34 lines
933 B
C++
34 lines
933 B
C++
#pragma once
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#include "netPlayerMgrBase.hpp"
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#include "CNetGamePlayer.hpp"
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#include "../player/CNonPhysicalPlayerData.hpp"
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#include <cstdint>
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#pragma pack(push, 2)
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class CNetworkPlayerMgr : public rage::netPlayerMgrBase
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{
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public:
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CNetGamePlayer m_net_players[32]; //0x08E0
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uint64_t unk_60E0; //0x60E0
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uint64_t unk_60E8; //0x60E8
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uint64_t unk_60F0; //0x60F0
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uint64_t unk_60F8; //0x60F8
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CNetGamePlayer m_net_players_2[32]; //0x6100
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uint64_t unk_B900; //0xB900
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uint64_t unk_B908; //0xB908
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uint64_t unk_B910; //0xB910
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uint64_t unk_B918; //0xB918
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uint64_t unk_B920; //0xB920
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uint64_t unk_B928; //0xB928
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uint64_t unk_B930; //0xB930
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uint32_t unk_B938; //0xB938
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char pad_B93C[3]; //0xB93C
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bool unk_B93F; //0xB93F
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uint32_t unk_B940; //0xB940
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uint32_t unk_B944; //0xB944
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uint16_t unk_B948; //0xB948
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}; //Size: 0xB94A
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static_assert(sizeof(CNetworkPlayerMgr) == 0xD552);
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#pragma pack(pop)
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