Ryujinx/Ryujinx.Graphics.GAL/VertexAttribDescriptor.cs

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namespace Ryujinx.Graphics.GAL
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{
public struct VertexAttribDescriptor
{
public int BufferIndex { get; }
public int Offset { get; }
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public bool IsZero { get; }
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public Format Format { get; }
public VertexAttribDescriptor(int bufferIndex, int offset, bool isZero, Format format)
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{
BufferIndex = bufferIndex;
Offset = offset;
IsZero = isZero;
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Format = format;
}
}
}