GTAV-Classes/ui/blip_t.hpp

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2024-09-24 21:24:45 -04:00
#pragma once
namespace rage
{
class Blip_t
{
public:
int32_t m_id; //0x0000
uint16_t m_blip_array_index; //0x0004
char pad_0006[4]; //0x0006
bool m_active; //0x000A
uint8_t N00000197; //0x000B
int32_t m_entity_id; //0x000C
float m_x; //0x0010
float m_y; //0x0014
float m_z; //0x0018
char pad_001C[4]; //0x001C
uint32_t m_display_bits; //0x0020
uint32_t m_render_bits; //0x0024
char* m_message; //0x0028
char pad_0030[8]; //0x0030
Hash m_description; //0x0038
char pad_003C[4]; //0x003C
int32_t m_icon; //0x0040
int16_t m_flash_interval; //0x0044
int16_t m_flash_timer; //0x0046
uint32_t m_color; //0x0048
uint32_t m_secondary_color; //0x004C
float m_scale_x; //0x0050
float m_scale_y; //0x0054
float m_rotation; //0x0058
uint8_t m_mission_bits; //0x005C
uint8_t m_priority; //0x005D
uint8_t m_display_id; //0x005E
uint8_t m_alpha; //0x005F
int8_t m_category; //0x0060
int8_t m_show_number; //0x0061
char pad_0062[14]; //0x0062
}; //Size: 0x0070
static_assert(sizeof(Blip_t) == 0x70, "Blip_t is not sized properly.");
}