66 lines
2.7 KiB
C++
66 lines
2.7 KiB
C++
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#pragma once
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#include "../types.hpp"
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struct PLAYER_BOUNTY
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{
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SCR_BOOL HasBounty;
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SCR_INT BountyAmount;
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SCR_INT PAD_0002; // unused
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};
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static_assert(sizeof(PLAYER_BOUNTY) == 3 * 8);
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struct ACTIVE_CONTACT_SERVICE
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{
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SCR_INT Id;
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PLAYER_INDEX Target;
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SCR_BOOL Bounty; // unknown usage
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SCR_INT Flags;
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};
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static_assert(sizeof(ACTIVE_CONTACT_SERVICE) == 4 * 8);
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struct WEAPON_PICKUPS
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{
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SCR_INT LastUnkWeaponPickupTime;
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SCR_INT LastMeleeWeaponPickupTime;
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SCR_INT LastProjectilePickupTime;
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SCR_INT LastGunPickupTime;
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SCR_ARRAY<uint64_t, 95> Indices; // size increased in b3095 (62 -> 95)
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SCR_ARRAY<uint64_t, 95> Owners;
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SCR_INT SpawnCounter;
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SCR_INT AmmoCount;
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};
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static_assert(sizeof(WEAPON_PICKUPS) == 198 * 8);
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struct BIKER_CONTRACTS_SERVER
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{
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SCR_ARRAY<uint64_t, 3> ActiveContracts;
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SCR_ARRAY<uint64_t, 3> ContractCompleteCount;
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SCR_INT CompletedContractBitset;
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SCR_INT LastContractRefreshTime;
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};
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static_assert(sizeof(BIKER_CONTRACTS_SERVER) == 10 * 8);
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struct GSBD_FM
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{
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SCR_ARRAY<uint64_t, 2> ModelSwapBits;
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SCR_INT PAD_0003; // unused
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SCR_ARRAY<PLAYER_BOUNTY, 32> PlayerBounties;
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uint64_t PAD_0101[5]; // unused
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SCR_ARRAY<uint64_t, 2> MuggingPlayers; // 0 = mugger, 1 = merryweather mercs
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SCR_ARRAY<uint64_t, 2> MuggedPlayers;
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uint64_t PAD_0112[4]; // unused
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SCR_ARRAY<uint64_t, 61> PAD_0116; // TODO
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SCR_INT ShopProcessingBitset;
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SCR_ARRAY<uint64_t, NUM_CONTACTS> ActiveContactServiceBitsets;
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SCR_ARRAY<ACTIVE_CONTACT_SERVICE, 32> ActiveContactServices;
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PLAYER_INDEX SpectatorTVWantedPlayer;
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SCR_BOOL SpectatorTVWantedClosing;
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SCR_BOOL SpectatorTVWantedActive;
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uint64_t PAD_0390[2]; // not read by the scripts
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SCR_INT PAD_0392; // TODO
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uint64_t PAD_0393[6]; // TODO
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WEAPON_PICKUPS WeaponPickups;
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BIKER_CONTRACTS_SERVER BikerContracts;
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SCR_ARRAY<uint64_t, 32> DoubleActionCacheLocationRevealed;
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};
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static_assert(sizeof(GSBD_FM) == 642 * 8);
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