target = 0x62 },
+ new KeyMappingEntry { TargetKey = Key.KeypadPeriod, Target = 0x63 },
+
+ new KeyMappingEntry { TargetKey = Key.NonUSBackSlash, Target = 0x64 },
+
+ new KeyMappingEntry { TargetKey = Key.F13, Target = 0x68 },
+ new KeyMappingEntry { TargetKey = Key.F14, Target = 0x69 },
+ new KeyMappingEntry { TargetKey = Key.F15, Target = 0x6A },
+ new KeyMappingEntry { TargetKey = Key.F16, Target = 0x6B },
+ new KeyMappingEntry { TargetKey = Key.F17, Target = 0x6C },
+ new KeyMappingEntry { TargetKey = Key.F18, Target = 0x6D },
+ new KeyMappingEntry { TargetKey = Key.F19, Target = 0x6E },
+ new KeyMappingEntry { TargetKey = Key.F20, Target = 0x6F },
+ new KeyMappingEntry { TargetKey = Key.F21, Target = 0x70 },
+ new KeyMappingEntry { TargetKey = Key.F22, Target = 0x71 },
+ new KeyMappingEntry { TargetKey = Key.F23, Target = 0x72 },
+ new KeyMappingEntry { TargetKey = Key.F24, Target = 0x73 },
+
+ new KeyMappingEntry { TargetKey = Key.ControlLeft, Target = 0xE0 },
+ new KeyMappingEntry { TargetKey = Key.ShiftLeft, Target = 0xE1 },
+ new KeyMappingEntry { TargetKey = Key.AltLeft, Target = 0xE2 },
+ new KeyMappingEntry { TargetKey = Key.WinLeft, Target = 0xE3 },
+ new KeyMappingEntry { TargetKey = Key.ControlRight, Target = 0xE4 },
+ new KeyMappingEntry { TargetKey = Key.ShiftRight, Target = 0xE5 },
+ new KeyMappingEntry { TargetKey = Key.AltRight, Target = 0xE6 },
+ new KeyMappingEntry { TargetKey = Key.WinRight, Target = 0xE7 },
+ };
+
+ private static readonly KeyMappingEntry[] KeyModifierMapping = new KeyMappingEntry[]
+ {
+ new KeyMappingEntry { TargetKey = Key.ControlLeft, Target = 0 },
+ new KeyMappingEntry { TargetKey = Key.ShiftLeft, Target = 1 },
+ new KeyMappingEntry { TargetKey = Key.AltLeft, Target = 2 },
+ new KeyMappingEntry { TargetKey = Key.WinLeft, Target = 3 },
+ new KeyMappingEntry { TargetKey = Key.ControlRight, Target = 4 },
+ new KeyMappingEntry { TargetKey = Key.ShiftRight, Target = 5 },
+ new KeyMappingEntry { TargetKey = Key.AltRight, Target = 6 },
+ new KeyMappingEntry { TargetKey = Key.WinRight, Target = 7 },
+ new KeyMappingEntry { TargetKey = Key.CapsLock, Target = 8 },
+ new KeyMappingEntry { TargetKey = Key.ScrollLock, Target = 9 },
+ new KeyMappingEntry { TargetKey = Key.NumLock, Target = 10 },
+ };
+
+ public HidKeyboard GetKeysDown(KeyboardState keyboard)
+ {
+ HidKeyboard hidKeyboard = new HidKeyboard
+ {
+ Modifier = 0,
+ Keys = new int[0x8]
+ };
+
+ foreach (KeyMappingEntry entry in KeyMapping)
+ {
+ int value = keyboard[entry.TargetKey] ? 1 : 0;
+
+ hidKeyboard.Keys[entry.Target / 0x20] |= (value << (entry.Target % 0x20));
+ }
+
+ foreach (KeyMappingEntry entry in KeyModifierMapping)
+ {
+ int value = keyboard[entry.TargetKey] ? 1 : 0;
+
+ hidKeyboard.Modifier |= value << entry.Target;
+ }
+
+ return hidKeyboard;
+ }
}
}
diff --git a/Ryujinx/_schema.json b/Ryujinx/_schema.json
index ccb42dadf..f07f930b6 100644
--- a/Ryujinx/_schema.json
+++ b/Ryujinx/_schema.json
@@ -19,6 +19,7 @@
"enable_fs_integrity_checks",
"enable_aggressive_cpu_opts",
"controller_type",
+ "enable_keyboard",
"keyboard_controls",
"gamepad_controls"
],
@@ -442,6 +443,17 @@
"NpadRight"
]
},
+ "enable_keyboard": {
+ "$id": "#/properties/enable_keyboard",
+ "type": "boolean",
+ "title": "(HID) Keyboard Enable",
+ "description": "Enable or disable direct keyboard access (HID) support (Provides games access to your keyboard as a text entry device).",
+ "default": true,
+ "examples": [
+ true,
+ false
+ ]
+ },
"keyboard_controls": {
"$id": "#/properties/keyboard_controls",
"type": "object",