11 lines
350 B
C++
11 lines
350 B
C++
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#pragma once
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#include "../types.hpp"
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// this is why your apartment generally takes years to load
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struct GSBD_PropertyInstances
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{
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SCR_ARRAY<GAMER_HANDLE, 32> PropertyOwners;
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uint64_t PAD_0417[14]; // unused
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SCR_ARRAY<uint64_t, 32> PropertyOwnerInstances;
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};
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static_assert(sizeof(GSBD_PropertyInstances) == 464 * 8);
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