38 lines
984 B
C++
38 lines
984 B
C++
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#pragma once
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#include <cstdint>
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class datBitBuffer;
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#pragma pack(push,8)
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namespace rage {
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class playerDataMsg
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{
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public:
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virtual ~playerDataMsg() = 0;
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virtual int GetBufferSize() = 0;
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virtual void Log() = 0;
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virtual bool Serialize(datBitBuffer* buffer) = 0;
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virtual bool Deserialize(datBitBuffer* buffer) = 0;
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uint32_t m_game_version; //0x0008
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uint32_t m_nat_type; //0x000C
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}; //Size: 0x0010
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static_assert(sizeof(playerDataMsg) == 0x10);
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}
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class CNetGamePlayerDataMsg : public rage::playerDataMsg
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{
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public:
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uint32_t m_player_type; //0x0010
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uint32_t m_matchmaking_group; //0x0014
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uint32_t m_flags; //0x0018
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uint32_t m_team; //0x001C
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uint64_t m_crew_id; //0x0020
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uint32_t m_aim_preference; //0x0028
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uint16_t m_rank; //0x002C
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uint16_t unk_002E; //0x002E
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uint16_t unk_0030; //0x0030
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}; //Size: 0x0038
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static_assert(sizeof(CNetGamePlayerDataMsg) == 0x38);
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#pragma pack(pop)
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