FUCK TAKE2 & FUCK ROCKSTAR
This commit is contained in:
parent
aad56b00db
commit
0729ab5ae1
245 changed files with 11493 additions and 87 deletions
7
.devcontainer/Dockerfile
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.devcontainer/Dockerfile
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FROM ubuntu:devel
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RUN apt clean && apt update && apt install gcc g++ cmake make -y
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WORKDIR /app
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COPY . .
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20
.devcontainer/devcontainer.json
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20
.devcontainer/devcontainer.json
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{
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"name": "C++",
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"build": {
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"dockerfile": "Dockerfile",
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"args": { }
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},
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"workspaceMount": "source=${localWorkspaceFolder},target=/app,type=bind,consistency=delegated",
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"workspaceFolder": "/app",
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"runArgs": ["--cap-add=SYS_PTRACE", "--security-opt", "seccomp=unconfined", "--network=host"],
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"settings": {},
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"extensions": [
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"ms-vscode.cpptools",
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"ms-vscode.cmake-tools",
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"ms-vscode.cpptools-extension-pack",
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"WakaTime.vscode-wakatime"
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],
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//"remoteUser": "vscode",
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}
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20
.github/workflows/build.yml
vendored
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20
.github/workflows/build.yml
vendored
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name: Build
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on: [push, pull_request]
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jobs:
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build:
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runs-on: ${{ matrix.os }}
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strategy:
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fail-fast: false
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matrix:
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os: [ubuntu-latest, windows-latest]
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steps:
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- uses: actions/checkout@v3
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- name: Configure
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run: cmake -S ${{github.workspace}} -B ${{github.workspace}}/build
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- name: Build 64bit release DLL
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run: cmake --build ${{github.workspace}}/build --config Release --target GTAV-Classes --
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12
.gitignore
vendored
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12
.gitignore
vendored
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@ -0,0 +1,12 @@
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.vscode
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.vs
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build/
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*.suo
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*.db
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*.db-shm
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*.db-wal
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*.opendb
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*.sln
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*.vcxproj
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*.user
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*.filters
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32
CMakeLists.txt
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32
CMakeLists.txt
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cmake_minimum_required(VERSION 3.11)
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project(GTAV-Classes)
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include(CheckIncludeFileCXX)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_REQUIRED_QUIET ON)
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set(OK TRUE)
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file(GLOB_RECURSE HEADERS "**.hpp")
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file(GLOB_RECURSE SRC_MAIN "classes.cpp")
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source_group(FILES ${SRC_MAIN})
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add_library(GTAV-Classes MODULE "${SRC_MAIN}")
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add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
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message(STATUS "")
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target_include_directories(GTAV-Classes PRIVATE
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"${SRC_DIR}"
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)
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if(NOT OK)
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file(READ "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/CMakeError.log" LOG)
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message(STATUS ${LOG})
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endif()
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21
LICENSE
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21
LICENSE
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MIT License
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Copyright (c) 2021-2022 Yimura
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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|
copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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94
README.md
94
README.md
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@ -1,93 +1,13 @@
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# GTAV Classes
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# GTA V Classes
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This repository contains a few classes that I've reverse engineered.
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They are in no way complete but contain some basics to get you started...
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## Getting started
|
# Usage
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|
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To make it easy for you to get started with GitLab, here's a list of recommended next steps.
|
To modify the Reclass.NET file you have to build Reclass from source, the prebuild binaries will give you an error trying to open the project.
|
||||||
|
|
||||||
Already a pro? Just edit this README.md and make it your own. Want to make it easy? [Use the template at the bottom](#editing-this-readme)!
|
## Disclaimer
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||||||
|
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||||||
## Add your files
|
This code is provided purely for educational purposes, if there are objections please open an issue stating your reasoning.
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|
|
||||||
- [ ] [Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-a-file) or [upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-a-file) files
|
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||||||
- [ ] [Add files using the command line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-command-line) or push an existing Git repository with the following command:
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```
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cd existing_repo
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git remote add origin https://gitlab.com/YimMenu/GTAV-Classes.git
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git branch -M main
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git push -uf origin main
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```
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|
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||||||
## Integrate with your tools
|
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||||||
|
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||||||
- [ ] [Set up project integrations](https://gitlab.com/YimMenu/GTAV-Classes/-/settings/integrations)
|
|
||||||
|
|
||||||
## Collaborate with your team
|
|
||||||
|
|
||||||
- [ ] [Invite team members and collaborators](https://docs.gitlab.com/ee/user/project/members/)
|
|
||||||
- [ ] [Create a new merge request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requests.html)
|
|
||||||
- [ ] [Automatically close issues from merge requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closing-issues-automatically)
|
|
||||||
- [ ] [Enable merge request approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/)
|
|
||||||
- [ ] [Set auto-merge](https://docs.gitlab.com/ee/user/project/merge_requests/merge_when_pipeline_succeeds.html)
|
|
||||||
|
|
||||||
## Test and Deploy
|
|
||||||
|
|
||||||
Use the built-in continuous integration in GitLab.
|
|
||||||
|
|
||||||
- [ ] [Get started with GitLab CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html)
|
|
||||||
- [ ] [Analyze your code for known vulnerabilities with Static Application Security Testing (SAST)](https://docs.gitlab.com/ee/user/application_security/sast/)
|
|
||||||
- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html)
|
|
||||||
- [ ] [Use pull-based deployments for improved Kubernetes management](https://docs.gitlab.com/ee/user/clusters/agent/)
|
|
||||||
- [ ] [Set up protected environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.html)
|
|
||||||
|
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||||||
***
|
|
||||||
|
|
||||||
# Editing this README
|
|
||||||
|
|
||||||
When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thanks to [makeareadme.com](https://www.makeareadme.com/) for this template.
|
|
||||||
|
|
||||||
## Suggestions for a good README
|
|
||||||
|
|
||||||
Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information.
|
|
||||||
|
|
||||||
## Name
|
|
||||||
Choose a self-explaining name for your project.
|
|
||||||
|
|
||||||
## Description
|
|
||||||
Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors.
|
|
||||||
|
|
||||||
## Badges
|
|
||||||
On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge.
|
|
||||||
|
|
||||||
## Visuals
|
|
||||||
Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method.
|
|
||||||
|
|
||||||
## Installation
|
|
||||||
Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection.
|
|
||||||
|
|
||||||
## Usage
|
|
||||||
Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README.
|
|
||||||
|
|
||||||
## Support
|
|
||||||
Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc.
|
|
||||||
|
|
||||||
## Roadmap
|
|
||||||
If you have ideas for releases in the future, it is a good idea to list them in the README.
|
|
||||||
|
|
||||||
## Contributing
|
|
||||||
State if you are open to contributions and what your requirements are for accepting them.
|
|
||||||
|
|
||||||
For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self.
|
|
||||||
|
|
||||||
You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser.
|
|
||||||
|
|
||||||
## Authors and acknowledgment
|
|
||||||
Show your appreciation to those who have contributed to the project.
|
|
||||||
|
|
||||||
## License
|
|
||||||
For open source projects, say how it is licensed.
|
|
||||||
|
|
||||||
## Project status
|
|
||||||
If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers.
|
|
44
base/CBaseModelInfo.hpp
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44
base/CBaseModelInfo.hpp
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|
#pragma once
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|
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|
#include <cstdint>
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|
#include "fwArchetype.hpp"
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|
|
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|
enum class eModelType : std::uint8_t
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||||||
|
{
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|
Invalid,
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|
Object,
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|
MLO,
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|
Time,
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|
Weapon,
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|
Vehicle,
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|
Ped,
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|
Destructable,
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|
WorldObject = 33,
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|
Sprinkler = 35,
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|
Unk65 = 65,
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|
EmissiveLOD = 67,
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|
Plant = 129,
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|
LOD = 131,
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|
Unk132 = 132,
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|
Unk133 = 133,
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|
OnlineOnlyPed = 134,
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|
Building = 161,
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|
Unk193 = 193
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|
};
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||||||
|
#pragma pack(push, 8)
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|
class CBaseModelInfo : public rage::fwArchetype
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|
{
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|
public:
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|
char pad_0070[8]; //0x0070
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uint64_t unk_0078; //0x0078
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uint64_t unk_0080; //0x0080
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char pad_0088[8]; //0x0088
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uint64_t unk_0090; //0x0090
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char pad_0098[5]; //0x0098
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eModelType m_model_type; //0x009D
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char pad_009E[6]; //0x009E
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uint64_t unk_00A8; //0x00A8
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}; //Size: 0x00B0
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static_assert(sizeof(CBaseModelInfo) == 0xB0);
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|
#pragma pack(pop)
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28
base/CNavigation.hpp
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28
base/CNavigation.hpp
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#pragma once
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#include "../rage/vector.hpp"
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#include "phArchetype.hpp"
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#pragma pack(push, 1)
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class CNavigation
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|
{
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public:
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char pad_0000[16]; //0x0000
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class rage::phArchetypeDamp* m_damp; //0x0010
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char pad_0018[8]; //0x0018
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rage::fmatrix44 m_transformation_matrix;
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|
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||||||
|
rage::fvector3* get_position()
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||||||
|
{
|
||||||
|
return reinterpret_cast<rage::fvector3*>(&m_transformation_matrix.rows[3]);
|
||||||
|
}
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||||||
|
|
||||||
|
void model_to_world(const rage::fvector3& model_coords, rage::fvector3& world_coords)
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||||||
|
{
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||||||
|
world_coords.x = model_coords.x * m_transformation_matrix.data[0][0] + model_coords.y * m_transformation_matrix.data[1][0] + model_coords.z * m_transformation_matrix.data[2][0] + m_transformation_matrix.data[3][0];
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||||||
|
world_coords.y = model_coords.x * m_transformation_matrix.data[0][1] + model_coords.y * m_transformation_matrix.data[1][1] + model_coords.z * m_transformation_matrix.data[2][1] + m_transformation_matrix.data[3][1];
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||||||
|
world_coords.z = model_coords.x * m_transformation_matrix.data[0][2] + model_coords.y * m_transformation_matrix.data[1][2] + model_coords.z * m_transformation_matrix.data[2][2] + m_transformation_matrix.data[3][2];
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||||||
|
}
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|
}; //Size: 0x0060
|
||||||
|
static_assert(sizeof(CNavigation) == 0x60);
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|
#pragma pack(pop)
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26
base/CObject.hpp
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26
base/CObject.hpp
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|
#pragma once
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|
#include "../entities/CPhysical.hpp"
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|
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class CWeapon;
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||||||
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|
||||||
|
#pragma pack(push, 2)
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|
class CObject : public rage::CPhysical
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||||||
|
{
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|
char gap30C[60];
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||||||
|
uint64_t qword348;
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||||||
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char gap350[8];
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uint64_t qword358;
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uint16_t word360;
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||||||
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uint32_t dword362;
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uint16_t word366;
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char gap368[120];
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uint64_t qword3E0;
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char gap3E8[8];
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uint64_t qword3F0;
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uint64_t qword3F8;
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uint64_t qword400;
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uint64_t qword408;
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uint64_t qword410;
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};
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static_assert(sizeof(CObject) == 0x3F8);
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#pragma pack(pop)
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28
base/HashTable.hpp
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28
base/HashTable.hpp
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#pragma once
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#include <cstdint>
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||||||
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#pragma pack(push, 1)
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class HashNode
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{
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public:
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int32_t m_hash; //0x0000
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uint16_t m_idx; //0x0004
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char pad_0006[2]; //0x0006
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HashNode* m_next; //0x0008
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}; //Size: 0x0010
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|
static_assert(sizeof(HashNode) == 0x10);
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|
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||||||
|
template<typename T>
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class HashTable
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||||||
|
{
|
||||||
|
public:
|
||||||
|
T* m_data; //0x0000
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||||||
|
uint16_t m_size; //0x0008
|
||||||
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char pad_000A[14]; //0x000A
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||||||
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uint64_t m_item_size; //0x0018
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||||||
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char pad_0020[64]; //0x0020
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||||||
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HashNode** m_lookup_table; //0x0060
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||||||
|
uint16_t m_lookup_key; //0x0068
|
||||||
|
}; //Size: 0x006A
|
||||||
|
// static_assert(sizeof(HashTable<void*>) == 0x6A); // compiler gives assert error without telling me what the problem is, the class is correct though.
|
||||||
|
#pragma pack(pop)
|
11
base/atRTTI.hpp
Normal file
11
base/atRTTI.hpp
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#define DEFINE_RAGE_RTTI(className) private:\
|
||||||
|
virtual void* _0x00() = 0;\
|
||||||
|
virtual void* _0x08() = 0;\
|
||||||
|
virtual uint32_t _0x10() = 0;\
|
||||||
|
virtual className* _0x18(void*) = 0;\
|
||||||
|
virtual bool _0x20(void*) = 0;\
|
||||||
|
virtual bool _0x28(void**) = 0;\
|
||||||
|
virtual void destructor() = 0;\
|
||||||
|
public:
|
13
base/datBase.hpp
Normal file
13
base/datBase.hpp
Normal file
|
@ -0,0 +1,13 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
|
||||||
|
class datBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~datBase() = default;
|
||||||
|
}; //Size: 0x0008
|
||||||
|
static_assert(sizeof(datBase) == 0x8);
|
||||||
|
|
||||||
|
}
|
36
base/fwArchetype.hpp
Normal file
36
base/fwArchetype.hpp
Normal file
|
@ -0,0 +1,36 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
#include "../rage/vector.hpp"
|
||||||
|
#include "datBase.hpp"
|
||||||
|
#include "fwArchetypeDef.hpp"
|
||||||
|
|
||||||
|
namespace rage {
|
||||||
|
#pragma pack(push,8)
|
||||||
|
class fwArchetype : public datBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual void Initialize() = 0;
|
||||||
|
virtual void InitializeFromArchetypeDef(uint32_t mapTypeStoreIdx, fwArchetypeDef* archetypeDef, bool) = 0;
|
||||||
|
virtual class fwEntity* CreateEntity() = 0;
|
||||||
|
|
||||||
|
char pad_0008[16]; //0x0008
|
||||||
|
int32_t m_hash; //0x0018
|
||||||
|
char unk_001C[4]; //0x001C
|
||||||
|
fvector3 m_bounding_sphere_center; //0x0020
|
||||||
|
float m_bounding_sphere_radius; //0x002C
|
||||||
|
fvector3 m_aabbMin; //0x0030
|
||||||
|
float m_lod_dist; //0x003C
|
||||||
|
fvector3 m_aabbMax; //0x0040
|
||||||
|
float m_hd_texture_dist; //0x004C
|
||||||
|
uint32_t m_flags; //0x0050
|
||||||
|
char unk_0054[4]; //0x0054
|
||||||
|
uint64_t unk_0058; //0x0058
|
||||||
|
char unk_0060[4]; //0x0060
|
||||||
|
uint32_t m_asset_index; //0x0064
|
||||||
|
uint16_t unk_0068; //0x0068
|
||||||
|
uint16_t unk_006A; //0x006A
|
||||||
|
};
|
||||||
|
static_assert(sizeof(fwArchetype) == 0x70);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
43
base/fwArchetypeDef.hpp
Normal file
43
base/fwArchetypeDef.hpp
Normal file
|
@ -0,0 +1,43 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
#include "../rage/vector.hpp"
|
||||||
|
|
||||||
|
namespace rage {
|
||||||
|
#pragma pack(push,8)
|
||||||
|
class fwArchetypeDef
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~fwArchetypeDef() = 0;
|
||||||
|
virtual int GetTypeIdentifier() = 0;
|
||||||
|
|
||||||
|
float m_lod_dist; //0x0008
|
||||||
|
uint32_t m_flags; //0x000C
|
||||||
|
uint32_t m_special_attribute; //0x0010
|
||||||
|
char pad_0014[12]; //0x0014
|
||||||
|
fvector4 m_bounding_box_min; //0x0020
|
||||||
|
fvector4 m_bounding_box_max; //0x0030
|
||||||
|
fvector4 m_bounding_sphere_center; //0x0040
|
||||||
|
float m_bounding_sphere_radius; //0x0050
|
||||||
|
float m_hd_texture_dist; //0x0054
|
||||||
|
uint32_t m_name_hash; //0x0058
|
||||||
|
uint32_t m_texture_dictionary; //0x005C
|
||||||
|
uint32_t m_clip_dictionary_hash; //0x0060
|
||||||
|
uint32_t m_drawable_dictionary_hash; //0x0064
|
||||||
|
uint32_t m_physics_dictionary_hash; //0x0068
|
||||||
|
enum eAssetType : uint32_t
|
||||||
|
{
|
||||||
|
ASSET_TYPE_UNINITIALIZED = 0,
|
||||||
|
ASSET_TYPE_FRAGMENT = 1,
|
||||||
|
ASSET_TYPE_DRAWABLE = 2,
|
||||||
|
ASSET_TYPE_DRAWABLEDICTIONARY = 3,
|
||||||
|
ASSET_TYPE_ASSETLESS = 4,
|
||||||
|
} m_asset_type; //0x006C
|
||||||
|
uint32_t m_asset_name_hash; //0x0070
|
||||||
|
uint64_t *m_extensions; //0x0078
|
||||||
|
uint16_t unk_0080; //0x0080
|
||||||
|
char pad_0082[12]; //0x0082
|
||||||
|
}; //Size: 0x0090
|
||||||
|
static_assert(sizeof(fwArchetypeDef) == 0x90);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
22
base/fwExtensibleBase.hpp
Normal file
22
base/fwExtensibleBase.hpp
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
#pragma once
|
||||||
|
#include <typeinfo>
|
||||||
|
|
||||||
|
#include "fwRefAwareBase.hpp"
|
||||||
|
#include "fwExtensionContainer.hpp"
|
||||||
|
|
||||||
|
#include "../rage/joaat.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class fwExtensibleBase : public fwRefAwareBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
// virtual bool is_of_type(std::uint32_t hash) = 0;
|
||||||
|
// virtual uint32_t const &get_type() = 0;
|
||||||
|
|
||||||
|
fwExtensionContainer* m_extension_container; // 0x0010
|
||||||
|
void *m_extensible_unk; // 0x0018
|
||||||
|
}; //Size: 0x0020
|
||||||
|
static_assert(sizeof(fwExtensibleBase) == 0x20);
|
||||||
|
|
||||||
|
}
|
18
base/fwExtension.hpp
Normal file
18
base/fwExtension.hpp
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
|
||||||
|
class fwExtension
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~fwExtension() = default;
|
||||||
|
virtual void unk_0x08() = 0;
|
||||||
|
virtual void unk_0x10() = 0;
|
||||||
|
virtual uint32_t get_id() = 0;
|
||||||
|
}; //Size: 0x0008
|
||||||
|
static_assert(sizeof(fwExtension) == 0x8);
|
||||||
|
|
||||||
|
}
|
16
base/fwExtensionContainer.hpp
Normal file
16
base/fwExtensionContainer.hpp
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "fwExtension.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
|
||||||
|
class fwExtensionContainer
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
fwExtension *m_entry; //0x0000
|
||||||
|
fwExtensionContainer* m_next; //0x0008
|
||||||
|
}; //Size: 0x0010
|
||||||
|
static_assert(sizeof(fwExtensionContainer) == 0x10);
|
||||||
|
|
||||||
|
}
|
14
base/fwRefAwareBase.hpp
Normal file
14
base/fwRefAwareBase.hpp
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "datBase.hpp"
|
||||||
|
#include "fwRefAwareBaseImpl.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
|
||||||
|
class fwRefAwareBase : public fwRefAwareBaseImpl<datBase>
|
||||||
|
{
|
||||||
|
};
|
||||||
|
static_assert(sizeof(fwRefAwareBase) == 0x10);
|
||||||
|
|
||||||
|
}
|
13
base/fwRefAwareBaseImpl.hpp
Normal file
13
base/fwRefAwareBaseImpl.hpp
Normal file
|
@ -0,0 +1,13 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
class fwRefAwareBaseImpl : public T
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
void *m_ref; // 0x08
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
36
base/pgBase.hpp
Normal file
36
base/pgBase.hpp
Normal file
|
@ -0,0 +1,36 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
|
||||||
|
class pgBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~pgBase() = default;
|
||||||
|
virtual int return_zero() = 0;
|
||||||
|
virtual void error() = 0;
|
||||||
|
|
||||||
|
void *unk_0000; // 0x0000
|
||||||
|
}; //Size: 0x0008
|
||||||
|
static_assert(sizeof(pgBase) == 0x10);
|
||||||
|
|
||||||
|
class pgBaseMetaDataType
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~pgBaseMetaDataType() = default;
|
||||||
|
virtual void Lookup(uint32_t hash) = 0;
|
||||||
|
}; //Size: 0x0008
|
||||||
|
|
||||||
|
class pgBaseMetaDataDebugNameType : public pgBaseMetaDataType
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~pgBaseMetaDataDebugNameType() = default;
|
||||||
|
char pad_0000[64];
|
||||||
|
}; //Size: 0x0072
|
||||||
|
|
||||||
|
class pgBaseRefCounted : public pgBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~pgBaseRefCounted() = default;
|
||||||
|
}; //Size: 0x0008
|
||||||
|
}
|
87
base/pgDictionary.hpp
Normal file
87
base/pgDictionary.hpp
Normal file
|
@ -0,0 +1,87 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class pgDictionaryBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~pgDictionaryBase() = default;
|
||||||
|
}; //Size: 0x0008
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
class pgDictionary : public pgDictionaryBase
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
struct Node {
|
||||||
|
T key;
|
||||||
|
Node* next;
|
||||||
|
|
||||||
|
Node(const T& k, Node* n = nullptr)
|
||||||
|
: key(k), next(n) {}
|
||||||
|
};
|
||||||
|
Node* head;
|
||||||
|
public:
|
||||||
|
pgDictionary() : head(nullptr) {}
|
||||||
|
~pgDictionary() {
|
||||||
|
clearDict();
|
||||||
|
}
|
||||||
|
|
||||||
|
void addDict(const T& key) {
|
||||||
|
Node* newNode = new Node(key, head);
|
||||||
|
head = newNode;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool containsDict(const T& key) const {
|
||||||
|
Node* current = head;
|
||||||
|
while (current != nullptr) {
|
||||||
|
if (current->key == key) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
current = current->next;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void removeDict(const T& key) {
|
||||||
|
if (head == nullptr) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (head->key == key) {
|
||||||
|
Node* temp = head;
|
||||||
|
head = head->next;
|
||||||
|
delete temp;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Node* current = head;
|
||||||
|
while (current->next != nullptr) {
|
||||||
|
if (current->next->key == key) {
|
||||||
|
Node* temp = current->next;
|
||||||
|
current->next = current->next->next;
|
||||||
|
delete temp;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
current = current->next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t sizeDict() const {
|
||||||
|
size_t count = 0;
|
||||||
|
Node* current = head;
|
||||||
|
while (current != nullptr) {
|
||||||
|
count++;
|
||||||
|
current = current->next;
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
void clearDict() {
|
||||||
|
while (head != nullptr) {
|
||||||
|
Node* temp = head;
|
||||||
|
head = head->next;
|
||||||
|
delete temp;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
31
base/phArchetype.hpp
Normal file
31
base/phArchetype.hpp
Normal file
|
@ -0,0 +1,31 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "phBound.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class phArchetype
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char pad_0000[32]; //0x0000
|
||||||
|
class phBound* m_bound; //0x0020
|
||||||
|
char pad_0028[16]; //0x0028
|
||||||
|
}; //Size: 0x0038
|
||||||
|
static_assert(sizeof(phArchetype) == 0x38);
|
||||||
|
|
||||||
|
class phArchetypePhys : public phArchetype
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char pad_0038[28]; //0x0028
|
||||||
|
float m_water_collision; //0x0054
|
||||||
|
char pad_0058[40]; //0x0058
|
||||||
|
}; //Size: 0x0080
|
||||||
|
static_assert(sizeof(phArchetypePhys) == 0x80);
|
||||||
|
|
||||||
|
class phArchetypeDamp : public phArchetypePhys
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char pad_0080[96]; //0x0080
|
||||||
|
}; //Size: 0x00E0
|
||||||
|
static_assert(sizeof(phArchetypeDamp) == 0xE0);
|
||||||
|
}
|
41
base/phBound.hpp
Normal file
41
base/phBound.hpp
Normal file
|
@ -0,0 +1,41 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
#include "pgBase.hpp"
|
||||||
|
#include "../rage/vector.hpp"
|
||||||
|
|
||||||
|
namespace rage {
|
||||||
|
class phBoundBase : public pgBase
|
||||||
|
{
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class eBoundType : uint8_t
|
||||||
|
{
|
||||||
|
SPHERE,
|
||||||
|
CAPSULE,
|
||||||
|
BOX = 3,
|
||||||
|
GEOMETRY,
|
||||||
|
BVH = 8,
|
||||||
|
COMPOSITE = 10,
|
||||||
|
DISC = 12,
|
||||||
|
CYLINDER,
|
||||||
|
PLANE = 15
|
||||||
|
};
|
||||||
|
|
||||||
|
#pragma pack(push,4)
|
||||||
|
class phBound : public phBoundBase {
|
||||||
|
public:
|
||||||
|
eBoundType m_type; //0x0010
|
||||||
|
uint8_t m_flags; //0x0011
|
||||||
|
uint16_t m_part_index; //0x0012
|
||||||
|
float m_radius_around_centroid; //0x0014
|
||||||
|
char pad_0018[8]; //0x0018
|
||||||
|
fvector4 m_bounding_box_max_xyz_margin_w; //0x0020
|
||||||
|
fvector4 m_bounding_box_min_xyz_ref_count_w; //0x0030
|
||||||
|
fvector4 m_centroid_offset_xyz_material_id_0_w; //0x0040
|
||||||
|
fvector4 m_cg_offset_xyz_material_id_1_w; //0x0050
|
||||||
|
fvector4 m_volume_distribution; //0x0060
|
||||||
|
}; //Size: 0x0070
|
||||||
|
static_assert(sizeof(phBound) == 0x70);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
17
base/phBoundCapsule.hpp
Normal file
17
base/phBoundCapsule.hpp
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "phBound.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
#pragma pack(push,1)
|
||||||
|
class phBoundCapsule : public phBound
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
float m_capsule_half_height;
|
||||||
|
uint64_t unk_0074;
|
||||||
|
uint32_t unk_007C;
|
||||||
|
}; //Size: 0x0080
|
||||||
|
static_assert(sizeof(phBoundCapsule) == 0x80);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
26
base/phBoundComposite.hpp
Normal file
26
base/phBoundComposite.hpp
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
#include "phBound.hpp"
|
||||||
|
#include "../rage/vector.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
#pragma pack(push,8)
|
||||||
|
class phBoundComposite : public phBound
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
class phBound** m_bounds; //0x0070
|
||||||
|
fmatrix34* m_current_matrices; //0x0078
|
||||||
|
fmatrix34* m_last_matrices; //0x0080
|
||||||
|
fvector3* unk_0088; //0x0088
|
||||||
|
uint32_t* m_type_and_include_flags; //0x0090
|
||||||
|
uint32_t* m_owned_type_and_include_flags; //0x0098
|
||||||
|
uint16_t m_max_num_bounds; //0x00A0
|
||||||
|
uint16_t m_num_bounds; //0x00A2
|
||||||
|
char pad_00A4[4]; //0x00A4
|
||||||
|
void* unk_00A8; //0x00A8
|
||||||
|
}; //Size: 0x00B0
|
||||||
|
static_assert(sizeof(phBoundComposite) == 0xB0);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
17
camera/CCameraAngles.hpp
Normal file
17
camera/CCameraAngles.hpp
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "../player/CPlayerAngles.hpp"
|
||||||
|
|
||||||
|
class CCameraAngles
|
||||||
|
{
|
||||||
|
private:
|
||||||
|
char pad_0000[704]; //0x0000
|
||||||
|
public:
|
||||||
|
CPlayerAngles* m_vehicle; //0x02C0
|
||||||
|
CPlayerAngles* m_vehicle_two; //0x02C8
|
||||||
|
private:
|
||||||
|
char pad_02D0[240]; //0x02D0
|
||||||
|
public:
|
||||||
|
CPlayerAngles* m_player_first_person; //0x03C0
|
||||||
|
}; //Size: 0x03C8
|
||||||
|
static_assert(sizeof(CCameraAngles) == 0x3C8);
|
10
camera/CCameraManagerAngles.hpp
Normal file
10
camera/CCameraManagerAngles.hpp
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "CCameraAngles.hpp"
|
||||||
|
|
||||||
|
class CCameraManagerAngles
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
CCameraAngles* m_angles; //0x0000
|
||||||
|
}; //Size: 0x0008
|
||||||
|
static_assert(sizeof(CCameraManagerAngles) == 0x8);
|
11
camera/CGameCameraAngles.hpp
Normal file
11
camera/CGameCameraAngles.hpp
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "CCameraManagerAngles.hpp"
|
||||||
|
|
||||||
|
class CGameCameraAngles
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
CCameraManagerAngles* m_angles; //0x0000
|
||||||
|
char pad_0008[56]; //0x0008
|
||||||
|
}; //Size: 0x0040
|
||||||
|
static_assert(sizeof(CGameCameraAngles) == 0x40);
|
219
classes.cpp
Normal file
219
classes.cpp
Normal file
|
@ -0,0 +1,219 @@
|
||||||
|
#include "base/atRTTI.hpp"
|
||||||
|
#include "base/CBaseModelInfo.hpp"
|
||||||
|
#include "base/CNavigation.hpp"
|
||||||
|
#include "base/CObject.hpp"
|
||||||
|
#include "base/datBase.hpp"
|
||||||
|
#include "base/fwArchetype.hpp"
|
||||||
|
#include "base/fwArchetypeDef.hpp"
|
||||||
|
#include "base/fwExtensibleBase.hpp"
|
||||||
|
#include "base/fwExtension.hpp"
|
||||||
|
#include "base/fwExtensionContainer.hpp"
|
||||||
|
#include "base/fwRefAwareBase.hpp"
|
||||||
|
#include "base/fwRefAwareBaseImpl.hpp"
|
||||||
|
#include "base/HashTable.hpp"
|
||||||
|
#include "base/pgBase.hpp"
|
||||||
|
#include "base/phArchetype.hpp"
|
||||||
|
#include "base/phBound.hpp"
|
||||||
|
#include "base/phBoundCapsule.hpp"
|
||||||
|
#include "base/phBoundComposite.hpp"
|
||||||
|
#include "base/pgDictionary.hpp"
|
||||||
|
#include "camera/CCameraAngles.hpp"
|
||||||
|
#include "camera/CCameraManagerAngles.hpp"
|
||||||
|
#include "camera/CGameCameraAngles.hpp"
|
||||||
|
#include "draw_handlers/CEntityDrawHandler.hpp"
|
||||||
|
#include "draw_handlers/CObjectDrawHandler.hpp"
|
||||||
|
#include "draw_handlers/CPedDrawHandler.hpp"
|
||||||
|
#include "draw_handlers/CVehicleDrawHandler.hpp"
|
||||||
|
#include "draw_handlers/fwDrawData.hpp"
|
||||||
|
#include "entities/CAttackers.hpp"
|
||||||
|
#include "entities/CDynamicEntity.hpp"
|
||||||
|
#include "entities/CEntity.hpp"
|
||||||
|
#include "entities/CPhysical.hpp"
|
||||||
|
#include "entities/fwEntity.hpp"
|
||||||
|
#include "enums/eExplosionTag.hpp"
|
||||||
|
#include "enums/eHandlingType.hpp"
|
||||||
|
#include "game_files/CGameConfig.hpp"
|
||||||
|
#include "misc/CTunables.hpp"
|
||||||
|
#include "misc/vfx/TimecycleKeyframeData.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
#include "netsync/CProjectSyncTree.hpp"
|
||||||
|
#include "netsync/netSyncDataNode.hpp"
|
||||||
|
#include "netsync/netSyncNodeBase.hpp"
|
||||||
|
#include "netsync/netSyncParentNode.hpp"
|
||||||
|
#include "netsync/netSyncTree.hpp"
|
||||||
|
#include "netsync/NodeCommonDataOperations.hpp"
|
||||||
|
#include "netsync/nodes/automobile/CAutomobileCreationNode.hpp"
|
||||||
|
#include "netsync/nodes/CPedComponents.hpp"
|
||||||
|
#include "netsync/nodes/door/CDoorCreationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/door/CDoorMovementDataNode.hpp"
|
||||||
|
#include "netsync/nodes/door/CDoorScriptGameStateDataNode.hpp"
|
||||||
|
#include "netsync/nodes/door/CDoorScriptInfoDataNode.hpp"
|
||||||
|
#include "netsync/nodes/dynamic_entity/CDynamicEntityGameStateDataNode.hpp"
|
||||||
|
#include "netsync/nodes/entity/CEntityOrientationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/entity/CEntityScriptGameStateDataNode.hpp"
|
||||||
|
#include "netsync/nodes/entity/CEntityScriptInfoDataNode.hpp"
|
||||||
|
#include "netsync/nodes/heli/CHeliHealthDataNode.hpp"
|
||||||
|
#include "netsync/nodes/heli/CHeliControlDataNode.hpp"
|
||||||
|
#include "netsync/nodes/object/CObjectCreationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedAIDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedAppearanceDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedAttachDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedComponentReservationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedCreationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedGameStateDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedHealthDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedInventoryDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedMovementDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedMovementGroupDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedOrientationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedScriptCreationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedTaskSequenceDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedTaskSpecificDataNode.hpp"
|
||||||
|
#include "netsync/nodes/ped/CPedTaskTreeDataNode.hpp"
|
||||||
|
#include "netsync/nodes/physical/CPhysicalAngVelocityDataNode.hpp"
|
||||||
|
#include "netsync/nodes/physical/CPhysicalAttachDataNode.hpp"
|
||||||
|
#include "netsync/nodes/physical/CPhysicalGameStateDataNode.hpp"
|
||||||
|
#include "netsync/nodes/physical/CPhysicalHealthDataNode.hpp"
|
||||||
|
#include "netsync/nodes/physical/CPhysicalMigrationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/physical/CPhysicalScriptGameStateDataNode.hpp"
|
||||||
|
#include "netsync/nodes/physical/CPhysicalScriptMigrationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/physical/CPhysicalVelocityDataNode.hpp"
|
||||||
|
#include "netsync/nodes/pickup/CPickupCreationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/pickup_placement/CPickupPlacementCreationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/player/CPlayerAmbientModelStreamingNode.hpp"
|
||||||
|
#include "netsync/nodes/player/CPlayerAppearanceDataNode.hpp"
|
||||||
|
#include "netsync/nodes/player/CPlayerCameraDataNode.hpp"
|
||||||
|
#include "netsync/nodes/player/CPlayerCreationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/player/CPlayerGamerDataNode.hpp"
|
||||||
|
#include "netsync/nodes/player/CPlayerGameStateDataNode.hpp"
|
||||||
|
#include "netsync/nodes/player/CPlayerPedGroupDataNode.hpp"
|
||||||
|
#include "netsync/nodes/player/CPlayerSectorPosNode.hpp"
|
||||||
|
#include "netsync/nodes/player/CPlayerWantedAndLOSDataNode.hpp"
|
||||||
|
#include "netsync/nodes/proximity_migrateable/CGlobalFlagsDataNode.hpp"
|
||||||
|
#include "netsync/nodes/proximity_migrateable/CMigrationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/proximity_migrateable/CSectorDataNode.hpp"
|
||||||
|
#include "netsync/nodes/proximity_migrateable/CSectorPositionDataNode.hpp"
|
||||||
|
#include "netsync/nodes/task/ClonedTakeOffPedVariationInfo.hpp"
|
||||||
|
#include "netsync/nodes/train/CTrainGameStateDataNode.hpp"
|
||||||
|
#include "netsync/nodes/vehicle/CVehicleCreationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/vehicle/CVehicleControlDataNode.hpp"
|
||||||
|
#include "netsync/nodes/vehicle/CVehicleTaskDataNode.hpp"
|
||||||
|
#include "netsync/nodes/vehicle/CVehicleGadgetDataNode.hpp"
|
||||||
|
#include "netsync/nodes/vehicle/CVehicleProximityMigrationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/vehicle/CVehicleComponentReservationDataNode.hpp"
|
||||||
|
#include "netsync/nodes/vehicle/CVehicleDamageStatusDataNode.hpp"
|
||||||
|
#include "netsync/nodes/vehicle/CVehicleSteeringDataNode.hpp"
|
||||||
|
#include "netsync/nodes/vehicle/CVehicleHealthDataNode.hpp"
|
||||||
|
#include "netsync/nodes/vehicle/CVehicleGameStateDataNode.hpp"
|
||||||
|
#include "netsync/trees/CDynamicEntitySyncTreeBase.hpp"
|
||||||
|
#include "netsync/trees/CEntitySyncTreeBase.hpp"
|
||||||
|
#include "netsync/trees/CPhysicalSyncTreeBase.hpp"
|
||||||
|
#include "netsync/trees/CProximityMigrateableSyncTreeBase.hpp"
|
||||||
|
#include "network/CCommunications.hpp"
|
||||||
|
#include "network/ChatData.hpp"
|
||||||
|
#include "network/CJoinRequestContext.hpp"
|
||||||
|
#include "network/ClanData.hpp"
|
||||||
|
#include "network/CMsgJoinResponse.hpp"
|
||||||
|
#include "network/CMsgTextMessage.hpp"
|
||||||
|
#include "network/CNetComplaintMgr.hpp"
|
||||||
|
#include "network/CNetGamePlayer.hpp"
|
||||||
|
#include "network/CNetGamePlayerDataMsg.hpp"
|
||||||
|
#include "network/CNetworkPlayerMgr.hpp"
|
||||||
|
#include "network/netObject.hpp"
|
||||||
|
#include "network/netPeerAddress.hpp"
|
||||||
|
#include "network/netPlayer.hpp"
|
||||||
|
#include "network/netPlayerMgrBase.hpp"
|
||||||
|
#include "network/netTime.hpp"
|
||||||
|
#include "network/Network.hpp"
|
||||||
|
#include "network/RemoteGamerInfoMsg.hpp"
|
||||||
|
#include "network/snConnectToPeerTask.hpp"
|
||||||
|
#include "network/snSession.hpp"
|
||||||
|
#include "network/netConnection.hpp"
|
||||||
|
#include "ped/CPed.hpp"
|
||||||
|
#include "ped/CPedBoneInfo.hpp"
|
||||||
|
#include "ped/CPedFactory.hpp"
|
||||||
|
#include "ped/CPedIntelligence.hpp"
|
||||||
|
#include "ped/CPedInventory.hpp"
|
||||||
|
#include "ped/CPedModelInfo.hpp"
|
||||||
|
#include "ped/CPedWeaponManager.hpp"
|
||||||
|
#include "player/CNonPhysicalPlayerData.hpp"
|
||||||
|
#include "player/CPlayerAngles.hpp"
|
||||||
|
#include "player/CPlayerInfo.hpp"
|
||||||
|
#include "rage/atArray.hpp"
|
||||||
|
#include "rage/atReferenceCounter.hpp"
|
||||||
|
#include "rage/atSingleton.hpp"
|
||||||
|
#include "rage/joaat.hpp"
|
||||||
|
#include "rage/rlGamerHandle.hpp"
|
||||||
|
#include "rage/rlGamerInfo.hpp"
|
||||||
|
#include "rage/rlGamerInfoBase.hpp"
|
||||||
|
#include "rage/rlMetric.hpp"
|
||||||
|
#include "rage/rlQueryPresenceAttributesContext.hpp"
|
||||||
|
#include "rage/rlScHandle.hpp"
|
||||||
|
#include "rage/rlSessionByGamerTaskResult.hpp"
|
||||||
|
#include "rage/rlSessionInfo.hpp"
|
||||||
|
#include "rage/rlTaskStatus.hpp"
|
||||||
|
#include "rage/sysMemAllocator.hpp"
|
||||||
|
#include "rage/vector.hpp"
|
||||||
|
#include "script/dataList.hpp"
|
||||||
|
#include "script/globals/GlobalPlayerBD.hpp"
|
||||||
|
#include "script/globals/GPBD_FM.hpp"
|
||||||
|
#include "script/globals/GPBD_FM_3.hpp"
|
||||||
|
#include "script/globals/GPBD_Kicking.hpp"
|
||||||
|
#include "script/globals/GPBD_MissionName.hpp"
|
||||||
|
#include "script/globals/GSBD.hpp"
|
||||||
|
#include "script/globals/GSBD_BlockB.hpp"
|
||||||
|
#include "script/globals/GSBD_FM.hpp"
|
||||||
|
#include "script/globals/GSBD_Kicking.hpp"
|
||||||
|
#include "script/globals/GSBD_PropertyInstances.hpp"
|
||||||
|
#include "script/globals/g_AMC_playerBD.hpp"
|
||||||
|
#include "script/CGameScriptObjInfo.hpp"
|
||||||
|
#include "script/GtaThread.hpp"
|
||||||
|
#include "script/HudColor.hpp"
|
||||||
|
#include "script/MPScriptData.hpp"
|
||||||
|
#include "script/scriptHandler.hpp"
|
||||||
|
#include "script/scriptHandlerMgr.hpp"
|
||||||
|
#include "script/scriptHandlerNetComponent.hpp"
|
||||||
|
#include "script/scriptId.hpp"
|
||||||
|
#include "script/scriptIdBase.hpp"
|
||||||
|
#include "script/scriptResource.hpp"
|
||||||
|
#include "script/scrNativeHandler.hpp"
|
||||||
|
#include "script/scrNativeRegistration.hpp"
|
||||||
|
#include "script/scrNativeRegistrationTable.hpp"
|
||||||
|
#include "script/scrProgram.hpp"
|
||||||
|
#include "script/scrProgramTable.hpp"
|
||||||
|
#include "script/scrProgramTableEntry.hpp"
|
||||||
|
#include "script/scrThread.hpp"
|
||||||
|
#include "script/scrThreadContext.hpp"
|
||||||
|
#include "script/scrVector.hpp"
|
||||||
|
#include "script/Timer.hpp"
|
||||||
|
#include "script/tlsContext.hpp"
|
||||||
|
#include "script/types.hpp"
|
||||||
|
#include "security/ObfVar.hpp"
|
||||||
|
#include "security/RageSecurity.hpp"
|
||||||
|
#include "socialclub/FriendInfo.hpp"
|
||||||
|
#include "socialclub/FriendRegistry.hpp"
|
||||||
|
#include "socialclub/ScInfo.hpp"
|
||||||
|
#include "stats/CPlayerCardStats.hpp"
|
||||||
|
#include "stats/CStatsSerializationContext.hpp"
|
||||||
|
#include "vehicle/CAdvancedData.hpp"
|
||||||
|
#include "vehicle/CBaseSubHandlingData.hpp"
|
||||||
|
#include "vehicle/CCarHandlingData.hpp"
|
||||||
|
#include "vehicle/CHandlingData.hpp"
|
||||||
|
#include "vehicle/CHandlingObject.hpp"
|
||||||
|
#include "vehicle/CVehicle.hpp"
|
||||||
|
#include "vehicle/CVehicleModelInfo.hpp"
|
||||||
|
#include "vehicle/CVehicleDriveByMetadataMgr.hpp"
|
||||||
|
#include "vehicle/CVehicleSeatMetadataMgr.hpp"
|
||||||
|
#include "vehicle/CTrainConfig.hpp"
|
||||||
|
#include "vehicle/CGetPedSeatReturnClass.hpp"
|
||||||
|
#include "weapon/CAmmoInfo.hpp"
|
||||||
|
#include "weapon/CAmmoProjectileInfo.hpp"
|
||||||
|
#include "weapon/CAmmoRocketInfo.hpp"
|
||||||
|
#include "weapon/CAmmoThrownInfo.hpp"
|
||||||
|
#include "weapon/CHomingRocketParams.hpp"
|
||||||
|
#include "weapon/CItemInfo.hpp"
|
||||||
|
#include "weapon/CWeaponBoneId.hpp"
|
||||||
|
#include "weapon/CWeaponInfo.hpp"
|
||||||
|
#include "ui/CBlipList.hpp"
|
||||||
|
|
||||||
|
// add your classes here
|
13
draw_handlers/CEntityDrawHandler.hpp
Normal file
13
draw_handlers/CEntityDrawHandler.hpp
Normal file
|
@ -0,0 +1,13 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "fwDrawData.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class CEntityDrawHandler : public rage::fwDrawData
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CEntityDrawHandler) == 0x2C);
|
||||||
|
}
|
11
draw_handlers/CObjectDrawHandler.hpp
Normal file
11
draw_handlers/CObjectDrawHandler.hpp
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "CEntityDrawHandler.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class CObjectFragmentDrawHandler : public CEntityDrawHandler
|
||||||
|
{
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CObjectFragmentDrawHandler) == 0x2C);
|
||||||
|
}
|
20
draw_handlers/CPedDrawHandler.hpp
Normal file
20
draw_handlers/CPedDrawHandler.hpp
Normal file
|
@ -0,0 +1,20 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
#include "CEntityDrawHandler.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPedDrawHandler : public CEntityDrawHandler
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint64_t qword30;
|
||||||
|
uint64_t qword38;
|
||||||
|
char gap40[752];
|
||||||
|
uint32_t dword330;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPedDrawHandler) == 0x330);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
86
draw_handlers/CVehicleDrawHandler.hpp
Normal file
86
draw_handlers/CVehicleDrawHandler.hpp
Normal file
|
@ -0,0 +1,86 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
#include "CEntityDrawHandler.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class CVehicleDrawHandler : public CEntityDrawHandler
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint64_t qword30;
|
||||||
|
char gap38[848];
|
||||||
|
uint8_t m_primary_color; //0x0388
|
||||||
|
char gap389[3]; //0x0389
|
||||||
|
uint8_t m_pearlescent; //0x038C
|
||||||
|
char gap38D[3]; //0x038D
|
||||||
|
uint8_t m_secondary_color; //0x0390
|
||||||
|
char gap391[15]; //0x0391
|
||||||
|
uint8_t m_neon_blue; //0x03A0
|
||||||
|
uint8_t m_neon_green; //0x03A1
|
||||||
|
uint8_t m_neon_red; //0x03A2
|
||||||
|
char gap3A3[15]; //0x03A3
|
||||||
|
uint8_t m_spoiler; //0x03B2
|
||||||
|
uint8_t m_bumper_front; //0x03B3
|
||||||
|
uint8_t m_bumper_rear; //0x03B4
|
||||||
|
uint8_t m_sideskirts; //0x03B5
|
||||||
|
uint8_t m_exhaust; //0x03B6
|
||||||
|
uint8_t m_frame; //0x03B7
|
||||||
|
uint8_t m_grille; //0x03B8
|
||||||
|
uint8_t m_hood; //0x03B9
|
||||||
|
uint8_t m_fenders; //0x03BA
|
||||||
|
uint8_t m_bullbars; //0x03BB
|
||||||
|
uint8_t m_roof; //0x03BC
|
||||||
|
char gap3BD[3]; //0x03BD
|
||||||
|
uint8_t m_ornaments; //0x03C0
|
||||||
|
char gap3C1[1]; //0x03C1
|
||||||
|
uint8_t m_dail_design; //0x03C2
|
||||||
|
uint8_t m_sunstrips; //0x03C3
|
||||||
|
uint8_t m_seats; //0x03C4
|
||||||
|
uint8_t m_steering_wheel; //0x03C5
|
||||||
|
uint8_t m_column_shifter_levers; //0x03C6
|
||||||
|
char gap3C7[2]; //0x03C7
|
||||||
|
uint8_t m_truck_beds; //0x03C9
|
||||||
|
char gap3CA[4]; //0x03CA
|
||||||
|
uint8_t m_roll_cages; //0x03CE
|
||||||
|
uint8_t m_skid_plate; //0x03CF
|
||||||
|
uint8_t m_secondary_light_surrounds; //0x03D0
|
||||||
|
uint8_t m_hood_accessories; //0x03D1
|
||||||
|
uint8_t m_doors; //0x03D2
|
||||||
|
uint8_t m_snorkel; //0x03D3
|
||||||
|
uint8_t m_livery; //0x03D4
|
||||||
|
char gap3D5[1]; //0x03D5
|
||||||
|
uint8_t m_engine; //0x03D6
|
||||||
|
uint8_t m_brakes; //0x03D7
|
||||||
|
uint8_t m_transmission; //0x03D8
|
||||||
|
uint8_t m_horn; //0x03D9
|
||||||
|
uint8_t m_suspension; //0x03DA
|
||||||
|
uint8_t m_armor; //0x03DB
|
||||||
|
char gap3DC[1]; //0x03DC
|
||||||
|
uint8_t m_turbo; //0x03DD
|
||||||
|
char gap3DE[3]; //0x03DE
|
||||||
|
uint8_t m_xenon; //0x03E1
|
||||||
|
uint8_t m_tire_design; //0x03E2
|
||||||
|
char gap3E3[16]; //0x03E3
|
||||||
|
uint8_t m_truck_bed; //0x03F3
|
||||||
|
uint16_t m_modkit; //0x03F4
|
||||||
|
uint8_t byte3F6;
|
||||||
|
uint8_t byte3F7;
|
||||||
|
uint8_t byte3F8;
|
||||||
|
uint8_t m_wheel_color;
|
||||||
|
uint8_t byte3FA;
|
||||||
|
uint8_t byte3FB;
|
||||||
|
char gap3FC[3];
|
||||||
|
uint8_t m_window;
|
||||||
|
char gap400[2];
|
||||||
|
uint8_t m_neon_left;
|
||||||
|
uint8_t m_neon_right;
|
||||||
|
uint8_t m_neon_front;
|
||||||
|
uint8_t m_neon_rear;
|
||||||
|
char gap406[9];
|
||||||
|
uint32_t dword410;
|
||||||
|
uint32_t dword414;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CVehicleDrawHandler) == 0x418);
|
||||||
|
}
|
21
draw_handlers/fwDrawData.hpp
Normal file
21
draw_handlers/fwDrawData.hpp
Normal file
|
@ -0,0 +1,21 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class fwDrawData
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
std::uint64_t qword0;
|
||||||
|
std::uint64_t qword8;
|
||||||
|
char gap10[8];
|
||||||
|
std::uint32_t dword18;
|
||||||
|
std::uint32_t dword1C;
|
||||||
|
std::uint64_t qword20;
|
||||||
|
std::uint32_t dword28;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(fwDrawData) == 0x2C);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
15
entities/CAttackers.hpp
Normal file
15
entities/CAttackers.hpp
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
class CPed; //fwdec
|
||||||
|
|
||||||
|
#pragma pack(push, 1)
|
||||||
|
class CAttackers
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
CPed* m_attacker0; //0x0000
|
||||||
|
char pad_0x0008[0x10]; //0x0008
|
||||||
|
CPed* m_attacker1; //0x0018
|
||||||
|
char pad_0x0020[0x10]; //0x0020
|
||||||
|
CPed* m_attacker2; //0x0030
|
||||||
|
}; //Size=0x0038
|
||||||
|
#pragma pack(pop)
|
18
entities/CDynamicEntity.hpp
Normal file
18
entities/CDynamicEntity.hpp
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "CEntity.hpp"
|
||||||
|
#include "../network/netObject.hpp"
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class CDynamicEntity : public CEntity
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
class rage::netObject *m_net_object; //0x00D0
|
||||||
|
char gapD8[16];
|
||||||
|
uint64_t qwordE8;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CDynamicEntity) == 0xF0);
|
||||||
|
}
|
52
entities/CEntity.hpp
Normal file
52
entities/CEntity.hpp
Normal file
|
@ -0,0 +1,52 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "fwEntity.hpp"
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
class CEntityDrawHandler;
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class CEntity : public rage::fwEntity
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual void* _0x120() = 0; // implemented only by CPed
|
||||||
|
virtual void UpdatePositionImpl() = 0; // 0x128
|
||||||
|
virtual void _0x130() = 0;
|
||||||
|
virtual void _0x138(void*) = 0;
|
||||||
|
virtual void _0x140() = 0;
|
||||||
|
virtual void _0x148(int) = 0;
|
||||||
|
virtual bool _0x150() = 0;
|
||||||
|
virtual CEntityDrawHandler* CreateDrawHandler() = 0; // 0x158
|
||||||
|
virtual int GetTypeFlags() = 0; // 0x160
|
||||||
|
virtual int GetTypeFlags2() = 0; // 0x168
|
||||||
|
virtual bool _0x170() = 0; // implemented only by CPickup
|
||||||
|
virtual bool _0x178() = 0;
|
||||||
|
virtual void _0x180(bool) = 0;
|
||||||
|
virtual bool _0x188() = 0;
|
||||||
|
virtual bool _0x190() = 0;
|
||||||
|
virtual void ClearDecals() = 0; // 0x198
|
||||||
|
virtual void GetModelBounds(rage::fvector3* bounds) = 0; // 0x1A0
|
||||||
|
virtual void GetModelBounds2(rage::fvector3* bounds) = 0; // 0x1A8
|
||||||
|
virtual float GetBoundingBoxSize() = 0; // 0x1B0
|
||||||
|
virtual float _0x1B8(void*) = 0;
|
||||||
|
virtual float _0x1C0(void*) = 0;
|
||||||
|
virtual rage::fvector3* _0x1C8() = 0;
|
||||||
|
virtual rage::fvector3* GetCameraOffset() = 0; // 0x1D0
|
||||||
|
virtual void GetCameraBasePosition(rage::fvector3* pos) = 0; // 0x1D8
|
||||||
|
virtual bool _0x1E0() = 0;
|
||||||
|
virtual bool Update() = 0; // 0x1E8 always returns true
|
||||||
|
virtual bool _0x1F0() = 0;
|
||||||
|
virtual void Warp(rage::fvector3* pos, float heading, bool) = 0; // 0x1F8
|
||||||
|
|
||||||
|
|
||||||
|
uint8_t gapB9; //0x00B9
|
||||||
|
char gapBA[6]; //0x00BA
|
||||||
|
uint32_t m_flags_3; //0x00C0
|
||||||
|
uint32_t m_flags_4; //0x00C4
|
||||||
|
uint32_t dwordC8;
|
||||||
|
uint32_t dwordCC;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CEntity) == 0xD0);
|
||||||
|
}
|
33
entities/CPhysical.hpp
Normal file
33
entities/CPhysical.hpp
Normal file
|
@ -0,0 +1,33 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "CDynamicEntity.hpp"
|
||||||
|
#include "CAttackers.hpp"
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
#pragma pack(push, 1)
|
||||||
|
class CPhysical : public CDynamicEntity
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char gapF0[144];
|
||||||
|
uint64_t qword180;
|
||||||
|
uint32_t m_damage_bits; //0x0188
|
||||||
|
uint8_t m_hostility; //0x018C
|
||||||
|
char gap18D[3];
|
||||||
|
uint8_t byte190;
|
||||||
|
char gap191[3];
|
||||||
|
uint32_t dword194;
|
||||||
|
char gap198[232];
|
||||||
|
float m_health; //0x0280
|
||||||
|
float m_maxhealth; //0x0284
|
||||||
|
class CAttackers* m_attackers;
|
||||||
|
char gap2B0[72];
|
||||||
|
uint64_t qword2F8;
|
||||||
|
uint64_t qword300;
|
||||||
|
uint32_t dword308;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPhysical) == 0x2EC);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
98
entities/fwEntity.hpp
Normal file
98
entities/fwEntity.hpp
Normal file
|
@ -0,0 +1,98 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "../base/CBaseModelInfo.hpp"
|
||||||
|
#include "../base/CNavigation.hpp"
|
||||||
|
#include "../base/fwExtensibleBase.hpp"
|
||||||
|
#include "../base/atRTTI.hpp"
|
||||||
|
|
||||||
|
#include "../draw_handlers/fwDrawData.hpp"
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
class CMoveObjectPooledObject;
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class fwDynamicEntityComponent;
|
||||||
|
class crmtRequestPose;
|
||||||
|
class crmtRequestIk;
|
||||||
|
class crFrameFilter;
|
||||||
|
class fwAudEntity;
|
||||||
|
|
||||||
|
#pragma pack(push, 1)
|
||||||
|
class fwEntity : public fwExtensibleBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
DEFINE_RAGE_RTTI(rage::fwEntity);
|
||||||
|
|
||||||
|
virtual void* _0x38(void*, void*) = 0;
|
||||||
|
virtual void AddExtension(void* extension) = 0; // 0x40
|
||||||
|
virtual void _0x48() = 0; // not implemented
|
||||||
|
virtual void _0x50() = 0; // only implemented by CEntityBatch
|
||||||
|
virtual void _0x58() = 0;
|
||||||
|
virtual void SetModelInfo(std::uint16_t* model_index) = 0; // 0x60
|
||||||
|
virtual void _0x68(int, fvector4*) = 0;
|
||||||
|
virtual void* _0x70(int) = 0;
|
||||||
|
virtual CNavigation* GetNavigation() = 0; // 0x78
|
||||||
|
virtual CMoveObjectPooledObject* CreateMoveObject() = 0; // 0x80
|
||||||
|
virtual std::uint32_t* GetType() = 0; // 0x88
|
||||||
|
virtual void _0x90() = 0;
|
||||||
|
virtual float _0x98() = 0;
|
||||||
|
virtual bool TryRequestInverseKinematics(rage::crmtRequestPose* pose, rage::crmtRequestIk* ik) = 0; // 0xA0 implemented only by CPed
|
||||||
|
virtual bool TryRequestFacialAnims(void*) = 0; // 0xA8 implemented only by CPed
|
||||||
|
virtual void* _0xB0() = 0;
|
||||||
|
virtual std::uint8_t _0xB8() = 0; // implemented only by CPed
|
||||||
|
virtual rage::crFrameFilter* GetFrameFilter() = 0; // 0xC0
|
||||||
|
virtual rage::fwAudEntity* GetEntityAudio() = 0; // 0xC8
|
||||||
|
virtual void _0xD0() = 0;
|
||||||
|
virtual void SetTransform(fmatrix44* matrix, bool update_pos) = 0; // 0xD8
|
||||||
|
virtual void SetTransform2(fmatrix44* matrix, bool update_pos) = 0; // 0xE0
|
||||||
|
virtual void SetPosition(fvector4* pos, bool update_pos) = 0; // 0xE8
|
||||||
|
virtual void SetHeading(float heading, bool update_pos) = 0; // 0xF0
|
||||||
|
virtual void SetEntityTypeFlags() = 0; // 0xF8
|
||||||
|
virtual void _0x100() = 0; // not implemented
|
||||||
|
virtual void UpdatePhysics(CNavigation* navigation) = 0; // 0x108
|
||||||
|
virtual void UpdatePhysics2(CNavigation* navigation) = 0; // 0x110
|
||||||
|
virtual void UpdatePosition() = 0; // 0x118
|
||||||
|
|
||||||
|
enum class EntityFlags
|
||||||
|
{
|
||||||
|
IS_VISIBLE = (1 << 0)
|
||||||
|
};
|
||||||
|
|
||||||
|
class CBaseModelInfo* m_model_info; //0x0020
|
||||||
|
uint8_t m_entity_type; //0x0028
|
||||||
|
char gap29; //0x0029
|
||||||
|
uint16_t gap2A; //0x002A
|
||||||
|
uint32_t m_flags; //0x002D
|
||||||
|
class CNavigation *m_navigation; //0x0030
|
||||||
|
uint16_t gap38; //0x0038
|
||||||
|
uint16_t gap3A; //0x003A
|
||||||
|
uint32_t gap3C; //0x003C
|
||||||
|
class rage::fwDynamicEntityComponent* m_dynamic_entity_component; //0x0040 (stores attachments and stuff)
|
||||||
|
class rage::fwDrawData* m_draw_data; //0x0048
|
||||||
|
class rage::fwDynamicEntityComponent* gap50; //0x0050
|
||||||
|
uint64_t gap58; //0x0058
|
||||||
|
fmatrix44 m_transformation_matrix; //0x0060
|
||||||
|
rage::fwEntity* m_render_focus_entity; //0x00A0
|
||||||
|
uint32_t m_render_focus_distance; //0x00A8
|
||||||
|
uint32_t m_flags_2; //0x00AC
|
||||||
|
uint32_t m_shadow_flags; //0x00B0
|
||||||
|
char gapB4[4]; //0x00B4
|
||||||
|
std::uint8_t byteB8; //0x00B8
|
||||||
|
|
||||||
|
rage::fvector3* get_position()
|
||||||
|
{
|
||||||
|
return reinterpret_cast<rage::fvector3*>(&m_transformation_matrix.rows[3]);
|
||||||
|
}
|
||||||
|
|
||||||
|
void model_to_world(const fvector3& model_coords, fvector3& world_coords)
|
||||||
|
{
|
||||||
|
world_coords.x = model_coords.x * m_transformation_matrix.data[0][0] + model_coords.y * m_transformation_matrix.data[1][0] + model_coords.z * m_transformation_matrix.data[2][0] + m_transformation_matrix.data[3][0];
|
||||||
|
world_coords.y = model_coords.x * m_transformation_matrix.data[0][1] + model_coords.y * m_transformation_matrix.data[1][1] + model_coords.z * m_transformation_matrix.data[2][1] + m_transformation_matrix.data[3][1];
|
||||||
|
world_coords.z = model_coords.x * m_transformation_matrix.data[0][2] + model_coords.y * m_transformation_matrix.data[1][2] + model_coords.z * m_transformation_matrix.data[2][2] + m_transformation_matrix.data[3][2];
|
||||||
|
}
|
||||||
|
};
|
||||||
|
static_assert(sizeof(fwEntity) == 0xB9);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
92
enums/eExplosionTag.hpp
Normal file
92
enums/eExplosionTag.hpp
Normal file
|
@ -0,0 +1,92 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
enum eExplosionTag : int32_t
|
||||||
|
{
|
||||||
|
DONTCARE = -1,
|
||||||
|
GRENADE,
|
||||||
|
GRENADELAUNCHER,
|
||||||
|
STICKYBOMB,
|
||||||
|
MOLOTOV,
|
||||||
|
ROCKET,
|
||||||
|
TANKSHELL,
|
||||||
|
HI_OCTANE,
|
||||||
|
CAR,
|
||||||
|
PLANE,
|
||||||
|
PETROL_PUMP,
|
||||||
|
BIKE,
|
||||||
|
DIR_STEAM,
|
||||||
|
DIR_FLAME,
|
||||||
|
DIR_WATER_HYDRANT,
|
||||||
|
DIR_GAS_CANISTER,
|
||||||
|
BOAT,
|
||||||
|
SHIP_DESTROY,
|
||||||
|
TRUCK,
|
||||||
|
BULLET,
|
||||||
|
SMOKEGRENADELAUNCHER,
|
||||||
|
SMOKEGRENADE,
|
||||||
|
BZGAS,
|
||||||
|
FLARE,
|
||||||
|
GAS_CANISTER,
|
||||||
|
EXTINGUISHER,
|
||||||
|
_0x988620B8,
|
||||||
|
EXP_TAG_TRAIN,
|
||||||
|
EXP_TAG_BARREL,
|
||||||
|
EXP_TAG_PROPANE,
|
||||||
|
EXP_TAG_BLIMP,
|
||||||
|
EXP_TAG_DIR_FLAME_EXPLODE,
|
||||||
|
EXP_TAG_TANKER,
|
||||||
|
PLANE_ROCKET,
|
||||||
|
EXP_TAG_VEHICLE_BULLET,
|
||||||
|
EXP_TAG_GAS_TANK,
|
||||||
|
EXP_TAG_BIRD_CRAP,
|
||||||
|
EXP_TAG_RAILGUN,
|
||||||
|
EXP_TAG_BLIMP2,
|
||||||
|
EXP_TAG_FIREWORK,
|
||||||
|
EXP_TAG_SNOWBALL,
|
||||||
|
EXP_TAG_PROXMINE,
|
||||||
|
EXP_TAG_VALKYRIE_CANNON,
|
||||||
|
EXP_TAG_AIR_DEFENCE,
|
||||||
|
EXP_TAG_PIPEBOMB,
|
||||||
|
EXP_TAG_VEHICLEMINE,
|
||||||
|
EXP_TAG_EXPLOSIVEAMMO,
|
||||||
|
EXP_TAG_APCSHELL,
|
||||||
|
EXP_TAG_BOMB_CLUSTER,
|
||||||
|
EXP_TAG_BOMB_GAS,
|
||||||
|
EXP_TAG_BOMB_INCENDIARY,
|
||||||
|
EXP_TAG_BOMB_STANDARD,
|
||||||
|
EXP_TAG_TORPEDO,
|
||||||
|
EXP_TAG_TORPEDO_UNDERWATER,
|
||||||
|
EXP_TAG_BOMBUSHKA_CANNON,
|
||||||
|
EXP_TAG_BOMB_CLUSTER_SECONDARY,
|
||||||
|
EXP_TAG_HUNTER_BARRAGE,
|
||||||
|
EXP_TAG_HUNTER_CANNON,
|
||||||
|
EXP_TAG_ROGUE_CANNON,
|
||||||
|
EXP_TAG_MINE_UNDERWATER,
|
||||||
|
EXP_TAG_ORBITAL_CANNON,
|
||||||
|
EXP_TAG_BOMB_STANDARD_WIDE,
|
||||||
|
EXP_TAG_EXPLOSIVEAMMO_SHOTGUN,
|
||||||
|
EXP_TAG_OPPRESSOR2_CANNON,
|
||||||
|
EXP_TAG_MORTAR_KINETIC,
|
||||||
|
EXP_TAG_VEHICLEMINE_KINETIC,
|
||||||
|
EXP_TAG_VEHICLEMINE_EMP,
|
||||||
|
EXP_TAG_VEHICLEMINE_SPIKE,
|
||||||
|
EXP_TAG_VEHICLEMINE_SLICK,
|
||||||
|
EXP_TAG_VEHICLEMINE_TAR,
|
||||||
|
EXP_TAG_SCRIPT_DRONE,
|
||||||
|
EXP_TAG_RAYGUN,
|
||||||
|
EXP_TAG_BURIEDMINE,
|
||||||
|
EXP_TAG_SCRIPT_MISSILE,
|
||||||
|
EXP_TAG_RCTANK_ROCKET,
|
||||||
|
EXP_TAG_BOMB_WATER,
|
||||||
|
EXP_TAG_BOMB_WATER_SECONDARY,
|
||||||
|
_0xF728C4A9,
|
||||||
|
_0xBAEC056F,
|
||||||
|
EXP_TAG_FLASHGRENADE,
|
||||||
|
EXP_TAG_STUNGRENADE,
|
||||||
|
_0x763D3B3B,
|
||||||
|
EXP_TAG_SCRIPT_MISSILE_LARGE,
|
||||||
|
EXP_TAG_SUBMARINE_BIG,
|
||||||
|
EXP_TAG_EMPLAUNCHER_EMP,
|
||||||
|
};
|
16
enums/eHandlingType.hpp
Normal file
16
enums/eHandlingType.hpp
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
enum class eHandlingType
|
||||||
|
{
|
||||||
|
HANDLING_TYPE_BIKE,
|
||||||
|
HANDLING_TYPE_FLYING,
|
||||||
|
HANDLING_TYPE_VERTICAL_FLYING,
|
||||||
|
HANDLING_TYPE_BOAT,
|
||||||
|
HANDLING_TYPE_SEAPLANE,
|
||||||
|
HANDLING_TYPE_SUBMARINE,
|
||||||
|
HANDLING_TYPE_TRAIN,
|
||||||
|
HANDLING_TYPE_TRAILER,
|
||||||
|
HANDLING_TYPE_CAR,
|
||||||
|
HANDLING_TYPE_WEAPON,
|
||||||
|
HANDLING_TYPE_MAX_TYPES
|
||||||
|
};
|
262
game_files/CGameConfig.hpp
Normal file
262
game_files/CGameConfig.hpp
Normal file
|
@ -0,0 +1,262 @@
|
||||||
|
#pragma once
|
||||||
|
#include "rage/atArray.hpp"
|
||||||
|
|
||||||
|
class CPoolSizes;
|
||||||
|
class CPoolSize;
|
||||||
|
class CGameConfig;
|
||||||
|
|
||||||
|
#pragma pack(push, 1)
|
||||||
|
|
||||||
|
class CPoolSize {
|
||||||
|
public:
|
||||||
|
char* m_pool;
|
||||||
|
uint32_t m_size;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPoolSize) == 0xC);
|
||||||
|
|
||||||
|
class CStackSizeData {
|
||||||
|
public:
|
||||||
|
rage::joaat_t m_stack_name;
|
||||||
|
int32_t m_size_of_stack;
|
||||||
|
int32_t m_number_of_stacks_of_this_size;
|
||||||
|
|
||||||
|
inline CStackSizeData(rage::joaat_t name, int size, int num) :
|
||||||
|
m_stack_name(name),
|
||||||
|
m_size_of_stack(size),
|
||||||
|
m_number_of_stacks_of_this_size(num)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
inline CStackSizeData(const std::string& name, int size, int num) :
|
||||||
|
m_stack_name(rage::joaat(name)),
|
||||||
|
m_size_of_stack(size),
|
||||||
|
m_number_of_stacks_of_this_size(num)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CStackSizeData) == 0xC);
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class parStructure;
|
||||||
|
|
||||||
|
class fwConfig
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~fwConfig() = 0;
|
||||||
|
|
||||||
|
virtual void copy_data_from_config(fwConfig* config) = 0;
|
||||||
|
|
||||||
|
virtual fwConfig* clone_config() = 0;
|
||||||
|
|
||||||
|
virtual parStructure* get_structure() = 0;
|
||||||
|
|
||||||
|
rage::atArray<CPoolSize> m_pool_sizes;
|
||||||
|
char padding[0x8];
|
||||||
|
};
|
||||||
|
static_assert(sizeof(fwConfig) == 0x20);
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
class fwConfigManagerImpl
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~fwConfigManagerImpl() = 0;
|
||||||
|
|
||||||
|
virtual T* create_config() = 0;
|
||||||
|
|
||||||
|
char padding[0x10];
|
||||||
|
|
||||||
|
T* m_config;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(fwConfigManagerImpl<CGameConfig>) == 0x20);
|
||||||
|
};
|
||||||
|
|
||||||
|
class CConfigPopulation
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int32_t m_scenario_peds_multiplier_base; //0x0000
|
||||||
|
int32_t m_scenario_peds_multiplier; //0x0004
|
||||||
|
int32_t m_ambient_peds_multiplier_base; //0x0008
|
||||||
|
int32_t m_ambient_peds_multiplier; //0x000C
|
||||||
|
int32_t m_max_total_peds_base; //0x0010
|
||||||
|
int32_t m_max_total_peds; //0x0014
|
||||||
|
int32_t m_ped_memory_multiplier; //0x0018
|
||||||
|
int32_t m_peds_for_vehicles_base; //0x001C
|
||||||
|
int32_t m_peds_for_vehicles; //0x0020
|
||||||
|
int32_t m_vehicle_timeslice_max_updates_per_frame_base; //0x0024
|
||||||
|
int32_t m_vehicle_timeslice_max_updates_per_frame; //0x0028
|
||||||
|
int32_t m_vehicle_ambient_density_multiplier_base; //0x002C
|
||||||
|
int32_t m_vehicle_ambient_density_multiplier; //0x0030
|
||||||
|
int32_t m_vehicle_memory_multiplier; //0x0034
|
||||||
|
int32_t m_vehicle_parked_density_multiplier_base; //0x0038
|
||||||
|
int32_t m_vehicle_parked_density_multiplier; //0x003C
|
||||||
|
int32_t m_vehicle_low_prio_parked_density_multiplier_base; //0x0040
|
||||||
|
int32_t m_vehicle_low_prio_parked_density_multiplier; //0x0044
|
||||||
|
int32_t m_vehicle_upper_limit_base; //0x0048
|
||||||
|
int32_t m_vehicle_upper_limit; //0x004C
|
||||||
|
int32_t m_vehicle_upper_limit_mp; //0x0050
|
||||||
|
int32_t m_vehicle_parked_upper_limit_base; //0x0054
|
||||||
|
int32_t m_vehicle_parked_upper_limit; //0x0058
|
||||||
|
int32_t m_vehicle_keyhole_shape_inner_thickness_base; //0x005C
|
||||||
|
int32_t m_vehicle_keyhole_shape_inner_thickness; //0x0060
|
||||||
|
int32_t m_vehicle_keyhole_shape_outer_thickness_base; //0x0064
|
||||||
|
int32_t m_vehicle_keyhole_shape_outer_thickness; //0x0068
|
||||||
|
int32_t m_vehicle_keyhole_shape_inner_radius_base; //0x006C
|
||||||
|
int32_t m_vehicle_keyhole_shape_inner_radius; //0x0070
|
||||||
|
int32_t m_vehicle_keyhole_shape_outer_radius_base; //0x0074
|
||||||
|
int32_t m_vehicle_keyhole_shape_outer_radius; //0x0078
|
||||||
|
int32_t m_vehicle_keyhole_side_wall_thickness_base; //0x007C
|
||||||
|
int32_t m_vehicle_keyhole_side_wall_thickness; //0x0080
|
||||||
|
int32_t m_vehicle_max_creation_distance_base; //0x0084
|
||||||
|
int32_t m_vehicle_max_creation_distance; //0x0088
|
||||||
|
int32_t m_vehicle_max_creation_distance_offscreen_base; //0x008C
|
||||||
|
int32_t m_vehicle_max_creation_distance_offscreen; //0x0090
|
||||||
|
int32_t m_vehicle_cull_range_base; //0x0094
|
||||||
|
int32_t m_vehicle_cull_range; //0x0098
|
||||||
|
int32_t m_vehicle_cull_range_on_screen_scale_base; //0x009C
|
||||||
|
int32_t m_vehicle_cull_range_on_screen_scale; //0x00A0
|
||||||
|
int32_t m_vehicle_cull_range_off_screen_base; //0x00A4
|
||||||
|
int32_t m_vehicle_cull_range_off_screen; //0x00A8
|
||||||
|
int32_t m_density_based_removal_rate_scale_base; //0x00AC
|
||||||
|
int32_t m_density_based_removal_rate_scale; //0x00B0
|
||||||
|
int32_t m_density_based_removal_target_headroom_base; //0x00B4
|
||||||
|
int32_t m_density_based_removal_target_headroom; //0x00B8
|
||||||
|
rage::atArray<int> m_vehicle_spacing_base; // TODO: these are atFixedArrays
|
||||||
|
char pad_00CC[48]; //0x00CC
|
||||||
|
rage::atArray<int> m_vehicle_spacing;
|
||||||
|
char pad_010C[48]; //0x010C
|
||||||
|
int32_t m_players_road_scan_distance_base; //0x013C
|
||||||
|
int32_t m_players_road_scan_distance; //0x0140
|
||||||
|
rage::atArray<int> m_player_road_density_inc_base;
|
||||||
|
char pad_0154[48]; //0x0154
|
||||||
|
rage::atArray<int> m_player_road_density_inc;
|
||||||
|
char pad_0194[48]; //0x0194
|
||||||
|
rage::atArray<int> m_non_player_road_density_dec_base;
|
||||||
|
char pad_01D4[56]; //0x01D4
|
||||||
|
rage::atArray<int> m_non_player_road_density_dec;
|
||||||
|
char pad_021C[40]; //0x021C
|
||||||
|
int32_t m_vehicle_population_frame_rate_base; //0x0244
|
||||||
|
int32_t m_vehicle_population_frame_rate; //0x0248
|
||||||
|
int32_t m_vehicle_population_cycles_per_frame_base; //0x024C
|
||||||
|
int32_t m_vehicle_population_cycles_per_frame; //0x0250
|
||||||
|
int32_t m_vehicle_population_frame_rate_mp_base; //0x0254
|
||||||
|
int32_t m_vehicle_population_frame_rate_mp; //0x0258
|
||||||
|
int32_t m_vehicle_population_cycles_per_frame_mp_base; //0x025C
|
||||||
|
int32_t m_vehicle_population_cycles_per_frame_mp; //0x0260
|
||||||
|
int32_t m_ped_population_frame_rate_base; //0x0264
|
||||||
|
int32_t m_ped_population_frame_rate; //0x0268
|
||||||
|
int32_t m_ped_population_cycles_per_frame_base; //0x026C
|
||||||
|
int32_t m_ped_population_cycles_per_frame; //0x0270
|
||||||
|
int32_t m_ped_population_frame_rate_mp_base; //0x0274
|
||||||
|
int32_t m_ped_population_frame_rate_mp; //0x0278
|
||||||
|
int32_t m_ped_population_cycles_per_frame_mp_base; //0x027C
|
||||||
|
int32_t m_ped_population_cycles_per_frame_mp; //0x0280
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CConfigPopulation) == 0x284);
|
||||||
|
|
||||||
|
class CConfig2DEffects // looks unused
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int32_t m_max_attrs_audio; //0x0000
|
||||||
|
int32_t m_max_attrs_buoyancy; //0x0004
|
||||||
|
int32_t m_max_attrs_decal; //0x0008
|
||||||
|
int32_t m_max_attrs_explosion; //0x000C
|
||||||
|
int32_t m_max_attrs_ladder; //0x0010
|
||||||
|
char pad_0014[8]; //0x0014
|
||||||
|
int32_t m_max_attrs_light_shaft; //0x001C
|
||||||
|
int32_t m_max_attrs_particle; //0x0020
|
||||||
|
int32_t m_max_attrs_proc_obj; //0x0024
|
||||||
|
int32_t m_max_attrs_scroll_bar; //0x0028
|
||||||
|
int32_t m_max_attrs_spawn_point; //0x002C
|
||||||
|
char pad_0030[8]; //0x0030
|
||||||
|
int32_t m_max_attrs_wind_disturbance; //0x0038
|
||||||
|
int32_t m_max_attrs_world_point; //0x003C
|
||||||
|
int32_t m_0xFC5DD116; //0x0040
|
||||||
|
int32_t m_max_effects_world_2d; //0x0044
|
||||||
|
char pad[4];
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CConfig2DEffects) == 0x4C);
|
||||||
|
|
||||||
|
class CConfigModelInfo
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char* m_default_player_name; //0x0000
|
||||||
|
char* m_default_prologue_player_name; //0x0008
|
||||||
|
int32_t m_max_base_model_infos; //0x0010
|
||||||
|
int32_t m_max_comp_entity_model_infos; //0x0014
|
||||||
|
int32_t m_max_mlo_instances; //0x0018
|
||||||
|
int32_t m_max_mlo_model_infos; //0x001C
|
||||||
|
int32_t m_max_ped_model_infos; //0x0020
|
||||||
|
int32_t m_max_time_model_infos; //0x0024
|
||||||
|
int32_t m_max_vehicle_model_infos; //0x0028
|
||||||
|
int32_t m_max_weapon_model_infos; //0x002C
|
||||||
|
int32_t m_max_extra_ped_model_infos; //0x0030
|
||||||
|
int32_t m_max_extra_vehicle_model_infos; //0x0034
|
||||||
|
int32_t m_max_extra_weapon_model_infos; //0x0038
|
||||||
|
int32_t m_unk;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CConfigModelInfo) == 0x40);
|
||||||
|
|
||||||
|
class CConfigExtensions
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int32_t m_max_door_extensions;
|
||||||
|
int32_t m_max_light_extensions;
|
||||||
|
int32_t m_max_spawn_point_override_extensions;
|
||||||
|
int32_t m_max_expression_extensions;
|
||||||
|
int32_t m_0xBDE77A4F;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CConfigExtensions) == 0x14);
|
||||||
|
|
||||||
|
class CConfigStreamingEngine
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int32_t m_archive_count;
|
||||||
|
int32_t m_physical_streaming_buffer;
|
||||||
|
int32_t m_virtual_streaming_buffer;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CConfigStreamingEngine) == 0xC);
|
||||||
|
|
||||||
|
class CConfigOnlineServices
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char* m_ros_title_name;
|
||||||
|
int32_t m_ros_title_version;
|
||||||
|
int32_t m_sc_version;
|
||||||
|
int64_t m_steam_app_id;
|
||||||
|
char* m_title_directory_name;
|
||||||
|
char* m_multiplayer_session_template_name;
|
||||||
|
char* m_sc_auth_title_id;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CConfigOnlineServices) == 0x30);
|
||||||
|
|
||||||
|
class CConfigUGCDescriptions
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int32_t m_max_description_length;
|
||||||
|
int32_t m_max_num_descriptions;
|
||||||
|
int32_t m_size_of_description_buffer;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CConfigUGCDescriptions) == 0xC);
|
||||||
|
|
||||||
|
class CConfigScriptStackSizes
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
rage::atArray<CStackSizeData> m_stack_size_data;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CConfigScriptStackSizes) == 0x10);
|
||||||
|
|
||||||
|
class CGameConfig : public rage::fwConfig {
|
||||||
|
public:
|
||||||
|
CConfigPopulation m_config_population;
|
||||||
|
CConfig2DEffects m_config_2d_effects;
|
||||||
|
CConfigModelInfo m_config_model_info;
|
||||||
|
CConfigExtensions m_config_extensions;
|
||||||
|
CConfigStreamingEngine m_config_streaming_engine;
|
||||||
|
CConfigOnlineServices m_config_online_services;
|
||||||
|
CConfigUGCDescriptions m_config_ugc_descriptions;
|
||||||
|
char padding[0x488 - 0x38C]; // CConfigNetScriptBroadcastData
|
||||||
|
CConfigScriptStackSizes m_config_script_stack_sizes;
|
||||||
|
// TODO: more stuff down here
|
||||||
|
};
|
||||||
|
#pragma pack(pop)
|
14
graphics/CViewport.hpp
Normal file
14
graphics/CViewport.hpp
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
#include "rage/grcViewport.hpp"
|
||||||
|
|
||||||
|
struct CViewportGame
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~CViewportGame() = 0;
|
||||||
|
|
||||||
|
private:
|
||||||
|
char m_pad[8];
|
||||||
|
|
||||||
|
public:
|
||||||
|
rage::grcViewport viewport;
|
||||||
|
};
|
BIN
gtav.rcnet
Normal file
BIN
gtav.rcnet
Normal file
Binary file not shown.
22
misc/CTunables.hpp
Normal file
22
misc/CTunables.hpp
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
#include "../base/datBase.hpp"
|
||||||
|
|
||||||
|
enum eTunableType
|
||||||
|
{
|
||||||
|
TunableType_DONTCARE = -1,
|
||||||
|
TunableType_UNK0,
|
||||||
|
TunableType_4BYTE,
|
||||||
|
TunableType_1BYTE,
|
||||||
|
};
|
||||||
|
|
||||||
|
class CTunables : public rage::datBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char pad_0000[104]; //0x0008
|
||||||
|
uint64_t m_bPtr; //0x0070
|
||||||
|
uint16_t m_bCount; //0x0078
|
||||||
|
char pad_007A[0x4E]; //0x007A
|
||||||
|
}; //Size: 0x00C8
|
||||||
|
static_assert(sizeof(CTunables) == 0xC8);
|
96
misc/vfx/TimecycleKeyframeData.hpp
Normal file
96
misc/vfx/TimecycleKeyframeData.hpp
Normal file
|
@ -0,0 +1,96 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
class TimecycleKeyframeData
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char pad_0000[32]; //0x0000
|
||||||
|
rage::fvector4 m_azimuth_east; //0x0020
|
||||||
|
float m_azimuth_east_intensity; //0x0030
|
||||||
|
char pad_0034[28]; //0x0034
|
||||||
|
rage::fvector4 m_azimuth_west; //0x0050
|
||||||
|
float m_azimuth_west_intensity; //0x0060
|
||||||
|
char pad_0064[28]; //0x0064
|
||||||
|
rage::fvector4 m_azimuth_transition; //0x0080
|
||||||
|
float m_azimuth_transition_intensity; //0x0090
|
||||||
|
char pad_0094[4]; //0x0094
|
||||||
|
float m_azimuth_transition_position; //0x0098
|
||||||
|
char pad_009C[20]; //0x009C
|
||||||
|
rage::fvector4 m_zenith; //0x00B0
|
||||||
|
float m_zenith_intensity; //0x00C0
|
||||||
|
char pad_00C4[28]; //0x00C4
|
||||||
|
rage::fvector4 m_zenith_transition; //0x00E0
|
||||||
|
float m_zenith_transition_intensity; //0x00F0
|
||||||
|
float m_zenith_transition_position; //0x00F4
|
||||||
|
float m_zenith_transition_east_blend; //0x00F8
|
||||||
|
float m_zenith_transition_west_blend; //0x00FC
|
||||||
|
float m_zenith_blend_start; //0x0100
|
||||||
|
char pad_0104[60]; //0x0104
|
||||||
|
rage::fvector3 m_plane; //0x0140
|
||||||
|
float m_plane_intensity; //0x014C
|
||||||
|
char pad_0150[52]; //0x0150
|
||||||
|
float m_hdr; //0x0184
|
||||||
|
float m_unk_188; //0x0188
|
||||||
|
bool m_update_sky_attributes; //0x018C
|
||||||
|
char pad_018D[3]; //0x018D
|
||||||
|
uint32_t m_unk_190; //0x0190
|
||||||
|
uint32_t m_unk_194; //0x0194
|
||||||
|
char pad_0198[8]; //0x0198
|
||||||
|
rage::fvector4 m_unk_1A0; //0x01A0
|
||||||
|
char pad_01AC[16]; //0x01AC
|
||||||
|
rage::fvector4 m_sun; //0x01C0
|
||||||
|
char pad_01CC[32]; //0x01CC
|
||||||
|
rage::fvector4 m_sun_disc; //0x01F0
|
||||||
|
char pad_01FC[32]; //0x01FC
|
||||||
|
float m_sun_disc_size; //0x0220
|
||||||
|
float m_sun_hdr; //0x0224
|
||||||
|
float m_sun_miephase; //0x0228
|
||||||
|
float m_sun_miescatter; //0x022C
|
||||||
|
float m_sun_mie_intensity_mult; //0x0230
|
||||||
|
char pad_0234[28]; //0x0234
|
||||||
|
rage::fvector4 m_unk_250; //0x0250
|
||||||
|
char pad_025C[16]; //0x025C
|
||||||
|
float m_cloud_shadow_strength; //0x0270
|
||||||
|
float m_cloud_density_mult; //0x0274
|
||||||
|
float m_cloud_density_bias; //0x0278
|
||||||
|
float m_cloud_fadeout; //0x027C
|
||||||
|
char pad_0280[32]; //0x0280
|
||||||
|
float m_unk_2A0; //0x02A0
|
||||||
|
float m_cloud_offset; //0x02A4
|
||||||
|
float m_cloud_overall_color; //0x02A8
|
||||||
|
float m_cloud_hdr; //0x02AC
|
||||||
|
char pad_02B0[32]; //0x02B0
|
||||||
|
float m_cloud_dither_strength; //0x02D0
|
||||||
|
char pad_02D4[44]; //0x02D4
|
||||||
|
float m_cloud_edge_strength; //0x0300
|
||||||
|
char pad_0304[4]; //0x0304
|
||||||
|
float m_cloud_overall_strength; //0x0308
|
||||||
|
char pad_030C[16]; //0x030C
|
||||||
|
rage::fvector4 m_unk_320; //0x031C
|
||||||
|
rage::fvector4 m_cloud_base; //0x032C
|
||||||
|
rage::fvector4 m_unk_340; //0x033C
|
||||||
|
char pad_0348[16]; //0x0348
|
||||||
|
rage::fvector4 m_cloud_1; //0x035C
|
||||||
|
char pad_0368[20]; //0x0368
|
||||||
|
rage::fvector4 m_cloud_mid; //0x0380
|
||||||
|
char pad_038C[32]; //0x038C
|
||||||
|
float m_unk_380; //0x03B0
|
||||||
|
float m_small_cloud_detail_strength; //0x03B4
|
||||||
|
float m_small_cloud_density_mult; //0x03B8
|
||||||
|
float m_unk_3BC; //0x03BC
|
||||||
|
char pad_03C0[32]; //0x03C0
|
||||||
|
rage::fvector4 m_small_cloud; //0x03E0
|
||||||
|
char pad_03EC[32]; //0x03EC
|
||||||
|
float m_sun_influence_radius; //0x0410
|
||||||
|
float m_sun_scatter_inten; //0x0414
|
||||||
|
float m_moon_influence_radius; //0x0418
|
||||||
|
float m_moon_scatter_inten; //0x041C
|
||||||
|
char pad_0420[212]; //0x0420
|
||||||
|
float m_stars_iten; //0x04F4
|
||||||
|
char pad_04F8[60]; //0x04F8
|
||||||
|
float m_moon_disc_size; //0x0534
|
||||||
|
char pad_0538[24]; //0x0538
|
||||||
|
rage::fvector4 m_moon; //0x0550
|
||||||
|
float m_moon_intensity; //0x0560
|
||||||
|
char pad_0564[140]; //0x0564
|
||||||
|
}; //Size: 0x05F0
|
||||||
|
static_assert(sizeof(TimecycleKeyframeData) == 0x5F0);
|
46
netsync/CProjectBaseSyncDataNode.hpp
Normal file
46
netsync/CProjectBaseSyncDataNode.hpp
Normal file
|
@ -0,0 +1,46 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netSyncDataNode.hpp"
|
||||||
|
#include "NodeCommonDataOperations.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class netSyncData;
|
||||||
|
class netObject;
|
||||||
|
}
|
||||||
|
|
||||||
|
class CProjectBaseSyncDataNode : public rage::netSyncDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual bool IsSyncNode() { return false; } // 0x50
|
||||||
|
virtual bool _0x58() { return false; } // 0x58
|
||||||
|
virtual bool IsGlobalFlags() { return false; } // 0x60
|
||||||
|
virtual void DoPreCache(rage::netSyncData* data) {} // 0x68
|
||||||
|
virtual std::uint8_t GetSyncFrequency(int index) { return 0; } // 0x70
|
||||||
|
virtual int GetSyncInterval(int index) { return 0; } // 0x78
|
||||||
|
virtual int GetBandwidthForPlayer(int player) { return 200; } // 0x80 (should always return 200)
|
||||||
|
virtual void _0x88(void*) {} // 0x88
|
||||||
|
virtual bool _0x90(void*, void*, int, int, int) { return false; } // 0x90
|
||||||
|
virtual int CalculateSize() { return 0; } // 0x98 need to verify later
|
||||||
|
virtual bool IsPreCacheDisabled() { return false; } // 0xA0
|
||||||
|
virtual bool CanApply(rage::netObject* object) { return false; } // 0xA8
|
||||||
|
virtual int GetPlayersInScope() { return -1; } // 0xB0
|
||||||
|
virtual void DeserializeImpl() {} // 0xB8 need to verify later
|
||||||
|
virtual void SerializeImpl() {} // 0xC0 need to verify later
|
||||||
|
virtual int CalculateSize2() { return 0; } // 0xC8
|
||||||
|
virtual int _0xD0() { return 0; } // 0xD0 calls NodeCommonDataOperations::Unk()
|
||||||
|
virtual void Log() {} // 0xD8
|
||||||
|
virtual bool CanPreCache(int) { return false; } // 0xE0 arg is always zero afaik
|
||||||
|
virtual bool CanBeEmpty() { return false; } // 0xE8
|
||||||
|
virtual bool IsEmpty() { return false; } // 0xF0 returns true if all data is default
|
||||||
|
virtual void SetEmpty() {} // 0xF8 sets all data to their default values
|
||||||
|
virtual void Log2() {} // 0x100
|
||||||
|
virtual void ResetScriptData() {} // 0x108
|
||||||
|
virtual bool _0x110() { return false; } // 0x110
|
||||||
|
|
||||||
|
private:
|
||||||
|
NodeCommonDataOperations m_common_data_operations; // 0xB0 this is generally invalidated by MoveCommonDataOpsVFT()
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CProjectBaseSyncDataNode) == 0xC0);
|
||||||
|
|
||||||
|
class CSyncDataNodeFrequent : public CProjectBaseSyncDataNode {};
|
||||||
|
class CSyncDataNodeInfrequent : public CProjectBaseSyncDataNode {};
|
10
netsync/CProjectSyncTree.hpp
Normal file
10
netsync/CProjectSyncTree.hpp
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netSyncTree.hpp"
|
||||||
|
|
||||||
|
class CProjectSyncTree : public rage::netSyncTree
|
||||||
|
{
|
||||||
|
void* m_unk_data;
|
||||||
|
int m_unk_data_size;
|
||||||
|
char pad_04C4[4];
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CProjectSyncTree) == 0x4C8);
|
23
netsync/NodeCommonDataOperations.hpp
Normal file
23
netsync/NodeCommonDataOperations.hpp
Normal file
|
@ -0,0 +1,23 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class datBitBuffer;
|
||||||
|
class netSyncDataNode;
|
||||||
|
}
|
||||||
|
|
||||||
|
class NodeCommonDataOperations
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~NodeCommonDataOperations() = default;
|
||||||
|
virtual void ReadFromBuffer(rage::netSyncDataNode* node) {}; // 0x08
|
||||||
|
virtual void WriteToBuffer(rage::netSyncDataNode* node) {}; // 0x10
|
||||||
|
virtual void Unk() {}; // 0x18
|
||||||
|
virtual int CalculateSize(rage::netSyncDataNode* node) { return 0; }; // 0x20
|
||||||
|
virtual int CalculateSize2(rage::netSyncDataNode* node) { return 0; }; // 0x28
|
||||||
|
virtual void LogSyncData(rage::netSyncDataNode* node) {}; // 0x30
|
||||||
|
virtual void LogSyncData2(rage::netSyncDataNode* node) {}; // 0x38
|
||||||
|
|
||||||
|
rage::datBitBuffer* m_buffer; // 0x8
|
||||||
|
};
|
||||||
|
static_assert(sizeof(NodeCommonDataOperations) == 0x10);
|
23
netsync/netSyncDataNode.hpp
Normal file
23
netsync/netSyncDataNode.hpp
Normal file
|
@ -0,0 +1,23 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "netSyncNodeBase.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
#pragma pack(push, 8)
|
||||||
|
class netSyncDataNode : public netSyncNodeBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t flags; //0x40
|
||||||
|
uint32_t pad3; //0x44
|
||||||
|
uint64_t pad4; //0x48
|
||||||
|
|
||||||
|
netSyncDataNode* parentData; //0x50
|
||||||
|
uint32_t childCount; //0x58
|
||||||
|
netSyncDataNode* children[8]; //0x5C
|
||||||
|
uint8_t syncFrequencies[8]; //0x9C
|
||||||
|
void* commonDataOpsVFT; //0xA8 wtf
|
||||||
|
};
|
||||||
|
static_assert(sizeof(netSyncDataNode) == 0xB0);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
40
netsync/netSyncNodeBase.hpp
Normal file
40
netsync/netSyncNodeBase.hpp
Normal file
|
@ -0,0 +1,40 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class datBitBuffer;
|
||||||
|
class netSyncTree;
|
||||||
|
|
||||||
|
#pragma pack(push, 8)
|
||||||
|
class netSyncNodeBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~netSyncNodeBase() = default; // 0x00
|
||||||
|
virtual bool IsDataNode() { return false; }; // 0x08
|
||||||
|
virtual bool IsParentNode() { return false; }; // 0x10
|
||||||
|
virtual void MoveCommonDataOpsVFT() {}; // 0x18
|
||||||
|
virtual void ClearChildren() {}; // 0x20
|
||||||
|
virtual void _0x28(void*, void*, void*, int* out_count) {}; // 0x28
|
||||||
|
virtual bool Serialize(int flags, int flags2, void*, rage::datBitBuffer* buffer, int, void*, bool, int*, int* num_serialized) { return false; } // 0x30
|
||||||
|
virtual bool Deserialize(int flags, int flags2, rage::datBitBuffer* buffer, void*) { return false; } // 0x38
|
||||||
|
virtual int CalculateSize(int flags, int flags2, void*) { return 0; } // 0x40
|
||||||
|
virtual int CalculateSize2(int flags, int flags2, bool) { return 0; } // 0x48
|
||||||
|
|
||||||
|
netSyncNodeBase* m_next_sibling; //0x0008
|
||||||
|
netSyncNodeBase* m_prev_sibling; //0x0010
|
||||||
|
netSyncTree* m_root; //0x0018
|
||||||
|
netSyncNodeBase* m_parent; //0x0020
|
||||||
|
|
||||||
|
uint32_t m_flags1; //0x0028
|
||||||
|
uint32_t m_flags2; //0x002C
|
||||||
|
uint32_t m_flags3; //0x0030
|
||||||
|
|
||||||
|
uint32_t m_pad2; //0x0034
|
||||||
|
|
||||||
|
netSyncNodeBase* m_first_child; //0x0038
|
||||||
|
}; //Size: 0x0040
|
||||||
|
static_assert(sizeof(netSyncNodeBase) == 0x40);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
14
netsync/netSyncParentNode.hpp
Normal file
14
netsync/netSyncParentNode.hpp
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netSyncNodeBase.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
class netSyncParentNode : public netSyncNodeBase
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char pad_0040[32];
|
||||||
|
};
|
||||||
|
static_assert(sizeof(netSyncParentNode) == 0x60);
|
||||||
|
}
|
||||||
|
|
||||||
|
class CProjectBaseSyncParentNode : public rage::netSyncParentNode {};
|
27
netsync/netSyncTree.hpp
Normal file
27
netsync/netSyncTree.hpp
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "netSyncNodeBase.hpp"
|
||||||
|
|
||||||
|
namespace rage
|
||||||
|
{
|
||||||
|
#pragma pack(push, 1)
|
||||||
|
class netSyncTree
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
virtual ~netSyncTree() = default;
|
||||||
|
|
||||||
|
char pad_0008[8]; //0x0008
|
||||||
|
netSyncNodeBase* m_next_sync_node; //0x0010
|
||||||
|
netSyncNodeBase* m_last_sync_node; //0x0018
|
||||||
|
uint32_t m_child_node_count; //0x0020
|
||||||
|
uint32_t m_unk_array_count; //0x0024
|
||||||
|
char pad_0028[8]; //0x0028
|
||||||
|
netSyncNodeBase* m_child_nodes[42]; //0x0030
|
||||||
|
uint32_t m_child_node_max_count; //0x0180
|
||||||
|
netSyncNodeBase* m_unk_array[32]; //0x0188
|
||||||
|
uint32_t m_unk_array_max_count; //0x0288
|
||||||
|
char pad_0290[560]; //0x0290
|
||||||
|
}; //Size: 0x0030
|
||||||
|
static_assert(sizeof(netSyncTree) == 0x4B8);
|
||||||
|
#pragma pack(pop)
|
||||||
|
}
|
47
netsync/nodes/CPedComponents.hpp
Normal file
47
netsync/nodes/CPedComponents.hpp
Normal file
|
@ -0,0 +1,47 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPedComponents
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t m_component_bitset; //0x0
|
||||||
|
char pad_0x4[4]; //0x4
|
||||||
|
uint32_t unk_0x8[12]; //0x8
|
||||||
|
uint32_t m_drawables[12]; //0x38
|
||||||
|
uint32_t m_textures[12]; //0x68
|
||||||
|
uint32_t m_palettes[12]; //0x98
|
||||||
|
|
||||||
|
inline uint32_t get_drawable(int index)
|
||||||
|
{
|
||||||
|
if (m_component_bitset & (1 << index))
|
||||||
|
{
|
||||||
|
return m_drawables[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline uint32_t get_texture(int index)
|
||||||
|
{
|
||||||
|
if (m_component_bitset & (1 << index))
|
||||||
|
{
|
||||||
|
return m_textures[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline uint32_t get_palette(int index)
|
||||||
|
{
|
||||||
|
if (m_component_bitset & (1 << index))
|
||||||
|
{
|
||||||
|
return m_palettes[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPedComponents) == 0xC8);
|
||||||
|
#pragma pack(pop)
|
10
netsync/nodes/automobile/CAutomobileCreationNode.hpp
Normal file
10
netsync/nodes/automobile/CAutomobileCreationNode.hpp
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
class CAutomobileCreationDataNode : CProjectBaseSyncDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_all_doors_closed; //0x00C0
|
||||||
|
bool m_door_closed[10]; //0x00C1
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CAutomobileCreationDataNode) == 0xD0);
|
18
netsync/nodes/door/CDoorCreationDataNode.hpp
Normal file
18
netsync/nodes/door/CDoorCreationDataNode.hpp
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "rage/vector.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CDoorCreationDataNode : CProjectBaseSyncDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t m_model; //0x00C0
|
||||||
|
char pad_00C4[12]; //0x00C4
|
||||||
|
rage::fvector3 m_pos; //0x00D0
|
||||||
|
char pad_00DC[12]; //0x00DC
|
||||||
|
bool m_is_script_door; //0x00E8
|
||||||
|
bool m_player_wants_control; //0x00E9
|
||||||
|
}; //Size: 0x00EC
|
||||||
|
static_assert(sizeof(CDoorCreationDataNode) == 0xEC);
|
||||||
|
#pragma pack(pop)
|
17
netsync/nodes/door/CDoorMovementDataNode.hpp
Normal file
17
netsync/nodes/door/CDoorMovementDataNode.hpp
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "rage/vector.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CDoorMovementDataNode : CSyncDataNodeFrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_is_manual_door; // 0xC0
|
||||||
|
float m_open_ratio; // 0xC4
|
||||||
|
bool m_opening; // 0xC8
|
||||||
|
bool m_fully_open; // 0xC9
|
||||||
|
bool m_closed; // 0xCA
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CDoorMovementDataNode) == 0xCC);
|
||||||
|
#pragma pack(pop)
|
18
netsync/nodes/door/CDoorScriptGameStateDataNode.hpp
Normal file
18
netsync/nodes/door/CDoorScriptGameStateDataNode.hpp
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
struct CDoorScriptGameStateDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t m_door_system_state; // 0xC0
|
||||||
|
float m_automatic_distance; // 0xC4
|
||||||
|
float m_slide_rate; // 0xC8
|
||||||
|
bool m_has_broken_flags; // 0xCC
|
||||||
|
uint32_t m_broken_flags; // 0xD0
|
||||||
|
bool m_has_damaged_flags; // 0xD4
|
||||||
|
uint32_t m_damaged_flags; // 0xD8
|
||||||
|
bool m_hold_open; // 0xDC
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CDoorScriptGameStateDataNode) == 0xE0);
|
||||||
|
#pragma pack(pop)
|
16
netsync/nodes/door/CDoorScriptInfoDataNode.hpp
Normal file
16
netsync/nodes/door/CDoorScriptInfoDataNode.hpp
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
#include "script/CGameScriptObjInfo.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
struct CDoorScriptInfoDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_has_script_info;
|
||||||
|
int m_pad;
|
||||||
|
CGameScriptObjInfo m_script_info;
|
||||||
|
uint32_t m_door_system_hash;
|
||||||
|
bool m_existing_door_system_entry;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CDoorScriptInfoDataNode) == 0x120);
|
||||||
|
#pragma pack(pop)
|
|
@ -0,0 +1,26 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 1)
|
||||||
|
struct CDecorator
|
||||||
|
{
|
||||||
|
uint32_t m_type;
|
||||||
|
uint32_t m_name_hash;
|
||||||
|
uint32_t m_value;
|
||||||
|
};
|
||||||
|
#pragma pack(pop)
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CDynamicEntityGameStateDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t m_interior_index; // 0x00C0
|
||||||
|
bool m_loads_collisions; // 0x00C4
|
||||||
|
bool m_retained; // 0x00C5
|
||||||
|
uint32_t m_decor_count; // 0x00C8
|
||||||
|
CDecorator m_decors[10]; // 0x00CC
|
||||||
|
char pad[8]; // TODO!
|
||||||
|
}; //Size: 0x15C
|
||||||
|
static_assert(sizeof(CDynamicEntityGameStateDataNode) == 0x14C);
|
||||||
|
#pragma pack(pop)
|
11
netsync/nodes/entity/CEntityOrientationDataNode.hpp
Normal file
11
netsync/nodes/entity/CEntityOrientationDataNode.hpp
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CEntityOrientationDataNode : CSyncDataNodeFrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
rage::fmatrix44 m_eulers;
|
||||||
|
}; //Size: 0x00EC
|
||||||
|
static_assert(sizeof(CEntityOrientationDataNode) == 0x100);
|
||||||
|
#pragma pack(pop)
|
12
netsync/nodes/entity/CEntityScriptGameStateDataNode.hpp
Normal file
12
netsync/nodes/entity/CEntityScriptGameStateDataNode.hpp
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
struct CEntityScriptGameStateDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
bool m_fixed; //0x00C0
|
||||||
|
bool m_uses_collision; //0x00C1
|
||||||
|
bool m_completely_disabled_collision; //0x00C2
|
||||||
|
}; //Size: 0x00C3
|
||||||
|
static_assert(sizeof(CEntityScriptGameStateDataNode) == 0xC4);
|
||||||
|
#pragma pack(pop)
|
14
netsync/nodes/entity/CEntityScriptInfoDataNode.hpp
Normal file
14
netsync/nodes/entity/CEntityScriptInfoDataNode.hpp
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
#include "script/CGameScriptObjInfo.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
struct CEntityScriptInfoDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_has_script_info;
|
||||||
|
int m_pad;
|
||||||
|
CGameScriptObjInfo m_script_info;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CEntityScriptInfoDataNode) == 0x118);
|
||||||
|
#pragma pack(pop)
|
25
netsync/nodes/heli/CHeliControlDataNode.hpp
Normal file
25
netsync/nodes/heli/CHeliControlDataNode.hpp
Normal file
|
@ -0,0 +1,25 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
#include "netsync/nodes/vehicle/CVehicleControlDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 8)
|
||||||
|
class CHeliControlDataNode : CVehicleControlDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char m_pad[0x10]; // 0x130
|
||||||
|
float m_yaw_control; // 0x140
|
||||||
|
float m_pitch_control; // 0x144
|
||||||
|
float m_roll_control; // 0x148
|
||||||
|
float m_throttle_control; // 0x14C
|
||||||
|
bool m_engine_off; // 0x150
|
||||||
|
int m_landing_gear_state; // 0x154
|
||||||
|
bool m_has_landing_gear; // 0x158
|
||||||
|
bool m_has_vehicle_task; // 0x159
|
||||||
|
bool m_is_thruster_model; // 0x15A
|
||||||
|
float m_thruster_side_rcs_throttle; // 0x15C
|
||||||
|
float m_thruster_throttle; // 0x160
|
||||||
|
bool m_unk8; // 0x164
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CHeliControlDataNode) == 0x168);
|
||||||
|
#pragma pack(pop)
|
25
netsync/nodes/heli/CHeliHealthDataNode.hpp
Normal file
25
netsync/nodes/heli/CHeliHealthDataNode.hpp
Normal file
|
@ -0,0 +1,25 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
#include "netsync/nodes/physical/CPhysicalHealthDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 8)
|
||||||
|
class CHeliHealthDataNode : CPhysicalHealthDataNode // intentionally private since the physical health node fields aren't serialized
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char m_pad[0x10]; // 0xF0
|
||||||
|
uint32_t m_main_rotor_health;
|
||||||
|
uint32_t m_rear_rotor_health;
|
||||||
|
bool m_can_tail_boom_break_off;
|
||||||
|
bool m_is_tail_boom_broken;
|
||||||
|
bool m_has_custom_health;
|
||||||
|
bool m_disable_explode_from_body_damage;
|
||||||
|
uint32_t m_body_health;
|
||||||
|
uint32_t m_petrol_tank_health;
|
||||||
|
uint32_t m_engine_health;
|
||||||
|
float m_main_rotor_damage_scale;
|
||||||
|
float m_rear_rotor_damage_scale;
|
||||||
|
float m_tail_boom_damage_scale;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CHeliHealthDataNode) == 0x118);
|
||||||
|
#pragma pack(pop)
|
45
netsync/nodes/object/CObjectCreationDataNode.hpp
Normal file
45
netsync/nodes/object/CObjectCreationDataNode.hpp
Normal file
|
@ -0,0 +1,45 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "rage/vector.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CObjectCreationDataNode : CProjectBaseSyncDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t unk_00C0; //0x00C0
|
||||||
|
uint32_t unk_00C4; //0x00C4
|
||||||
|
uint32_t unk_00C8; //0x00C8
|
||||||
|
bool unk_00CC;
|
||||||
|
bool unk_00CD;
|
||||||
|
uint16_t unk_00D0; //0x00D0
|
||||||
|
char pad_0xC2[14]; //0x00D2
|
||||||
|
rage::fvector4 m_object_orientation; //0x00E0
|
||||||
|
char pad_00E0[30]; //0x00F0
|
||||||
|
rage::fvector3 m_object_position; //0x0110
|
||||||
|
char pad_010C[4]; //0x011C
|
||||||
|
rage::fvector3 m_dummy_position; //0x011E
|
||||||
|
char pad_011A[20]; //0x012C
|
||||||
|
rage::fvector3 m_script_grab_position; //0x0140
|
||||||
|
char pad_013C[12]; //0x013C
|
||||||
|
float m_script_grab_radius; //0x0148
|
||||||
|
uint32_t m_created_by; //0x014C
|
||||||
|
uint32_t m_model; //0x0150
|
||||||
|
uint32_t m_frag_group_index; //0x0154
|
||||||
|
uint32_t m_ownership_token; //0x0158
|
||||||
|
uint32_t unk_015C; //0x015C
|
||||||
|
bool m_no_reassign; //0x0160
|
||||||
|
bool unk_0161; //0x0161
|
||||||
|
bool m_player_wants_control; //0x0162
|
||||||
|
bool m_has_init_physics; //0x0163
|
||||||
|
bool m_script_grabbed_from_world; //0x0164
|
||||||
|
bool m_has_frag_group; //0x0165
|
||||||
|
bool m_is_broken; //0x0166
|
||||||
|
bool m_has_exploded; //0x0167
|
||||||
|
bool m_keep_registered; //0x0168
|
||||||
|
bool unk_0169; //0x0169
|
||||||
|
bool unk_016A; //0x016A
|
||||||
|
bool unk_016B; //0x016B
|
||||||
|
}; //Size: 0x016C
|
||||||
|
static_assert(sizeof(CObjectCreationDataNode) == 0x17C);
|
||||||
|
#pragma pack(pop)
|
11
netsync/nodes/ped/CPedAIDataNode.hpp
Normal file
11
netsync/nodes/ped/CPedAIDataNode.hpp
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
class CPedAIDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t m_relationship_group; //0x00C0
|
||||||
|
uint32_t m_decision_maker_type; //0x00C4
|
||||||
|
}; //Size: 0x00C8
|
||||||
|
static_assert(sizeof(CPedAIDataNode) == 0xC8);
|
33
netsync/nodes/ped/CPedAppearanceDataNode.hpp
Normal file
33
netsync/nodes/ped/CPedAppearanceDataNode.hpp
Normal file
|
@ -0,0 +1,33 @@
|
||||||
|
#pragma once
|
||||||
|
#include "../CPedComponents.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPedAppearanceDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t unk_0xC0[6]; //0xC0
|
||||||
|
uint32_t unk_0xD8[6]; //0xD8
|
||||||
|
class CPedComponents components; //0xF0
|
||||||
|
char pad_0x1B8[8]; //0x1B8
|
||||||
|
uint32_t unk_0x1C0; //0x1C0
|
||||||
|
uint8_t unk_0x1C4; //0x1C4
|
||||||
|
uint8_t unk_0x1C5; //0x1C5
|
||||||
|
char pad_0x1C6[2]; //0x1C6
|
||||||
|
uint32_t unk_0x1C8; //0x1C8
|
||||||
|
uint32_t unk_0x1CC; //0x1CC
|
||||||
|
uint32_t unk_0x1D0; //0x1D0
|
||||||
|
bool unk_0x1D4; //0x1D4
|
||||||
|
bool unk_0x1D5; //0x1D5
|
||||||
|
bool unk_0x1D6; //0x1D6
|
||||||
|
uint8_t unk_0x1D7; //0x1D7
|
||||||
|
uint16_t unk_0x1D8; //0x1D8
|
||||||
|
uint16_t unk_0x1DA; //0x1DA
|
||||||
|
uint16_t unk_0x1DC; //0x1DC
|
||||||
|
bool unk_0x1DE; //0x1DE
|
||||||
|
bool unk_0x1DF; //0x1DF
|
||||||
|
bool unk_0x1E0; //0x1E0
|
||||||
|
uint8_t unk_0x1E1; //0x1E1
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPedAppearanceDataNode) == 0x1E4);
|
||||||
|
#pragma pack(pop)
|
22
netsync/nodes/ped/CPedAttachDataNode.hpp
Normal file
22
netsync/nodes/ped/CPedAttachDataNode.hpp
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "rage/vector.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push,4)
|
||||||
|
class CPedAttachDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
rage::fvector3 m_offset; //0x00C0
|
||||||
|
char pad_00CC[4]; //0x00CC
|
||||||
|
rage::fvector4 m_orientation; //0x00D0
|
||||||
|
uint16_t m_attached_to; //0x00E0
|
||||||
|
uint16_t m_attachment_bone; //0x00E2
|
||||||
|
uint32_t m_attachment_flags; //0x00E4
|
||||||
|
float m_heading_1; //0x00E8
|
||||||
|
float m_heading_2; //0x00EC
|
||||||
|
bool m_attached; //0x00F0
|
||||||
|
bool unk_00F1; //0x00F1
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPedAttachDataNode) == 0xF4);
|
||||||
|
#pragma pack(pop)
|
14
netsync/nodes/ped/CPedComponentReservationDataNode.hpp
Normal file
14
netsync/nodes/ped/CPedComponentReservationDataNode.hpp
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPedComponentReservationDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t m_num_peds_using_component; //0x00C0
|
||||||
|
uint16_t m_peds_using_component[32]; //0x00C4
|
||||||
|
}; //Size: 0x00C8
|
||||||
|
#pragma pack(pop)
|
||||||
|
|
||||||
|
static_assert(sizeof(CPedComponentReservationDataNode) == 0x104);
|
28
netsync/nodes/ped/CPedCreationDataNode.hpp
Normal file
28
netsync/nodes/ped/CPedCreationDataNode.hpp
Normal file
|
@ -0,0 +1,28 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push,4)
|
||||||
|
class CPedCreationDataNode : CProjectBaseSyncDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t m_pop_type; //0x00C0
|
||||||
|
uint32_t m_model; //0x00C4
|
||||||
|
uint32_t m_random_seed; //0x00C8
|
||||||
|
uint32_t m_max_health; //0x00CC
|
||||||
|
bool m_in_vehicle; //0x00D0
|
||||||
|
char pad_0xD1[1]; //0x00D1
|
||||||
|
uint16_t m_vehicle_id; //0x00D2
|
||||||
|
uint32_t m_vehicle_seat; //0x00D4
|
||||||
|
bool m_has_prop; //0x00D8
|
||||||
|
char pad_0xD9[3]; //0x00D9
|
||||||
|
uint32_t m_prop_model; //0x00DC
|
||||||
|
bool m_is_standing; //0x00E0
|
||||||
|
bool m_is_respawn_object_id; //0x00E1
|
||||||
|
bool m_is_respawn_flagged_for_removal; //0x00E2
|
||||||
|
bool m_has_attr_damage_to_player; //0x00E3
|
||||||
|
uint8_t m_attribute_damage_to_player; //0x00E4
|
||||||
|
uint32_t m_voice_hash; //0x00E8
|
||||||
|
}; //Size: 0x00EC
|
||||||
|
static_assert(sizeof(CPedCreationDataNode) == 0xEC);
|
||||||
|
#pragma pack(pop)
|
77
netsync/nodes/ped/CPedGameStateDataNode.hpp
Normal file
77
netsync/nodes/ped/CPedGameStateDataNode.hpp
Normal file
|
@ -0,0 +1,77 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push,2)
|
||||||
|
class CPedGameStateDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_weapon_component_something[12]; //0x0C0
|
||||||
|
uint32_t m_weapon_component_hash[12]; //0x0CC
|
||||||
|
uint32_t m_gadget_hash[3]; //0x0F8
|
||||||
|
uint32_t unk_0104; // 0x0104
|
||||||
|
uint32_t unk_0108; // 0x0108
|
||||||
|
uint32_t unk_010C; // 0x010C
|
||||||
|
float unk_0110; // 0x0110
|
||||||
|
float unk_0114; // 0x0114
|
||||||
|
float unk_0118; // 0x0118
|
||||||
|
bool unk_011C; // 0x011C
|
||||||
|
char pad_011D[3]; //0x011D
|
||||||
|
uint32_t m_arrest_state; //0x0120
|
||||||
|
uint32_t m_death_state; //0x0124
|
||||||
|
uint32_t m_weapon_hash; //0x0128
|
||||||
|
uint32_t m_num_weapon_components; //0x012C
|
||||||
|
uint32_t m_num_equiped_gadgets; //0x0130
|
||||||
|
uint32_t m_seat; //0x0134
|
||||||
|
uint32_t m_action_mode_override; //0x0138
|
||||||
|
uint32_t unk_013C; // 0x013C
|
||||||
|
uint16_t m_vehicle; //0x0140
|
||||||
|
uint16_t m_mount_id; //0x0142
|
||||||
|
uint16_t m_custodian_id; //0x0144
|
||||||
|
uint16_t unk_0146; // 0x0146
|
||||||
|
bool m_tint_index; //0x0148
|
||||||
|
char pad_0149; //0x0149
|
||||||
|
uint8_t unk_014A; // 0x014A
|
||||||
|
bool m_is_handcuffed; //0x014B
|
||||||
|
bool m_can_preform_arrest; //0x014C
|
||||||
|
bool m_can_preform_uncuff; //0x014D
|
||||||
|
bool m_can_be_arrested; //0x014E
|
||||||
|
bool m_is_in_custody; //0x014F
|
||||||
|
char pad_0150; //0x0150
|
||||||
|
bool m_weapon_exists; //0x0151
|
||||||
|
bool m_weapon_visible; //0x0152
|
||||||
|
bool m_weapon_has_ammo; //0x0153
|
||||||
|
bool m_weapon_attach_left; //0x0154
|
||||||
|
char pad_0155; //0x0155
|
||||||
|
bool m_in_seat; //0x0156
|
||||||
|
bool m_in_vehicle; //0x0157
|
||||||
|
bool m_on_mount; //0x0158
|
||||||
|
bool m_has_custodian_or_arrest_flags; //0x0159
|
||||||
|
char pad_015A; //0x015A
|
||||||
|
bool m_action_mode_enabled; //0x015B
|
||||||
|
bool m_stealth_mode_enabled; //0x015C
|
||||||
|
bool unk_015D; // 0x015D
|
||||||
|
bool unk_015E; // 0x015E
|
||||||
|
bool unk_015F; // 0x015F
|
||||||
|
bool unk_0160; // 0x0160
|
||||||
|
bool unk_0161; // 0x0161
|
||||||
|
bool unk_0162; // 0x0162
|
||||||
|
bool unk_0163; // 0x0163
|
||||||
|
bool unk_0164; // 0x0164
|
||||||
|
bool unk_0165; // 0x0165
|
||||||
|
bool unk_0166; // 0x0166
|
||||||
|
bool unk_0167; // 0x0167
|
||||||
|
bool unk_0168; // 0x0168
|
||||||
|
bool unk_0169; // 0x0169
|
||||||
|
bool unk_016A; // 0x016A
|
||||||
|
bool unk_016B; // 0x016B
|
||||||
|
bool unk_016C; // 0x016C
|
||||||
|
bool unk_016D; // 0x016D
|
||||||
|
bool unk_016E; // 0x016E
|
||||||
|
bool unk_016F; // 0x016F
|
||||||
|
bool unk_0170; // 0x0170
|
||||||
|
bool unk_0171; // 0x0171
|
||||||
|
bool unk_0172; // 0x0172
|
||||||
|
}; //Size: 0x0174
|
||||||
|
static_assert(sizeof(CPedGameStateDataNode) == 0x178);
|
||||||
|
#pragma pack(pop)
|
28
netsync/nodes/ped/CPedHealthDataNode.hpp
Normal file
28
netsync/nodes/ped/CPedHealthDataNode.hpp
Normal file
|
@ -0,0 +1,28 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
#pragma pack(push,2)
|
||||||
|
class CPedHealthDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t unk_00C0; //0x00C0
|
||||||
|
uint32_t m_health; //0x00C4
|
||||||
|
uint32_t m_armor; //0x00C8
|
||||||
|
uint32_t unk_00CC; //0x00CC
|
||||||
|
uint32_t unk_00D0; //0x00D0
|
||||||
|
uint32_t m_weapon_damage_hash; //0x00D4
|
||||||
|
uint32_t m_hurt_end_time; //0x00D8
|
||||||
|
uint32_t m_weapon_damage_component; //0x00DC
|
||||||
|
uint16_t m_weapon_damage_entity; //0x00E0
|
||||||
|
bool m_has_max_health; //0x00E2
|
||||||
|
bool m_has_default_armor; //0x00E3
|
||||||
|
bool unk_00E4; //0x00E4
|
||||||
|
bool m_killed_with_headshot; //0x00E5
|
||||||
|
bool m_killed_with_melee; //0x00E6
|
||||||
|
char m_hurt_started; //0x00E7
|
||||||
|
bool unk_00E8; //0x00E8
|
||||||
|
bool unk_00E9; //0x00E9
|
||||||
|
}; //Size: 0x0EA
|
||||||
|
static_assert(sizeof(CPedHealthDataNode) == 0xEA);
|
||||||
|
#pragma pack(pop)
|
22
netsync/nodes/ped/CPedInventoryDataNode.hpp
Normal file
22
netsync/nodes/ped/CPedInventoryDataNode.hpp
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
// todo?
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPedInventoryDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char pad_0000[5232];
|
||||||
|
uint32_t m_items[105];
|
||||||
|
uint32_t m_num_items;
|
||||||
|
uint32_t m_ammos[65];
|
||||||
|
uint32_t m_ammo_quantities[65];
|
||||||
|
uint32_t m_num_ammos;
|
||||||
|
uint8_t m_item_slot_tint[105];
|
||||||
|
uint8_t m_item_slot_num_components[105];
|
||||||
|
char pad_1680[1260];
|
||||||
|
bool m_infinite_ammos[65];
|
||||||
|
bool m_ammo_all_infinite;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPedInventoryDataNode) == 0x1E24);
|
||||||
|
#pragma pack(pop)
|
17
netsync/nodes/ped/CPedMovementDataNode.hpp
Normal file
17
netsync/nodes/ped/CPedMovementDataNode.hpp
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push,4)
|
||||||
|
class CPedMovementDataNode : CSyncDataNodeFrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_has_desired_move_blend_ratio_x; //0x00C0
|
||||||
|
bool m_has_desired_move_blend_ratio_y; //0x00C1
|
||||||
|
bool unk_00C2; //0x00C2
|
||||||
|
float m_desired_move_blend_ratio_x; //0x00C4
|
||||||
|
float m_desired_move_blend_ratio_y; //0x00C8
|
||||||
|
float unk_00CC; //0x00CC
|
||||||
|
float m_desired_pitch; //0x00D0
|
||||||
|
}; //Size: 0x00D4
|
||||||
|
static_assert(sizeof(CPedMovementDataNode) == 0xD4);
|
||||||
|
#pragma pack(pop)
|
24
netsync/nodes/ped/CPedMovementGroupDataNode.hpp
Normal file
24
netsync/nodes/ped/CPedMovementGroupDataNode.hpp
Normal file
|
@ -0,0 +1,24 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPedMovementGroupDataNode : CSyncDataNodeFrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
float m_unk; // 0xC0 (CTaskMotionInAutomobile+0x1EC)
|
||||||
|
uint32_t m_movement_task_index; // 0xC4
|
||||||
|
uint32_t m_movement_task_stage; // 0xC8
|
||||||
|
uint32_t m_movement_group; // 0xCC
|
||||||
|
uint32_t m_overridden_weapon_group; // 0xD0
|
||||||
|
uint32_t m_overridden_unk_group; // 0xD4 (SET_PED_ALTERNATE_MOVEMENT_ANIM?)
|
||||||
|
bool m_is_crouching; // 0xD8
|
||||||
|
bool m_is_stealthy; // 0xD9
|
||||||
|
bool m_is_strafing; // 0xDA
|
||||||
|
bool m_is_ragdolling; // 0xDB
|
||||||
|
bool m_is_ragdoll_constraint_ankle_active;// 0xDC
|
||||||
|
bool m_is_ragdoll_constraint_wrist_active;// 0xDD
|
||||||
|
char m_pad1[2]; // 0xDE
|
||||||
|
char m_tennis_data[0x20]; // 0xE0 TODO
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPedMovementGroupDataNode) == 0x100);
|
||||||
|
#pragma pack(pop)
|
14
netsync/nodes/ped/CPedOrientationDataNode.hpp
Normal file
14
netsync/nodes/ped/CPedOrientationDataNode.hpp
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPedOrientationDataNode : CSyncDataNodeFrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_has_desired_heading_x; //000C1
|
||||||
|
bool m_has_desired_heading_y; //000C2
|
||||||
|
float m_desired_heading_x; //0x00C4
|
||||||
|
float m_desired_heading_y; //0x00C8
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPedOrientationDataNode) == 0xCC);
|
||||||
|
#pragma pack(pop)
|
11
netsync/nodes/ped/CPedScriptCreationDataNode.hpp
Normal file
11
netsync/nodes/ped/CPedScriptCreationDataNode.hpp
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
#pragma once
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPedScriptCreationDataNode : CProjectBaseSyncDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_stay_in_car_when_jacked; //0x00C0
|
||||||
|
}; //Size: 0x00C1
|
||||||
|
static_assert(sizeof(CPedScriptCreationDataNode) == 0xC4);
|
||||||
|
#pragma pack(pop)
|
25
netsync/nodes/ped/CPedTaskSequenceDataNode.hpp
Normal file
25
netsync/nodes/ped/CPedTaskSequenceDataNode.hpp
Normal file
|
@ -0,0 +1,25 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push,4)
|
||||||
|
class CPedTaskSequenceData
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int m_task_type; // 0x00
|
||||||
|
int m_task_data_size; // 0x04
|
||||||
|
char m_task_data[602]; // 0x08
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPedTaskSequenceData) == 0x264);
|
||||||
|
|
||||||
|
class CPedTaskSequenceDataNode : CSyncDataNodeFrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_has_sequence; // 0xC0
|
||||||
|
int m_sequence_resource_id; // 0xC4
|
||||||
|
int m_num_tasks_in_sequence; // 0xC8
|
||||||
|
CPedTaskSequenceData m_task_data[10]; // 0xCC
|
||||||
|
int m_unk; // 0x18B4
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPedTaskSequenceDataNode) == 0x18B8);
|
||||||
|
#pragma pack(pop)
|
15
netsync/nodes/ped/CPedTaskSpecificDataNode.hpp
Normal file
15
netsync/nodes/ped/CPedTaskSpecificDataNode.hpp
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push,4)
|
||||||
|
class CPedTaskSpecificDataNode : CSyncDataNodeFrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t m_task_index; //0x00C0
|
||||||
|
uint32_t m_task_type; //0x00C4
|
||||||
|
uint32_t m_buffer_size; //0x00C8
|
||||||
|
uint8_t m_task_data_buffer[603]; //0x00CC
|
||||||
|
}; //Size: 0x0328
|
||||||
|
static_assert(sizeof(CPedTaskSpecificDataNode) == 0x328);
|
||||||
|
#pragma pack(pop)
|
26
netsync/nodes/ped/CPedTaskTreeDataNode.hpp
Normal file
26
netsync/nodes/ped/CPedTaskTreeDataNode.hpp
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push,4)
|
||||||
|
class CPedTaskData
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int m_task_type; // 0x00
|
||||||
|
int m_priority; // 0x04
|
||||||
|
int m_tree_depth; // 0x08
|
||||||
|
int m_sequence_id; // 0x0C
|
||||||
|
bool m_active; // 0x10
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPedTaskData) == 0x14);
|
||||||
|
|
||||||
|
class CPedTaskTreeDataNode : CSyncDataNodeFrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
CPedTaskData m_tasks[8]; // 0xC0
|
||||||
|
int m_task_bitset; // 0x160
|
||||||
|
int m_script_command; // 0x164
|
||||||
|
int m_script_command_stage; // 0x168
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPedTaskTreeDataNode) == 0x16C); // tree offset != size for this one
|
||||||
|
#pragma pack(pop)
|
14
netsync/nodes/physical/CPhysicalAngVelocityDataNode.hpp
Normal file
14
netsync/nodes/physical/CPhysicalAngVelocityDataNode.hpp
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPhysicalAngVelocityDataNode : CSyncDataNodeFrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int32_t m_ang_velocity_x; //0x00C0 Divide by 16.
|
||||||
|
int32_t m_ang_velocity_y; //0x00C4 Divide by 16.
|
||||||
|
int32_t m_ang_velocity_z; //0x00C8 Divide by 16.
|
||||||
|
}; // 0x00CC
|
||||||
|
static_assert(sizeof(CPhysicalAngVelocityDataNode) == 0xCC);
|
||||||
|
#pragma pack(pop)
|
31
netsync/nodes/physical/CPhysicalAttachDataNode.hpp
Normal file
31
netsync/nodes/physical/CPhysicalAttachDataNode.hpp
Normal file
|
@ -0,0 +1,31 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "rage/vector.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push,4)
|
||||||
|
class CPhysicalAttachDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_attached; //0x00C0
|
||||||
|
bool unk_00C1; //0x00C1
|
||||||
|
uint16_t m_attached_to; //0x00C2
|
||||||
|
char pad_00C4[12]; //0x00C4
|
||||||
|
rage::fvector3 m_offset; //0x00D0
|
||||||
|
char pad_00DC[4]; //0x00DC
|
||||||
|
rage::fvector4 m_orientation; //0x00E0
|
||||||
|
rage::fvector3 m_parent_offset; //0x00F0
|
||||||
|
char pad_00FC[4]; //0x00FC
|
||||||
|
uint16_t m_other_attach_bone; //0x0100
|
||||||
|
uint16_t m_attach_bone; //0x0102
|
||||||
|
uint32_t m_attach_flags; //0x0104
|
||||||
|
bool m_allow_initial_separation; //0x0108
|
||||||
|
char pad_00109[3]; //0x0109
|
||||||
|
float unk_010C; //0x010C
|
||||||
|
float unk_0110; //0x0110
|
||||||
|
bool unk_0114; //0x0114
|
||||||
|
bool unk_0115; //0x0115
|
||||||
|
bool m_is_cargo_vehicle; //0x0116
|
||||||
|
}; //Size: 0x0118
|
||||||
|
static_assert(sizeof(CPhysicalAttachDataNode) == 0x118);
|
||||||
|
#pragma pack(pop)
|
19
netsync/nodes/physical/CPhysicalGameStateDataNode.hpp
Normal file
19
netsync/nodes/physical/CPhysicalGameStateDataNode.hpp
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPhysicalGameStateDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_is_visible; // 0xC0
|
||||||
|
bool m_flag2; // 0xC1
|
||||||
|
bool m_flag3; // 0xC2
|
||||||
|
bool m_flag4; // 0xC3
|
||||||
|
char m_pad; // 0xC4
|
||||||
|
uint32_t m_alpha_type; // 0xC8
|
||||||
|
int16_t m_custom_fade_duration; // 0xCC
|
||||||
|
bool m_unk5; // 0xCE
|
||||||
|
}; // 0x00CC
|
||||||
|
static_assert(sizeof(CPhysicalGameStateDataNode) == 0xD0);
|
||||||
|
#pragma pack(pop)
|
17
netsync/nodes/physical/CPhysicalHealthDataNode.hpp
Normal file
17
netsync/nodes/physical/CPhysicalHealthDataNode.hpp
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 8)
|
||||||
|
struct CPhysicalHealthDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
bool m_has_max_health; //0x00C0
|
||||||
|
bool m_has_max_health_changed; //0x00C1
|
||||||
|
uint32_t m_max_health; //0x00C4
|
||||||
|
uint32_t m_current_health; //0x00C8
|
||||||
|
uint16_t m_weapon_damage_entity; //0x00CC
|
||||||
|
uint32_t m_weapon_damage_hash; //0x00D0
|
||||||
|
uint64_t m_last_damaged_material_id; //0x00D8
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPhysicalHealthDataNode) == 0xE0);
|
||||||
|
#pragma pack(pop)
|
12
netsync/nodes/physical/CPhysicalMigrationDataNode.hpp
Normal file
12
netsync/nodes/physical/CPhysicalMigrationDataNode.hpp
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPhysicalMigrationDataNode : CProjectBaseSyncDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_unk;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPhysicalMigrationDataNode) == 0xC4);
|
||||||
|
#pragma pack(pop)
|
36
netsync/nodes/physical/CPhysicalScriptGameStateDataNode.hpp
Normal file
36
netsync/nodes/physical/CPhysicalScriptGameStateDataNode.hpp
Normal file
|
@ -0,0 +1,36 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPhysicalScriptGameStateDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_godmode;
|
||||||
|
bool m_dont_load_collision;
|
||||||
|
bool m_freeze_on_collision_load;
|
||||||
|
bool m_only_damaged_by_player;
|
||||||
|
bool m_bullet_proof;
|
||||||
|
bool m_fire_proof;
|
||||||
|
bool m_explosion_proof;
|
||||||
|
bool m_collision_proof;
|
||||||
|
bool m_melee_proof;
|
||||||
|
bool m_cannot_be_damaged_by_relationship_group;
|
||||||
|
bool m_can_only_be_damaged_by_relationship_group;
|
||||||
|
bool m_smoke_proof;
|
||||||
|
bool m_steam_proof;
|
||||||
|
bool m_can_only_be_damaged_by_participants;
|
||||||
|
bool m_dont_reset_proofs_on_cleanup_mission;
|
||||||
|
bool m_no_reassign;
|
||||||
|
bool m_pass_control_in_tutorial;
|
||||||
|
bool m_visible_in_cutscene;
|
||||||
|
bool m_visible_in_cutscene_remain_hack;
|
||||||
|
bool m_pickup_by_cargobob_disabled;
|
||||||
|
uint32_t m_relationship_group;
|
||||||
|
uint32_t m_always_cloned_for_players;
|
||||||
|
bool m_modified_max_speed;
|
||||||
|
bool m_trigger_damage_event_for_zero_damage;
|
||||||
|
float m_max_speed;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPhysicalScriptGameStateDataNode) == 0xE4); // don't know the actual size of this one
|
||||||
|
#pragma pack(pop)
|
14
netsync/nodes/physical/CPhysicalScriptMigrationDataNode.hpp
Normal file
14
netsync/nodes/physical/CPhysicalScriptMigrationDataNode.hpp
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPhysicalScriptMigrationDataNode : CProjectBaseSyncDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_has_data; // 0xC0
|
||||||
|
int m_script_participants; // 0xC4
|
||||||
|
uint16_t m_host_token; // 0xC8
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPhysicalScriptMigrationDataNode) == 0xCC);
|
||||||
|
#pragma pack(pop)
|
14
netsync/nodes/physical/CPhysicalVelocityDataNode.hpp
Normal file
14
netsync/nodes/physical/CPhysicalVelocityDataNode.hpp
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPhysicalVelocityDataNode : CSyncDataNodeFrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int32_t m_velocity_x; //0x00C0 Divide by 16.
|
||||||
|
int32_t m_velocity_y; //0x00C4 Divide by 16.
|
||||||
|
int32_t m_velocity_z; //0x00C8 Divide by 16.
|
||||||
|
}; // 0x00CC
|
||||||
|
static_assert(sizeof(CPhysicalVelocityDataNode) == 0xCC);
|
||||||
|
#pragma pack(pop)
|
27
netsync/nodes/pickup/CPickupCreationDataNode.hpp
Normal file
27
netsync/nodes/pickup/CPickupCreationDataNode.hpp
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
#include "script/CGameScriptObjInfo.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 8)
|
||||||
|
class CPickupCreationDataNode : CProjectBaseSyncDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_has_placement; //0x00C0
|
||||||
|
char pad_00C1[7]; //0x00C1
|
||||||
|
CGameScriptObjInfo m_script_object_info; //0x00C8
|
||||||
|
uint32_t m_pickup_hash; //0x0118
|
||||||
|
uint32_t m_amount; //0x011C
|
||||||
|
uint32_t m_custom_model; //0x0120
|
||||||
|
uint32_t m_life_time; //0x0124
|
||||||
|
uint32_t m_weapon_component[12]; //0x0128
|
||||||
|
uint32_t m_num_weapon_components; //0x0154
|
||||||
|
uint32_t m_tint_index; //0x0158
|
||||||
|
bool m_player_gift; //0x015C
|
||||||
|
bool unk_015D; //0x015D
|
||||||
|
char pad_015E[6]; //0x015E
|
||||||
|
uint32_t unk_0164; //0x0164
|
||||||
|
bool unk_0168; //0x0168
|
||||||
|
}; //Size: 0x0170
|
||||||
|
static_assert(sizeof(CPickupCreationDataNode) == 0x170);
|
||||||
|
#pragma pack(pop)
|
|
@ -0,0 +1,24 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "rage/vector.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 8)
|
||||||
|
class CPickupPlacementCreationDataNode : CProjectBaseSyncDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool m_has_pickup_data; //0x00C0
|
||||||
|
char pad_00C1[15]; //0x00C1
|
||||||
|
rage::fvector3 m_pickup_pos; //0x00D0
|
||||||
|
char pad_00DC[4]; //0x00DC
|
||||||
|
rage::fvector4 m_pickup_orientation; //0x00E0
|
||||||
|
uint32_t m_pickup_type; //0x00F0
|
||||||
|
uint32_t m_pickup_flags; //0x00F4
|
||||||
|
uint32_t m_amount; //0x00F8
|
||||||
|
uint32_t m_custom_model; //0x00FC
|
||||||
|
uint32_t m_custom_regeneration_time; //0x0100
|
||||||
|
uint32_t m_team_permits; //0x0104
|
||||||
|
uint64_t *unk_struct_0108; //0x0108
|
||||||
|
}; //Size: 0x0110
|
||||||
|
static_assert(sizeof(CPickupPlacementCreationDataNode) == 0x110);
|
||||||
|
#pragma pack(pop)
|
16
netsync/nodes/player/CPlayerAmbientModelStreamingNode.hpp
Normal file
16
netsync/nodes/player/CPlayerAmbientModelStreamingNode.hpp
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "rage/vector.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push,4)
|
||||||
|
class CPlayerAmbientModelStreamingNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int m_allowed_ped_model_start_offset; // 0xC0
|
||||||
|
int m_allowed_vehicle_model_start_offset; // 0xC4
|
||||||
|
int m_vehicle_anim_streaming_target_entrypoint; // 0xC8
|
||||||
|
int16_t m_vehicle_anim_streaming_target; // 0xCC
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPlayerAmbientModelStreamingNode) == 0xD0);
|
||||||
|
#pragma pack(pop)
|
93
netsync/nodes/player/CPlayerAppearanceDataNode.hpp
Normal file
93
netsync/nodes/player/CPlayerAppearanceDataNode.hpp
Normal file
|
@ -0,0 +1,93 @@
|
||||||
|
#pragma once
|
||||||
|
#include "../CPedComponents.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPlayerAppearanceDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t unk_0xC0[60]; //0xC0
|
||||||
|
class CPedComponents components; //0x1A0
|
||||||
|
char pad_0x268[8]; //0x268
|
||||||
|
uint32_t unk_0x270[6]; //0x270
|
||||||
|
uint32_t unk_0x288[6]; //0x288
|
||||||
|
char pad_0x2A0[8]; //0x2A0
|
||||||
|
float unk_0x2A8; //0x2A8
|
||||||
|
uint8_t unk_0x2AC; //0x2AC
|
||||||
|
uint8_t unk_0x2AD; //0x2AD
|
||||||
|
char pad_0x2AE[26]; //0x2AE
|
||||||
|
float m_shape_mix; //0x2C8
|
||||||
|
float m_skin_mix; //0x2CC
|
||||||
|
float m_third_mix; //0x2D0
|
||||||
|
float unk_0x2D4; //0x2D4
|
||||||
|
float unk_0x2D8[13]; //0x2D8
|
||||||
|
float unk_0x30C[13]; //0x30C
|
||||||
|
float unk_0x340[20]; //0x340
|
||||||
|
uint8_t unk_0x390[13]; //0x390
|
||||||
|
uint8_t unk_0x39D[13]; //0x39D
|
||||||
|
uint8_t unk_0x3AA[13]; //0x3AA
|
||||||
|
uint8_t m_shape_first; //0x3B7
|
||||||
|
uint8_t m_shape_second; //0x3B8
|
||||||
|
uint8_t m_shape_third; //0x3B9
|
||||||
|
uint8_t m_skin_first; //0x3BA
|
||||||
|
uint8_t m_skin_second; //0x3BB
|
||||||
|
uint8_t m_skin_third; //0x3BC
|
||||||
|
uint8_t unk_0x3BD[13]; //0x3BD
|
||||||
|
uint8_t unk_0x3CA[11]; //0x3CA
|
||||||
|
int16_t unk_0x3D6; //0x3D6
|
||||||
|
uint8_t unk_0x3D8; //0x3D8
|
||||||
|
uint8_t unk_0x3D9; //0x3D9
|
||||||
|
char pad_0x3DA[1]; //0x3DA
|
||||||
|
bool unk_0x3DB; //0x3DB
|
||||||
|
bool unk_0x3DC; //0x3DC
|
||||||
|
char pad_0x3DD[3]; //0x3DD
|
||||||
|
uint32_t unk_0x3E0; //0x3E0
|
||||||
|
uint32_t unk_0x3E4; //0x3E4
|
||||||
|
uint32_t unk_0x3E8; //0x3E8
|
||||||
|
uint32_t unk_0x3EC; //0x3EC
|
||||||
|
uint32_t unk_0x3F0; //0x3F0
|
||||||
|
float unk_0x3F4; //0x3F4
|
||||||
|
float m_blend_in_duration; //0x3F8
|
||||||
|
float m_blend_out_duration; //0x3FC
|
||||||
|
uint32_t m_anim_name_hash; //0x400
|
||||||
|
uint32_t m_anim_dict_index; //0x404
|
||||||
|
uint32_t m_anim_flags; //0x408
|
||||||
|
uint32_t unk_0x40C; //0x40C
|
||||||
|
uint32_t unk_0x410; //0x410
|
||||||
|
bool m_anim_task_active; //0x414
|
||||||
|
bool unk_0x415; //0x415
|
||||||
|
bool m_task_move_active; //0x416
|
||||||
|
bool m_mobile_phone_task_active; //0x417
|
||||||
|
bool m_mobile_phone_gesture_active; //0x418
|
||||||
|
bool unk_0x419; //0x419
|
||||||
|
uint32_t unk_0x41C; //0x41C
|
||||||
|
uint32_t m_model_hash; //0x420
|
||||||
|
uint32_t m_voice_hash; //0x424
|
||||||
|
uint32_t m_phone_mode; //0x428
|
||||||
|
uint32_t unk_0x42C; //0x42C
|
||||||
|
uint8_t m_parachute_tint_index; //0x430
|
||||||
|
uint8_t m_parachute_pack_tint_index; //0x431
|
||||||
|
uint16_t m_respawn_object; //0x432
|
||||||
|
bool m_has_head_blend_data; //0x434
|
||||||
|
bool unk_0x435; //0x435
|
||||||
|
bool m_has_respawn_object; //0x436
|
||||||
|
char pad_0x437; //0x437
|
||||||
|
uint32_t unk_0x438_clip_maybe; //0x438
|
||||||
|
uint32_t unk_0x43C; //0x43C
|
||||||
|
uint32_t unk_0x440; //0x440
|
||||||
|
bool unk_0x444; //0x444
|
||||||
|
bool unk_0x445; //0x445
|
||||||
|
bool unk_0x446; //0x446
|
||||||
|
uint8_t unk_0x447; //0x447
|
||||||
|
uint16_t unk_0x448; //0x448
|
||||||
|
uint16_t unk_0x44A; //0x44A
|
||||||
|
uint16_t unk_0x44C; //0x44C
|
||||||
|
bool unk_0x44E; //0x44E
|
||||||
|
bool unk_0x44F; //0x44F
|
||||||
|
bool unk_0x450; //0x450
|
||||||
|
uint8_t unk_0x451; //0x451
|
||||||
|
uint32_t unk_0x452; //0x452
|
||||||
|
uint32_t unk_0x456; //0x456
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPlayerAppearanceDataNode) == 0x46C);
|
||||||
|
#pragma pack(pop)
|
27
netsync/nodes/player/CPlayerCameraDataNode.hpp
Normal file
27
netsync/nodes/player/CPlayerCameraDataNode.hpp
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 4)
|
||||||
|
class CPlayerCameraDataNode : CSyncDataNodeFrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
float m_free_cam_pos_x; //0x00C0
|
||||||
|
float m_free_cam_pos_y; //0x00C4
|
||||||
|
float m_free_cam_pos_z; //0x00C8
|
||||||
|
char pad_00CC[4]; //0x00CC
|
||||||
|
float m_lock_on_target_offset_x; //0x00D0
|
||||||
|
float m_lock_on_target_offset_y; //0x00D4
|
||||||
|
char pad_00D8[40]; //0x00D8
|
||||||
|
float m_camera_x; //0x0100
|
||||||
|
float m_camera_z; //0x0104
|
||||||
|
int16_t m_free_aim_locked_on_target; //0x0108
|
||||||
|
bool m_free_cam; //0x010A
|
||||||
|
char pad_010B[2]; //0x010B
|
||||||
|
bool m_has_position_offset; //0x010D
|
||||||
|
char pad_010E[1]; //0x010E
|
||||||
|
bool m_is_long_range_target; //0x010F
|
||||||
|
char pad_0110[48]; //0x0110
|
||||||
|
}; //Size: 0x0140
|
||||||
|
static_assert(sizeof(CPlayerCameraDataNode) == 0x140);
|
||||||
|
#pragma pack(pop)
|
19
netsync/nodes/player/CPlayerCreationDataNode.hpp
Normal file
19
netsync/nodes/player/CPlayerCreationDataNode.hpp
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push,4)
|
||||||
|
class CPlayerCreationDataNode : CProjectBaseSyncDataNode
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t m_model; //0x00C0
|
||||||
|
uint32_t m_num_scars; //0x00C4
|
||||||
|
char unk_struct_0xC8[192]; //0x00C8
|
||||||
|
uint32_t unk_0188; //0x0188
|
||||||
|
char pad_018C[4]; //0x018C
|
||||||
|
char m_scar_struct[176]; //0x0190
|
||||||
|
bool unk_0240; //0x0240
|
||||||
|
char pad_0241[19]; //0x0241
|
||||||
|
}; //Size: 0x0254
|
||||||
|
static_assert(sizeof(CPlayerCreationDataNode) == 0x254);
|
||||||
|
#pragma pack(pop)
|
15
netsync/nodes/player/CPlayerExtendedGameStateNode.hpp
Normal file
15
netsync/nodes/player/CPlayerExtendedGameStateNode.hpp
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 1)
|
||||||
|
class CPlayerExtendedGameStateNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
float waypoint_x; //0x00C0
|
||||||
|
float waypoint_y; //0x00C4
|
||||||
|
uint16_t waypoint_entity; //0x00C5
|
||||||
|
bool has_active_waypoint; //0x00C6
|
||||||
|
bool owns_waypoint; //0x00C7
|
||||||
|
};
|
||||||
|
#pragma pack(pop)
|
148
netsync/nodes/player/CPlayerGameStateDataNode.hpp
Normal file
148
netsync/nodes/player/CPlayerGameStateDataNode.hpp
Normal file
|
@ -0,0 +1,148 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push,4)
|
||||||
|
class CPlayerGameStateDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint32_t m_player_state; //0x00C0
|
||||||
|
bool m_controls_disabled_by_script; //0x00C4
|
||||||
|
bool m_is_max_armor_and_health_default; //0x00C5
|
||||||
|
bool unk_000C6; //0x00C6
|
||||||
|
bool m_is_spectating; //0x00C7
|
||||||
|
bool m_is_antagonistic_to_another_player; //0x00C8
|
||||||
|
bool m_never_target; //0x00C9
|
||||||
|
bool m_use_kinematic_physics; //0x00CA
|
||||||
|
bool m_has_tutorial_data; //0x00CB
|
||||||
|
bool m_pending_tutorial_change; //0x00CC
|
||||||
|
bool unk_00CD; //0x00CD
|
||||||
|
bool m_respawning; //0x00CE
|
||||||
|
bool m_will_jack_any_player; //0x00CF
|
||||||
|
bool m_will_jack_wanted_players; //0x00D0
|
||||||
|
bool m_dont_drag_from_car; //0x00D1
|
||||||
|
bool m_random_peds_flee; //0x00D2
|
||||||
|
bool m_every_ped_back_away; //0x00D3
|
||||||
|
bool m_has_microphone; //0x00D4
|
||||||
|
bool m_is_invincible; //0x00D5
|
||||||
|
bool unk_00D6; //0x00D6
|
||||||
|
bool unk_00D7; //0x00D7
|
||||||
|
bool m_seatbelt; //0x00D8
|
||||||
|
bool unk_00D9; //0x00D9
|
||||||
|
bool m_bullet_proof; //0x00DA
|
||||||
|
bool m_fire_proof; //0x00DB
|
||||||
|
bool m_explosion_proof; //0x00DC
|
||||||
|
bool m_collision_proof; //0x00DD
|
||||||
|
bool m_melee_proof; //0x00DE
|
||||||
|
bool m_water_proof; //0x00DF
|
||||||
|
bool m_steam_proof; //0x00E0
|
||||||
|
bool unk_00E1; //0x00E1
|
||||||
|
bool unk_00E2; //0x00E2
|
||||||
|
bool unk_00E3; //0x00E3
|
||||||
|
bool unk_00E4; //0x00E4
|
||||||
|
bool unk_00E5; //0x00E5
|
||||||
|
bool unk_00E6; //0x00E6
|
||||||
|
bool unk_00E7; //0x00E7
|
||||||
|
bool unk_00E8; //0x00E8
|
||||||
|
bool unk_00E9; //0x00E9
|
||||||
|
bool unk_00EA; //0x00EA
|
||||||
|
bool unk_00EB; //0x00EB
|
||||||
|
bool unk_00EC; //0x00EC
|
||||||
|
bool unk_00ED; //0x00ED
|
||||||
|
bool unk_00EE; //0x00EE
|
||||||
|
bool unk_00EF; //0x00EF
|
||||||
|
bool unk_00F0; //0x00F0
|
||||||
|
bool unk_00F1; //0x00F1
|
||||||
|
bool unk_00F2; //0x00F2
|
||||||
|
bool unk_00F3; //0x00F3
|
||||||
|
bool unk_00F4; //0x00F4
|
||||||
|
bool unk_00F5; //0x00F5
|
||||||
|
bool unk_00F6; //0x00F6
|
||||||
|
bool unk_00F7; //0x00F7
|
||||||
|
bool unk_00F8; //0x00F8
|
||||||
|
bool unk_00F9; //0x00F9
|
||||||
|
bool unk_00FA; //0x00FA
|
||||||
|
bool unk_00FB; //0x00FB
|
||||||
|
uint32_t unk_00FC; //0x00FC
|
||||||
|
uint32_t m_mobile_ring_state; //0x0100
|
||||||
|
int32_t m_player_team; //0x0104
|
||||||
|
float m_air_drag_multiplier; //0x0108
|
||||||
|
uint32_t m_max_health; //0x010C
|
||||||
|
uint32_t m_max_armor; //0x0110
|
||||||
|
uint32_t m_jack_speed; //0x0114
|
||||||
|
uint16_t m_player_is_targetable_by_team; //0x0118
|
||||||
|
uint32_t m_override_receive_chat; //0x011C
|
||||||
|
uint32_t m_override_send_chat; //0x0120
|
||||||
|
bool unk_0124; //0x0124
|
||||||
|
bool unk_0125; //0x0125
|
||||||
|
bool unk_0126; //0x0126
|
||||||
|
bool unk_0127; //0x0127
|
||||||
|
uint16_t m_spectating_net_id; //0x0128
|
||||||
|
uint8_t m_antagonistic_to_player_id; //0x012C
|
||||||
|
uint8_t m_tutorial_index; //0x012B
|
||||||
|
uint8_t m_tutorial_instance_id; //0x012C
|
||||||
|
char pad_012D[2]; //0x012D
|
||||||
|
float m_microphone_volume; //0x0130
|
||||||
|
uint32_t m_voice_channel; //0x0134
|
||||||
|
bool m_is_overriding_voice_proximity; //0x0138
|
||||||
|
char pad_0139[7]; //0x0139
|
||||||
|
float m_voice_proximity_x; //0x0140
|
||||||
|
float m_voice_proximity_y; //0x0144
|
||||||
|
float m_voice_proximity_z; //0x0148
|
||||||
|
float m_voice_proximity_radius_maybe; //0x014C
|
||||||
|
uint32_t unk_0150; //0x0150
|
||||||
|
uint32_t m_vehicle_weapon_index; //0x0154
|
||||||
|
bool m_has_vehicle_weapon_index; //0x0158
|
||||||
|
uint32_t m_decor_count; //0x015C
|
||||||
|
uint32_t m_decor_type[3]; // 0x0160
|
||||||
|
uint32_t m_decor_value[3]; // 0x016C
|
||||||
|
uint32_t m_decor_name_hash[3]; // 0x0178
|
||||||
|
bool m_friendly_fire_allowed; //0x0184
|
||||||
|
bool unk_0185; //0x0185
|
||||||
|
uint8_t m_current_garage_instance_index; //0x0186
|
||||||
|
uint8_t m_current_property_id; //0x0187
|
||||||
|
uint8_t unk_0188; //0x0188
|
||||||
|
uint8_t unk_0189; //0x0189
|
||||||
|
bool m_battle_aware; //0x018A
|
||||||
|
bool m_vehicle_jump_down; //0x018B
|
||||||
|
float m_weapon_defence_modifier; //0x018C
|
||||||
|
float m_weapon_defence_modifier_2; //0x0190
|
||||||
|
bool m_is_overriding_population_control_sphere; //0x0194
|
||||||
|
char pad_0195[11]; //0x0195
|
||||||
|
float m_population_control_sphere_x; //0x01A0
|
||||||
|
float m_population_control_sphere_y; //0x01A4
|
||||||
|
float m_population_control_sphere_z; //0x01A8
|
||||||
|
uint16_t unk_01AC; //0x01AC
|
||||||
|
uint16_t unk_01AE; //0x01AE
|
||||||
|
uint16_t unk_01B0; //0x01B0
|
||||||
|
bool new_01B2;
|
||||||
|
bool new_01B3;
|
||||||
|
bool pad_01B2; //0x01B2
|
||||||
|
bool unk_01B3; //0x01B3
|
||||||
|
bool m_no_collision; //0x01B4
|
||||||
|
bool unk_01B5; //0x01B5
|
||||||
|
bool unk_01B6; //0x01B6
|
||||||
|
bool m_super_jump; //0x01B7
|
||||||
|
bool unk_01B8; //0x01B8
|
||||||
|
bool unk_01B9; //0x01B9
|
||||||
|
uint16_t unk_01BA; //0x01BA
|
||||||
|
uint32_t unk_01BC; //0x01BC
|
||||||
|
float unk_01C0; //0x01C0
|
||||||
|
float m_weapon_damage_modifier; //0x01C4 Divisor: 0x3F800000
|
||||||
|
float m_melee_weapon_damage_modifier; //0x01C8 Divisor: 0x3F800000
|
||||||
|
float unk_01CC; //0x01CC
|
||||||
|
bool unk_01D0; //0x01D0
|
||||||
|
char pad_01D1[11]; //0x01D1
|
||||||
|
float unk_01E0; //0x01E0
|
||||||
|
float unk_01E4; //0x01E4
|
||||||
|
float unk_01E8; //0x01E8
|
||||||
|
uint32_t unk_01EC; //0x01EC
|
||||||
|
uint8_t unk_01F0; //0x01F0
|
||||||
|
uint8_t unk_01F1; //0x01F1
|
||||||
|
bool unk_01F2; //0x01F2
|
||||||
|
uint8_t unk_01F3; //0x01F3
|
||||||
|
bool unk_01F4; //0x01F4
|
||||||
|
bool unk_01F5; //0x01F5
|
||||||
|
}; //Size: 0x01F8
|
||||||
|
static_assert(sizeof(CPlayerGameStateDataNode) == 0x1F8);
|
||||||
|
#pragma pack(pop)
|
26
netsync/nodes/player/CPlayerGamerDataNode.hpp
Normal file
26
netsync/nodes/player/CPlayerGamerDataNode.hpp
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "network/ClanData.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 8)
|
||||||
|
class CPlayerGamerDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
ClanData m_clan_data; //0x00C0
|
||||||
|
bool m_need_crew_rank_sysflags; //0x0178
|
||||||
|
bool m_need_crew_rank_title; //0x0179
|
||||||
|
char m_crew_rank_title[25]; //0x017A
|
||||||
|
bool m_has_started_transition; //0x0193
|
||||||
|
bool m_has_transition_info; //0x0194
|
||||||
|
char m_transition_info_buffer[169]; //0x0195
|
||||||
|
int m_player_privilege_flags; //0x0240
|
||||||
|
uint32_t m_matchmaking_group; //0x0244
|
||||||
|
bool m_need_mute_data; //0x0248
|
||||||
|
int32_t m_mute_count; //0x024C
|
||||||
|
int32_t m_mute_talkers_count; //0x0250
|
||||||
|
uint32_t m_unk; //0x0254
|
||||||
|
int32_t m_account_id; //0x0258
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPlayerGamerDataNode) == 0x260);
|
||||||
|
#pragma pack(pop)
|
35
netsync/nodes/player/CPlayerPedGroupDataNode.hpp
Normal file
35
netsync/nodes/player/CPlayerPedGroupDataNode.hpp
Normal file
|
@ -0,0 +1,35 @@
|
||||||
|
#pragma once
|
||||||
|
#include <cstdint>
|
||||||
|
#include "rage/vector.hpp"
|
||||||
|
#include "netsync/CProjectBaseSyncDataNode.hpp"
|
||||||
|
#include "ped/CPed.hpp"
|
||||||
|
|
||||||
|
#pragma pack(push, 8)
|
||||||
|
class CGroup;
|
||||||
|
class CGroupMember
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int16_t m_net_id;
|
||||||
|
CPed* m_ped; // this isn't serialized
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CGroupMember) == 0x10);
|
||||||
|
|
||||||
|
class CPlayerPedGroupDataNode : CSyncDataNodeInfrequent
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char m_unused[0x10]; // 0xC0
|
||||||
|
CGroup* m_group; // 0xD0 (not serialized)
|
||||||
|
CGroupMember m_members[7]; // 0xD8
|
||||||
|
CGroupMember m_leader; // 0x148
|
||||||
|
char m_unused2[8]; // 0x158
|
||||||
|
float m_max_separation; // 0x160
|
||||||
|
char m_unused3[0xC]; // 0x164
|
||||||
|
int m_pop_type; // 0x170
|
||||||
|
bool m_needs_group_event_scan; // 0x175
|
||||||
|
char m_unused4[6]; // 0x176
|
||||||
|
int m_formation_type; // 0x17C
|
||||||
|
float m_formation_distance; // 0x180
|
||||||
|
char m_unused5[0xC]; // 0x184
|
||||||
|
};
|
||||||
|
static_assert(sizeof(CPlayerPedGroupDataNode) == 0x190);
|
||||||
|
#pragma pack(pop)
|
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