GTAV-Classes/netsync/trees/CDynamicEntitySyncTreeBase.hpp
2024-09-25 01:24:45 +00:00

12 lines
No EOL
361 B
C++

#pragma once
#include "CEntitySyncTreeBase.hpp"
#include "netsync/netSyncParentNode.hpp"
#include "netsync/nodes/dynamic_entity/CDynamicEntityGameStateDataNode.hpp"
class CDynamicEntitySyncTreeBase : public CEntitySyncTreeBase
{
public:
char m_dynamic_entity_game_state_data_node[0xE28 - 0xCD8];
};
static_assert(sizeof(CDynamicEntitySyncTreeBase) == 0xE28);