103 lines
No EOL
2 KiB
C++
103 lines
No EOL
2 KiB
C++
#pragma once
|
|
#include <cstdint>
|
|
#include "scrVector.hpp"
|
|
|
|
#ifndef BOOL
|
|
#define BOOL int
|
|
#endif
|
|
|
|
using Void = void;
|
|
using Any = int;
|
|
using Hash = std::uint32_t;
|
|
using Entity = std::int32_t;
|
|
using Player = std::int32_t;
|
|
using FireId = std::int32_t;
|
|
using Interior = std::int32_t;
|
|
using Ped = Entity;
|
|
using Vehicle = Entity;
|
|
using Cam = std::int32_t;
|
|
using Object = Entity;
|
|
using Pickup = Object;
|
|
using Blip = std::int32_t;
|
|
using Camera = Entity;
|
|
using ScrHandle = Entity;
|
|
using Vector3 = rage::scrVector;
|
|
|
|
#define PLAYER_INDEX alignas(8) Player
|
|
#define ENTITY_INDEX alignas(8) Entity
|
|
#define PED_INDEX alignas(8) Ped
|
|
#define VEHICLE_INDEX alignas(8) Vehicle
|
|
#define INTERIOR_INDEX alignas(8) Interior
|
|
#define NETWORK_INDEX alignas(8) int
|
|
|
|
#define SCR_HASH alignas(8) Hash
|
|
#define SCR_INT alignas(8) int
|
|
#define SCR_BOOL alignas(8) BOOL
|
|
#define SCR_FLOAT alignas(8) float
|
|
#define SCR_VEC3 Vector3
|
|
|
|
template <int SIZE>
|
|
struct SCR_TEXT_LABEL
|
|
{
|
|
alignas(8) char Data[SIZE];
|
|
private:
|
|
alignas(8) char _PAD[SIZE];
|
|
public:
|
|
operator char* () { return Data; }
|
|
};
|
|
|
|
#define TEXT_LABEL_15 SCR_TEXT_LABEL<16>
|
|
#define TEXT_LABEL_23 SCR_TEXT_LABEL<24>
|
|
#define TEXT_LABEL_31 SCR_TEXT_LABEL<32>
|
|
#define TEXT_LABEL_63 SCR_TEXT_LABEL<64>
|
|
|
|
template <typename T, int SIZE>
|
|
struct SCR_ARRAY
|
|
{
|
|
SCR_INT Size;
|
|
alignas(8) T Data[SIZE];
|
|
|
|
T& operator [](int index)
|
|
{
|
|
return Data[index];
|
|
}
|
|
};
|
|
|
|
template <typename T>
|
|
struct SCR_BITSET
|
|
{
|
|
alignas(8) int Value;
|
|
|
|
bool IsSet(T val)
|
|
{
|
|
return Value & (1 << (int)val);
|
|
}
|
|
|
|
void Set(T val)
|
|
{
|
|
Value |= (1 << (int)val);
|
|
}
|
|
|
|
void Clear(T val)
|
|
{
|
|
Value &= ~(1 << (int)val);
|
|
}
|
|
};
|
|
|
|
struct Color3
|
|
{
|
|
SCR_INT R;
|
|
SCR_INT G;
|
|
SCR_INT B;
|
|
};
|
|
static_assert(sizeof(Color3) == 3 * 8);
|
|
|
|
// serialized bitbuffer data of rage::rlGamerHandle + some padding for last gen compatibility
|
|
struct GAMER_HANDLE
|
|
{
|
|
private:
|
|
uint64_t Data[13];
|
|
};
|
|
static_assert(sizeof(GAMER_HANDLE) == 13 * 8);
|
|
|
|
#define NUM_CONTACTS 81 |