GTAV-Classes/base/phArchetype.hpp

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2024-09-24 21:24:45 -04:00
#pragma once
#include "phBound.hpp"
namespace rage
{
class phArchetype
{
public:
char pad_0000[32]; //0x0000
class phBound* m_bound; //0x0020
char pad_0028[16]; //0x0028
}; //Size: 0x0038
static_assert(sizeof(phArchetype) == 0x38);
class phArchetypePhys : public phArchetype
{
public:
char pad_0038[28]; //0x0028
float m_water_collision; //0x0054
char pad_0058[40]; //0x0058
}; //Size: 0x0080
static_assert(sizeof(phArchetypePhys) == 0x80);
class phArchetypeDamp : public phArchetypePhys
{
public:
char pad_0080[96]; //0x0080
}; //Size: 0x00E0
static_assert(sizeof(phArchetypeDamp) == 0xE0);
}