don't bind null vertex buffers
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1 changed files with 8 additions and 5 deletions
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@ -564,6 +564,8 @@ namespace Ryujinx.Graphics.Metal
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for (int i = 0; i < bufferDescriptors.Length; i++)
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{
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if (bufferDescriptors[i].Buffer.Handle.ToIntPtr() != IntPtr.Zero)
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{
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buffers.Add(new BufferInfo
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{
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@ -572,6 +574,7 @@ namespace Ryujinx.Graphics.Metal
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Index = i
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});
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}
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}
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SetBuffers(renderCommandEncoder, buffers);
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}
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