GTAV-Classes-private/network/netConnection.hpp
2024-09-25 12:11:17 +00:00

210 lines
No EOL
4.9 KiB
C++

#pragma once
#include <cstdint>
#include "rage/rlGamerInfoBase.hpp"
#include "netPeerAddress.hpp"
#pragma pack(push, 1)
namespace rage
{
class netConnectionManager;
class netConnectionPeer;
class netQueuedMessage
{
public:
void* m_data_buffer;
void* qword8;
void* qword10;
void* qword18;
rage::netQueuedMessage* m_next;
void* qword28;
char gap30[8];
int m_creation_time;
int m_last_send_time;
int m_resend_count;
char gap44[4];
int dword48;
uint16_t word4C;
char byte4E;
};
static_assert(sizeof(netQueuedMessage) == 0x4F);
class netMessageQueue
{
public:
rage::netQueuedMessage* m_first;
rage::netQueuedMessage* m_last;
uint64_t m_count;
};
class netPackedMessage
{
public:
void* m_data_buffer;
void* m_allocator;
void* qword10;
void* qword18;
};
class netPackedMessageQueue
{
public:
rage::netPackedMessage* m_first;
rage::netPackedMessage* m_last;
uint64_t m_count;
};
#pragma pack(push, 8)
class netEvent
{
public:
enum class Type
{
ConnectionRequested = 0, // seems to be identical to rage::netConnection::InFrame
ConnectionError = 2,
ConnectionClosed = 3,
FrameReceived = 4, // rage::netConnection::InFrame
BandwidthExceeded = 6,
OutOfMemory = 7
};
virtual ~netEvent() = default;
virtual void destroy() = 0;
virtual Type get_event_type() = 0;
virtual uint32_t _0x18() = 0;
std::uint32_t m_timestamp; // 0x0008
char pad_0008[52]; // 0x000C
std::uint32_t m_msg_id; // 0x0040
std::uint32_t m_connection_identifier; // 0x0044
rage::netEvent* m_this; // 0x0048
uint32_t m_peer_id; // 0x0050
};
static_assert(sizeof(rage::netEvent) == 0x58);
class netEventConnectionError : public rage::netEvent
{
public:
std::uint64_t m_unk; // 0x0058 (always 2)
char m_data[0x80]; // 0x0060
std::uint32_t m_size; // 0x00E0
};
static_assert(sizeof(rage::netEventConnectionError) == 0xE8);
#pragma pack(pop)
class netConnection
{
public:
#pragma pack(push, 8)
class InFrame : public rage::netEvent
{
public:
alignas(8) int m_security_id; // 0x0058
rage::netPeerAddress m_peer_address; // 0x0060
std::uint32_t m_length; // 0x0080
void* m_data; // 0x0088
};
static_assert(sizeof(rage::netConnection::InFrame) == 0x90);
#pragma pack(pop)
char gap0[8];
rage::netConnectionPeer* m_connection_peer;
int m_msg_id;
uint32_t m_connection_id;
void* m_allocator;
uint32_t m_connection_state;
uint32_t m_last_send_time;
uint32_t m_last_receive_time;
uint32_t m_num_failed_messages;
char gap30[8];
uint32_t m_timeout_reason;
uint32_t dword3C;
uint32_t m_timeout;
uint32_t dword44;
uint32_t m_resend_threshold;
char gap4C[4];
rage::netMessageQueue m_reliables_resend_queue;
rage::netMessageQueue m_normal_message_queue;
rage::netQueuedMessage* m_unacked_reliable_message_list; //0x0080
int m_unacked_reliable_message_count; //0x0088
char gap8C[36]; //0x008C
char new_00B0[24]; //0x00B0 added b3323
netConnectionManager* m_net_connection_mgr; //0x00C8
char gapD0[8]; //0x00D0
uint32_t dwordD8; //0x00D8
int16_t m_msg_counter; //0x00DC
int16_t wordDE; //0x00DE
char gapE0[2];
int16_t m_last_reliable_msg_counter; //0x00E2
char new_00E4[8]; //0x00E4 added b3323
char m_flags; //0x00EC
char gapED[3];
int m_failed_allocation_size; //0x00F0
int32_t m_failed_allocations; //0x00F4
rage::netConnection* m_next; //0x00F8
char gap100[208];
int m_flags2; //0x01D0
char gap1D4[69];
};
static_assert(sizeof(netConnection) == 0x219);
class netConnectionQueue
{
public:
rage::netConnection* m_first;
rage::netConnection* m_last;
uint64_t m_count;
};
class netConnectionPeer
{
public:
rage::netConnection* m_connections_by_id[16];
rage::netConnectionQueue m_net_connection_queue;
rage::netPackedMessageQueue m_packed_message_queue;
void* qwordB0;
char byteB8;
char gapB9[3];
int intBC;
uint32_t dwordC0;
char gapC4[4];
void* qwordC8;
rage::netPeerAddress m_relay_address;
rage::rlGamerInfoBase m_gamer_info;
char gap1B0[24];
uint32_t dword1C8;
char gap1CC[28];
uint32_t m_security_id;
char gap1EC[28];
void* qword208;
char gap210[24];
rage::netPeerAddress m_peer_address;
rage::netConnectionPeer* m_next;
char gap250[8];
int m_time_until_next_batch;
int m_empty_batch_interval;
uint32_t m_time_until_timeout;
int m_last_msg_process_time;
int gap268;
void* qword26C;
char gap274[4];
void* qword278;
char gap280[24];
void* qword298;
char gap2A0[64];
uint32_t m_peer_id;
char byte2E4;
char more[51];
int gap318;
char gap31C[24];
int m_num_encryption_attempts;
char gap338[60];
int m_num_messages_batched;
int m_num_reliable_messages_batched;
int m_num_resent_reliable_messages_batched;
char gap380[145];
};
static_assert(sizeof(netConnectionPeer) == 0x411);
}
#pragma pack(pop)