Ryujinx/Ryujinx.Core/Switch.cs

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C#
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using Ryujinx.Audio;
using Ryujinx.Core.Input;
using Ryujinx.Core.OsHle;
using Ryujinx.Core.Settings;
using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Gpu;
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using System;
namespace Ryujinx.Core
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{
public class Switch : IDisposable
{
internal IAalOutput AudioOut { get; private set; }
internal NsGpu Gpu { get; private set; }
internal Horizon Os { get; private set; }
internal VirtualFileSystem VFs { get; private set; }
public SystemSettings Settings { get; private set; }
public PerformanceStatistics Statistics { get; private set; }
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public Hid Hid { get; private set; }
public event EventHandler Finish;
public Switch(IGalRenderer Renderer, IAalOutput AudioOut)
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{
if (Renderer == null)
{
throw new ArgumentNullException(nameof(Renderer));
}
if (AudioOut == null)
{
throw new ArgumentNullException(nameof(AudioOut));
}
this.AudioOut = AudioOut;
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Gpu = new NsGpu(Renderer);
Os = new Horizon(this);
VFs = new VirtualFileSystem();
Settings = new SystemSettings();
Statistics = new PerformanceStatistics();
Hid = new Hid();
Os.HidSharedMem.MemoryMapped += Hid.ShMemMap;
Os.HidSharedMem.MemoryUnmapped += Hid.ShMemUnmap;
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}
public void LoadCart(string ExeFsDir, string RomFsFile = null)
{
Os.LoadCart(ExeFsDir, RomFsFile);
}
public void LoadProgram(string FileName)
{
Os.LoadProgram(FileName);
}
internal virtual void OnFinish(EventArgs e)
{
Finish?.Invoke(this, e);
}
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public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool Disposing)
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{
if (Disposing)
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{
Os.Dispose();
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VFs.Dispose();
}
}
}
}