GTAV-Classes/netsync/nodes/task/ClonedTakeOffPedVariationInfo.hpp
2024-09-25 01:24:45 +00:00

34 lines
1 KiB
C++

#pragma once
#include <cstdint>
#include "rage/vector.hpp"
#pragma pack(push, 1)
class ClonedTakeOffPedVariationInfo
{
public:
char pad_0000[48]; //0x0000
rage::fvector3 m_attach_offset; //0x0030
char pad_003C[4]; //0x003C
rage::fvector3 m_velocity; //0x0040
char pad_004C[4]; //0x004C
rage::fvector3 m_attach_offset_rotation; //0x0050
char pad_005C[4]; //0x005C
uint32_t m_clip_set_id; //0x0060
uint32_t m_clip_id_ped; //0x0064
uint32_t m_clip_id_prop; //0x0068
int32_t m_variation_component; //0x006C
uint32_t m_prop_hash; //0x0070
int32_t m_attach_bone_tag; //0x0074
float m_blend_in_delta_ped; //0x0078
float m_blend_in_delta_prop; //0x007C
float m_phase_to_blend_out; //0x0080
float m_blend_out_delta; //0x0084
float m_force_to_apply; //0x0088
uint8_t m_variation_drawable_id; //0x008C
uint8_t m_variation_drawable_alt_id; //0x008D
char pad_008E[1]; //0x008E Drawable texture maybe?
uint8_t m_running_flags; //0x008F
}; //Size: 0x0090
static_assert(sizeof(ClonedTakeOffPedVariationInfo) == 0x90);
#pragma pack(pop)