GTAV-Classes/network/Network.hpp

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2024-09-24 21:24:45 -04:00
#pragma once
#include "../rage/rlMetric.hpp"
#include "../security/ObfVar.hpp"
#include "CNetComplaintMgr.hpp"
#include "snSession.hpp"
#include <cstring>
#pragma pack(push, 1)
class MetricSessionMigrated : public rage::rlMetric
{
public:
char pad_0008[828]; //0x0008
uint32_t m_num_players; //0x0344
}; //Size: 0x0348
static_assert(sizeof(MetricSessionMigrated) == 0x348);
class NetworkGameConfig
{
public:
char pad_0000[48]; //0x0000
uint32_t m_public_slots; //0x0030
uint32_t m_private_slots; //0x0034
char pad_0038[272]; //0x0038
}; //Size: 0x0148
static_assert(sizeof(NetworkGameConfig) == 0x148);
class NetworkGameFilterMatchmakingComponent
{
public:
// do not use for actual network filters, this will break things
inline void SetParameter(const char* name, int index, int value)
{
std::strcpy(m_param_names[index], name);
m_param_mappings[index] = index;
m_param_values[index] = value;
m_enabled_params_bitset |= (1 << index);
if (m_num_parameters <= (uint32_t)index)
m_num_parameters++;
}
uint32_t m_filter_type; //0x0000
char m_filter_name[24]; //0x0004
uint32_t m_num_parameters; //0x001C
uint16_t m_game_mode; //0x0020
uint16_t m_session_type; //0x0022
uint32_t m_param_unk[8]; //0x0024
char m_param_names[8][24]; //0x0044
char pad_0104[4]; //0x0104
uint32_t m_param_mappings[8]; //0x0108
char pad_0128[352]; //0x0128
uint32_t m_param_values[8]; //0x0288
char pad_02A8[96]; //0x02A8
uint32_t m_enabled_params_bitset; //0x0308
char pad_030C[8]; //0x030C
}; //Size: 0x0314
static_assert(sizeof(NetworkGameFilterMatchmakingComponent) == 0x314);
class MatchmakingAttributes
{
public:
uint32_t m_game_mode; //0x0000
uint32_t m_num_params; //0x0004
uint32_t m_param_unk[8]; //0x0008
char m_param_names[8][24]; //0x0028
uint32_t m_param_values[8]; //0x00E8
uint32_t m_params_bitset; //0x0108
}; //Size: 0x010C
static_assert(sizeof(MatchmakingAttributes) == 0x10C);
class NetworkGameFilter
{
public:
virtual ~NetworkGameFilter() = default;
virtual void Reset() {};
uint32_t m_build_type; //0x0008
uint32_t m_discriminator; //0x000C
uint32_t m_discriminator_mapping; //0x0010
uint32_t m_region_mapping; //0x0014
uint32_t m_language_mapping; //0x0018
uint32_t m_mm_group_1_mapping; //0x001C
uint32_t m_mm_group_2_mapping; //0x0020
uint32_t m_activity_type_mapping; //0x0024
uint32_t m_activity_id_mapping; //0x0028
uint32_t m_activity_players_mapping; //0x002C
class NetworkGameFilterMatchmakingComponent m_matchmaking_component; //0x0030
}; //Size: 0x0344
static_assert(sizeof(NetworkGameFilter) == 0x344);
class SessionInfoBackup
{
public:
class rage::rlSessionInfo m_session_info;
uint32_t m_unk; //0x0070
char pad_0074[4]; //0x0074
uint32_t m_flags; //0x0078
}; //Size: 0x007C
static_assert(sizeof(SessionInfoBackup) == 0xDC);
class MatchmakingSessionResult
{
public:
class rage::rlSessionDetail m_detail;
char pad_03B8[24]; //0x03B8
}; //Size: 0x03D0
static_assert(sizeof(MatchmakingSessionResult) == 0x490);
class PlayerNameMapNode
{
public:
char m_name[16]; //0x0000
class rage::rlGamerHandle m_handle; //0x0010
class PlayerNameMapNode* m_next; //0x0020
class PlayerNameMapNode* m_prev; //0x0028
}; //Size: 0x0030
static_assert(sizeof(PlayerNameMapNode) == 0x30);
class JoiningPlayerNameMap
{
public:
class PlayerNameMapNode m_names[100]; //0x0000
char pad_12C0[40]; //0x12C0
uint32_t m_num_name_nodes; //0x12E8
char pad_12EC[796]; //0x12EC
}; //Size: 0x1608
static_assert(sizeof(JoiningPlayerNameMap) == 0x1608);
class CNetBlacklistNode
{
public:
class rage::rlGamerHandle m_handle; //0x0000
bool m_block_rejoin; //0x0010
char pad_0011[3]; //0x0011
uint32_t m_added_time; //0x0014
class CNetBlacklistNode* m_next; //0x0018
class CNetBlacklistNode* m_prev; //0x0020
}; //Size: 0x0028
static_assert(sizeof(CNetBlacklistNode) == 0x28);
class CNetBlacklist
{
public:
class CNetBlacklistNode m_nodes[16]; //0x0000
class CNetBlacklistNode* m_head; //0x0280
class CNetBlacklistNode* m_tail; //0x0288
uint32_t m_free_nodes; //0x0290
char pad_0294[4]; //0x0294
class CNetBlacklistNode* m_start; //0x0298
char pad_02A0[24]; //0x02A0
}; //Size: 0x02B8
static_assert(sizeof(CNetBlacklist) == 0x2B8);
class RemotePlayerData
{
public:
class rage::netGamePlayerData m_data[32]; //0x0000
uint32_t m_count; //0x0600
char pad_0604[4]; //0x0604
}; //Size: 0x0608
static_assert(sizeof(RemotePlayerData) == 0x608);
class InvitedGamer
{
public:
class rage::rlGamerHandle m_handle;
char pad_0010[12]; //0x0010
uint32_t m_flags; //0x001C
}; //Size: 0x0020
static_assert(sizeof(InvitedGamer) == 0x20);
class InvitedGamers
{
public:
class InvitedGamer m_invited_gamers[100]; //0x0000
uint32_t m_num_invited_gamers; //0x0C80
char pad_0C84[4]; //0x0C84
}; //Size: 0x0C88
static_assert(sizeof(InvitedGamers) == 0xC88);
class Network
{
public:
rage::rlSessionInfo m_steam_unk_session; //0x0000
rage::Obf32 m_num_dinput8_instances; //0x0070
rage::Obf32 m_last_time_dinput8_checked; //0x0080
class rage::snSession m_game_session; //0x00F0
class rage::snSession m_transition_session; //0x5578
char pad_AA00[16]; //0xAA00
class rage::snSession* m_game_session_ptr_2; //0xAA10
class rage::snSession* m_transition_session_ptr_2; //0xAA18
char pad_AA20[16]; //0xAA20
class rage::snSession* m_game_session_ptr; //0xAA30
class rage::snSession* m_transition_session_ptr; //0xAA38
char pad_AA40[24]; //0xAA40
class NetworkGameConfig m_network_game_config; //0xAA58
class NetworkGameConfig m_network_transition_config; //0xABA0
bool m_session_attributes_dirty; //0xACE8
char pad_ACE9[19]; //0xACE9
uint32_t m_session_visibility_flags; //0xACFC
uint32_t m_transition_visibility_flags; //0xAD00
char pad_AD04[68]; //0xAD04
class MetricSessionMigrated m_metric_session_migrated; //0xAD48
bool m_migrated_metric_enabled; //0xB090
char pad_B091[3]; //0xB091
uint32_t m_game_session_state; //0xB094
class NetworkGameFilter m_network_game_filter; //0xB098
char pad_B3DC[33]; //0xB3DC
bool m_was_invited; //0xB3FD
char pad_B3FE[26]; //0xB3FE TODO: the reclass file is broken
class rage::rlSessionInfo m_unk_session_info; //0xB408
char pad_B4D8[635]; //0xB4D8
bool m_need_host_change; //0xB753
char pad_B754[74316]; //0xB754
class rage::rlSessionDetail m_joining_session_detail; //0x1D9A0
class SessionInfoBackup m_last_joined_session; //0x1DE18
char pad_1DEF4[40]; //0x1DEF4
uint32_t m_current_matchmaking_group; //0x1DF1C
uint32_t m_matchmaking_group_max_players[5]; //0x1DF20
uint32_t m_num_active_matchmaking_groups; //0x1DF34
char pad_1DF38[8]; //0x1DF38
uint8_t m_matchmaking_property_id; //0x1DF40
uint8_t m_matchmaking_mental_state; //0x1DF41
char pad_1DF42[366]; //0x1DF42
class rage::rlMatchmakingFindResult m_game_session_matchmaking[3]; //0x1E0B0
char pad_2ABC0[40]; //0x2ABC0
class MatchmakingSessionResult m_game_matchmaking_session_results[10]; //0x2ABE8
char pad_2D988[308]; //0x2D988
uint32_t m_num_bosses; //0x2DABC
bool m_num_bosses_set; //0x2DAC0
char pad_2DAC1[7]; //0x2DAC1
class rage::rlGamerHandle m_transition_creator_handle; //0x2DAC8
char pad_2DAD8[12]; //0x2DAD8
bool m_is_waiting_async; //0x2DAE4
bool m_is_preferred_activity; //0x2DAE5
char pad_2DAE6[2]; //0x2DAE6
uint32_t m_in_progress_finish_time; //0x2DAE8
char pad_2DAEC[4]; //0x2DAEC
bool m_local_player_info_dirty; //0x2DAF0
char pad_2DAF1[495]; //0x2DAF1
class rage::rlGamerHandle m_inviter_handle; //0x2DCE0
class CNetComplaintMgr m_game_complaint_mgr; //0x2DCF0
class CNetComplaintMgr m_transition_complaint_mgr; //0x2EB88
char pad_2FA20[32]; //0x2FA20
class JoiningPlayerNameMap m_unused_joining_player_name_map; //0x2FA40
char pad_31048[8]; //0x31048
class CNetBlacklist m_blacklist; //0x31050
char pad_31308[8]; //0x31308
class InvitedGamers m_game_invited_gamers; //0x31310
char pad_31F98[5888]; //0x31F98
class SessionInfoBackup m_last_joined_transition; //0x33698
uint32_t m_activity_max_players; //0x33774
uint32_t m_activity_max_spectators; //0x33778
char pad_3377C[48]; //0x3377C
bool m_do_not_launch_from_join_as_migrated_host; //0x337AC
char pad_337AD[7]; //0x337AD
bool m_is_activity_session; //0x337B4
char pad_337B5[35]; //0x337B5
class RemotePlayerData m_remote_player_data; //0x337D8
char pad_33DE0[8]; //0x33DE0
class rage::netGamePlayerData m_local_net_game_player_data; //0x33DE8
char pad_33E18[608]; //0x33E18
class rage::rlMatchmakingFindResult m_transition_matchmaking[4]; //0x34078
class NetworkGameFilter m_transition_filters[4]; //0x44F38
char pad_45C48[20]; //0x45C48
uint32_t m_transition_quickmatch_group_handle_count; //0x45C5C
class rage::rlGamerHandle m_transition_quickmatch_group_handles[32]; //0x45C60
bool m_retain_activity_group; //0x45E60
char pad_45E61[7]; //0x45E61
class rage::rlSessionInfo m_transition_to_activity_session_info; //0x45E68
char pad_45F38[48]; //0x45F38
class MatchmakingSessionResult m_transition_matchmaking_session_results[10]; //0x45F68
char pad_48D08[8]; //0x48D08
class InvitedGamers m_transition_invited_gamers; //0x48D10
char pad_49998[16]; //0x49998
class rage::rlGamerHandle m_transition_to_game_handle; //0x499A8
class rage::rlSessionInfo m_transition_to_game_session_info; //0x499B8
char pad_49A88[4]; //0x49A88
uint32_t m_transition_to_game_session_participant_count; //0x49A8C
class rage::rlGamerHandle m_transition_to_game_session_participants[32]; //0x49A90
char pad_49C90[80]; //0x49C90
class rage::rlGamerHandle m_follower_handles[32]; //0x49CE0
uint32_t m_follower_count; //0x49EE0
char pad_49EE4[628]; //0x49EE4
}; //Size: 0x38650
static_assert(sizeof(Network) == 0x4A168);
#pragma pack(pop)