Ryujinx/Ryujinx.Graphics.Gpu/State/PoolState.cs

13 lines
273 B
C#
Raw Normal View History

2019-10-13 02:02:07 -04:00
namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Texture or sampler pool state.
/// </summary>
2019-10-13 02:02:07 -04:00
struct PoolState
{
#pragma warning disable CS0649
2019-10-13 02:02:07 -04:00
public GpuVa Address;
public int MaximumId;
#pragma warning restore CS0649
2019-10-13 02:02:07 -04:00
}
}