66 lines
2 KiB
C++
66 lines
2 KiB
C++
#pragma once
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#include "../player/CPlayerInfo.hpp"
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#include "../player/CNonPhysicalPlayerData.hpp"
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#include "../rage/rlSessionInfo.hpp"
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#include "ClanData.hpp"
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#include "netPlayer.hpp"
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#include <cstdint>
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#pragma pack(push, 8)
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// WARNING: most fields are out of date
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class CNetGamePlayer : public rage::netPlayer
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{
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public:
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void* m_unk;
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CPlayerInfo* m_player_info; //0x00A0
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uint32_t m_matchmaking_group; //0x0008
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bool m_is_spectating; //0x000C
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char pad_00AD[3]; //0x000AD
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uint64_t unk_00B0; //0x00B0
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char unk_00B8; //0x00B8
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char pad_00B9[3]; //0x00B9
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uint32_t unk_00BC; //0x00BC
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uint32_t unk_00C0; //0x00C0
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char pad_00C4[4]; //0x00C4
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ClanData m_clan_data; //0x00C8
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char m_crew_rank_title[25]; //0x0180
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bool m_is_rockstar_dev; //0x0199
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bool m_is_rockstar_qa; //0x019A
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bool m_is_cheater; //0x019B
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uint32_t unk_019C; //0x019C
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uint16_t unk_01A0; //0x01A0
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char unk_01A2; //0x01A2
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char pad_01A3; //0x01A3
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uint32_t m_phone_explosion_vehicle_net_id; //0x01A4
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uint16_t unk_01A8; //0x01A8
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bool m_has_started_transition; //0x01AA
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char pad_01AB[5]; //0x01AB
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rage::rlSessionInfo m_transition_session_info; //0x01A3
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char pad_022D[16]; //0x022D
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void* m_unk2;
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uint64_t unk_0230; //0x0230
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uint64_t unk_0238; //0x0238
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uint32_t m_mute_count; //0x0240
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uint32_t m_mute_talkers_count; //0x0244
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char pad_0248[5]; //0x0248
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bool m_have_communication_privileges; //0x024D
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uint16_t unk_024E; //0x024E
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uint16_t unk_0250; //0x0250
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char pad_0252[2]; //0x0252
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uint32_t m_cheat_report_ids[20]; //0x0254
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uint32_t m_num_cheat_reports; //0x02A4
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uint8_t unk_02A8; //0x02A8
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char pad_02A9[3]; //0x02A9
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uint32_t unk_02AC; //0x02AC
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char unk_02B0; //0x02B0
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char pad_02B1[3]; //0x02B1
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uint32_t unk_02B4; //0x02B4
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uint32_t m_account_id; //0x02B4
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uint32_t m_unk_02BC; //0x02BC
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}; //Size: 0x02C0
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static_assert(sizeof(CNetGamePlayer) == 0x330);
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#pragma pack(pop)
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