42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
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#pragma once
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#include "../rage/rlGamerInfo.hpp"
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#include "../player/CNonPhysicalPlayerData.hpp"
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namespace rage
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{
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#pragma pack(push, 8)
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class netPlayer
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{
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public:
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virtual void* _0x00();
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virtual void* _0x08();
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virtual uint32_t _0x10();
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virtual netPlayer* _0x18(void*);
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virtual bool _0x20(void*);
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virtual bool _0x28(void**);
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virtual void destructor();
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virtual void reset();
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virtual bool is_valid();
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virtual const char* get_name();
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virtual void _0x50();
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virtual bool is_host();
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virtual rage::rlGamerInfo* get_net_data();
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virtual void _0x68();
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char pad_0008[8]; //0x0008
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CNonPhysicalPlayerData* m_non_physical_player; //0x0010
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uint32_t m_msg_id; //0x0018
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char pad_001C[4]; //0x001C
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uint8_t m_active_id; //0x0020
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uint8_t m_player_id; //0x0021
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char pad_0022[3]; //0x0022
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uint16_t m_complaints; //0x0026
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char pad_0027[17]; //0x0028
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class CNetGamePlayer* m_unk_net_player_list[10]; //0x0040
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char pad_0090[4]; //0x0090
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uint64_t pad_0098; //0x0098
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}; //Size: 0x00A0
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static_assert(sizeof(netPlayer) == 0xA0);
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#pragma pack(pop)
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}
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