GTAV-Classes-private/netsync/nodes/player/CPlayerAmbientModelStreamingNode.hpp
2024-09-25 12:11:17 +00:00

16 lines
518 B
C++

#pragma once
#include <cstdint>
#include "rage/vector.hpp"
#include "netsync/CProjectBaseSyncDataNode.hpp"
#pragma pack(push,4)
class CPlayerAmbientModelStreamingNode : CSyncDataNodeInfrequent
{
public:
int m_allowed_ped_model_start_offset; // 0xC0
int m_allowed_vehicle_model_start_offset; // 0xC4
int m_vehicle_anim_streaming_target_entrypoint; // 0xC8
int16_t m_vehicle_anim_streaming_target; // 0xCC
};
static_assert(sizeof(CPlayerAmbientModelStreamingNode) == 0xD0);
#pragma pack(pop)