This commit is contained in:
ReinUsesLisp 2018-08-19 15:38:06 -03:00
parent 67fb356e9f
commit 084bc4397f
2 changed files with 9 additions and 9 deletions

View file

@ -42,9 +42,9 @@ namespace Ryujinx.Graphics.Gal.Shader
public const string ExtraUniformBlockName = "Extra";
public const string FlipUniformName = "flip";
public const string ProgramName = "program";
public const string ProgramAName = ProgramName + "_a";
public const string ProgramBName = ProgramName + "_b";
public const string BasicBlockName = "bb";
public const string BasicBlockAName = BasicBlockName + "_a";
public const string BasicBlockBName = BasicBlockName + "_b";
private string[] StagePrefixes = new string[] { "vp", "tcp", "tep", "gp", "fp" };

View file

@ -158,15 +158,15 @@ namespace Ryujinx.Graphics.Gal.Shader
if (BlocksB != null)
{
PrintBlockScope(Blocks, "bb_a");
PrintBlockScope(Blocks, GlslDecl.BasicBlockAName);
SB.AppendLine();
PrintBlockScope(BlocksB, "bb_b");
PrintBlockScope(BlocksB, GlslDecl.BasicBlockBName);
}
else
{
PrintBlockScope(Blocks, "bb");
PrintBlockScope(Blocks, GlslDecl.BasicBlockName);
}
SB.AppendLine();
@ -421,12 +421,12 @@ namespace Ryujinx.Graphics.Gal.Shader
if (BlocksB != null)
{
PrintProgram(Blocks, "bb_a");
PrintProgram(BlocksB, "bb_b");
PrintProgram(Blocks, GlslDecl.BasicBlockAName);
PrintProgram(BlocksB, GlslDecl.BasicBlockBName);
}
else
{
PrintProgram(Blocks, "bb");
PrintProgram(Blocks, GlslDecl.BasicBlockName);
}
if (Decl.ShaderType != GalShaderType.Geometry)