288 lines
9.4 KiB
C++
288 lines
9.4 KiB
C++
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#pragma once
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#include "../rage/rlMetric.hpp"
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#include "../security/ObfVar.hpp"
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#include "CNetComplaintMgr.hpp"
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#include "snSession.hpp"
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#include <cstring>
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#pragma pack(push, 1)
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class MetricSessionMigrated : public rage::rlMetric
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{
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public:
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char pad_0008[828]; //0x0008
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uint32_t m_num_players; //0x0344
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}; //Size: 0x0348
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static_assert(sizeof(MetricSessionMigrated) == 0x348);
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class NetworkGameConfig
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{
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public:
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char pad_0000[48]; //0x0000
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uint32_t m_public_slots; //0x0030
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uint32_t m_private_slots; //0x0034
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char pad_0038[272]; //0x0038
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}; //Size: 0x0148
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static_assert(sizeof(NetworkGameConfig) == 0x148);
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class NetworkGameFilterMatchmakingComponent
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{
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public:
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// do not use for actual network filters, this will break things
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inline void SetParameter(const char* name, int index, int value)
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{
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std::strcpy(m_param_names[index], name);
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m_param_mappings[index] = index;
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m_param_values[index] = value;
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m_enabled_params_bitset |= (1 << index);
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if (m_num_parameters <= (uint32_t)index)
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m_num_parameters++;
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}
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uint32_t m_filter_type; //0x0000
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char m_filter_name[24]; //0x0004
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uint32_t m_num_parameters; //0x001C
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uint16_t m_game_mode; //0x0020
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uint16_t m_session_type; //0x0022
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uint32_t m_param_unk[8]; //0x0024
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char m_param_names[8][24]; //0x0044
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char pad_0104[4]; //0x0104
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uint32_t m_param_mappings[8]; //0x0108
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char pad_0128[352]; //0x0128
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uint32_t m_param_values[8]; //0x0288
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char pad_02A8[96]; //0x02A8
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uint32_t m_enabled_params_bitset; //0x0308
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char pad_030C[8]; //0x030C
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}; //Size: 0x0314
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static_assert(sizeof(NetworkGameFilterMatchmakingComponent) == 0x314);
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class MatchmakingAttributes
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{
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public:
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uint32_t m_game_mode; //0x0000
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uint32_t m_num_params; //0x0004
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uint32_t m_param_unk[8]; //0x0008
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char m_param_names[8][24]; //0x0028
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uint32_t m_param_values[8]; //0x00E8
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uint32_t m_params_bitset; //0x0108
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}; //Size: 0x010C
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static_assert(sizeof(MatchmakingAttributes) == 0x10C);
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class NetworkGameFilter
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{
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public:
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virtual ~NetworkGameFilter() = default;
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virtual void Reset() {};
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uint32_t m_build_type; //0x0008
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uint32_t m_discriminator; //0x000C
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uint32_t m_discriminator_mapping; //0x0010
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uint32_t m_region_mapping; //0x0014
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uint32_t m_language_mapping; //0x0018
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uint32_t m_mm_group_1_mapping; //0x001C
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uint32_t m_mm_group_2_mapping; //0x0020
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uint32_t m_activity_type_mapping; //0x0024
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uint32_t m_activity_id_mapping; //0x0028
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uint32_t m_activity_players_mapping; //0x002C
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class NetworkGameFilterMatchmakingComponent m_matchmaking_component; //0x0030
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}; //Size: 0x0344
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static_assert(sizeof(NetworkGameFilter) == 0x344);
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class SessionInfoBackup
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{
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public:
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class rage::rlSessionInfo m_session_info;
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uint32_t m_unk; //0x0070
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char pad_0074[4]; //0x0074
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uint32_t m_flags; //0x0078
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}; //Size: 0x007C
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static_assert(sizeof(SessionInfoBackup) == 0xDC);
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class MatchmakingSessionResult
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{
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public:
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class rage::rlSessionDetail m_detail;
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char pad_03B8[24]; //0x03B8
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}; //Size: 0x03D0
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static_assert(sizeof(MatchmakingSessionResult) == 0x490);
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class PlayerNameMapNode
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{
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public:
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char m_name[16]; //0x0000
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class rage::rlGamerHandle m_handle; //0x0010
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class PlayerNameMapNode* m_next; //0x0020
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class PlayerNameMapNode* m_prev; //0x0028
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}; //Size: 0x0030
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static_assert(sizeof(PlayerNameMapNode) == 0x30);
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class JoiningPlayerNameMap
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{
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public:
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class PlayerNameMapNode m_names[100]; //0x0000
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char pad_12C0[40]; //0x12C0
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uint32_t m_num_name_nodes; //0x12E8
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char pad_12EC[796]; //0x12EC
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}; //Size: 0x1608
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static_assert(sizeof(JoiningPlayerNameMap) == 0x1608);
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class CNetBlacklistNode
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{
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public:
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class rage::rlGamerHandle m_handle; //0x0000
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bool m_block_rejoin; //0x0010
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char pad_0011[3]; //0x0011
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uint32_t m_added_time; //0x0014
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class CNetBlacklistNode* m_next; //0x0018
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class CNetBlacklistNode* m_prev; //0x0020
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}; //Size: 0x0028
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static_assert(sizeof(CNetBlacklistNode) == 0x28);
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class CNetBlacklist
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{
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public:
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class CNetBlacklistNode m_nodes[16]; //0x0000
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class CNetBlacklistNode* m_head; //0x0280
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class CNetBlacklistNode* m_tail; //0x0288
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uint32_t m_free_nodes; //0x0290
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char pad_0294[4]; //0x0294
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class CNetBlacklistNode* m_start; //0x0298
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char pad_02A0[24]; //0x02A0
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}; //Size: 0x02B8
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static_assert(sizeof(CNetBlacklist) == 0x2B8);
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class RemotePlayerData
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{
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public:
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class rage::netGamePlayerData m_data[32]; //0x0000
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uint32_t m_count; //0x0600
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char pad_0604[4]; //0x0604
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}; //Size: 0x0608
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static_assert(sizeof(RemotePlayerData) == 0x608);
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class InvitedGamer
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{
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public:
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class rage::rlGamerHandle m_handle;
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char pad_0010[12]; //0x0010
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uint32_t m_flags; //0x001C
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}; //Size: 0x0020
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static_assert(sizeof(InvitedGamer) == 0x20);
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class InvitedGamers
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{
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public:
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class InvitedGamer m_invited_gamers[100]; //0x0000
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uint32_t m_num_invited_gamers; //0x0C80
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char pad_0C84[4]; //0x0C84
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}; //Size: 0x0C88
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static_assert(sizeof(InvitedGamers) == 0xC88);
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class Network
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{
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public:
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rage::rlSessionInfo m_steam_unk_session; //0x0000
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rage::Obf32 m_num_dinput8_instances; //0x0070
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rage::Obf32 m_last_time_dinput8_checked; //0x0080
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class rage::snSession m_game_session; //0x00F0
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class rage::snSession m_transition_session; //0x5578
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char pad_AA00[16]; //0xAA00
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class rage::snSession* m_game_session_ptr_2; //0xAA10
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class rage::snSession* m_transition_session_ptr_2; //0xAA18
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char pad_AA20[16]; //0xAA20
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class rage::snSession* m_game_session_ptr; //0xAA30
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class rage::snSession* m_transition_session_ptr; //0xAA38
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char pad_AA40[24]; //0xAA40
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class NetworkGameConfig m_network_game_config; //0xAA58
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class NetworkGameConfig m_network_transition_config; //0xABA0
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bool m_session_attributes_dirty; //0xACE8
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char pad_ACE9[19]; //0xACE9
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uint32_t m_session_visibility_flags; //0xACFC
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uint32_t m_transition_visibility_flags; //0xAD00
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char pad_AD04[68]; //0xAD04
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class MetricSessionMigrated m_metric_session_migrated; //0xAD48
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bool m_migrated_metric_enabled; //0xB090
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char pad_B091[3]; //0xB091
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uint32_t m_game_session_state; //0xB094
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class NetworkGameFilter m_network_game_filter; //0xB098
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char pad_B3DC[33]; //0xB3DC
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bool m_was_invited; //0xB3FD
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char pad_B3FE[26]; //0xB3FE TODO: the reclass file is broken
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class rage::rlSessionInfo m_unk_session_info; //0xB408
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char pad_B4D8[635]; //0xB4D8
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bool m_need_host_change; //0xB753
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char pad_B754[74316]; //0xB754
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class rage::rlSessionDetail m_joining_session_detail; //0x1D9A0
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class SessionInfoBackup m_last_joined_session; //0x1DE18
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char pad_1DEF4[40]; //0x1DEF4
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uint32_t m_current_matchmaking_group; //0x1DF1C
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uint32_t m_matchmaking_group_max_players[5]; //0x1DF20
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uint32_t m_num_active_matchmaking_groups; //0x1DF34
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char pad_1DF38[8]; //0x1DF38
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uint8_t m_matchmaking_property_id; //0x1DF40
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uint8_t m_matchmaking_mental_state; //0x1DF41
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char pad_1DF42[366]; //0x1DF42
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class rage::rlMatchmakingFindResult m_game_session_matchmaking[3]; //0x1E0B0
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char pad_2ABC0[40]; //0x2ABC0
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class MatchmakingSessionResult m_game_matchmaking_session_results[10]; //0x2ABE8
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char pad_2D988[308]; //0x2D988
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uint32_t m_num_bosses; //0x2DABC
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bool m_num_bosses_set; //0x2DAC0
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char pad_2DAC1[7]; //0x2DAC1
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class rage::rlGamerHandle m_transition_creator_handle; //0x2DAC8
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char pad_2DAD8[12]; //0x2DAD8
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bool m_is_waiting_async; //0x2DAE4
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bool m_is_preferred_activity; //0x2DAE5
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char pad_2DAE6[2]; //0x2DAE6
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uint32_t m_in_progress_finish_time; //0x2DAE8
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char pad_2DAEC[4]; //0x2DAEC
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bool m_local_player_info_dirty; //0x2DAF0
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char pad_2DAF1[495]; //0x2DAF1
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class rage::rlGamerHandle m_inviter_handle; //0x2DCE0
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class CNetComplaintMgr m_game_complaint_mgr; //0x2DCF0
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class CNetComplaintMgr m_transition_complaint_mgr; //0x2EB88
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char pad_2FA20[32]; //0x2FA20
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class JoiningPlayerNameMap m_unused_joining_player_name_map; //0x2FA40
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char pad_31048[8]; //0x31048
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class CNetBlacklist m_blacklist; //0x31050
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char pad_31308[8]; //0x31308
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class InvitedGamers m_game_invited_gamers; //0x31310
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char pad_31F98[5888]; //0x31F98
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class SessionInfoBackup m_last_joined_transition; //0x33698
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uint32_t m_activity_max_players; //0x33774
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uint32_t m_activity_max_spectators; //0x33778
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char pad_3377C[48]; //0x3377C
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bool m_do_not_launch_from_join_as_migrated_host; //0x337AC
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char pad_337AD[7]; //0x337AD
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bool m_is_activity_session; //0x337B4
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char pad_337B5[35]; //0x337B5
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class RemotePlayerData m_remote_player_data; //0x337D8
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char pad_33DE0[8]; //0x33DE0
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class rage::netGamePlayerData m_local_net_game_player_data; //0x33DE8
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char pad_33E18[608]; //0x33E18
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class rage::rlMatchmakingFindResult m_transition_matchmaking[4]; //0x34078
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class NetworkGameFilter m_transition_filters[4]; //0x44F38
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char pad_45C48[20]; //0x45C48
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uint32_t m_transition_quickmatch_group_handle_count; //0x45C5C
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class rage::rlGamerHandle m_transition_quickmatch_group_handles[32]; //0x45C60
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bool m_retain_activity_group; //0x45E60
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char pad_45E61[7]; //0x45E61
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class rage::rlSessionInfo m_transition_to_activity_session_info; //0x45E68
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char pad_45F38[48]; //0x45F38
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class MatchmakingSessionResult m_transition_matchmaking_session_results[10]; //0x45F68
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char pad_48D08[8]; //0x48D08
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class InvitedGamers m_transition_invited_gamers; //0x48D10
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char pad_49998[16]; //0x49998
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class rage::rlGamerHandle m_transition_to_game_handle; //0x499A8
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class rage::rlSessionInfo m_transition_to_game_session_info; //0x499B8
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char pad_49A88[4]; //0x49A88
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uint32_t m_transition_to_game_session_participant_count; //0x49A8C
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class rage::rlGamerHandle m_transition_to_game_session_participants[32]; //0x49A90
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char pad_49C90[80]; //0x49C90
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class rage::rlGamerHandle m_follower_handles[32]; //0x49CE0
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uint32_t m_follower_count; //0x49EE0
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char pad_49EE4[628]; //0x49EE4
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}; //Size: 0x38650
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static_assert(sizeof(Network) == 0x4A168);
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#pragma pack(pop)
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