GTAV-Classes-private/network/CNetGamePlayer.hpp
2024-09-25 12:11:17 +00:00

66 lines
2 KiB
C++

#pragma once
#include "../player/CPlayerInfo.hpp"
#include "../player/CNonPhysicalPlayerData.hpp"
#include "../rage/rlSessionInfo.hpp"
#include "ClanData.hpp"
#include "netPlayer.hpp"
#include <cstdint>
#pragma pack(push, 8)
// WARNING: most fields are out of date
class CNetGamePlayer : public rage::netPlayer
{
public:
void* m_unk;
CPlayerInfo* m_player_info; //0x00A0
uint32_t m_matchmaking_group; //0x0008
bool m_is_spectating; //0x000C
char pad_00AD[3]; //0x000AD
uint64_t unk_00B0; //0x00B0
char unk_00B8; //0x00B8
char pad_00B9[3]; //0x00B9
uint32_t unk_00BC; //0x00BC
uint32_t unk_00C0; //0x00C0
char pad_00C4[4]; //0x00C4
ClanData m_clan_data; //0x00C8
char m_crew_rank_title[25]; //0x0180
bool m_is_rockstar_dev; //0x0199
bool m_is_rockstar_qa; //0x019A
bool m_is_cheater; //0x019B
uint32_t unk_019C; //0x019C
uint16_t unk_01A0; //0x01A0
char unk_01A2; //0x01A2
char pad_01A3; //0x01A3
uint32_t m_phone_explosion_vehicle_net_id; //0x01A4
uint16_t unk_01A8; //0x01A8
bool m_has_started_transition; //0x01AA
char pad_01AB[5]; //0x01AB
rage::rlSessionInfo m_transition_session_info; //0x01A3
char pad_022D[16]; //0x022D
void* m_unk2;
uint64_t unk_0230; //0x0230
uint64_t unk_0238; //0x0238
uint32_t m_mute_count; //0x0240
uint32_t m_mute_talkers_count; //0x0244
char pad_0248[5]; //0x0248
bool m_have_communication_privileges; //0x024D
uint16_t unk_024E; //0x024E
uint16_t unk_0250; //0x0250
char pad_0252[2]; //0x0252
uint32_t m_cheat_report_ids[20]; //0x0254
uint32_t m_num_cheat_reports; //0x02A4
uint8_t unk_02A8; //0x02A8
char pad_02A9[3]; //0x02A9
uint32_t unk_02AC; //0x02AC
char unk_02B0; //0x02B0
char pad_02B1[3]; //0x02B1
uint32_t unk_02B4; //0x02B4
uint32_t m_account_id; //0x02B4
uint32_t m_unk_02BC; //0x02BC
}; //Size: 0x02C0
static_assert(sizeof(CNetGamePlayer) == 0x330);
#pragma pack(pop)